Fiendish rhino warrior can be sent with the skill to send a big fiend like annihilator archfiend, saving you some lp in comparison. Revive the big fiend with monster reborn or premature burial. Rhino is also a good normal summon for the skill to protect the big fiend you summoned, especially with archfiend popping cards
Both of Yugi's Skills are just top tier. It's hard to decide which one I like more. But most of all, I'm just glad that there is now a "Yugi" Dark Magician Skill that's actually viable. Now I just hope they do the same with Kaiba and Blue-Eyes :D And yeah, the Sky God Revelation doesn't work on the Arcana Knight boss monster if you special summon it. Granted, the Skill is so good it makes normal summoning it a worthwhile endeavor, but it's something that should be noted. As for Bakura's Skills, I like them a lot more than you do, but they are definitely a step down in power level. Fear of the Dark feels bad, but Malevolence lets you cook. I'm thinking pitch Fiendish Rhino > pitch Annihilator Archfiend > use Monster Reborn/Premat/Archfiend's Roar to get back a big idiot from the GY. Basically, with how many revival effects we have now, this Skill essentially lets you cheat out any Fiend. Fill up the GY with Dark monsters (lots of Fiends are Dark) to set up Dark Rainbow Dragon. Do some dumbassery with Terrorking Archfiend and Checkmate :D None of this is nearly as powerful as what Yugi's Skills do, but it's also a lot more open ended
100% yugis skill are amazing and yeah im starting to realize that the foolish burial skill is way better than i gave it credit. still however believe the skill would be even better if it worked for a different type like zombie
@@TopsyTurnip Yeah, that makes sense. It would be more exciting if this weren't the final Speed Duel product. Then we cool look forward to which cool fiends we're going to get next to breathe new life into this skill. As it stands, Annihilator Archfiend is pretty much as good as it's ever going to get
I am excited to use Yugi's skills. I also prefer Dark Magician skill, but I love Arcana monsters, excited to try both. Will try to get a Destiny Board win against friends as well. 😅
Love sky god for making slifer playable. And ever faithful companion my gosh. It will be the default for dark magican decks. Like I think you have to actively convince yourself to choose a different dark magican skill. Fear of the dark makes sense but i guess they were afraid of making spirit message too strong because i assumed protection would be you sac one card in your hand. Personally i would have had it that you can protect spirit board by sending one card in your hand to your deck and shuffle it. I say that because adding to the graveyard or banishing it would drastically change the deck to possibly being beneficial where as moving cards to the deck gives the desired feeling. Because you are making it harder to draw the spirit board pieces and you feeling the desperation because you are giving up your future plays in hopes of getting the pieces. Tying it to necrofear just seems less fun to me and they should instead had necrofear be a side skill
very true as i stated in my video i dont outright hate the bakura skills but i felt like they were designed so weak for the gimmick they were trying to enable, also reading some of the comments it seems like misjudge the second skill for bakura lmao
tbh glazed yugi. but thought the fiendish rhino comment someone put actually sounded not bad for bakura. dm is cool and all but i think making cards that have never been good (sleeper builds) better is much more enjoyable for me personally - not to say dm is good but it def gets love
Fiendish rhino warrior can be sent with the skill to send a big fiend like annihilator archfiend, saving you some lp in comparison. Revive the big fiend with monster reborn or premature burial. Rhino is also a good normal summon for the skill to protect the big fiend you summoned, especially with archfiend popping cards
Rhino works great for GY set up and ur right pairing that skill with cards like premat or reborn does make a lot better
FINALLY they give Yugi decent skills
NOOOOO. Wheres my reptiles?!
Both of Yugi's Skills are just top tier. It's hard to decide which one I like more. But most of all, I'm just glad that there is now a "Yugi" Dark Magician Skill that's actually viable. Now I just hope they do the same with Kaiba and Blue-Eyes :D
And yeah, the Sky God Revelation doesn't work on the Arcana Knight boss monster if you special summon it. Granted, the Skill is so good it makes normal summoning it a worthwhile endeavor, but it's something that should be noted.
As for Bakura's Skills, I like them a lot more than you do, but they are definitely a step down in power level. Fear of the Dark feels bad, but Malevolence lets you cook. I'm thinking pitch Fiendish Rhino > pitch Annihilator Archfiend > use Monster Reborn/Premat/Archfiend's Roar to get back a big idiot from the GY. Basically, with how many revival effects we have now, this Skill essentially lets you cheat out any Fiend. Fill up the GY with Dark monsters (lots of Fiends are Dark) to set up Dark Rainbow Dragon. Do some dumbassery with Terrorking Archfiend and Checkmate :D
None of this is nearly as powerful as what Yugi's Skills do, but it's also a lot more open ended
100% yugis skill are amazing and yeah im starting to realize that the foolish burial skill is way better than i gave it credit. still however believe the skill would be even better if it worked for a different type like zombie
@@TopsyTurnip Yeah, that makes sense. It would be more exciting if this weren't the final Speed Duel product. Then we cool look forward to which cool fiends we're going to get next to breathe new life into this skill. As it stands, Annihilator Archfiend is pretty much as good as it's ever going to get
I am excited to use Yugi's skills. I also prefer Dark Magician skill, but I love Arcana monsters, excited to try both.
Will try to get a Destiny Board win against friends as well. 😅
@@andifep I'm glad to finally have a good DM skill lol also good luck with getting a destiny board win lmao
Love sky god for making slifer playable. And ever faithful companion my gosh. It will be the default for dark magican decks. Like I think you have to actively convince yourself to choose a different dark magican skill. Fear of the dark makes sense but i guess they were afraid of making spirit message too strong because i assumed protection would be you sac one card in your hand. Personally i would have had it that you can protect spirit board by sending one card in your hand to your deck and shuffle it. I say that because adding to the graveyard or banishing it would drastically change the deck to possibly being beneficial where as moving cards to the deck gives the desired feeling. Because you are making it harder to draw the spirit board pieces and you feeling the desperation because you are giving up your future plays in hopes of getting the pieces. Tying it to necrofear just seems less fun to me and they should instead had necrofear be a side skill
very true as i stated in my video i dont outright hate the bakura skills but i felt like they were designed so weak for the gimmick they were trying to enable, also reading some of the comments it seems like misjudge the second skill for bakura lmao
tbh glazed yugi. but thought the fiendish rhino comment someone put actually sounded not bad for bakura. dm is cool and all but i think making cards that have never been good (sleeper builds) better is much more enjoyable for me personally - not to say dm is good but it def gets love
yeah i agree bro its much more fun when bad strategies are made more playable
They should make one that makes me win
@@ArcticMonkeysFan11 not happening buddy
I love Yugi skills, bakura is meh for me. I will stick to older skills when i use bakuras cards
ill probably still tinker with the second bakura skill but i agree yugi has the best skills so far