Introduction to GOAP | AI Series 49 | Unity Tutorial
Вставка
- Опубліковано 6 лип 2024
- Go to this video's Sponsor: snhu.edu/llamacademy to see what the current average annual salary for a game developer programmer is and learn how you can get started!
In this video you can learn about the core components of GOAP and how they are combined to create unique AI behaviors.
🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: www.jetbrains.com/store/?sect...
👨💻 As always, all code from this video is available on GitHub: github.com/llamacademy/ai-ser...
📚 Resources:
⚫ CrashKonijn's GOAP System: github.com/crashkonijn/goap
⚫ Which AI Behavior Framework is Right for You? • Which AI Behavior Fram...
⚫ Behavior Tree Full Implementation: • Enemy Behavior Tree AI...
⚫ Finite State Machine Full Implementation: • Enemy State Machine AI...
💸 Ongoing sales 💸
⚫ Check out the latest Humble Bundles www.humblebundle.com/software...
⚫ Publisher Sale! 50% OFF an entire publisher's Assets! Publisher changes weekly! assetstore.unity.com/publishe...
⚫ Save up to 50% on NEW Assets: assetstore.unity.com/?new_sal...
❤ Believe in LlamAcademy's mission and have received value from the videos? Become a Supporter:
⚫ Patreon: / llamacademy
⚫ UA-cam Member: / @llamacademy or click the Join button on any video
⚫ GitHub Sponsor: github.com/sponsors/llamacademy
----
I also have some Unity Assets: assetstore.unity.com/publishe...
Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.
#unitytutorial #tutorialtuesday #gamedev #tutorial #unity #llamacademy #gamedevelopment
Chapters:
00:00 Introduction
01:02 Core GOAP Concepts
01:43 Goals
02:24 Actions, Effects, Conditions, and Costs
03:47 Sponsor: Southern New Hampshire University
05:29 World State / Memory
06:20 Sensors
07:04 The Brain
08:56 Behaviors
10:36 Closing & How to Support LlamAcademy
The GOAT of navmesh tutorials does it again. :)
Excellent topic, I've only been dabbling in AI concepts and never wrote a complex system myself!
amazing! I was just looking at GOAP yesterday and I stumble upon this. keep it up!
I think this is what I need. I had an idea for an idle game or maybe just a simulation where you watch your tamagotchi, or like an aquarium or something. Maybe influence them in a positive or negative way. I had no idea how to even approach creating a system that can identify needs and act to fulfill them, but this gets very close. If only I could understand it.. if only I knew how to make it!
Check out the next video, Part 50 where I do a full enemy AI GOAP implementation 🙂 ua-cam.com/video/85kogmzcLXw/v-deo.html
Go to this video's Sponsor: snhu.edu/llamacademy to learn more about an accredited degree program in Game Design and Development! Special thanks to SNHU for sponsoring this video!
In case you skipped the description, here are some key resources:
⚫ CrashKonijn's GOAP System: github.com/crashkonijn/goap
⚫ Which AI Behavior Framework is Right for You? ua-cam.com/video/CZvfuNfdc1M/v-deo.html
⚫ Behavior Tree Full Implementation: ua-cam.com/video/J7RnUc4g9Pk/v-deo.html
⚫ Finite State Machine Full Implementation: ua-cam.com/video/jnETyJUiCiM/v-deo.html
Can't wait for the next video!
Hey 🙂 it’s going to be a good one!
Chris, every video you make is a good one.
Hello, great tutorial. I love your AI programming series especially about behaviour trees. Can you please make a video about game architecture, dependency injection, factories, saving system, UI managers.
I have a couple of those already 😉
Can You Make the Enemy Behaviors with Machine Learning , it would be Cool if you know how that Could Works.
I've been wanting to get to something about the ML Agents for a while now, maybe next year I'll be able to do that video.
it Would be Awesome , Don't Forget about it would be a Very interesting Topic .@@LlamAcademy
Is there a reason why there is a shot of Berlin in the intro, or just coincidence? :)
It was supposed to look like AI tracking people 😅
Haha nice, i thought you are maybe based in my hometown 🤣🙌 @@LlamAcademy
Wait, is the llama contest over?
Yes, October 31 was the deadline for submissions.
You can see the submissions: ua-cam.com/video/ntXqUfDydUM/v-deo.html and winners: ua-cam.com/video/jHpeFXiJHnM/v-deo.html
Ugh, FINE I'll SUBSCRIBE
😎
handsome!
28th
Hey I shot you an email I really need help with my game and I want to see if you can take the time to help me find out a ai issue i have been struggling with for weeks
red hair = 12% cooler
facts