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It's kind of funny how danger mario isn't just a killing machine but also the best defensive build in the game because of last stand and the way it's calculated. I'm pretty sure there's only like 1 enemy in the game that can kill you in one turn with an optimally defensive danger Mario and proper guard timing (superguarding isn't even needed). Plus you can heal with Hp drain. It's not as strong as in 64 but it's still pretty absurd.
@@Dexuz Nope, before everything else. So if an enemy does 10 damage it would be reduced to 5, then with a few defensive badges you can easily reduce it to 0. If it were the other way around you'd always take some damage. At least that's how it is in 64 but I think it's the same in TTYD, with the only difference being that the damage gets rounded up instead of down, so it's a little worse but still absurd.
@@SuperS0ul Yeah, pretty sure in TTYD it got nerfed, acting after defense, prolly because the strat was busted in PM64 and you could even block final Bowser's fire. Though I'm not sure if in TTYD Last Stand ignores piercing moves, I know P-down D-up does.
Something to note about the P Down D Up badges, is I believe they are calculated separately from defense. Meaning even a move that pierces Mario’s defense will still do 1 less damage (per badge if you can get more than one).
Yeah, P-Up D-Down and P-Down D-Up modify the _incoming attack power itself_ (so even if Mario has no Defend Plus and thus 0 DEF, P-Up D-Down still isn't free, incoming attacks will still deal 1 extra damage magically)... in fact, I think it technically causes 0 POW "attacks" like _the stage fog_ to hurt Mario. I don't remember if D-Up can turn an incoming attack _into_ zero damage or if it's a minimum of 1 though (like how no amount of Flower Savers can make an FP move free), but since the PUDD/PDDU calculate _before_ actual defense, if Mario has a Defend Plus on top of that, it _can_ make the attack zero whether he Guards or not.
Yes, they circumvent piercing attacks. So with enough of them Mario basically becomes invincible. Fairly obscure tactic from the game, but would require a lot of grinding to get enough of the badges.
I way I have it set up is so overpowered. I have 10 power rushes with 4 pretty luckies, 2 lucky days, and a close call. You can kill anything easily with that amount and enemies will have roughly 75% chance of missing you.
I would like to mention that Ms Mowz's Kiss Thief doesn't need the enemy to have an item or badges. Instead, it is guaranteed if they have one, otherwise an 82% chance for a coin, 16% chance for an item, and 2% chance for a badge. There are some good tips I have as well. If you feel like it, you can grind Chain Chomps, who carry Defend Plusses. There are also guys that can drop D-UP P-DOWNs Pianta Parlor is still better.
idk if any1 else will see this, but an easy way to get a load of power rush badges is once you obtain the gold card from frankies quest, go to the parlor and play the tube game from the front desk. it only costs 10 pianta tokens to play, and if you get a run under a minute while collecting all 20 pianta tokens you can get 40+ tokens every run. since 1 power rush badge costs 100 tokens, it should only take you around 4-5ish minutes to be able to afford one badge. if you grind it out you should be able to get upwards of 20 badges (40 extra damage) in less than 2 hours (it sounds painful but it is much better than stealing them from paratroopas)
Like most here, I've played the gamecube version so I've enjoyed playing the game the "normal" way. On the switch, I went danger Mario and now I can't see myself going back. Really helps speed things up when you're trying to 100% the game.
2:35 so the setup for this is just spike shield, ice power, multi bounce, go to the stats changing guy to reduce your HP to 5, and get as many power rushes as humanly possible.
If you're having trouble with Power Bounce, just know that the timing for the action command gets harder after every jump, but the 4th jump in particular is always very difficult. So if you're always struggling with the 4th jump, that's probably why
@@IDontKnowHowIGot2TheKFC oh I know it was nerfed, but bounce 4 being frame perfect and it being easier is a little strange feeling. It would make more sense to make it frame perfect from that point on
@@ZXMany Thank you!! I finished the story just now fair and square, so now I'm exploring Danger Mario. It's so silly overpowered, it's almost boring haha. I'm happy I waited and didn't cheese through the game with it 😂
Any plans for more Book of Mario (especially king of Miami?) We have been playing your mod on our channel for that and just want to say 'Thank You So Much!'
The most consistent way on setting up danger Mario is just beating the first 6 chapters to get full access to the power rushes and since it’s so easy to get bread in this game you can just buy your way to victory and speedrun the pits and the last two chapters.
I’ll be honest, I kinda wished they nerfed danger Mario for this remake. It literally turns the game into bonk simulator rather than a strategy game. Please do not try danger Mario if you are new to the game, it can potentially ruin the fun and thrills of the game.
@christianm7250 True, but danger Mario is basically the easy mode for the game. If you want a proper experience then don’t use danger Mario. The bosses are not meant be killed in one move using power bounce. If you don’t care about that stuff, then go ahead.
@christianm7250 Obviously you’re allowed to use what’s available to you, but do you really think the true experience is to cheese boss fights in one turn that you don’t get experience what attacks they do? Your personal experience doesn’t always equal true experience. True experience is what the developers intended. I’m pretty sure the original developers didn’t intend players to lower their health to 5 and have them stack p-rush badges and other danger Mario badges that effectively makes them invulnerable and do massive damage. They probably kept this method because OG players would be mad if they nerfed it. All I am advising is that if you’re a NEW player, that you should play the game as intended. I can almost guarantee you that playing as danger Mario will negatively impact your first time experiencing the game.
@christianm7250 How is my argument flawed? I already pointed out the flaws of your argument by saying they may have given you the tools to play as you want, but if you don’t use the tools as intended then you probably won’t have the true experience. Danger Mario is definitely a creative way to play the game, but it’s obvious the OG devs didn’t intend it given how game breaking this method is. Even then, my argument isn’t necessarily that you have to play this game in its true experience. I just want to point out that danger Mario makes this game ridiculously easier and would probably make it boring for new players. I can hope you can at least agree with that.
@christianm7250 I am not forcing anyone. I am ADVISING them. I just want to tell any new players that playing danger Mario can be boring based on my experience. I literally pointed out your flaws verbatim and you haven’t given a proper refute to my reasonings other than it’s “heavily flawed”. I agreed with you from the beginning that you can play how you want, but it’s clear to me you have issues with people giving advice.
@christianm7250 Sounds like you’re getting triggered because I struck a nerve. It is also hypocritical to criticize my reasonings as opinions when your reasonings are opinions as well. You are right there is “no right way to play a game” because the objective of a game is to have fun. Like I said before, my ADVICE to have fun with this game is to not play danger Mario. If you don’t like my advice then you don’t have to follow it. It wasn’t my intention to be hostile, but I am getting annoyed that you’re judging my advice is bad without really giving a proper reason for it. I never wanted this argument; you asked for it. I hope you don’t respond to this because I don’t want to hurt you any further.
Getting a Mega Rush P badge for the baby Yoshi sidekick works very well, if you leave him at his base 10 HP and let him get whittled down to 1 HP. You'll just need to take 3-4 Dry Shrums with you to rejuvinate him back to 1 HP when he gets killed, which isn't that bad. He has the multibounce capability (Ground Pound) as well! It comes in handy when I go on an Amazee Dayzee Safari!
3:50 oh. So THATS what hammer throw us for! But then again, you could use spike shield. You already are. I know you are. Also, it's preferable you get a bunch of lucky days, close calls, and pretty luckies.
imagine training for your whole life being too op to even being with then being destroyed by a single hit from a plumber with 100 badges with a D on it
oh, power rush. I thought you were talking about power plus. I completely misunderstood what you were talking about. I am absolutely not doing this as I will never reduce Mario’s HP. Then again, I am in post game and have already done the pit of 100 trials, however, I had literally zero chance of beating Bonetail and lost 3.5 hours of progress due to the lack of save boxes in the pit. all the money, exp, levels, badges, and tattles gained in the pit are gone.
I actualy think a better place to farm Power Rushes is the Exhibition Match for Shady Koopa/The Shellshockers in the Glitz Pit. Since you can refight enemies there now, you can fight them, take a nap if they hurt you somehow, and get some extra coins for a victory too! ...And it seems there's ALWAYS a chance to steal a badge even if they are not holding one, as long as you use Mrs Mow'z steal over and over. So just bring some fp items and kiss a shady koopa a lot untill he drops them. Then heal off any damage for free in your bedroom, while gettin paid for it! ...Of course, this is assuming you want the badges before Chapter 6, otherwise, yeah just buy them from the palour it's easier.
where you get the medal to lower the life of the enemies a lot, and since I leave Mario's life at 5, the magician only lowers it to 15 and for the medal to work it is at 5 life as I leave it at 5 ? If the magician left it in 15, help
Peach: Mario, I've said it before, if you are in danger, go back to Chet Rippo and exchange those badge points for some HP! Mario: No, NO, I don't wanna hear about HP! Peach: I do NOT say that lightly. I know what it could do to your attack power. But if it's the only real choice we have, it's either that or you getting a Game Over when you get hit- Mario: I don't want to hear about HP! Peach: You're not some spiky-haired Final Fantasy hero, Mario! You are in over your head! That's what we tell Chet Rippo, that's the truth! Mario: That's not the truth. Peach: Of course it is! A plumber, treasure? Desperate for coins? Mario: Okay, we're done here. Peach: Roped into fighting space aliens? Unable to even quit? You told me that yourself, Mario. Jesus, what was I thinking? Mario, please, let's both of us stop trying to justify this whole thing and admit you're in danger. Mario: Who are you talking to right now? Who is it you think you see? Do you know how many games I sell a year? Even if I told you, you wouldn't believe it. Do you know what would happen if I suddenly decided to stop going into work? An entertainment empire as big as Disney goes belly-up. Disappears! It ceases to exist without me. No, you CLEARLY don't know who you're talking to, so let me clue you in. I am NOT in Danger Mode, Peach, I AM the danger. A guy gets jumped on and dies and you think that of me? No. I AM the one who STOMPS!
Dude life shrooms are very useless in the remake because you can restart the battle & not at your last save progress this helps me getting Amazy daisies to spawn in The pit dungeon if there isn’t one then I purposely kill myself to change the enemies until i see them for this strategy I equip the double pain badge that way I can Sd myself & restart the battle until the enemy changes ❤😊
I get kinda sad knowing that there isn't really any challenge to this game anymore that isn't' self inflicted because literally everyone uses Danger Mario instead of attempting to beat the harder bosses legitimately with strategy
Luckily it isn't until chapter 7 or so that you can easily get lots of Power Rush badges, and people have some really creative strategies for this game!
I mean, yeah this gives you a bunch of power But i dont wanna grind for them My 2 Power Pluses, All or Nothing, Jumpman, P-Up D-Down works fine for demolishing anything, while also keeping a bit of the challenge
Never used a Danger Mario build before and this DOES look fun. I take it this guide works for the original as well? Just destroying everything in sight like a God is always fun.
Agreed. I made the mistake to run danger Mario as a kid for the 100 pit trial run. The fight felt ridiculously easy that it kinda ruined the victory for me. I suggest to only do this after beating everything legitimately.
I get that this is the most broken strategy, but I just feel like it ruins the challenge and makes the game less fun. I can look up guides to instantly solve all the dungeons in Zelda games, and obviously that’s the most “efficient strategy” to defeat them, but am I really accomplishing anything by doing that, besides taking away any interesting decision making or challenge from my own experience?
Yeah Meanwhile me Double pain 2 unsimplifiers p uo d down and HP drain ( to lower my attack back) Mario takes double +2 damage and action commands are harder
Not sure what you're on about. Looking at this video is literally the same as looking up the guides you mentioned. It's entirely optional, and no sane person would go all in on high damage if they're unsure about keeping themselves alive.
that why that paper mario is the worst version ever made that sure make the game with max dmg make to play the game more easy that why the 64 version is FAR better for the reason we have limit badge and cant use dupe exept for focus i dont uderstand why people love that paper mario easy to stay at 5 hp boost flower badge and only pwer rush prety the most useless way to play seriously do that then just stop the game what the point to play for one shoot all enemie u dont get fun of playing in that way and make that video is not really better
WHY the hell would you need to use ANY cheats for a Mario game!??? They are always SO easy......Pathetic if you need an "edge" to beat one of these games!!!!!!!! Try Gardening!!!!
I didn’t know about this until after I beat the story. I have 50 power rush badges so my damage is 99 per hit. Maybe a little over power but I flew through the 100 pit challenge easy.
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Bowser's Fury FULL GAME ALL 100 CAT SHINES!! - ua-cam.com/video/kpOQDYpDEZI/v-deo.html
Wise Paper Mario: The Thousand-Year Door
Wise 99 Damage
Wise Paper Mario: The Thousand Year Door 🚪
Wise 99 Damage 👊
Wise 99 Damage
alt title: what mario will do to you if you dont pay your taxes
Mario don’t pay taxes. And he gets away with murder lmao
He doesn’t pay taxes that’s how he affords this
YOSHI RUN
@@dominicbryant9680 real💀
FINALLY A PROPER GUIDE FOR DANGER MARIO.
thank you so much
Thanks so much for your comment!
@@ZXMany Quick question, how much power rushes exactly do I need
Thank you for your input, RWQFSFASXC
It's kind of funny how danger mario isn't just a killing machine but also the best defensive build in the game because of last stand and the way it's calculated. I'm pretty sure there's only like 1 enemy in the game that can kill you in one turn with an optimally defensive danger Mario and proper guard timing (superguarding isn't even needed). Plus you can heal with Hp drain. It's not as strong as in 64 but it's still pretty absurd.
Plus with Lucky day.
@@Mattbuddy0947 Close call would be better in that scenario since you'd be at 5 health.
Doesn't Last Stand get calculated *after* all other defensive options?
@@Dexuz Nope, before everything else. So if an enemy does 10 damage it would be reduced to 5, then with a few defensive badges you can easily reduce it to 0. If it were the other way around you'd always take some damage. At least that's how it is in 64 but I think it's the same in TTYD, with the only difference being that the damage gets rounded up instead of down, so it's a little worse but still absurd.
@@SuperS0ul
Yeah, pretty sure in TTYD it got nerfed, acting after defense, prolly because the strat was busted in PM64 and you could even block final Bowser's fire.
Though I'm not sure if in TTYD Last Stand ignores piercing moves, I know P-down D-up does.
Something to note about the P Down D Up badges, is I believe they are calculated separately from defense. Meaning even a move that pierces Mario’s defense will still do 1 less damage (per badge if you can get more than one).
Yeah, P-Up D-Down and P-Down D-Up modify the _incoming attack power itself_ (so even if Mario has no Defend Plus and thus 0 DEF, P-Up D-Down still isn't free, incoming attacks will still deal 1 extra damage magically)... in fact, I think it technically causes 0 POW "attacks" like _the stage fog_ to hurt Mario. I don't remember if D-Up can turn an incoming attack _into_ zero damage or if it's a minimum of 1 though (like how no amount of Flower Savers can make an FP move free), but since the PUDD/PDDU calculate _before_ actual defense, if Mario has a Defend Plus on top of that, it _can_ make the attack zero whether he Guards or not.
Yes, they circumvent piercing attacks. So with enough of them Mario basically becomes invincible. Fairly obscure tactic from the game, but would require a lot of grinding to get enough of the badges.
I way I have it set up is so overpowered. I have 10 power rushes with 4 pretty luckies, 2 lucky days, and a close call. You can kill anything easily with that amount and enemies will have roughly 75% chance of missing you.
I would like to mention that Ms Mowz's Kiss Thief doesn't need the enemy to have an item or badges. Instead, it is guaranteed if they have one, otherwise an 82% chance for a coin, 16% chance for an item, and 2% chance for a badge.
There are some good tips I have as well. If you feel like it, you can grind Chain Chomps, who carry Defend Plusses.
There are also guys that can drop D-UP P-DOWNs
Pianta Parlor is still better.
idk if any1 else will see this, but an easy way to get a load of power rush badges is once you obtain the gold card from frankies quest, go to the parlor and play the tube game from the front desk. it only costs 10 pianta tokens to play, and if you get a run under a minute while collecting all 20 pianta tokens you can get 40+ tokens every run. since 1 power rush badge costs 100 tokens, it should only take you around 4-5ish minutes to be able to afford one badge. if you grind it out you should be able to get upwards of 20 badges (40 extra damage) in less than 2 hours (it sounds painful but it is much better than stealing them from paratroopas)
When you said "Today we push the limits" it reminds me of the old videos of yours (the Mario 3D World mods in 2021).
i know right Mario-qd1rj👍👍🥰🥰😁😁
I also did this back in the gamecube days. Man, the danger mario build is clutch.
Like most here, I've played the gamecube version so I've enjoyed playing the game the "normal" way. On the switch, I went danger Mario and now I can't see myself going back. Really helps speed things up when you're trying to 100% the game.
I've been running danger Mario for a bit now, but I feel like an idiot for not realizing I needed to turn sideways to get the ice power badge...
2:35 so the setup for this is just spike shield, ice power, multi bounce, go to the stats changing guy to reduce your HP to 5, and get as many power rushes as humanly possible.
Hooray for more Paper Mario: The Thousand Year Door! (Best Badges)🎉
If you're having trouble with Power Bounce, just know that the timing for the action command gets harder after every jump, but the 4th jump in particular is always very difficult. So if you're always struggling with the 4th jump, that's probably why
The 4th one specifically is frame perfect for some reason
Yeah they nerfed it because it was so good
@@IDontKnowHowIGot2TheKFC oh I know it was nerfed, but bounce 4 being frame perfect and it being easier is a little strange feeling. It would make more sense to make it frame perfect from that point on
Thank you!!! I'm having a blast playing the game and this was what I was looking for!
That’s fantastic, thanks for your comment, enjoy the game!
@@ZXMany Thank you!! I finished the story just now fair and square, so now I'm exploring Danger Mario. It's so silly overpowered, it's almost boring haha. I'm happy I waited and didn't cheese through the game with it 😂
Any plans for more Book of Mario (especially king of Miami?) We have been playing your mod on our channel for that and just want to say 'Thank You So Much!'
The most consistent way on setting up danger Mario is just beating the first 6 chapters to get full access to the power rushes and since it’s so easy to get bread in this game you can just buy your way to victory and speedrun the pits and the last two chapters.
Glad this strat still works lol. I just need to get better at power bounce timing cause I think they made it harder in the remake
Man this brings me back, can't wait to get my hands on the remake.
I’ll be honest, I kinda wished they nerfed danger Mario for this remake. It literally turns the game into bonk simulator rather than a strategy game. Please do not try danger Mario if you are new to the game, it can potentially ruin the fun and thrills of the game.
@christianm7250 True, but danger Mario is basically the easy mode for the game. If you want a proper experience then don’t use danger Mario. The bosses are not meant be killed in one move using power bounce. If you don’t care about that stuff, then go ahead.
@christianm7250 Obviously you’re allowed to use what’s available to you, but do you really think the true experience is to cheese boss fights in one turn that you don’t get experience what attacks they do? Your personal experience doesn’t always equal true experience. True experience is what the developers intended.
I’m pretty sure the original developers didn’t intend players to lower their health to 5 and have them stack p-rush badges and other danger Mario badges that effectively makes them invulnerable and do massive damage. They probably kept this method because OG players would be mad if they nerfed it.
All I am advising is that if you’re a NEW player, that you should play the game as intended. I can almost guarantee you that playing as danger Mario will negatively impact your first time experiencing the game.
@christianm7250 How is my argument flawed? I already pointed out the flaws of your argument by saying they may have given you the tools to play as you want, but if you don’t use the tools as intended then you probably won’t have the true experience. Danger Mario is definitely a creative way to play the game, but it’s obvious the OG devs didn’t intend it given how game breaking this method is.
Even then, my argument isn’t necessarily that you have to play this game in its true experience. I just want to point out that danger Mario makes this game ridiculously easier and would probably make it boring for new players. I can hope you can at least agree with that.
@christianm7250 I am not forcing anyone. I am ADVISING them. I just want to tell any new players that playing danger Mario can be boring based on my experience. I literally pointed out your flaws verbatim and you haven’t given a proper refute to my reasonings other than it’s “heavily flawed”. I agreed with you from the beginning that you can play how you want, but it’s clear to me you have issues with people giving advice.
@christianm7250 Sounds like you’re getting triggered because I struck a nerve. It is also hypocritical to criticize my reasonings as opinions when your reasonings are opinions as well. You are right there is “no right way to play a game” because the objective of a game is to have fun. Like I said before, my ADVICE to have fun with this game is to not play danger Mario. If you don’t like my advice then you don’t have to follow it. It wasn’t my intention to be hostile, but I am getting annoyed that you’re judging my advice is bad without really giving a proper reason for it. I never wanted this argument; you asked for it. I hope you don’t respond to this because I don’t want to hurt you any further.
ZXmany is the best UA-camr🎉🎉🎉
Getting a Mega Rush P badge for the baby Yoshi sidekick works very well, if you leave him at his base 10 HP and let him get whittled down to 1 HP. You'll just need to take 3-4 Dry Shrums with you to rejuvinate him back to 1 HP when he gets killed, which isn't that bad. He has the multibounce capability (Ground Pound) as well! It comes in handy when I go on an Amazee Dayzee Safari!
This was super helpful! Thank you zxmany!
6:08 FP Saver can be found in various places, but it never drops the FP cost of an attack below 1. I'll warn you now.
Back in the days of the gamecube. We called that Danger Mario because Mario hat always stayed in danger to trigger the bagdes
Did this with my Split pad pro with same settings, worked like a charm. 500-1000/hour. Great video boss.
0:02 AYO WHAT THE FU...
That awkward moment when you one-cycle the super bosses
I’m glad I didn’t know about his until I was in chapter 8
3:50 oh. So THATS what hammer throw us for!
But then again, you could use spike shield.
You already are. I know you are.
Also, it's preferable you get a bunch of lucky days, close calls, and pretty luckies.
Can you make a video where you rank mario game bosses by how dangerous are?
ZXMANY i really really ❤️ watching your videos every day i even watched your old videos on my switch
Thank you so much!
@@ZXMany no thank you thank you so so so so much for making amazing videos I really really enjoyed your videos a lot ❤️❤️❤️😍😍😍🥰🥰🥰
Literal meaning of "Stop! He's already dead!"
It's not called danger Mario because Mario is in danger. It is because he is the danger
One last stand in Glitzvile? I didn't know that, thanks
@ZXMany... could you kindly provide a list of the badge build? I don't want to keep going back and forth on the video. Thanks so much!
This video reminds me of the paper Mario the origami videos you made, and I love it.
imagine training for your whole life
being too op to even being with
then being destroyed by a single hit from a plumber with 100 badges with a D on it
btw what happens if you use the peril badge instead? do you brutally ahinallate every monster you face?
oh, power rush. I thought you were talking about power plus. I completely misunderstood what you were talking about. I am absolutely not doing this as I will never reduce Mario’s HP. Then again, I am in post game and have already done the pit of 100 trials, however, I had literally zero chance of beating Bonetail and lost 3.5 hours of progress due to the lack of save boxes in the pit. all the money, exp, levels, badges, and tattles gained in the pit are gone.
Best ever
I actualy think a better place to farm Power Rushes is the Exhibition Match for Shady Koopa/The Shellshockers in the Glitz Pit. Since you can refight enemies there now, you can fight them, take a nap if they hurt you somehow, and get some extra coins for a victory too!
...And it seems there's ALWAYS a chance to steal a badge even if they are not holding one, as long as you use Mrs Mow'z steal over and over. So just bring some fp items and kiss a shady koopa a lot untill he drops them. Then heal off any damage for free in your bedroom, while gettin paid for it!
...Of course, this is assuming you want the badges before Chapter 6, otherwise, yeah just buy them from the palour it's easier.
Yoshi's island snes, ❤ U ZXMANY
where you get the medal to lower the life of the enemies a lot, and since I leave Mario's life at 5, the magician only lowers it to 15 and for the medal to work it is at 5 life as I leave it at 5 ? If the magician left it in 15, help
When you don’t pay you taxes
Danger Mario is approaching to your house rapidly
Dang it I missed the crane game, is there any way to still get feeling fine?
Yes! You should be able to go back after you beat the game I believe 👍
Hi there zxmany
This is nuts haha. I do charge boost instead if i want to do massive damage bcz this just breaks the game
hi Zxmany I’m your fan and when you play plants vs zombies it’s my request
Peach: Mario, I've said it before, if you are in danger, go back to Chet Rippo and exchange those badge points for some HP!
Mario: No, NO, I don't wanna hear about HP!
Peach: I do NOT say that lightly. I know what it could do to your attack power. But if it's the only real choice we have, it's either that or you getting a Game Over when you get hit-
Mario: I don't want to hear about HP!
Peach: You're not some spiky-haired Final Fantasy hero, Mario! You are in over your head! That's what we tell Chet Rippo, that's the truth!
Mario: That's not the truth.
Peach: Of course it is! A plumber, treasure? Desperate for coins?
Mario: Okay, we're done here.
Peach: Roped into fighting space aliens? Unable to even quit? You told me that yourself, Mario. Jesus, what was I thinking? Mario, please, let's both of us stop trying to justify this whole thing and admit you're in danger.
Mario: Who are you talking to right now? Who is it you think you see? Do you know how many games I sell a year? Even if I told you, you wouldn't believe it. Do you know what would happen if I suddenly decided to stop going into work? An entertainment empire as big as Disney goes belly-up. Disappears! It ceases to exist without me. No, you CLEARLY don't know who you're talking to, so let me clue you in. I am NOT in Danger Mode, Peach, I AM the danger. A guy gets jumped on and dies and you think that of me? No. I AM the one who STOMPS!
What enemy can I grind to get more close call?
i racked up the tokens playing the tube game, avoiding the video slots.
Thank you for this. Shadow Queen is kicking my ass and the cutscenes are too long.
Good luck!
Which one is your most favorite badge ever in Paper Mario TTYD?
3:41 how did you get so much XP what the heck
He knocked out an Amazee daze which are gold flower enemies when defeated drop about 44 star points
Dude life shrooms are very useless in the remake because you can restart the battle & not at your last save progress this helps me getting Amazy daisies to spawn in The pit dungeon if there isn’t one then I purposely kill myself to change the enemies until i see them for this strategy I equip the double pain badge that way I can Sd myself & restart the battle until the enemy changes ❤😊
it’s saying i can’t decrease my rank anymore even tho i have 15. how do i fix this?
I get kinda sad knowing that there isn't really any challenge to this game anymore that isn't' self inflicted because literally everyone uses Danger Mario instead of attempting to beat the harder bosses legitimately with strategy
Luckily it isn't until chapter 7 or so that you can easily get lots of Power Rush badges, and people have some really creative strategies for this game!
no, literally everyone does not use danger mario. There are people out there like myself who prefer to complete this game legitimately with strategy.
is this good for the final boss? Ive been stuck for days!
This can defeat the final boss very easily, life shrooms can also help (they’re 40 coins each at the Twilight Town shop)
Does this work in the Switch Version?
Yes! This video was made using the Nintendo Switch version 👍
Note: you can also do this on the original GameCube version
I mean, yeah this gives you a bunch of power
But i dont wanna grind for them
My 2 Power Pluses, All or Nothing, Jumpman, P-Up D-Down works fine for demolishing anything, while also keeping a bit of the challenge
flower saver and pity flower enables you to use multibounce for free
Can you play Mario Party Superstars but everyone wins every minigame and gains 100 coins?
Never used a Danger Mario build before and this DOES look fun. I take it this guide works for the original as well?
Just destroying everything in sight like a God is always fun.
Yeah, I remember grinding the casino to hoard an absurd amount of them and sweep the entire Pit.
@@Dexuz Which mode is easiest to farm the most coins the fastest? I tried the Plane mode but I can’t seem to reach 500 no matter what.
@rasheedloudermilk1055 Maybe for you, but I love feeling like a god and destroying everything in one shot.
Eletric shield or power?
Normal Mario: 🙂
OP Mario: ☠️
"I am the one who stomps!"
Power rush is the best badge in this game
Its my little brothers birthday today
Happy birthday!
Happy birthday to your little brother 🎊🎊🎂🎂🎉🎉
@@ZXMany ty
@@SuperMarioBros.SuperLuigiBros. ty
@@ZXMany ty
Day 392 is asking ZXMany to play Paper Mario: Color Splash
No mega rush?
Mega Rush is at peril, not at danger.
I can't run danger mario it just feels too cheesy. You so easily just one shot everything.
Agreed. I made the mistake to run danger Mario as a kid for the 100 pit trial run. The fight felt ridiculously easy that it kinda ruined the victory for me.
I suggest to only do this after beating everything legitimately.
I need my Paper Mario to be harder not easier 😆
hope this works on the shadow qeuun
No wander why damage badges are so expensive, rare or bp costly. Anything that increases damage makes your encounters a joke
I stopped at doing 40 damage per hop
nice lol
Bro tune your monitor / tv that colour saturation looks dead
looks fine to me
@@gothard5That's exactly the issue lol
I get that this is the most broken strategy, but I just feel like it ruins the challenge and makes the game less fun.
I can look up guides to instantly solve all the dungeons in Zelda games, and obviously that’s the most “efficient strategy” to defeat them, but am I really accomplishing anything by doing that, besides taking away any interesting decision making or challenge from my own experience?
Yeah
Meanwhile me
Double pain 2 unsimplifiers p uo d down and HP drain ( to lower my attack back)
Mario takes double +2 damage and action commands are harder
Not sure what you're on about. Looking at this video is literally the same as looking up the guides you mentioned. It's entirely optional, and no sane person would go all in on high damage if they're unsure about keeping themselves alive.
I Don’t have Coins 😢
What's the point in playing the game with danger strats
Pff, only scrubs use the Danger Mario build. Real men can beat every boss with no items, base power with the Double Pain badge equipped.😜
Super guarding only, no attacks even
I perfer Peril strats
Lol I can do 300 or more in one battle
that why that paper mario is the worst version ever made that sure make the game with max dmg make to play the game more easy that why the 64 version is FAR better for the reason we have limit badge and cant use dupe exept for focus i dont uderstand why people love that paper mario easy to stay at 5 hp boost flower badge and only pwer rush prety the most useless way to play seriously do that then just stop the game what the point to play for one shoot all enemie u dont get fun of playing in that way and make that video is not really better
Don't do this if you are not done with all the chapters. Do this only after you finish the game or else you will not enjoy the game anymore
Ok
Enough mario play something different
Shut Up Let Him Play What He Wants You Don’t Control Him
Womp womp
WHY the hell would you need to use ANY cheats for a Mario game!??? They are always SO easy......Pathetic if you need an "edge" to beat one of these games!!!!!!!! Try Gardening!!!!
I didn’t know about this until after I beat the story. I have 50 power rush badges so my damage is 99 per hit. Maybe a little over power but I flew through the 100 pit challenge easy.