Arcanum Tech Skills & Schematics

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  • Опубліковано 6 вер 2023
  • I talk about Arcanum's tech skills, which started out very differently from what ended up shipping, and I discuss my love of the tech schematics artwork.
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КОМЕНТАРІ • 91

  • @MandaloreGaming
    @MandaloreGaming 10 місяців тому +110

    The artwork for all the schematics was just wonderful, never mind how fun they were to use. I would buy that schematic book in a heartbeat, and I'm sure a lot of others would too!

    • @Condetg
      @Condetg 10 місяців тому +5

      Thanks for your Arcanum's review mr. Mandalore. You and many more are keeping the game somewhat alive.

    • @Condetg
      @Condetg 10 місяців тому +2

      @@HerkNewz69 You mean the Mandalore's Arcanum video?
      I didn't know that. I rarely look at comments tbh.

    • @gonderlane996
      @gonderlane996 10 місяців тому +1

      @@HerkNewz69 part of it is probably because of Mandalore's audience overlapping with SsethTzeentach's and how, for better or worse, a good chunk of their audience comes from 4chan (/v/ specifically)

    • @sajberkg
      @sajberkg 10 місяців тому +1

      I would most def buy a book like that!

    • @byteyourownteeth2100
      @byteyourownteeth2100 10 місяців тому +2

      Hey hey people...

  • @karpette69
    @karpette69 10 місяців тому +7

    I love those Arcanum talks !
    What I loved on those schematics was the description. I enjoyed the way it was presented, like an advertisement, trying to get your attention, presenting what wonders it would do.
    Even the shitty first gun had something that made it look cool because it allowed you to craft a gun from bin parts

  • @mb31
    @mb31 10 місяців тому +14

    You should interview Jason Anderson

  • @idnyftw
    @idnyftw 10 місяців тому +3

    Those schematic blurbs are one of my favorite parts of the game... Stupendous!

  • @fredrik3880
    @fredrik3880 10 місяців тому +13

    The art and design on the schematics are fantastic. I cant put into words how it captures my imagination. Just like the rest of Arcanum.

  • @BloodyEyeGames
    @BloodyEyeGames 10 місяців тому +12

    I've been watching these for a couple months now, once I discovered them. And up to now, my favorite parts were the intro, "Hi everyone, it's me, Tim." Except now, I think my new favorite is Tim's pure emotion and pride in the last few seconds of this video.

  • @rdfears
    @rdfears 10 місяців тому +4

    I did very much enjoy Arcanum. It was my introduction to CRPGs (I didn't play Fallout until much later in life) and it remains one of my favorite "do anything" games, alongside Deus Ex. I almost always went tech-aligned, and now I have a rationalization for that! Thank you so much for talking about all these design considerations, both past and current!

  • @bradr637
    @bradr637 10 місяців тому +2

    Tim, I just found your channel with this video. I want you to know that I love the game Arcanum. I played it from shortly after release and still play it today on and off (playing now), and despite hundreds (thousands?) of hours, I've not seen all of the game yet. I wanted to thank you (and others) for the masterpiece. I sincerely hope there is a remake or sequel to this game at some point. PS. I would love to buy one of these schematic books! Larger if possible.

  • @Anubis1101
    @Anubis1101 10 місяців тому +2

    That book is so cool, and i loved the schematic system. Its still one of the most streamlimed and immersive crafting systems ive ever seen, even if it was a bit inflexible.
    I remember struggling a lot with them in my Arcanum modding days, too, because no one had figured out the files yet. Using just hex editing, i was able to make a sort of jewelry crafting system, for turning rough gems into cut ones, and making jewelry out of them. I never got the schematics to show in the proper category though, they always showed up in Herbology, along with all the other mod schematics. Last i checked, nobody has figured out how to fix that.

  • @ChrisTheCritter
    @ChrisTheCritter 10 місяців тому +2

    I actually really like that format for the tech schematics, it's like a pocket reference an engineer type, a gnome or dwarf would use in world. Like you brought it back with you during a visit to Arcanum, "like wow was that a dream?" As you emerge from the wardrobe. The you reached into your pocket and pull out the booklet and then surprised Pikachu face. 🙀

  • @georgemackay5735
    @georgemackay5735 10 місяців тому +2

    This is your best-looking video to date. I like the angle showing more of your bookshelf.

    • @aNerdNamedJames
      @aNerdNamedJames 10 місяців тому

      Even if it's a bit tougher to know how to feel about the angle of him (physically) looking down on us, you're 100% right that it's cooler how it shows more of the bookshelf.

  • @Jhezues-md2zk
    @Jhezues-md2zk 8 місяців тому +1

    amazing how only 5200 people recieve this type of knowledge in the world , i get the same excitement from learning it as you do talking about it and teaching it, we must all be james bond big relative

  • @OlStinky1
    @OlStinky1 10 місяців тому +3

    Arcanum's tech schematics artwork is incredible, in fact its entire inventory art set is probably my favorite in all of gaming. Even the steel dagger, such a basic item, has such a unique presentation that I can immediately picture it in my mind.
    I've always found the tech system in Arcanum interesting, but that the source of it's imbalance vs magick was that it required point investment (INT) to access new inventory items without granting any ability to use them; whereas, magick point investment (WILL + INT) both increases your raw damage output since they grant you access to spells and also makes you better at casting spells.
    I did a homebrew tabletop Arcanum game, and even having this thought in mind ran into the exact same issue. I'm not sure if there is a good way to make an "Inventor" character class balanced in a combat focused game - it seems like a challenge the gaming world is yet to solve.

    • @fredrik3880
      @fredrik3880 10 місяців тому

      Yeah the art is great!
      You can drink potion of intellect and not spend points on intelligence. Also willpower didnt increase dmg of spells (magick apt does) and int just adds more active slots for maintaned spells

    • @OlStinky1
      @OlStinky1 10 місяців тому +1

      @@fredrik3880 I see your point but more Willpower does directly increase your fatigue (and HP), and having multiple summons (or magical shields) maintained by INT is a direct bump to DPR.

  • @misterj8815
    @misterj8815 10 місяців тому +2

    I love the schematics from Arcanum, love saying the word schematic, and I can't tell you how much I want that book

  • @sicjake
    @sicjake 10 місяців тому +4

    Arcanum had such awesome art direction. Really wish it got a second chance

  • @thinkmore8024
    @thinkmore8024 10 місяців тому +3

    My daily dose of Tim! Nice! You are building a community here, maybe you should consider casual streams from time to time, like maybe, playing Starfield and commenting on the development of your similar themed game Outer Worlds.

  • @keithbeard5337
    @keithbeard5337 10 місяців тому +2

    This is amazing. Hopefully inXile will finish things up on Clockwork Revolution in time for you guys (Anderson, Cain, Boyarsky) to get together for Arcanum 2!

  • @randomfaca
    @randomfaca 10 місяців тому +1

    I still remember that gun schematic in one of the locked cabinets in Bates' warehouse. Multi-barrelled pistol I think it was, but you couldn't learn it. I guess it was cut but the item was forgotten and left in the gameworld. Child me thought this must've been some uber special OP gun :))

  • @wolfslipper
    @wolfslipper 3 місяці тому

    This is so awesome to hear! Arcanum is still one of my favorite games. :D

  • @cycleboy8028
    @cycleboy8028 10 місяців тому

    A good leader recognizes when someone else has a better idea!

  • @clairesteeleforever
    @clairesteeleforever 10 місяців тому +1

    Man, that book is cool as hell. Not trying to give you more things to do, but if you had a webstore where you sold books and posters and charts based on the content of this series, I'd buy everything. Pens shaped like Arcanum weapons? Tim Cain plushies????

  • @Brettah31
    @Brettah31 10 місяців тому +1

    I loved the tech schematics too. The flavour for it as a player, the artwork and the design was all great. I do feel like it was underpowered as a character build option compared to going full combat (magic/tech neutral) or full magic. The part I hated the most was that the further down the tech tree you went, the less you could benefit from Virgil's healing abilities. And since you couldn't tell him to stop *trying* to heal you, that made him less useful to have as a follower, which in turn encouraged you to get rid of him. And that was a shame because Virgil was by far the most interesting NPC follower to have.
    I also feel like there weren't enough level ups across the entire game to give enough ability points to spend in tech as strong an option as combat or magic.

  • @ilmarinen79
    @ilmarinen79 10 місяців тому

    I love all the books and other fun stuff you used to get from physical copies. It brings a whole other dimension along.

  • @xshellmanx
    @xshellmanx 10 місяців тому

    You need to make me one of those books, Tim. That's awesome! Anderson and I just watched this - brought back lots of memories. Our youngest watched with us, and Jason was explaining to her how the basic system for how the schematics worked was easy. But the hard part was coming up with all of the progressive things you could create as you leveled up, in all of the different categories and trying to make them equally cool/fun/balanced as all the other categories. In his opinion, that was the hard part.

    • @CainOnGames
      @CainOnGames  10 місяців тому +2

      I’m glad you watched the video, and if you look at the comments in my chats with Leon, there’re a lot of requests for Jason. 😉
      I’ll look to see if I still have the digital proof for that book!

    • @xshellmanx
      @xshellmanx 10 місяців тому

      Oh cool, thanks! :) As for Jason and interviews - he likes doing them the same amount he always has - not at all - he avoids them if at all possible. lol That's Chad's job on Clockwork Revolution! And now that the Fallout/StarCraft baby, Arcanum baby and Vampire baby are all grown up, I'm learning to work in Unreal so I can start creating again! I miss making games. Time to get back to it after a 21 year mommy break. Woohoo!

  • @fredrik3880
    @fredrik3880 10 місяців тому +2

    Arcanum! Love the tech schematics. Great job Jason. And the atmosphere in Arcanum is just like in Fallout. Of the chart good. Think i might get bloodlines on steam, havent played it in over a decade.

  • @EB-cz4te
    @EB-cz4te 10 місяців тому +1

    I'd love to buy a copy of that little book haha. I know that Arcanum is in a wierd spot for sequels and such but I would love to see a re imagining of this game with all the intended designs that couldn't get through the final cut.

  • @NostalgicNate
    @NostalgicNate 10 місяців тому +1

    that book is badass

  • @Evildood89
    @Evildood89 10 місяців тому

    New camera! you look great!

  • @cmdr.jabozerstorer3968
    @cmdr.jabozerstorer3968 10 місяців тому

    This makes me hype for Clockwork Revolution now. 😄

  • @nothingness863
    @nothingness863 10 місяців тому

    that little booklet would be neat 20+ years ago when I first tried arcanum

  • @dudeglove
    @dudeglove 10 місяців тому +1

    Ooh new camera setup

  • @nutherefurlong
    @nutherefurlong 10 місяців тому

    Feelies like this would be great in a book about developing these games, for example...

  • @christianchiakulas852
    @christianchiakulas852 10 місяців тому

    We love the game, Tim

  • @PawelHoraczy
    @PawelHoraczy 10 місяців тому +1

    Nice new camera angle :D

  • @TwinOpinion
    @TwinOpinion 10 місяців тому

    That book is cool/cute! 🤩

  • @Hurlebatte
    @Hurlebatte 10 місяців тому

    I made my own Arcanum style schematics as a kid for fun once.

  • @justinenavarro2778
    @justinenavarro2778 10 місяців тому +1

    ❤ Arcanum ⚙️⚙️⚙️⚙️⚙️⚙️⚙️⚙️⚙️

  • @krellend20
    @krellend20 10 місяців тому

    I want a book on Arcanum tech schematics!

  • @thegreatestcait
    @thegreatestcait 10 місяців тому +1

    Did anyone ever present the idea of having a spell book which functioned similarly to schematics I.e. spell disciplines, in game discovery of spells, purchasable spells ? I feel like that might have added a lot to the spell system in Arcanum

  • @Gadzinisko
    @Gadzinisko 10 місяців тому +3

    This just got me thinking. There isn't really anything similar to found/purchased schematics for mages. Was there ever an idea to create additional spells that one could learn by exploring the world (learn them from unique scrolls or maybe from some characters)?

    • @CainOnGames
      @CainOnGames  10 місяців тому +5

      There was an idea for that...but there was no time to make it happen.

    • @Gadzinisko
      @Gadzinisko 10 місяців тому +1

      ​@@CainOnGamesArcanum is so huge that it's a miracle that you managed to make it at all in a small studio... I wonder what else you planned, but never did add to the game.

  • @arthurvandelay.
    @arthurvandelay. 10 місяців тому +1

    The best character creation system in the RPG genre hands down. Not everything is fully balanced, yes, but does it have to be? We all should be thankful that Troika happened

  • @StavrosNikolaou
    @StavrosNikolaou 10 місяців тому

    Thank you for another amazing video! Jason did an excellent job with the system!
    The book is absolutely amazing! How can we get it? 😅

  • @theamazingbatboy
    @theamazingbatboy 10 місяців тому

    Oh my goodness, I want a pdf of that book so bad it hurts.

  • @calebszyszkiewicz719
    @calebszyszkiewicz719 9 місяців тому

    the fact mandalore gaming commented on here awesome

  • @nobodynothing282
    @nobodynothing282 9 місяців тому

    All I want is a decent pair of tech boots! 😝

  • @Elgar337
    @Elgar337 10 місяців тому

    Hey! It's Tim!

  • @Ivanselectsongs
    @Ivanselectsongs 10 місяців тому

    NEW ANGLE!

  • @MoonyB
    @MoonyB 10 місяців тому +2

    You've done a lot of videos now about a lot of the different system mechanics in arcanum. HYPOTHETICALLY (hypothetically), if you had the chance and go back to arcanum, do you know specifically what you'd want to change?

  • @Dawg.Wit.
    @Dawg.Wit. 10 місяців тому +3

    Why no one talkbout new cam angle.

  • @jdkessey
    @jdkessey 10 місяців тому +1

    4K Tim Cain

  • @silverjohn6037
    @silverjohn6037 10 місяців тому

    The artwork for the interface in Arcanum in general was excellent. Even the inventory screen fit into the pseudo-Victorian vibe and world items like newspapers that you could read all added to the immersion in the game.
    By comparison I was disappointed with the interface in Skyrim because it had a generic design that could just as easily have been for a Call of Duty game.

  • @wildcat8985
    @wildcat8985 10 місяців тому

    Putting everything that you have learned together Tim.
    How do you feel about Bethesdas New IP. about starfield?
    The Pros and the cons?
    -Alan from New Zealand

  • @sajberkg
    @sajberkg 10 місяців тому

    Where can I buy that book?! I would LOVE to have one! ❤

  • @nikitachaykin6774
    @nikitachaykin6774 10 місяців тому

    Art style of schematics was great! But where can i get such book?

  • @mattnesspl6785
    @mattnesspl6785 10 місяців тому +1

    I’d pay for DLC with schematics - mostly lighter reanimator and world map teleport pop into mind :)
    PS. I love that book! Do you have PDF of it?

  • @vegg6408
    @vegg6408 10 місяців тому

    Does anyone here know why the outer worlds remaster increased the level cap? I thought the level 30 cap was fine when i was playing the original version at launch

  • @slaggy03
    @slaggy03 10 місяців тому +1

    liked the game? i still have my old arcanum box with the game and manual from when i bought it in 2002 :D and i still play it from time to time

  • @Mijkami
    @Mijkami 9 місяців тому

    Loved the schematics so much i couldn't even find the time to make a mage character, that would be time spent not using schematics.

  • @FluffySylveonBoi
    @FluffySylveonBoi 10 місяців тому +4

    Arcanum is such a great game, I usually prefer magic builds because Harm at full power is really something, but I dabbled in tech before and I was amazed.

    • @destroyerrunemo
      @destroyerrunemo 10 місяців тому +1

      Every harm abuser lamer has a special place on an unexisting frying pan in hell.

    • @silverjohn6037
      @silverjohn6037 10 місяців тому +1

      Harm was powerful at a high enough magic affinity but the Molotov Cocktails? Between the damage and the knockback those were insane even at modest tech levels. Especially as you could throw them for no action cost in turn based.

  • @parrisb
    @parrisb 8 місяців тому

    Schematic art book? I'll take 20!

  • @Lbf5677
    @Lbf5677 10 місяців тому

    Dat file doe

  • @yagonagos
    @yagonagos 10 місяців тому

    ill consider myself a success if kids look at my product the way Tim Cook looks at that schematics book.

  • @ajeba98
    @ajeba98 10 місяців тому

    No, it _was_ on a DAT tape somewhere long bit-rotted away.

  • @2wdr5
    @2wdr5 10 місяців тому

    Hey tim it's my regularly scheduled asking for an arcanum world editor tutorial......go on...please 🥺.

    • @CainOnGames
      @CainOnGames  10 місяців тому +3

      I coded the editor, along with a couple of other programmers, but I didn't make the mapped areas in Arcanum, so I am not the person to do a tutorial on it. My videos on how tiling, structure building, and procedural maps work is the most I can do on that.

  • @fXInn14
    @fXInn14 10 місяців тому

    Ngl i wanna talk about the new angle instead

  • @destroyerrunemo
    @destroyerrunemo 10 місяців тому +1

    Every harm abuser lamer has a special place on an unexisting frying pan in hell.

    • @MotorbreathChannel
      @MotorbreathChannel 10 місяців тому

      This is they they have banished Ker- khe-khem!- Arronax to the void in the first place.

    • @silverjohn6037
      @silverjohn6037 10 місяців тому +2

      Assuming this isn't an ironic troll, it is a single player game, how does someone else playing the game differently from you affect your enjoyment of it?

    • @hamblok0
      @hamblok0 10 місяців тому +1

      @@silverjohn6037 Because niche RPG's tend to attract weirdo insular teenagers that think their opinions are axiomatic.

    • @destroyerrunemo
      @destroyerrunemo 10 місяців тому

      ​@@silverjohn6037 Impressive how narrow minded and foolish you are. Good luck in your struggles.

    • @destroyerrunemo
      @destroyerrunemo 10 місяців тому

      Some harm abusers detected. It's a great litmus paper. All of them have very low cognitive abilities, as you can see.

  • @seanjackson4571
    @seanjackson4571 10 місяців тому

    Talk about mainstream's influence on game design.