what causes the vacuum in the boiler is actually really neat. basically as the water cools it condenses which creates a negative pressure (vacuum) inside the boiler which also in this game is simulated that it sucks the water into the boiler faster. pretty fascinating stuff and its also really neat
Ange is really good programmer, he made engine simulator (not steam one) and is able to reproduce many engine configurations and making software for generating engine sounds for games. BeamNG developers are even supporting him. :)
@@stormworksgamer922 Good, then we have another game to have him pick apart from Hyce's point of view. I feel like this will be at least interesting to him. Especially that the sounds are made because of things happening in the model and not as pre recorded sound files.
There's another mode. If you click on the A icon in the lower-right corner a few times, it unlocks "hell mode". It's possible to get the engine up to several thousand RPM.
Look next to the water valve, it says water at 50psi. It's a low pressure source, not a high pressure injector. You had more than 50psi of boiler pressure which is why you couldn't add water. In theory, unless there's a one way valve that's not displayed, you should have had water leave until boiler pressure equalised at 50psi. The amount of water is a balancing act. Think of of ANY fluid tank. Open a valve and the fluid will flow out at a set rate and do so for a specific period of time. Make that tank half the size with the same valve at the same rate, and the period of time it flows is halved. Your boiler is that tank, steam is your fluid and half water filled to 50% is cutting your "steam tank" capacity in half. Of course, you can't make steam without hot water so you need some and every time you add water it reduces the temperature which reduces or stops steam production. So the percentage of fresh cold water to existing hit water affects much much steam production is affected. So, you need sufficient hot water to maintain good steam production, whilst keeping enough room for a good supply of ready to use steam.
you've got a big issue with your reasoning: the quantity of steam isn't the determining factor for pressure the heat stored in the water is. this happens at about 1500 times the rate at which the heat can transfer through the mass of the water and happens from the entire volume of water (all the water is steaming not just the surface) the pressure will fairly steadily rapidly equalize to match the the stored heat regardless of the water level provided that there is at least a tiny bit of space to work with and at least enough water to act as a buffer/bleed for the energy interactions so the actual minutiae of those interactions keep looking close enough to belonging on a napkin instead of constituting a doctorate dissertation for every instant. the trick here is that you can't get the boiler pressure down without cooling it down or running it dry or VERY rapidly dumping pressure from the tank (bad idea: can go boom) and you can't add water without that pressure down so with the way it is all set up you need to either just run the system at roughly intake pressure (oh hey! looks like it is calibrated to stabilize at a touch above 50, fancy that) or periodically cool it way down to add water if you can't generate an injection pressure of near the desired running pressure, note that you need WAY less power to pressurize the water feed than you are generating, that 1500 expansion factor of water -> steam is really handy like that...I guess technically you could add water from low pressure while running just using the bleed valve if you do it as it goes dry and the boiler starts to overheat? but that would flashboil in spurts which would make the whole thing into a bomb due to the uneven heatcycles in the material in a matter of just a few cycles let alone over the course of prolonged regular operation. note: temperature = pressure through humidity relationship stays even below boiling (you can _technically_ run a steam engine on it being only a tiny bit warmer than the ambient temprature but the harvestable margin of workload is basically nothing below boiling) that's just the point at which the interaction goes from stabilizing in a slow diffusion to nearly instantly. note2: just to be clear when I call this thing a bomb while talking about ways to force it to fail that is REALLY not an exaggeration, pressure vessel ruptures can be horrifying up close even clear down at "bicycle pump + plastic bottle" let alone something like a large heavy duty boiler storing up more and more energy until either it finds the meeting point between the pressure from air expansion slowly building up and the heat changing everything's sizes and weakening materials or some unfortunate misguided soul panics and adds water in the middle of that process and fastracks all that heat all turning almost directly into pressure...I think that's actually a large part of why the tank is built like that: lots of stuff that looks like intended failure points and "not-a-valve" seams, everything is in tiers of "this should all fail at about this point" with the actual tank being the last thing on that list but that's me looking at it and thinking right now not returning known information.
@@evernewb2073 at 1 bar, the "expansion factor" of steam is about 1700:1 steam to water. Close enough to 1500 for basic "how much steam does boiling make" purposes, but not close enough for a steam engine. I'm not sure where you got that the expansion factor and the rate at which heat can conduct/convect through liquid water vs the rate at which water can boil volumetrically are the same thing (i.e. also 1500). That's a bit weird and very incorrect as this is entirely dependent on the temperature of the water and the geometry of the boiler. Related to my first point, the "expansion factor" of water into steam is actually only 1:400 (ish) at 50psig (aka 64psia or psi absolute). The expansion factor changes in relation to pressure. This "simulator" doesn't actually (correctly at least) simulate any of that though. For some reason Kosmo gets the boiler gauge pressure down to -25psig? Like wut? That's 10 psi below atmospheric pressure and its physically impossible unless you're running this steam engine 23 feet under water. Its like having a temperature of -100 Kelvin.
@@htomerif Cold water entered boiler, lowering temperature causing steam inside chamber to condense, creating a vacuum. Same thing can and does happen with railroad tankers as tested by mythbusters
The thing that verified to me most (without looking into the game properly) that the simulation is probably accurate is the fact that as the pressure drops the water starts evaporating significantly faster. Basically, as the pressure drops the boiling point of the water drops too. So the water must start boiling off rapidly, carrying off heat so that the liquid water drops temperature quickly enough to remain at boiling point rather than sitting above it.
Advice: Have patience and wait for the water get to 300 C and Max Pressure,and then start it with the engine starter,and apply extremely little pressure into the chamber,and slowly open the valve at max!
there's a funny thought: based purely on the sound of that whistle and it's size in relation to everything else this steam engine is MASSIVE. ...actually, that's really the only gripe here: the sounds are generated well but the baselines are all over the place: the scale on each sound source is completely separate. that said getting it even vaguely right is actually pretty damned impressive considering this is literally one guy making the thing as a pet project because the mostly nonfunctional "game" they made as a way to make an animation for a youtube video was a meme in their little community.
@@brq44 just to be clear I wasn't griping that it sounds like it is the size of a house (steam engines were used for industrial purposes more than anything else, think central power for a factory) I just saying that the only real quibble is that the different parts sound like they are scaled differently, and again, this is literally a one man project made out of the leftovers from the visual effects for a youtube video, he did _dam_ good.
I don't know why this is so satisfying. I used to always try to make steam engines in Falling Sand games. It would be really cool to have something like this but with actual fluid dynamics and physics and structural integrity, and the pressure vessel can explode.
Kosmonaut needed to stop the video there or everyone would see that his engine either would stop, as it has used up all water, or won't be that stable anymore, because the new water cools down everything. 😉😂
Oh nice to see you play this, I was wqnting yo know it but were lazy to try. Btw, the smaller thing on the valve indicates that it doesn't block steam so yeah there's a way out. That piston keeps switching between both entrances as you would initially expect.
6:55 you can't fill water bcs water in boiler have bigger pressure than income water, so the pressure blocking it. You have to get pressure under 50PSI to be able fill it
I doubt Kosmo will see this but if any one finds this video and this comment later: click on the A a bunch of times (this gets you to a modded version that is overall better) set fire to 100 close safety valve set throttle to 58% open water valve fully this should cause the water to flash steam and you should have a perpetually running engine. If your tank fills with water drain and start again. Psi should not exceed 48/49 so the water will flow into the boiler and flash steam. I spent the time to get all the achievements for this game and in the end it was worth it. The creator of this game is doing some really amazing things and is worth checking out.
@@mr.shenanigans597 im pretty sure that is about the max, maybe if you really try hard that youre able to get it to 5000 but its unfortunate that you cant use the whole speedometer
in reality you dont have anywhere nearly as much control over the furnace as you think you do, the best way to control the temperature in that case is to cool the boiler with fresh water and leaving the furnace doors open. water cant flow into the boiler if its overpressurized or equalized so the whistle also acts as a quick way to release some pressure, since using the pressure purge valve will dump it all out, the water purge valve is mainly to control how much steam you can actually store since too much water means less space for steam. also you dont actually need that much pressure to get a train going unless it has a very heavy load, a train will move with even as little as 30 psi, but a consistent 50 psi is often better for long term sustainability, though at 50 psi the chamber equalizes so you cant feed any more water into the boiler until the pressure drops.
Some "sophomore" level things to keep in mind when it comes to steam engines is that the generation of steam means the expansion of water vapor. Meaning you need space for that expansion to happen or at least be able to flow from. Water does not compress, so the more water you have in the boiler tank, the less room steam has to expand. It's not quite the basics and it's not advanced tips, it's midway between. People seem to forget that steam is expanding and liquid water will not compress.
@@darealkosmo A reply to a comment left over a year after the video was posted? I was not expecting that lol. Btw, there is good steam simulation in a train sim game called "Derail Valley." If you want to try operating a steam engine, that's a good game to do it in. It also has recently gotten multiplayer modded into it...
Pressure and Temperature are directly proportional in a constant volume. Exploding a boiler is known as a BLEVE. Boiling Liquid Expanding Vapor Explosion. Charle's Gas Law and Boyle's Gas Law explain all this in detail.
If you click on the developer enough you go into hell mode where the rpm is 10x stronger and if you wanna go back click on the UA-cam link to go back to boring
fun fact ange made a thing called engine simulator 100% a series checking out fan submitted engines could happen. anyways, fun fact: the beamng devs are supporters on ange's patreon,
Wait till bro figures out what the X key does Spoiler: it makes the title of the video possible by closing that wastegate/emergency pressure relief valve.
@@darealkosmo well… never mind…… like a week after my comment they changed it so it now has a variable adjustment that you can see on screen, and also don’t forget to poke around at ATG to x100 (like the gage says 20, so x100 would be 2k rpm like a semi, I’m sure you know this) the rpm (aka clicking on the A logo in the bottom right corner), there’s only so much poking a developer can take! And yes, I just referenced the steam achievement for doing so.
Oh Boy! In a real boiler putting a hot dry boiler (ike a boiler boiled all the water out of it) and then put it into cold water will cause it to instantly flash it to a boiling explosion. It is a very dangerous thing to do. Will your simulation do that?
Man this is pretty cool, I'll have to play with it myself. As an aside, I've run across Angethegreat before, he also has a car engine simulation that does procedural sound and all that and sounds *really* good, it'd definitely be up your alley Kosmo. ua-cam.com/video/RKT-sKtR970/v-deo.html
There is literally no combustion, just burning a non explosive source (wood or coal in the burner) to put its energy into the water, then the water boils and builds pressure in the tank, witch then gets to push the piston down. Or I just dum and your trolling everyone makthing this same comment with logic, technically facts, and you prob have a fact and genreal nolage of steam engines when I know internal combustion engines that run gas, nitro, diesel, or any other liquid fuel, also EVs and non combustion Hydrogen cars, like so,e Toyota Camrys, and also some Toyota Camrys, but you get the point.
what causes the vacuum in the boiler is actually really neat. basically as the water cools it condenses which creates a negative pressure (vacuum) inside the boiler which also in this game is simulated that it sucks the water into the boiler faster. pretty fascinating stuff and its also really neat
Hi
My favorite part is that I just figured out that you can run the engine on the vacuum as long as it's not at top dead center.
@@tomfoolery4490i guess it's the same thing as you're not getting power when starting at bdc
Big brain
yeah duh i know all abowt steam trains
Ange is really good programmer, he made engine simulator (not steam one) and is able to reproduce many engine configurations and making software for generating engine sounds for games. BeamNG developers are even supporting him. :)
It's like you woke up this morning wanting war with Hyce
or maybe a collab with hyce? 👀
I wonder if Hyce has covered this simulation on his channel
@@kholdanstaalstorm6881 no he hasnt
@@kholdanstaalstorm6881 but he might
@@stormworksgamer922
Good, then we have another game to have him pick apart from Hyce's point of view.
I feel like this will be at least interesting to him.
Especially that the sounds are made because of things happening in the model and not as pre recorded sound files.
There's another mode. If you click on the A icon in the lower-right corner a few times, it unlocks "hell mode". It's possible to get the engine up to several thousand RPM.
Look next to the water valve, it says water at 50psi.
It's a low pressure source, not a high pressure injector.
You had more than 50psi of boiler pressure which is why you couldn't add water.
In theory, unless there's a one way valve that's not displayed, you should have had water leave until boiler pressure equalised at 50psi.
The amount of water is a balancing act.
Think of of ANY fluid tank. Open a valve and the fluid will flow out at a set rate and do so for a specific period of time.
Make that tank half the size with the same valve at the same rate, and the period of time it flows is halved.
Your boiler is that tank, steam is your fluid and half water filled to 50% is cutting your "steam tank" capacity in half.
Of course, you can't make steam without hot water so you need some and every time you add water it reduces the temperature which reduces or stops steam production.
So the percentage of fresh cold water to existing hit water affects much much steam production is affected.
So, you need sufficient hot water to maintain good steam production, whilst keeping enough room for a good supply of ready to use steam.
you've got a big issue with your reasoning: the quantity of steam isn't the determining factor for pressure the heat stored in the water is.
this happens at about 1500 times the rate at which the heat can transfer through the mass of the water and happens from the entire volume of water (all the water is steaming not just the surface) the pressure will fairly steadily rapidly equalize to match the the stored heat regardless of the water level provided that there is at least a tiny bit of space to work with and at least enough water to act as a buffer/bleed for the energy interactions so the actual minutiae of those interactions keep looking close enough to belonging on a napkin instead of constituting a doctorate dissertation for every instant. the trick here is that you can't get the boiler pressure down without cooling it down or running it dry or VERY rapidly dumping pressure from the tank (bad idea: can go boom) and you can't add water without that pressure down so with the way it is all set up you need to either just run the system at roughly intake pressure (oh hey! looks like it is calibrated to stabilize at a touch above 50, fancy that) or periodically cool it way down to add water if you can't generate an injection pressure of near the desired running pressure, note that you need WAY less power to pressurize the water feed than you are generating, that 1500 expansion factor of water -> steam is really handy like that...I guess technically you could add water from low pressure while running just using the bleed valve if you do it as it goes dry and the boiler starts to overheat? but that would flashboil in spurts which would make the whole thing into a bomb due to the uneven heatcycles in the material in a matter of just a few cycles let alone over the course of prolonged regular operation.
note: temperature = pressure through humidity relationship stays even below boiling (you can _technically_ run a steam engine on it being only a tiny bit warmer than the ambient temprature but the harvestable margin of workload is basically nothing below boiling) that's just the point at which the interaction goes from stabilizing in a slow diffusion to nearly instantly.
note2: just to be clear when I call this thing a bomb while talking about ways to force it to fail that is REALLY not an exaggeration, pressure vessel ruptures can be horrifying up close even clear down at "bicycle pump + plastic bottle" let alone something like a large heavy duty boiler storing up more and more energy until either it finds the meeting point between the pressure from air expansion slowly building up and the heat changing everything's sizes and weakening materials or some unfortunate misguided soul panics and adds water in the middle of that process and fastracks all that heat all turning almost directly into pressure...I think that's actually a large part of why the tank is built like that: lots of stuff that looks like intended failure points and "not-a-valve" seams, everything is in tiers of "this should all fail at about this point" with the actual tank being the last thing on that list but that's me looking at it and thinking right now not returning known information.
...or possibly your communication _of_ your reasoning, good lord that ended up looking more garbled than I expected it to.
@@evernewb2073 at 1 bar, the "expansion factor" of steam is about 1700:1 steam to water. Close enough to 1500 for basic "how much steam does boiling make" purposes, but not close enough for a steam engine.
I'm not sure where you got that the expansion factor and the rate at which heat can conduct/convect through liquid water vs the rate at which water can boil volumetrically are the same thing (i.e. also 1500). That's a bit weird and very incorrect as this is entirely dependent on the temperature of the water and the geometry of the boiler.
Related to my first point, the "expansion factor" of water into steam is actually only 1:400 (ish) at 50psig (aka 64psia or psi absolute). The expansion factor changes in relation to pressure.
This "simulator" doesn't actually (correctly at least) simulate any of that though. For some reason Kosmo gets the boiler gauge pressure down to -25psig? Like wut? That's 10 psi below atmospheric pressure and its physically impossible unless you're running this steam engine 23 feet under water. Its like having a temperature of -100 Kelvin.
@@htomerif Cold water entered boiler, lowering temperature causing steam inside chamber to condense, creating a vacuum. Same thing can and does happen with railroad tankers as tested by mythbusters
@@joebideng9226 You understood none of what I said. I'm not saying it again. It was perfectly clear. Have someone else explain it to you.
The thing that verified to me most (without looking into the game properly) that the simulation is probably accurate is the fact that as the pressure drops the water starts evaporating significantly faster.
Basically, as the pressure drops the boiling point of the water drops too. So the water must start boiling off rapidly, carrying off heat so that the liquid water drops temperature quickly enough to remain at boiling point rather than sitting above it.
Advice: Have patience and wait for the water get to 300 C and Max Pressure,and then start it with the engine starter,and apply extremely little pressure into the chamber,and slowly open the valve at max!
It go zoom
Don't forget to press X to disable emergency release
you should try spam clicking the A logo, it gives the engine a higher max RPM
yeah theres also a button to show controls
there's a funny thought: based purely on the sound of that whistle and it's size in relation to everything else this steam engine is MASSIVE.
...actually, that's really the only gripe here: the sounds are generated well but the baselines are all over the place: the scale on each sound source is completely separate. that said getting it even vaguely right is actually pretty damned impressive considering this is literally one guy making the thing as a pet project because the mostly nonfunctional "game" they made as a way to make an animation for a youtube video was a meme in their little community.
It sounds awefully like the whistle found on Australia's 3801 Locomotive - Have a listen!
He actually said that he wanted the engine to sound “big.”
@@brq44 just to be clear I wasn't griping that it sounds like it is the size of a house (steam engines were used for industrial purposes more than anything else, think central power for a factory) I just saying that the only real quibble is that the different parts sound like they are scaled differently, and again, this is literally a one man project made out of the leftovers from the visual effects for a youtube video, he did _dam_ good.
Glad you enjoyed it, it is a neat little simulator.
I don't know why this is so satisfying. I used to always try to make steam engines in Falling Sand games. It would be really cool to have something like this but with actual fluid dynamics and physics and structural integrity, and the pressure vessel can explode.
Steam Engine Simulator IS with actual physics and fluid dynamics!
Kosmonaut needed to stop the video there or everyone would see that his engine either would stop, as it has used up all water, or won't be that stable anymore, because the new water cools down everything. 😉😂
Oh nice to see you play this, I was wqnting yo know it but were lazy to try.
Btw, the smaller thing on the valve indicates that it doesn't block steam so yeah there's a way out. That piston keeps switching between both entrances as you would initially expect.
Glad you enjoyed it, it is a neat little simulator.. Water cannot be added under pressure..
I thought he was gonna have a boiler explosion but it was fun watching
6:55 you can't fill water bcs water in boiler have bigger pressure than income water, so the pressure blocking it. You have to get pressure under 50PSI to be able fill it
Water cannot be added under pressure.
I doubt Kosmo will see this but if any one finds this video and this comment later:
click on the A a bunch of times (this gets you to a modded version that is overall better)
set fire to 100
close safety valve
set throttle to 58%
open water valve fully
this should cause the water to flash steam and you should have a perpetually running engine. If your tank fills with water drain and start again. Psi should not exceed 48/49 so the water will flow into the boiler and flash steam. I spent the time to get all the achievements for this game and in the end it was worth it. The creator of this game is doing some really amazing things and is worth checking out.
what is the max speed you got using this, the limit im unable to pass is 4257.8, wish i found a way to actualy use the whole speedometer
@@patdbus thats about my top speed since the 100 psi update
@@mr.shenanigans597 im pretty sure that is about the max, maybe if you really try hard that youre able to get it to 5000 but its unfortunate that you cant use the whole speedometer
played this myself and found it cool that you couldnt inject more water above 100 psi, because the label says water 100 psi
The one thing this boiler is missing is a positive displacement feed water pump.
click the ange the great logo a few times.... like incessantly.
in reality you dont have anywhere nearly as much control over the furnace as you think you do, the best way to control the temperature in that case is to cool the boiler with fresh water and leaving the furnace doors open. water cant flow into the boiler if its overpressurized or equalized so the whistle also acts as a quick way to release some pressure, since using the pressure purge valve will dump it all out, the water purge valve is mainly to control how much steam you can actually store since too much water means less space for steam.
also you dont actually need that much pressure to get a train going unless it has a very heavy load, a train will move with even as little as 30 psi, but a consistent
50 psi is often better for long term sustainability, though at 50 psi the chamber equalizes so you cant feed any more water into the boiler until the pressure drops.
Oh dear Lord, the infamous Cherkovsky boildown of 1886!
Some "sophomore" level things to keep in mind when it comes to steam engines is that the generation of steam means the expansion of water vapor. Meaning you need space for that expansion to happen or at least be able to flow from. Water does not compress, so the more water you have in the boiler tank, the less room steam has to expand. It's not quite the basics and it's not advanced tips, it's midway between. People seem to forget that steam is expanding and liquid water will not compress.
gotta love those water lubricated bearings 😂
I'd like to see some sort of feed water pump or injector get added to the mix. Same with a super heater of some sort.
Activate Devil mode by clicking on the A a bunch of times. it lets you go faster.
I just watched the video a couple days ago from the guy the made this. Pretty funny to see it here.
Boiler at 100 psi, Kosmo: Let's add more water
Water pipe: "Water at 50 psi"
Kosmo: no moar watr???
lmaoo I'm sorry I'm like this 😂
@@darealkosmo A reply to a comment left over a year after the video was posted? I was not expecting that lol. Btw, there is good steam simulation in a train sim game called "Derail Valley." If you want to try operating a steam engine, that's a good game to do it in. It also has recently gotten multiplayer modded into it...
Pressure and Temperature are directly proportional in a constant volume. Exploding a boiler is known as a BLEVE. Boiling Liquid Expanding Vapor Explosion. Charle's Gas Law and Boyle's Gas Law explain all this in detail.
If you click on the developer enough you go into hell mode where the rpm is 10x stronger and if you wanna go back click on the UA-cam link to go back to boring
Typing out the word sorry makes it return to it's normal mode as well.
fun fact
ange made a thing called engine simulator
100% a series checking out fan submitted engines could happen.
anyways, fun fact: the beamng devs are supporters on ange's patreon,
Pls check out the engine sim too
the start is reallly painful because i already know how this works
"we're venting pressure now, i wonder what that means..."
hmmmmm, i wonder what it could mean... maybe your pressure is too high, just a thought.
*chillicothe 1948 PTSD intensifies*
This video brought out all the rail fans lmao
The water inlet is labelled "Water at 50 psi", so water won't flow in if the boiler pressure is greater than that.
@@gcewing those youtubers would be so mad if they could read
Imagine if a crown sheet failure is possible
Started draining the water in the first 2 minutes and was like well we're about to see the thumbnail in action 😂😂
hyce is coming for youuuu
Wait till bro figures out what the X key does
Spoiler: it makes the title of the video possible by closing that wastegate/emergency pressure relief valve.
dang, haha!
@@darealkosmo well… never mind…… like a week after my comment they changed it so it now has a variable adjustment that you can see on screen, and also don’t forget to poke around at ATG to x100 (like the gage says 20, so x100 would be 2k rpm like a semi, I’m sure you know this) the rpm (aka clicking on the A logo in the bottom right corner), there’s only so much poking a developer can take! And yes, I just referenced the steam achievement for doing so.
You will be able to blow up boiler in new DLC which should be released sometime in the future.
kosmonaut 4:10 "apply some load" 4:10 me: "thats the brake 😭" 4:10
brake power is equivalent to amount of load you apply to bring an engine to rest ;)
ah, ok@@darealkosmo
You can click on the relief valve to disable it.
4:02 I AM SPEEEED
So you saw the video in your recommended about it too?
I actually saw the game on Steam! Then I looked up angethegreat's channel :)
If you want to break it build that pressure up fully its a steam engine pretty much only way to break the thing
Click the A logo multiple times
If you try to put more water steam will push back?
Cole gose into the hole
Try spamming the little A logo in the bottom corner it makes the engine unhinged
The best way to blow up a steam engine is by having no water
You should try storm works, you can blow up stream engines in that game
Oh Boy!
In a real boiler putting a hot dry boiler (ike a boiler boiled all the water out of it) and then put it into cold water will cause it to instantly flash it to a boiling explosion. It is a very dangerous thing to do.
Will your simulation do that?
The reason you could not get more water is because of the pressure you need less pressure
Try blowing it up by running out of water
Can you link to the videos about the game by the Developer (just one)
here is a tip: the water cant go in the boiler if the psi is over 100
Try clicking the A logo quite a few times to see what happens...
i tried. i had over 800 rpm and it was still going
Nice!… Now boil 10l
you wernt able to add extra water because it was higher than 50 psi in the boiler
Kosmo I am now playng the same game you are playng
me being mad because the pressure can’t reach 350 PSI :c
I bought the whole pressure gauge, so i’m going to use the whole pressure gauge
single acting steam engine
Everyone is commenting about clicking the A but i think what needs to be adressed before that is that he never once clicked the ? button
I don't need this game because I've got real full size engines of my own lol. 😂
I got all 18 Achievements!! Took AGES!
spamm the a button to enter hell mode and you can go insanly fast
Man this is pretty cool, I'll have to play with it myself. As an aside, I've run across Angethegreat before, he also has a car engine simulation that does procedural sound and all that and sounds *really* good, it'd definitely be up your alley Kosmo. ua-cam.com/video/RKT-sKtR970/v-deo.html
can you get the pressure psi to 350
Komso can you play with the boys form 2 years ago
spam the A button with lmb
should have spam clicked the A in the bottom right corner.
Is it for Mac?
try fast-clicking on that A
Cooooooool.
Click the A in the bottom right like 10 times for a suprise
hey i dare you to spam the A botton on the side something happens
Maybe it was not filling becouse the water was instantly evaporating.
Spam click A on your keyboard and something will happen, now I ain't gonna say what because I want you to find out for yourself.
Would be so much easier if only the combustion, was internal..
There is literally no combustion, just burning a non explosive source (wood or coal in the burner) to put its energy into the water, then the water boils and builds pressure in the tank, witch then gets to push the piston down. Or I just dum and your trolling everyone makthing this same comment with logic, technically facts, and you prob have a fact and genreal nolage of steam engines when I know internal combustion engines that run gas, nitro, diesel, or any other liquid fuel, also EVs and non combustion Hydrogen cars, like so,e Toyota Camrys, and also some Toyota Camrys, but you get the point.
@@external316>there is literally no combustion
>just burning
@@oceanforth21 thanks bro, yeah… I very much overthink and overcontemplate thing….
A lot…
@@external316 not what i'm saying. burning is also combustion
Air powered engines are simular
Titanic steam engein trying to doge ice berge
@@smsus-fn4ws HUH?
try spamming the a
I was only able to get up to 4000 RPM
Reduce emulation quality a bit
More
Boo
Did I scare ya
nope
AAAAAAAAAHHHH
AAAAAHHH!!!
a little