It all started with that Axe. Matt threw it and it went through time and space and reality and struck all of the Konami leaders in their heads, giving them brain injuries. This led to them thinking it was a good idea to fire Kojima, cancel Silent Hills, and turn everything into Pachinko. It all started here...
I postulate this was what ended the best friends. The axe pulled a time manipulation and axed Matt and Pat's friendship so subtly that it started to break down and Bam! The fire axe killed best friends. Or ya know, it was fucking OMIKRON
This LP was the first thing I watched on UA-cam. I grew up on TBFP, their style of humor really shaped what I enjoy today and a lot of how my personality developed. These guys were truly the fucking best, I'll miss them a whole god damn lot. Stay rad, shitlords.
This game is so unintentionally slapstick it has me in tears with the door falling like a sack of shit and making a huge noise after crossing the divide, or in the movie screen world with the abrupt and anti-climactic shotgun blast that just puts that shambling zombie dude on his ass. It's always a good time when Murph is gettin' up to trouble in Silent Hill. *cue canned laughter*
Still talkin about that axe. We'll be talkin about it until he fetches the axe from the bottom of that ravine. Which is forever. Because he never will. So... we'll never stop.
I have a feeling that the way to improve Downpour is to have the fact that the protagonist is a prisoner be the twist. Like, start the game SH1 style with an accident (this time with a bus) and have more NPCs that were prisoners along with him appear in the town. Nobody talks about actually being in jail, but the protag talks about what his plans are for when he "gets out" with the player assuming he means when he leaves Silent Hill.
That's literally like woolie fixing Vergil in DMC Devil May Cry by just flipping Vergils motivation and the power thing being exposure to Mundus. Like fucking wow dude. That's so good
they say that as a joke but they do. they have programmers working on pachinko coverer belts if they piss off a executive or like a fired friend's Facebook page.
Sam Lucas i don't remember which game dev it was exactly but i know one of the major developers of some konami franchise ended up being put on janitorial duty because if they fire you they have to pay unemployment but if they just break your soul into leaving they don't have to do shit. because #fucKonami
It's a small thing, but I really appreciate the seamless cut between them reacting to the hand on the cable car, and then Matt saying it's a good place to cut it. Little details like that really make these compilations (and redux versions!) just a little bit more special than other SBFP compilations* *No disrespect to compilation creators.
That weird paper puzzle at about 23:37, the bugs crawling on the table look so stupid! They're just fuzzy, black ovals, but to make it worse, the ones that you can see the best aren't moving anything like creepy bugs! They're just spinning around like they're following somethings orbit, like the moon follows the Earth!
19:33 All right Kakarot, let's hear those bones shatter! *SQUEAK!* What the- *SQUE-EAK!* Oh my god, that's hilarious! *SQUEAK-A SQUEAK-A SQUEAK-A SQUEAK-A* (Credit to someone who commented this all the way back when the LP was first posted)
We're sorry for the delay, Zaibatsu Enthusiasts. We had to fix the engine after we glitched and crashed the Hype Train. Now we're back on tracks to our next station. You know it, you love it, Silent Hill Homepour! To your left, you can see a pasty white man being raped with a knife, fire axes raining from the sky, and.. and whatever that weird Simon Ooze stuff chasing the train.
"Because eventually, you're going to drop something, and then you're never going to fucking find it ever again." And then a massive, shit eating grin spread right on my face.
Y'know; it may have a subtlety and monster design problem, but Downpour wasn't too bad. It's definitely the best of the western made Silent Hill games with actual puzzles and an attempt at psychological horror instead of just going with the cult (like the majority of SH games). I also appreciate how it portrays the town itself as a malevolent force instead of just a place where bad things happened.
Roondar Lastname I love Downpour. It has a lot of issues but, along with Shattered Memories, they are the two good western developed Silent Hill games. It’s a game that has grown to be loved (or at least be appreciated for what it is) over time. Something that can’t be said for Homecoming or Origins. They tried some new stuff with Downpour (actual side quests, open world town, and they even corrected Homecoming’s awful idea of lazily throwing in Pyramid Head as a scary boogeyman by creating an actual subjective Boogeyman concept that can change real characters based on the perspective). Also yea the fact they ditched the cult stuff was great, but I was disappointed they didn’t continue down the Native American backstory that they seemed to be setting up early in the game (the type of stuff that the Past Life comic tied to Downpour really dove into). Crappy monster designs, awful combat, tons of tech issues, some plot issues. But still cool in the end.
I definitely don't _love_ the game, and it feels very different from the well-regarded Silent Hill games in tone (I can't exactly say why. Part of it is probably down to aesthetics. I also feel like the story is less involved in most of the game compared to 1-4), but I think it's pretty good as a general horror game. Could do without the "running away from the black hole balls" thing though.
"Cause you're gonna hit B and you're gonna drop it and never fucking find it again" **Matt immediately throws something on accident** The gods warned us
Nice work with the laugh reel at the end. It shows just how much of a pile of un-scary garbage this game really is. I hope no one else has to suffer through this game anymore.
28:49 - "They'll be making fun of you for that fire ax shit forever."
And so we did.
Matt can't help it if everything in this game is horrible including the controls.
I never noticed just how perfectly Pat called it.
Hey did you hear about that matt guy? Stupid guy threw a fire axe into the abyss. What a dingus.
This was before Crazy Talk infected Pat.
If only forever lasted a little longer...
You know the pitch for the new God Of War was what if we designed our game around Matt’s fire axe throw.
Matt is clearly the Chosen \One!!!!!
It all started with that Axe. Matt threw it and it went through time and space and reality and struck all of the Konami leaders in their heads, giving them brain injuries. This led to them thinking it was a good idea to fire Kojima, cancel Silent Hills, and turn everything into Pachinko. It all started here...
By coincidence, Kojima was able to escape by using a fireaxe to break through the prison walls.
Thus Stranding his Death! It all fits! Matt is history's greatest mastermind, but his entire vision is yet to be seen...
I postulate this was what ended the best friends. The axe pulled a time manipulation and axed Matt and Pat's friendship so subtly that it started to break down and Bam! The fire axe killed best friends. Or ya know, it was fucking OMIKRON
@@TheMrrccava Remember when Pat joked about Matt replacing him with the axe? The axe took it seriously.
This LP was the first thing I watched on UA-cam. I grew up on TBFP, their style of humor really shaped what I enjoy today and a lot of how my personality developed. These guys were truly the fucking best, I'll miss them a whole god damn lot. Stay rad, shitlords.
57:40 This wheel monster thing sliding out and back in the cell, and then just spinning there randomly always gets me. Hahaha
This game is so unintentionally slapstick it has me in tears with the door falling like a sack of shit and making a huge noise after crossing the divide, or in the movie screen world with the abrupt and anti-climactic shotgun blast that just puts that shambling zombie dude on his ass.
It's always a good time when Murph is gettin' up to trouble in Silent Hill.
*cue canned laughter*
That fire axe throw never gets old.
It's funny because people are literally still talking about the axe
Ian Caines And forever will...
Ian Caines I mean.
HE THREW THE BEST WEAPON INTO A BOTTOMLESS PIT.
Ian Caines I’ll never forget.
And guess what...still talkin about that goddamn axe throw...NOW DANCE ORPHANS, DAAAAANCE!!!!
Still talkin about that axe. We'll be talkin about it until he fetches the axe from the bottom of that ravine. Which is forever. Because he never will. So... we'll never stop.
I have a feeling that the way to improve Downpour is to have the fact that the protagonist is a prisoner be the twist. Like, start the game SH1 style with an accident (this time with a bus) and have more NPCs that were prisoners along with him appear in the town. Nobody talks about actually being in jail, but the protag talks about what his plans are for when he "gets out" with the player assuming he means when he leaves Silent Hill.
siefer117 wow, thanks for ruining any possibilty of me liking this game by offering a premise thats a majillizzillion times better then the game
One can only dream.
that wouldn't work because A he's already out, and B they're prisoners? you can't really have a bunch of prisoners together not mentioning prison
That's literally like woolie fixing Vergil in DMC Devil May Cry by just flipping Vergils motivation and the power thing being exposure to Mundus. Like fucking wow dude. That's so good
Now go, let the legend come back to life.
stealthy whinny
to the basements of Konami, where Kojima was shackled for many years
Dude he looked fucking bad when he emerged. I don't have proof Konami has a secret prison but I dunno man.
They do have the Pachinko mines.
He was probably on the oil rig in Face-off
they say that as a joke but they do. they have programmers working on pachinko coverer belts if they piss off a executive or like a fired friend's Facebook page.
Sam Lucas i don't remember which game dev it was exactly but i know one of the major developers of some konami franchise ended up being put on janitorial duty because if they fire you they have to pay unemployment but if they just break your soul into leaving they don't have to do shit. because #fucKonami
It's a small thing, but I really appreciate the seamless cut between them reacting to the hand on the cable car, and then Matt saying it's a good place to cut it.
Little details like that really make these compilations (and redux versions!) just a little bit more special than other SBFP compilations*
*No disrespect to compilation creators.
Matt's laugh is just the most uplifting thing to hear
Especially during the spooky scares
I miss them, Super Best Friends.
years after the end of the Zaibatsu, we're still talking about the fucking axe.
"Are you telling me that Silent Hill is better than Detroit?"
Well yeah, it's gonna be a David Cage game.
Man I miss these guys
I have no idea what happened to Matt’s brain before this playthrough started but this has to be him at his absolute dumbest, I love it.
I did not remember Matt throwing the axe so often, but. . . Damn. Now I can understand how it's become a thing.
when i can't sleep i put this and homecoming comps on to fall asleep to
"Eventually you're gonna drop something and you're not gonna find it again." Minus the drop part Pat sure did call that.
The "why are you lying" bit is still so fucking funny
The ending is music to my ears.. we really need a matt laugh compilation.
The laughing Montage at the end really tells it doesn't it? Laughing that much at a HORROR game? Shameful dispray.
Kind of speaks volumes about the game's "horror" doesn't it?
still better than downcoming
Naw.
Korick Armstrong they also loudly exclaim "WOW that's so bad" to every minor game glitch, so maybe, just maybe, they over play it a bit?
At least this game is bad enough to be laughed at. Homecoming was just boring.
the clip of matt throwing the axe is what convinced my friends to follow their channel
Thank you, spooky spookerton. This is the LP that got me invested into the channel, and it's nice to see a highlight reel again.
A good LP to discover them by. First LP I saw was Killer is Dead.
Same here, it's still one of my favorites even after all this time.
I think Yakuza 4 is their strongest LP but this one is up there too
I actually own a copy of Yakuza 4 but haven't gotten around to beating it. So I only watch as far as I have played :P
I was honestly hoping that this was a 1 hour loop of that ax flying into the pit.
the train guy was drunk
WHEEEEEEEEEEEZEEEEEEE
2021. The axe is still legendary.
2024: Still laughing at Matt over the axe
The ENTIRE side quest section with the in-movie thing was hilarious and Matt's reactions made it. X'D
I love the axe throw obviously, but just as much I love Pat laughing and saying “better go get that brick”
24:31 Look, it's that has house that takes up half of Shepard's Glen.
A naginata: a long Japanese polearm with a crescent shaped blade.
A magatama: a Japanese charm for protection.
2018 and we are still talking about that axe. The internet is wonderful.
I must thank you for starting the comp with the best part of the playthrough.
Tour Guide Nixon for president 2020
"People love worshipping Bee-else-bub!", "What voice even is that? I love it!"
"I can help butt-fuckin' pickin' it up!"
"Say that again?"
Here I am halfway through 2018, still laughing about that pit full of axes.
thanks for the comp dude, i forgot how many genuinely hilarious moments this garb ass game had
"They're gonna be making fun of you for that forever" no no pat I'm sure the whole axe thing will die off in a week...
Spooky doing some great work as usual. Keep it up, fam.
Matt's laugh is so entertaining to listen to!
The laugh compilation at the end was epic. **salutes**
tfw your horror game at it's best is unintentionally hilarious
That weird paper puzzle at about 23:37, the bugs crawling on the table look so stupid! They're just fuzzy, black ovals, but to make it worse, the ones that you can see the best aren't moving anything like creepy bugs! They're just spinning around like they're following somethings orbit, like the moon follows the Earth!
Thanks for the sick compilations spooky. Do you think you could ever make a "Look there's the script" compilation that'd be sweet
Justin Chamberlain come back script!
I like to imagine Tom Hulett watching this playthrough and getting all butthurt.
27:15 is such a good analogy of what that must feel like
thanks for doing these mr/mrs cookies. Luv u
Spooky, you're God's gift to us all!
These compilations are great, however they appear to be a little too quiet, yet that's probably due to their wonderful mastering.
The fuckin kids with the bon jon jovi
I've watched this so many times xD Crying with laughter is such a great feeling :')
19:33 All right Kakarot, let's hear those bones shatter!
*SQUEAK!*
What the-
*SQUE-EAK!*
Oh my god, that's hilarious!
*SQUEAK-A SQUEAK-A SQUEAK-A SQUEAK-A*
(Credit to someone who commented this all the way back when the LP was first posted)
The laugh Compilation at the end *mmwah* perfecto
Return of tour guide Nixon.
These are Rad SpookieCookies, Keep it up man!
I see so many long time best friends fans in the comments, reminds me of when I first watched these years ago
We're sorry for the delay, Zaibatsu Enthusiasts. We had to fix the engine after we glitched and crashed the Hype Train. Now we're back on tracks to our next station. You know it, you love it, Silent Hill Homepour! To your left, you can see a pasty white man being raped with a knife, fire axes raining from the sky, and.. and whatever that weird Simon Ooze stuff chasing the train.
28:17 is why you’re here by the way.
"Because eventually, you're going to drop something, and then you're never going to fucking find it ever again."
And then a massive, shit eating grin spread right on my face.
"its up"
They Don't Reply Back WOOLIE IM NOT INTO YOU THAT WAY
one of the best silent hill games prove me wrong
SPOOKYCOOKIES'
CompilationSUMMER SLAM EVENT CONTINUES!!!!
the laughter of angels
The LP guys were drunk.
guantanamo bae Just like your profile picture
End montage was the best part, true story.
I’m laughing and crying throughout this, it’s great 😂
22:52 haha coming back for revenge eh Pat?
27:26
This isn't a Silent Hill game, it's a Harry Potter ps1 game.
So THAT'S where the axe thing started!
Ah, that "boop boop" pickup sound. So good.
Holyshit the axe part was amazing
wow did this LP rly come out 4 years ago? they mentioned Rick santorum
"It's. A. BRICK."
Y'know; it may have a subtlety and monster design problem, but Downpour wasn't too bad. It's definitely the best of the western made Silent Hill games with actual puzzles and an attempt at psychological horror instead of just going with the cult (like the majority of SH games). I also appreciate how it portrays the town itself as a malevolent force instead of just a place where bad things happened.
Roondar Lastname I love Downpour. It has a lot of issues but, along with Shattered Memories, they are the two good western developed Silent Hill games. It’s a game that has grown to be loved (or at least be appreciated for what it is) over time. Something that can’t be said for Homecoming or Origins. They tried some new stuff with Downpour (actual side quests, open world town, and they even corrected Homecoming’s awful idea of lazily throwing in Pyramid Head as a scary boogeyman by creating an actual subjective Boogeyman concept that can change real characters based on the perspective). Also yea the fact they ditched the cult stuff was great, but I was disappointed they didn’t continue down the Native American backstory that they seemed to be setting up early in the game (the type of stuff that the Past Life comic tied to Downpour really dove into). Crappy monster designs, awful combat, tons of tech issues, some plot issues. But still cool in the end.
I definitely don't _love_ the game, and it feels very different from the well-regarded Silent Hill games in tone (I can't exactly say why. Part of it is probably down to aesthetics. I also feel like the story is less involved in most of the game compared to 1-4), but I think it's pretty good as a general horror game. Could do without the "running away from the black hole balls" thing though.
3:15
4:09
4:46
5:01
21:49
28:17
27:15 - Cheers for AVGN reference ;)
These damn kids with their bon Jon Jovi and their beezy boys
Watching this again and I forgot about the opening. Too funny
"Cause you're gonna hit B and you're gonna drop it and never fucking find it again"
**Matt immediately throws something on accident**
The gods warned us
28:13, The moment that changed everything
pat clearly said "A."
That is some damn infectious laughter
im surprised more people didnt get on pat fucking up the playthrough with that lightbulb
He threw the axe so many times!
Nice work with the laugh reel at the end. It shows just how much of a pile of un-scary garbage this game really is. I hope no one else has to suffer through this game anymore.
That opening made me laugh super hard
good job spooky, on putting the most memorable scene of two best friends first, and for making these videos to remind me how shit these clowns are XD
2017. Still making fun of him for that fire ax shit.
Tour Guide Nixon needs to come back
Matt = worst lumberjack
If they would STOP PEEKING their microphone, I could actually enjoy this.
Love that intro
28:50 pat would never be more right in his entire existence
i mean like. downpour sucked, but at least it tried. it tried really hard.
_"At least it's not as bad as fucking Homecoming"_
-Pat "fucc" Boivin
Downpour's bad in an enjoyable kind of way. Homecoming's bad in the.......bad kind of way.
ITS BETTER THAN HOMECOMING!
STONE COLD! 49:30