Hey! That's way cool that you play Super Hexagon to this! I tried that out for myself last week, and I eventually got into the zone. I hope you get some great high scores! :D And thank you!
by the way I wonder, did you made a script for the obstacles to sync with the music, the same way you did the equalizers, or did you made them fit manually? Anyway awesome visuals :D
So by default, I have it set do one random pattern on every beat. But I manually override the patterns at different parts :) It's what would always give the cleanest results.
Takes a lot of effort to make one haha! Though with trance and house genres, 8 minutes seems super common, so I'd say it depends on the music you like to listen to
@@zanzlanz Well, it is and isn't explicitly about hexagons. There are some of them directly on the opening menu screen, but the tile grid itself is square. I've been learning though that if I use groups of four square tiles as a single pixel, I can build imperfect hexagons that way, which get more precise as I scale up. That basically means that in any building game with a square grid, (which is essentially all of them) with 44 tiles per side (11 groups of 4 tiles) I can have an almost regular hexagon to use as a structure. I've never played Super Hexagon, and looking at it truthfully makes me worried that it would give me siezures...but in a lot of other areas, the bestagon has really improved my life.
Someone requested me to make an 8-minute version of my original tribute, but I felt I could do better than just looping it :) so instead, I made a brand new 8 minute track! Thanks a bunch Eric!
Of course I'm here from gd but this song is just... Oh it's perfect. I'm a huge fan of the level that used this song and this song REALLY contributes to it. You perfectly captured the chiptune feel and the soul of super hexagon and extended it into 8 minutes of greatness. Thank you for making this, I honestly never knew how much I needed to hear something like this.
hope to see you make a fully original open hexagon map pack at some point, hexagonestestestest brought me here and the song is a banger music video is also sick as hell
Hey man I know I already commented but I just want to thank you for this song again, I absolutely love it and cant stop listening to it. I even tried playing super hexagon to it and got a new high score!! I LOVE THIS
Nice. I'm currently developing a Super-Hexagon-like game that allows you to use your own music and then performs an audio analysis in order to the detect the beats and the speed of the song and adapt the gameplay accordingly. I wonder how well this song would work with it.
Wow no way! I hope your project goes really well! :D What are some techniques you're using to do audio analysis? That stuff gets really complex, haha :)
"What are some techniques you're using to do audio analysis?" The game uses three "layers" to perform the analysis: analog beat detection, digital beat detection, and speed detection. Before doing anything the game performs a Fourier transform on the samples, in order to get a spectrum of the different frequencies that the song consists of. Afterwards it performs the analog beat detection by looking at the lowest frequencies (the frequencies that the beat usually has) and basically just looks for the loudest frequency among them. The value is then used to make the hexagon in the middle pulsate. The digital beat detection basically just tries to make sense of the analog values return by the previous layer and detects the beats on a digital basis by comparing the individual values with the values in its environment (making up rules as to how much higher the value has to be compared to the values in its environment required a hell lot of testing with a hell lot of different songs, believe me). I use it to change the background color every time a beat is detected. The speed detection works by detecting differences in the frequency spectrum. It is important that high frequencies have a higher weight than lower frequencies since higher frequencies are generally associated with a higher speed. The whole analysis is running faster-than-real-time on a separate thread, meaning that you can start playing the game before the audio analysis is finished. That said, I tested your song in my game and it actually worked pretty well.
That's a very solid technique you have there! And I totally know what you mean about it being super hard to balance. Especially when accepting a wide range of genres (I know that people usually just pick a target genre and optimize it for that). One thing I noticed that might be lacking from a lot of audio analysis is the ability to compare sections of beats with each other, to create some sort of map of similar sections. Since beats are usually found in groups, pattern detection would make a lot of sense. I wonder how hard that would be to implement :) Another thing that might be PHD-worthy is using neural networks on player-created levels to optimize the analysis! Anyway, well done with your analysis! Have you posted footage of your work anywhere? I'd love to see it :D
Ah yeah you certainly can't do too much with a half a second of buffer. But your demo looks solid so far, so your analysis seems to work quite nicely! For sure neural nets would be impractical. But it'd be PhD-worthyyyyy ;D!
Challenge: Pretend your mouse is the jsab cube. Dodge every music beam. You are allowed to dash through with the same cooldown as the jsab cube. Dash distance is the radius of the hexagon
Dude awesome job on this track!! I absolutely love this track because ive been obsessed with super hexagon lately!! (Just beat it yesterday) Love it, and love chiptune!!
@@zanzlanz Wow.. it's crazy that such a talented creator like you, reads all of their subscibers's comments. Would really like some tutorials on your channel, music, coding or even tips for making games. Or even just how to begin learning this properly. The visuals are incredible btw. Anyways, you're an awesome guy, keep doing what you do. Hope this reply isn't off-topic tho...
@@shaiz-o Well there are many thousands of tutorials out there, so I feel like mine wouldn't be particularly groundbreaking xD But I am interested in starting a series going behind the scenes of all of my experiments to explain how they were made. I believe the best way to start is just to jump right in and try to make and finish a small project, and then more and more. After researching, creating, getting feedback, and tackling each challenge, the knowledge and skills will really add up :D And thanks again! You're very nice! Haha
Hey thank youuu! :D And I totally agree, I need to be doing tutorials! :) And yeah Haxe would be a great series to make! I have to learn it and get used to it first though.
I know im late as funk but this is my jam. Can you make more chiptune? I know you as the mineblocks guy but making epic music is epic. I wish to be an artist (music and drawing) and a programmer, and you were a great inspiration. Glad to see you in the collection, it gave you a lot more exposure. Hope to see more music,games and maybe animation.
Hey thanks for the nice comments! I think you can totally achieve all of those wishes, and I hope you will pursue them and make some amazing stuff :D I'm honored to be an inspiration for someone like you with great goals :) Happy to hear you like this! I do have more chiptune coming up, hopefully to release next year. I was going to make an album, but albums just take SO long, so I'll probably do it track by track, alongside music videos to keep things fun. The Henry collection was a wonderful boost of not only views, but creative fulfillment and general morale. Took a lot of time, but it gave me such a great boost of energy in return! I've been putting some form of animations in my videos these days. It helps scratch that itch, even though I don't think large scale animating is really my thing as much as game development and music. But I can't say for sure what the future holds :) Thanks again, and please keep making more stuff too!
@@zanzlanz Thanks for the nice words! I hope to see more stuff from you in the future! I will definetly make some more stuff,and if i do, you will be notified. Thanks for making my childhood and continuing to make awesome content.
i am *shook* of how only 27k people have listened to this 6 year old song, i at least expected like 200k or so, but *how* this song is TOO good for it to barely be listened too! TOO GOOD I SAY!!
Hahah I love the energy of this post, thanks a lot for your kind words! Believe it or not, half the views came in the past 4 months. I'm so happy to see new people are enjoying it all of a sudden
@@zanzlanzim mostly expressive when it comes to comments and stuff, so thats mostly why, but STILL you telling me that half of the views came in the past 4 months just makes this worse, that means of the 6 years this song was made, it barely had any views till *THIS* year! insane, is what i say!
@utterweirdness it's positive energy, so I love it! Yes so @AmeenDoesStuff made a really well done Just Shapes and Beats animation with @KofiKrumble featuring this track recently and it clearly helped give the song a brand new audience ❤️
@@zanzlanz speaking of that! it's how i found this track anyway! the song was just to grand for me NOT to listen to it (i also like of how you made it sound very robotic, but the song being based off a game about hexagons)
@@utterweirdness Oh awesome that you visited from their video! :) One great thing that came from this is I've been working on a lot of stuff directly because of Ameen's video. It's been inspiring to say the least.
I love this, really captures the super hexagon feel!!! I’ve been trying to make similar music but LSDJ (the original program chipzel used to compose) is such a pain in the ass to use in a modern digital audio workstation environment. I’m currently trying to remake the wave synthesizer from LSDJ into a separate plugin sort of thing because honestly that’s the only LSDJ specific functionality I think is important. Great job though!
Thanks a lot mechy! I think there are some great emulator VSTs out there, but I've never used them personally. I sorta made my own DAW for this at first lol but it's far from authentic in any way - I'm just really happy the feel gets across! What are you using to remake the synthesizer? Best of luck with it!!
@@zanzlanz originally I was going to make my own VST plugin from scratch because I’ve wanted to get into audio programming/analysis stuff, but I realized making a VST plugin is actually a really long process and you have to register it and stuff which is pretty stupid. Im thinking of using another well known DAW plugin format such as LV2, but I’m still unsure, especially since other formats aren’t as widely adopted as VST. I’ve tried using the DAW emulators but it’s still a pain, it takes a lot of effort to actually compose in the emulator and have it integrate with the rest of the song. Yours sounds really authentic which is surprising, what I’ve been doing is just taking really small samples of the wave synthesizer and manually pitching them. It works but I lose a lot of flexibility and control compared to actually utilizing the original synthesizer. Hopefully when I can find the time to continue working on my plugin I can just utilize that instead of the other janky solutions that just require even more effort. Thank you btw, I’ll be sure to keep any news posted in here :)
@@mechyrexic It's not toooo painful to make the VST in JUCE (with a watermark) - if you're like me who doesn't code much C++, the hardest part is just working with the language itself and parsing through all the documentation haha. But ugh yeah I wish it was so much more accessible in general. Thanks for keeping me updated! You can find me in the "Chiptunes" Discord server btw if you are already there
@@zanzlanz oh shit I didn’t even know such a server existed, I’ll be sure to join! I know it really isn’t thaaat bad, I’m just always lacking on time and I feel like working with LSDJ in a DAW just limits my efficiency. I was looking at JUCE initially but the watermark and license turned me off from it. I think I’m probably just going to utilize a few barebones libraries to keep it plain, simple, and flexible in terms of licensing and such (it will be open source, but I don’t want any watermarks, legal obligations, etc). As for the whole C++ thing, I’ve been writing C and C++ for years so that isn’t a problem for me. It was hard for me initially because I started learning it when I was very young, but I think that ultimately ended up helping me. The information can be quite hard to gather sometimes regarding C++ (especially the inner workings, which I need to know because I reverse engineer software on the side), but I think I’m recent years it’s become more accessible from video tutorials and such. I think the most useful place to learn is right here on UA-cam, watching people such as “The Cherno” and “Jacob Sorber”.
@@mechyrexic I'm glad you bumped into my channel because this is such a nice interaction! I'm impressed that you're willing to jump directly into the Steinberg SDK like that. That's always been a tier beyond my confidence, knowing you really are starting from complete scratch. I observed that verrry few in the open source space pursue that route when making VSTs, which I took as a hint. Ultimately I'm hoping the same SDK can be used with Haxe, which is a language I'm much more fluent in - but I nor anyone else has attempted it afaik. Maybe some day! Honestly before then I'll probably rewrite my little DAW in it, as that sounds easier, ironically. The Cherno has some good gems :D I was watching his channel the past year actually. I'll have to browse though Jacob Sorber's stuff though - never seen his videos before! Thanks for the recommendations!
When I first found this song I thought it sounded familiar. Sounded incredibly similar to Zef and Danimal Cannon or Chipzel. Then I went on this wild goosechase and found out about Super Hexagon and everything.
Ahg you're comparing me to the greats, thank you! You're spot on though, the style I'm going for roughly emulates the Game Boy sound chip, which those artists you mentioned are precisely known for. I wrote some software to help me sound a bit similar to the Game Boy, and so this was my first successful attempt at a proper homage. I'm trying to finish more, it's been a long process!
@@zanzlanz And I love it! Keep it up! This is the longest song I have on my spotify accounts besides Parallel Processing by Zef, I was shocked when I saw how long the song is!
Oh hey! :D That's super nice of Michael to talk about it c: Thanks for checking it out! Yeah making an 8 minute track was pretty crazy - especially because I wanted it to continue to be interesting and high-energy throughout most of it, without it getting repetitive. But I worked on it a little bit every couple of days, which helped me develop new ideas for it over time, which helped. The last challenge was just making sure everything worked well together (which required me to listen to it far too many times haha!). But yeah, it was pretty tedious :) I had a ton of fun with it at least!
wayyyy to short :P amazing the clear sound and so sharp and those amazing bass.i wish i could copy it on a catrige,put in my sega and it would play this.i love it when it really sounds like one of those old consoles.....nothing can hit the sharp edgy and brilliant sound of that chiptunes.
This is by far my all-time favorite chiptune track. Great work! Fun fact: this track is the 11th longest track in my library, out of 426 songs! (The longest track in my library is a staggering 9m 39s long.) This track is wholly reminiscent of Chipzel's style, that's for certain. However, not only that, but some parts also somewhat remind me of Big Giant Circles, especially the third track in his album "The Glory Days" (entitled "No Party Like a Mojang Party"). Below you'll find the link to that album on UA-cam: ua-cam.com/play/PLo-erHtZ64NuC--S8yzKB0uPxjYavV-Cy.html
WOW this is the best compliment! Thanks so much, and I'm really happy you like it :D I've been wanting to release more in this style for a long time. I really need to haha And yesss I love that track of BGC's. BGC asked for his followers to send him tracks, and I sent him Hexagon and On: twitter.com/BigGiantCircles/status/1328123106997760000
Ok, that's some dedication! I make my own chiptunes in FamiTracker now and then. This is one of my favorite chiptune tracks since Extend Levant by HertzDevil!
Haha I'm also a game developer, so programming stuff from scratch is somehow my automatic decision xD FamiTracker is so awesome! I haven't fooled around in it much yet, but the tracker did inspire how I did track a bit. Extends Levant was really fun too - there's a lot of ideas flowing together in it, like a story. And it's another 8 minute track haha! I'm glad you shared it! Thanks again btw! I can't believe I've made something people can say is one of their favorites
You may use other music for your levels if you want, I don't mind! I look forward to seeing it too :D You can find my stuff for download on SoundCloud, Bandcamp and Newgrounds. You might find something!
Zanzlanz Actually, someone already used this in their own Open Hexagon level, and also the Open Hexagon community is kinda dying. I plan on making 3 or 4 more level packs. After that I want to start developing my own games and maybe I will make chiptune music for them. :3
idk if you know geometry dash but there is a guy called serponge, he makes games inside geometry dash, he already made super hexagon, this song would sound very good in that
Dude! Now everytime I play Super Hexagon I do it listening to THIS. It's just so motivating when I play. Thank you for that amazing tune!
Hey! That's way cool that you play Super Hexagon to this! I tried that out for myself last week, and I eventually got into the zone. I hope you get some great high scores! :D And thank you!
@@zanzlanz i don't play super hexagon a loooong time ago
Shoutouts to Hexagonestestestest for introducing me to this absolute banger! :D
It's so mind boggling to me how consistently the GD community finds absolute bangers from the most obscure places on the internet
This song.
This song is the reason why Chiptune is my favorite music genre.
Ohyouu, thanks dude! I'm happy you like it!
He Also Made A Boss Fight With This Song In Mind
GD singlehandedly revive the fanbase
That new GD level brought me here this song is FIRE thank you for making this
I'm from Hexagonestestestest, and holy heaven, 6:09 is insane!
Great work that aged like wine!
This is probably the most epic composition of chiptune I have ever heard in my life
That's a mighty compliment, gosh. Thanks a lot!
@@zanzlanz seems like you're the king of chiptune
awesome!
by the way I wonder, did you made a script for the obstacles to sync with the music, the same way you did the equalizers, or did you made them fit manually? Anyway awesome visuals :D
So by default, I have it set do one random pattern on every beat.
But I manually override the patterns at different parts :) It's what would always give the cleanest results.
*Spits Tea* Se-Serponge?!?
Sir sponge pls us this on your mastergame altergame stuff you created :)
The song is good, and it being whole 8 minutes long makes it even better
Amazing! 8 minute songs are so rare, I have only heard 5. skewed paths, wanderer, this song, torpedo and surrender (original mix)
Takes a lot of effort to make one haha! Though with trance and house genres, 8 minutes seems super common, so I'd say it depends on the music you like to listen to
Have you heard of waterflame?
@@discomug I do, yes. I feel he's got the quickest "from idea to music" workflow I think I've seen
@@discomugi knew waterflame because of gd
no way this dude is still hearting comments after 7 years. but other than that, amazing chiptune dude!
I can't just _ignore_ the awesome people sharing the joy I have with chiptunes! Everyone's been so motivating and nice :)
Thanks!
this is sick
no one remembers me on the super hexagon community, sadly.
Thanks Chillius!
Why wouldn't the community remember you? You must have some fans from that era! :) (And woah you put out a ton of videos!)
I quit back in 2014 and just forgot about the game.
and yeah I did lol
I did not froget about the game 8)
Chillius dude
@@zanzlanz They only remember him for obliterating the first open hexagon discord server
dying over and over in hexagonestestestest
imagine this was a new level to the game
Hexagonester stage
You don't need to imagine anymore, Hexagonestestestest in Geometry Dash is that level
this is so good
This also goes very well with Dyson Sphere Program.
Oh neat, I didn't know about that game :o
@@zanzlanz Well, it is and isn't explicitly about hexagons. There are some of them directly on the opening menu screen, but the tile grid itself is square. I've been learning though that if I use groups of four square tiles as a single pixel, I can build imperfect hexagons that way, which get more precise as I scale up. That basically means that in any building game with a square grid, (which is essentially all of them) with 44 tiles per side (11 groups of 4 tiles) I can have an almost regular hexagon to use as a structure.
I've never played Super Hexagon, and looking at it truthfully makes me worried that it would give me siezures...but in a lot of other areas, the bestagon has really improved my life.
i really loved the super hexagon music! i never thought someone would make a remix of it. this is awesome!
Someone requested me to make an 8-minute version of my original tribute, but I felt I could do better than just looping it :) so instead, I made a brand new 8 minute track!
Thanks a bunch Eric!
search "chipzel", she created the super hexagon soundtrack and has many songs that sound alike
I agreed
Of course I'm here from gd but this song is just... Oh it's perfect. I'm a huge fan of the level that used this song and this song REALLY contributes to it. You perfectly captured the chiptune feel and the soul of super hexagon and extended it into 8 minutes of greatness. Thank you for making this, I honestly never knew how much I needed to hear something like this.
I'm glad to have made your ears happy haha! Thanks so much for the super nice message!
7 years ago and 1k likes?? This deserves way more than that bro, people be missin out fr
This is so good! Really tech and "steampunk" song!
I never have danced this hard on with a song since years... Outstanding!!
hope to see you make a fully original open hexagon map pack at some point, hexagonestestestest brought me here and the song is a banger
music video is also sick as hell
epic song
Such a great piece, i love chiptune songs like this!
Hey man I know I already commented but I just want to thank you for this song again, I absolutely love it and cant stop listening to it. I even tried playing super hexagon to it and got a new high score!! I LOVE THIS
;D well you're awesome too! Thanks for the encouragement! 🪶
Nice. I'm currently developing a Super-Hexagon-like game that allows you to use your own music and then performs an audio analysis in order to the detect the beats and the speed of the song and adapt the gameplay accordingly. I wonder how well this song would work with it.
Wow no way! I hope your project goes really well! :D
What are some techniques you're using to do audio analysis? That stuff gets really complex, haha :)
"What are some techniques you're using to do audio analysis?"
The game uses three "layers" to perform the analysis: analog beat detection, digital beat detection, and speed detection.
Before doing anything the game performs a Fourier transform on the samples, in order to get a spectrum of the different frequencies that the song consists of. Afterwards it performs the analog beat detection by looking at the lowest frequencies (the frequencies that the beat usually has) and basically just looks for the loudest frequency among them. The value is then used to make the hexagon in the middle pulsate.
The digital beat detection basically just tries to make sense of the analog values return by the previous layer and detects the beats on a digital basis by comparing the individual values with the values in its environment (making up rules as to how much higher the value has to be compared to the values in its environment required a hell lot of testing with a hell lot of different songs, believe me). I use it to change the background color every time a beat is detected.
The speed detection works by detecting differences in the frequency spectrum. It is important that high frequencies have a higher weight than lower frequencies since higher frequencies are generally associated with a higher speed.
The whole analysis is running faster-than-real-time on a separate thread, meaning that you can start playing the game before the audio analysis is finished.
That said, I tested your song in my game and it actually worked pretty well.
That's a very solid technique you have there! And I totally know what you mean about it being super hard to balance. Especially when accepting a wide range of genres (I know that people usually just pick a target genre and optimize it for that).
One thing I noticed that might be lacking from a lot of audio analysis is the ability to compare sections of beats with each other, to create some sort of map of similar sections. Since beats are usually found in groups, pattern detection would make a lot of sense. I wonder how hard that would be to implement :)
Another thing that might be PHD-worthy is using neural networks on player-created levels to optimize the analysis!
Anyway, well done with your analysis! Have you posted footage of your work anywhere? I'd love to see it :D
Ah yeah you certainly can't do too much with a half a second of buffer. But your demo looks solid so far, so your analysis seems to work quite nicely!
For sure neural nets would be impractical. But it'd be PhD-worthyyyyy ;D!
Lol that actually eexisted and was called Music Hexagon, i have the program
only about 30 secs in already epic
This is epic and really underrated, great job!
I'm pretty sure I have seen multiple nice messages on this comment now haha. Thank you so much!
Challenge: Pretend your mouse is the jsab cube. Dodge every music beam. You are allowed to dash through with the same cooldown as the jsab cube. Dash distance is the radius of the hexagon
this is a good idea
Dude awesome job on this track!! I absolutely love this track because ive been obsessed with super hexagon lately!! (Just beat it yesterday) Love it, and love chiptune!!
Chiptune rules! Haha thanks so much!
And huge congratulations beating Super Hexagon yesterday. It's the best feeling ever to beat it :)
It really rare to see and hear a super hexagon track , thank for bringing me back to my old time nightmare XD
wow this goes so hard!
*checks the date*
oh its 7 years old and i just got recommended it.
Thanks!
Yeah most of its views came from this past year haha. Hopefully it is a timeless chiptune!
Fire
really awesome man
Amazing! Love it! (I also love the surprising love to Super Hexagon, even though it looks dead)
Thanks a lot!! Super Hexagon is a fantastic game - it'll always be one of my favorites :)
how can someone not like this
Awh thanks Griffin!
:)
Masterpiece. One of the best tracks I've ever heard.
It's just crazy to hear something like this. Thanks a lot! :)
@@zanzlanz Wow.. it's crazy that such a talented creator like you, reads all of their subscibers's comments. Would really like some tutorials on your channel, music, coding or even tips for making games. Or even just how to begin learning this properly. The visuals are incredible btw. Anyways, you're an awesome guy, keep doing what you do. Hope this reply isn't off-topic tho...
@@shaiz-o Well there are many thousands of tutorials out there, so I feel like mine wouldn't be particularly groundbreaking xD
But I am interested in starting a series going behind the scenes of all of my experiments to explain how they were made.
I believe the best way to start is just to jump right in and try to make and finish a small project, and then more and more. After researching, creating, getting feedback, and tackling each challenge, the knowledge and skills will really add up :D
And thanks again! You're very nice! Haha
@@zanzlanz Would really like to talk with you more, but, I don't think the youtube comments are the best way. Thank you for the advice!
@@shaiz-o Feel free to join the Discord server if you want to hang out and share your development progress with other devs :D
discord.gg/VZKYPAZ
thank you youtube algorithm for bringing me to this masterpiece
love the visuals!
Makes me think of factory levels in video games!
Ooh I think those usually have a lot of percussion and a consistent beat.
I love music that focuses on percussion :D
@@zanzlanz mmmm the hexagon factory
Amazing
i gotta go to bed but i cant without listening to this
another great track zanz! love your work! more game making tutorials? haxe maybe? really want a series on that! anyway another masterpiece
Hey thank youuu! :D
And I totally agree, I need to be doing tutorials! :) And yeah Haxe would be a great series to make! I have to learn it and get used to it first though.
Zanzlanz I'm atypicalnerd. this is my second account BTW. anyway, good effort again!
Oh yeah, groovy and chiptune-y!
Hey thanks for labeling it as kewl! :D
Amazing work and talent!!
GHOSTY!! Thanks man. Yer the best! c:
I know im late as funk but this is my jam. Can you make more chiptune? I know you as the mineblocks guy but making epic music is epic. I wish to be an artist (music and drawing) and a programmer, and you were a great inspiration. Glad to see you in the collection, it gave you a lot more exposure. Hope to see more music,games and maybe animation.
Hey thanks for the nice comments!
I think you can totally achieve all of those wishes, and I hope you will pursue them and make some amazing stuff :D I'm honored to be an inspiration for someone like you with great goals :)
Happy to hear you like this! I do have more chiptune coming up, hopefully to release next year. I was going to make an album, but albums just take SO long, so I'll probably do it track by track, alongside music videos to keep things fun.
The Henry collection was a wonderful boost of not only views, but creative fulfillment and general morale. Took a lot of time, but it gave me such a great boost of energy in return!
I've been putting some form of animations in my videos these days. It helps scratch that itch, even though I don't think large scale animating is really my thing as much as game development and music. But I can't say for sure what the future holds :)
Thanks again, and please keep making more stuff too!
@@zanzlanz Thanks for the nice words! I hope to see more stuff from you in the future! I will definetly make some more stuff,and if i do, you will be notified. Thanks for making my childhood and continuing to make awesome content.
@@Tisisrealnow I’m more late
I love it!! is so nice!! :D
bro you made this part actually go hard and thats my favorite part ( 6:09 )
5:07 so good
Wow you're such a talented human being
Ohh stop it youu
nice song
Great!!!
This deserves WAY more than 290 likes
Super Hexagon and Open Hexagon: yay new music for us!
Geometry dash and JBaS: thats "our" music
Okay can I scream here? THIS. MUSIC. IS JUST. SO. AMAZINGGGGG
*THANKS!* lol your comment makes me happy, glad you like the beeps :D
@@zanzlanz Your music made at least 10k people joyful :) Seems like they never escaped from the beats in this. So as I.
Perfection doesnt exis-
LOL EkN! Thank you c:
Listen this since 2017 :D Great Zanz! this Relax Me
Hey Neftall! Thank you for the nice comment! c:
@@zanzlanz Just now recording a gameplay of Mineblocks :D
Found this about five months before the geometry dash level and I gotta say this song still goes hard
2023 and I'm still listening to this 👍
i
am
*shook* of how only 27k people have listened to this 6 year old song, i at least expected like 200k or so, but *how*
this song is TOO good for it to barely be listened too!
TOO GOOD I SAY!!
Hahah I love the energy of this post, thanks a lot for your kind words!
Believe it or not, half the views came in the past 4 months. I'm so happy to see new people are enjoying it all of a sudden
@@zanzlanzim mostly expressive when it comes to comments and stuff, so thats mostly why, but STILL you telling me that half of the views came in the past 4 months just makes this worse, that means of the 6 years this song was made, it barely had any views till *THIS* year! insane, is what i say!
@utterweirdness it's positive energy, so I love it!
Yes so @AmeenDoesStuff made a really well done Just Shapes and Beats animation with @KofiKrumble featuring this track recently and it clearly helped give the song a brand new audience ❤️
@@zanzlanz speaking of that! it's how i found this track anyway! the song was just to grand for me NOT to listen to it
(i also like of how you made it sound very robotic, but the song being based off a game about hexagons)
@@utterweirdness Oh awesome that you visited from their video! :)
One great thing that came from this is I've been working on a lot of stuff directly because of Ameen's video. It's been inspiring to say the least.
this'll probably be my youtube music intro for my videos!
This music is far better than mine, if only I could be this good....
Now all I have to do is make sheet music. I should be done in about 29 years.
Look at it enough and it starts trippin you out by making it look like your surrounded by a 6 sided building.
Ahhh I see what you mean! The perspective would be wonky if that were the case haha
(Thank you so much btw!)
I LOVE THIS
This is really nice!
Excelente! Muito bom mesmo!
20 minutes in and I was already beat dropping!
3:56 - 4:26 my favorite part
Idk what to say its so good and i am hearing this in 2022
I love this, really captures the super hexagon feel!!! I’ve been trying to make similar music but LSDJ (the original program chipzel used to compose) is such a pain in the ass to use in a modern digital audio workstation environment. I’m currently trying to remake the wave synthesizer from LSDJ into a separate plugin sort of thing because honestly that’s the only LSDJ specific functionality I think is important. Great job though!
Thanks a lot mechy! I think there are some great emulator VSTs out there, but I've never used them personally. I sorta made my own DAW for this at first lol but it's far from authentic in any way - I'm just really happy the feel gets across! What are you using to remake the synthesizer? Best of luck with it!!
@@zanzlanz originally I was going to make my own VST plugin from scratch because I’ve wanted to get into audio programming/analysis stuff, but I realized making a VST plugin is actually a really long process and you have to register it and stuff which is pretty stupid. Im thinking of using another well known DAW plugin format such as LV2, but I’m still unsure, especially since other formats aren’t as widely adopted as VST. I’ve tried using the DAW emulators but it’s still a pain, it takes a lot of effort to actually compose in the emulator and have it integrate with the rest of the song. Yours sounds really authentic which is surprising, what I’ve been doing is just taking really small samples of the wave synthesizer and manually pitching them. It works but I lose a lot of flexibility and control compared to actually utilizing the original synthesizer. Hopefully when I can find the time to continue working on my plugin I can just utilize that instead of the other janky solutions that just require even more effort. Thank you btw, I’ll be sure to keep any news posted in here :)
@@mechyrexic It's not toooo painful to make the VST in JUCE (with a watermark) - if you're like me who doesn't code much C++, the hardest part is just working with the language itself and parsing through all the documentation haha. But ugh yeah I wish it was so much more accessible in general. Thanks for keeping me updated! You can find me in the "Chiptunes" Discord server btw if you are already there
@@zanzlanz oh shit I didn’t even know such a server existed, I’ll be sure to join! I know it really isn’t thaaat bad, I’m just always lacking on time and I feel like working with LSDJ in a DAW just limits my efficiency. I was looking at JUCE initially but the watermark and license turned me off from it. I think I’m probably just going to utilize a few barebones libraries to keep it plain, simple, and flexible in terms of licensing and such (it will be open source, but I don’t want any watermarks, legal obligations, etc). As for the whole C++ thing, I’ve been writing C and C++ for years so that isn’t a problem for me. It was hard for me initially because I started learning it when I was very young, but I think that ultimately ended up helping me. The information can be quite hard to gather sometimes regarding C++ (especially the inner workings, which I need to know because I reverse engineer software on the side), but I think I’m recent years it’s become more accessible from video tutorials and such. I think the most useful place to learn is right here on UA-cam, watching people such as “The Cherno” and “Jacob Sorber”.
@@mechyrexic I'm glad you bumped into my channel because this is such a nice interaction! I'm impressed that you're willing to jump directly into the Steinberg SDK like that. That's always been a tier beyond my confidence, knowing you really are starting from complete scratch. I observed that verrry few in the open source space pursue that route when making VSTs, which I took as a hint.
Ultimately I'm hoping the same SDK can be used with Haxe, which is a language I'm much more fluent in - but I nor anyone else has attempted it afaik. Maybe some day! Honestly before then I'll probably rewrite my little DAW in it, as that sounds easier, ironically.
The Cherno has some good gems :D I was watching his channel the past year actually. I'll have to browse though Jacob Sorber's stuff though - never seen his videos before! Thanks for the recommendations!
dodge everything except the perfect hexes for 8 mins with your mouse.
HA I failed in 10 seconds xD
Sick song
sick bro!!!!!!!!!!!!!
its like a level
When I first found this song I thought it sounded familiar. Sounded incredibly similar to Zef and Danimal Cannon or Chipzel. Then I went on this wild goosechase and found out about Super Hexagon and everything.
Ahg you're comparing me to the greats, thank you! You're spot on though, the style I'm going for roughly emulates the Game Boy sound chip, which those artists you mentioned are precisely known for.
I wrote some software to help me sound a bit similar to the Game Boy, and so this was my first successful attempt at a proper homage. I'm trying to finish more, it's been a long process!
@@zanzlanz And I love it! Keep it up! This is the longest song I have on my spotify accounts besides Parallel Processing by Zef, I was shocked when I saw how long the song is!
4:40
Good job
Nice
Mmmmmmm Super Hexagon
noice song. my brother (Michael/Nin10dorox) talks about ur music. i like it. how tedious was it to make an 8:00 min. song?
Oh hey! :D That's super nice of Michael to talk about it c: Thanks for checking it out!
Yeah making an 8 minute track was pretty crazy - especially because I wanted it to continue to be interesting and high-energy throughout most of it, without it getting repetitive. But I worked on it a little bit every couple of days, which helped me develop new ideas for it over time, which helped. The last challenge was just making sure everything worked well together (which required me to listen to it far too many times haha!).
But yeah, it was pretty tedious :) I had a ton of fun with it at least!
good song
*GET THIS MAN 200K SUBS*
Let's start with 20k first haha! Thanks :D
@@zanzlanz btw youve earned a subscriber ma boi >:)
ayy zanz you sould have a developer team it would make so much success with the people that will help you update and make new games
:D Maybe some day! That sort of thing is very hard to organize, and pretty expensive too. Right now I would love to just have less schoolwork haha :)
a y-y-youtber replied to me?
IM CRYING OUT OF HAPPIENESS!! ;-;
btw are you ever gonna try to add biomes? :3
Hahaha xD! And yep!
Perfect song for a classical mo- (flashbacks)
Ahh so thats why its called hexagon and on. I get it haha😏
I only heard about super hexagon like 4 months ago, I beat 2 levels and I haven’t played it since xD
wayyyy to short :P amazing the clear sound and so sharp and those amazing bass.i wish i could copy it on a catrige,put in my sega and it would play this.i love it when it really sounds like one of those old consoles.....nothing can hit the sharp edgy and brilliant sound of that chiptunes.
Noice!
This is by far my all-time favorite chiptune track. Great work!
Fun fact: this track is the 11th longest track in my library, out of 426 songs! (The longest track in my library is a staggering 9m 39s long.)
This track is wholly reminiscent of Chipzel's style, that's for certain. However, not only that, but some parts also somewhat remind me of Big Giant Circles, especially the third track in his album "The Glory Days" (entitled "No Party Like a Mojang Party").
Below you'll find the link to that album on UA-cam:
ua-cam.com/play/PLo-erHtZ64NuC--S8yzKB0uPxjYavV-Cy.html
WOW this is the best compliment! Thanks so much, and I'm really happy you like it :D
I've been wanting to release more in this style for a long time. I really need to haha
And yesss I love that track of BGC's. BGC asked for his followers to send him tracks, and I sent him Hexagon and On:
twitter.com/BigGiantCircles/status/1328123106997760000
Zanzlanz please make the next version MainBlocks of the network game
i just played the song and in 10 seconds i love it :,D
I used this as a replacement song for the NONG I used in my level, Courtesy.
Oh right, didn't Chipzel remove her music from NG? I'm happy to hear my track worked well for you!
Woah! Amazing music video and animation, what program did you make this in?
I'm talking about both the music and the video itself! :)
Why thank you! :D
I programmed the visuals in Flash (ActionScript 3). :)
Ok, that's some dedication! I make my own chiptunes in FamiTracker now and then. This is one of my favorite chiptune tracks since Extend Levant by HertzDevil!
Haha I'm also a game developer, so programming stuff from scratch is somehow my automatic decision xD
FamiTracker is so awesome! I haven't fooled around in it much yet, but the tracker did inspire how I did track a bit.
Extends Levant was really fun too - there's a lot of ideas flowing together in it, like a story. And it's another 8 minute track haha! I'm glad you shared it!
Thanks again btw! I can't believe I've made something people can say is one of their favorites
Np:::)
Ah yes super hexagon. Such a good but frustrating game
I'm developing a fangame based on Just Shapes and Beats. Is it okay if I use this track for it?
interesting, is it going to be faithful to the original game or be some crap like project ahrismarrhea or whatever the hell it was called?
Someone make this exact video into a JSAB stage and i'll die happy.
I foresee a lot of exploding circles in that level
update the mine blocks please!!!
im gonna use this for a level in OH
Definitely go for it! What is OH? :)
Ahh yes I know of Open Hexagon! Thanks :] My favorite was the last one in your video c:
Zanzlanz okay ^·^
You may use other music for your levels if you want, I don't mind! I look forward to seeing it too :D
You can find my stuff for download on SoundCloud, Bandcamp and Newgrounds. You might find something!
Zanzlanz Actually, someone already used this in their own Open Hexagon level, and also the Open Hexagon community is kinda dying. I plan on making 3 or 4 more level packs. After that I want to start developing my own games and maybe I will make chiptune music for them. :3
idk if you know geometry dash but there is a guy called serponge, he makes games inside geometry dash, he already made super hexagon, this song would sound very good in that
Listening to this in 2022
I hope chiptune remains timeless!
SOMEONE HELP ME I CAN'T STOP DANCING UNTIL THE MUSIC IS OVER AND I PUT IT ON LOOP AAAAAAAAAAA😫
bro has been dancing for 3 years 😂😂😂😂