Simulating Society in Imperial Ambitions

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  • Опубліковано 3 сер 2024
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    0:05 intro
    0:42 logistics
    1:13 hunger
    1:40 entertainment
    2:28 discrimination
    3:18 wealth distribution
    4:25 unrest
    Social Media Links:
    / imperialambitionsgame
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КОМЕНТАРІ • 16

  • @gigachadgaming1551
    @gigachadgaming1551 26 днів тому +24

    My right ear enjoyed this video

    • @aoiti
      @aoiti  26 днів тому +5

      I am so sorry! you are right. How silly of me. I must have used mono audio in stereo channel. 🤦‍♂🤦‍♂🤦‍♂

    • @aoiti
      @aoiti  26 днів тому +1

      best comment ever 🤣

  • @mueezadam8438
    @mueezadam8438 18 днів тому +1

    I gasped when I saw this interface. It is gorgeous for starters, but the clarity with which it conveys such a fascinating set of datapoints gave me goosebumps!

    • @aoiti
      @aoiti  17 днів тому +1

      Thank you! Great to hear that it stroke such an effect

  • @azrhyga
    @azrhyga 27 днів тому +6

    Really great!! I like the complex the society is in your game!! Good luck working on it!!

    • @aoiti
      @aoiti  26 днів тому +1

      Thank you so much!

    • @azrhyga
      @azrhyga 25 днів тому

      @@aoiti You're more than welcome!!

  • @Pjs-ge7gk
    @Pjs-ge7gk 25 днів тому +1

    The classic art style really reminds me of the 90s! Looking forward to playing this!

  • @c64cosmin
    @c64cosmin 25 днів тому

    dude this is so much more complex than I imagined, thank you for sharing this, so amazing 😍😍😍

    • @aoiti
      @aoiti  25 днів тому

      Thank you :D

  • @zvezdakuerten632
    @zvezdakuerten632 27 днів тому +1

    Looking fantastic! Keep up the great work!
    What do you suggest would be the best way for a newbie like myself to keep track of those resources? As in: should I just produce everything like crazy, or be more mindful of the resources?
    Speaking of which, I really enjoyed seeing that the resources can be region-based, instead of having everything on your own slice of the world 😄

    • @aoiti
      @aoiti  27 днів тому

      That's such a good question. overworking your labor force to produce everything you can sounds like the best plan of action. However, there is one important thing I did not mentioned here. The taxation happens on non-allocated labor. in other words, you'll always have to leave some of the laborers free from government assigned jobs, so that they can be taxed and provide income. So as long as you start the game with full treasury, yes, produce everything you can.

  • @vseodbornik
    @vseodbornik 25 днів тому

    Gj my guy, the game is looking awesome.

    • @aoiti
      @aoiti  25 днів тому

      Thank you :D

  • @bozomori2287
    @bozomori2287 25 днів тому

    The art is good. The people though have big wide open anime eyes