Great tutorial. Would like to see more of these. Would appreciate some gamedev example for a tree or a bush with wind. How to create one and import it for instance to Unity and setup it to beeing alive with wind bending the branches and moving leaves. But I'll be happy with any further examples of usage of SpeedTree. You Man just Rock !
hi, your tutorial is very good, i like it. but I'm having one problem, I'm using speedtree 9.3.0 in the branches > "extension" section it doesn't exist, what should i do? thanks :)
You can add an extension branch by following these steps: 1. Add a branch generator 2. Set generation mode in Absolute 3. Set the number value to 0 4. Then set the extend parent type from none to any
As far as I know it's only possible to make circular patterns but you could import a square mesh and then build your grass on top of it similar to how I did in my succulent garden tutorial.
Absolute legend!
EXACTLY what I needed thank you!❤️
you're a life saver 😭😭😭😭 Thank you!!! 3d Hobbyist
Love this tut, very good. Keep doing this !
Exactly what we needed
Great tutorial. Would like to see more of these. Would appreciate some gamedev example for a tree or a bush with wind. How to create one and import it for instance to Unity and setup it to beeing alive with wind bending the branches and moving leaves. But I'll be happy with any further examples of usage of SpeedTree. You Man just Rock !
great tuto! thank you very much!!
This is a very useful and easy to understand course.
Thank you very much!
Indeed!
👌👌
will keep looking out for your gumroad! great content and tutorial!
Thank you Andrew! I'll try to upload more content soon.
It's very helpful , thanks
you are amazing, will love to see you making trees for unreal, keep the good work
Thank you very much!
hi, your tutorial is very good, i like it. but I'm having one problem, I'm using speedtree 9.3.0
in the branches > "extension" section
it doesn't exist, what should i do?
thanks :)
You can add an extension branch by following these steps:
1. Add a branch generator
2. Set generation mode in Absolute
3. Set the number value to 0
4. Then set the extend parent type from none to any
@@3dhobbyist296 its work, thank you :)
Perfect Tutorial :) Your link to artstation in discription not working, fix it :)
thank you very much!
I use Speedtree 9.4 and it does not have branch extension preset. Why ? please help/
How I can grow the grass in Square pott? Every time I try its Circle
As far as I know it's only possible to make circular patterns but you could import a square mesh and then build your grass on top of it similar to how I did in my succulent garden tutorial.
17:31 Can you make tutorial of this tree ?
Yes, I think I can make a tutorial for that one