CoH3 Patch 1.6 Battlegroups Overview & first impressions

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  • Опубліковано 9 тра 2024
  • The release date for patch 1.6 and the new battlegroups has since this video being moved forward to April 2nd!
    Relic decided to discuss the surrender feature for 20 minutes on their stream, I thought I'd use that time to ramble about the new battlegroups :D
    The Relic stream discussing patch 1.6:
    • Coral Viper Deep Dive
    My discord:
    / discord
    If you plan to purchase CoH3, please use link link.xsolla.com/48x6SOya
    and use code ELPERN on checkout.
    This supports me directly by giving a cut of the purchase to me. Thank you.
    VIDEO CHAPTERS
    0:00 Patch 1.6
    01:42 British Forces Australian Defense
    10:13 DAK Battlefield Espionage
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КОМЕНТАРІ • 48

  • @elpern
    @elpern  Місяць тому +66

    Headsup, Relic made an announcement just a few hours ago that they're going independant and leaving Sega - in the same announcement they also updated the release date for patch 1.6 including the new battlegroups to April 2nd, so you get to enjoy them in just 5 days!

  • @morgomi
    @morgomi Місяць тому +19

    supply truck mechanic is really cool!

  • @Raposa234
    @Raposa234 Місяць тому +7

    I like both of battlegroups, my 2 favorite factions are finally receiving some new content.

  • @akai7sora
    @akai7sora Місяць тому +7

    The new supply truck run ability shows that Relic is really trying to create new things instead of just remixing the same abilities across different commanders. Each battlegroup almost feels like a sub-faction all by itself.
    Edit: Although ya, the reinforced resource cache ability is a bit of a rehash.

  • @furens-aru
    @furens-aru Місяць тому +2

    No way DAK got the ghost division ability meme

  • @funpolice4735
    @funpolice4735 Місяць тому +1

    Worth noting that it seems like the DAK tree has an exclusive choice between 3 abilities. Incendiary AT, Advanced Ambush, and Operation Scorpion seem to be competing with each other and you can only pick one. Its interesting how they are playing with the tree if that is the case

    • @elpern
      @elpern  Місяць тому

      You got a keen eye, but this is most likely not the case and just an error on the end of whomever made those graphs

  • @evgeniyvodolazov1798
    @evgeniyvodolazov1798 Місяць тому +2

    CoH 1 had the Bofors and the 17 Pounder as a buildable by default in its base game. Glad to see them return, but would have been nice to have it be done the same as COH 1 had it. Good overview!

    • @na8291
      @na8291 Місяць тому +3

      CoH2 kiddies need to put some respect on CoH1 😤

    • @elpern
      @elpern  Місяць тому +2

      Had totally forgot about this tbh

    • @RabbiJochanan
      @RabbiJochanan Місяць тому +1

      Coh 1 British engineers could also over-repair

    • @dds2491
      @dds2491 Місяць тому

      and bofors thank god dont have supression, because in coh2 its trash(imo)

  • @Ratzo123ify
    @Ratzo123ify Місяць тому +1

    Curious to see what the balance changes to USF and Wehr are gonna be. If we assume PzGren Kompanie gets some buffs to PzGrens and StuGs I think they'll be a good answer to emplacement spam since you have both the PaK and the Nebel. Throw in some buffs for Grens and maybe a fuel cost increase for the Wirbel (and maybe the StuG depending on how much it gets buffed) and I think they'd be in a good spot.
    Oh and more coastal nerfs ofc

  • @henryhamilton4087
    @henryhamilton4087 Місяць тому +3

    It would seem the 17 pdr emplacement is using the 25pdr gun chassis....which makes it able to turn 360 degrees!

    • @elpern
      @elpern  Місяць тому

      Sounds strong 👀

    • @henryhamilton4087
      @henryhamilton4087 Місяць тому

      ​@@elpern Okay in practice I'm not really sure if we're getting a CoH 1 Flak 36 88mm situation again where it can freely rotate 360 degrees, or would the crew still need to manual turn like CoH 2 PaK 43.
      Still judging by the base 25 pounder howitzer it kinda seems like they'd still need to manual turn...but honestly could go either way, or maybe something in between where they'd still turn automatically, but still need to do the tear down and setup animation.

    • @SleepySoviet
      @SleepySoviet Місяць тому

      It should be using the pheasant mount for 360 traverse

  • @civilprotection3114
    @civilprotection3114 Місяць тому

    Also if a Subterfuge beacon is in your territory, it lowers the capture rate of enemy units.

  • @buivietdungtran3065
    @buivietdungtran3065 Місяць тому +3

    DAK get Protoss tech. Noice

  • @dawnofwar2560
    @dawnofwar2560 Місяць тому +1

    supply truck is basic AOE trading
    and DAK have ability loot weapons

  • @dnaseb9214
    @dnaseb9214 Місяць тому +1

    Meanwhile Steel Division 2 giving us 10 divisions with new units for the same price. XD

    • @elpern
      @elpern  Місяць тому

      Price? its free my düd

    • @dnaseb9214
      @dnaseb9214 Місяць тому

      @@elpern
      damn how generous

  • @davidvikernes6901
    @davidvikernes6901 Місяць тому +1

    I wonder how this will effect future updates and the life cycle of the game

    • @elpern
      @elpern  Місяць тому +3

      They ensured in the same announcement that progress with coh3 is business as usual, and that they remain committed to CoH3. Whether or not it impacts the amount of support CoH3 recieves we don't know, but given that this expansion is featuring free battlegroups I think thats a good sign. Curious if these stil would've been free if they remained with Relic

  • @MirLo1989
    @MirLo1989 Місяць тому

    20:00 Coh1 Commandos > Coh2 Commandos

  • @richardw2801
    @richardw2801 Місяць тому

    It finally worth getting coh3?

  • @DuppyBoii187
    @DuppyBoii187 Місяць тому

    This is really cool bbut i really hate goliaths

  • @greyraven9164
    @greyraven9164 Місяць тому +2

    The dak battle group seems silly and having alot of units/tanks hidden is just silly. sry

    • @Schaden-freude
      @Schaden-freude Місяць тому +1

      Id rather have fun battlegroups than lame ones like Wehr's coastal

  • @Weathersbeast
    @Weathersbeast Місяць тому

    Light AT gun sounds great. Especially since light vehicle spam has been the meta so far. Definitely help out early on when overwhelmed by flak tracks and ostwinds and stuff like that. Also, I think booby trap was said to be 15 munitions.
    I really feel like axis need help early game. They damn near can’t compete early game. 2 Stuart’s are available so quickly it’s almost criminal. What am I supposed to do for German AT early ?!

  • @spinosaurusiii7027
    @spinosaurusiii7027 Місяць тому

    Why are they bringing back moving tank camo, did they learn nothing from 2?

    • @bro3217
      @bro3217 Місяць тому +1

      Moving tank camo was trash in 2 tho? This BG is busted for other reasons, like the free resources from tanks dying or looting tank wrecks for guns which sounds hella busted

  • @chasethedane9784
    @chasethedane9784 Місяць тому +1

    Why is the g43 symbol from coh2 on a british unit? Is this game still in beta?

    • @elpern
      @elpern  Місяць тому +4

      I think its supposed to resemble a scoped lee enfield, though they do look very similiar

  • @RandyArmy
    @RandyArmy Місяць тому

    Dak so bad WTF

  • @ahmadahmad-up7ww
    @ahmadahmad-up7ww Місяць тому +5

    this game is so bad man

  • @Puwapupu
    @Puwapupu Місяць тому

    dak battlegroup sucks need atleast 4 new units !!!!!!!!! sturmpanzer 1 bison, panzerjager antitank, panzer II

    • @Ratzo123ify
      @Ratzo123ify Місяць тому +1

      All of those are just worse versions of vehicles DAK already has.

    • @na8291
      @na8291 Місяць тому

      why did you name a bunch of units that are effectively in the game already