FLIP fluids development 2018-2019

Поділитися
Вставка
  • Опубліковано 4 лип 2024
  • What happened with our addon in the last 12 month?
    Let us show you what great features are new and how improvements
    make working with the addon even more fun!
    music: www.bensound.com
  • Фільми й анімація

КОМЕНТАРІ • 24

  • @DerekElliott
    @DerekElliott 5 років тому +3

    yessssss

  • @daniburton4190
    @daniburton4190 5 років тому +5

    "Thank you to all the customers"
    No, thank you buddy. First time I buy an addon and I cant be more happy about it
    Hope you guys upload more tutorials like the old videos,they are really helpful.
    Stay awesome team!

  • @technoendo
    @technoendo 5 років тому +3

    Well done! Great update on FLIP fluids addon development. Thank you.

  • @noorvfx
    @noorvfx 4 роки тому +1

    that's amazing.I wish we can see this come out as a node base system and have interaction with another dynamic mode like cloth and rigid body

  • @richierich8085
    @richierich8085 5 років тому +1

    This is one of the most useful addons in Blender.

  • @dnf3626
    @dnf3626 5 років тому +3

    Flip fluids and Fracture modifier are awesome : D Thank you a lot for this : D

  • @jeffg4686
    @jeffg4686 5 років тому +1

    Super cool. Love the tire demo. Can't wait for new features. Top 5 blender add-ons for sure

  • @minaexperiment
    @minaexperiment 5 років тому +3

    Awsome job. Best addon i bought. Looking forward trying all kind of things !

  • @semillerimages
    @semillerimages 5 років тому +3

    Thank you!

  • @MrFrgtme
    @MrFrgtme 5 років тому +2

    thanks for the update and good job guys!

  • @poljubcki
    @poljubcki 5 років тому +2

    Very good!

  • @TiagoTiagoT
    @TiagoTiagoT 4 роки тому

    Would it be possible to correct the liquid production from sheeting by adding some sort of pseudo-density property to liquid particles/cells, so that the liquid that is involved in the sheeting process has fractional pseudo-density and will merge back with the rest of the liquid if it encounters it, undoing the production of extra volume?

    • @Blenderphysics-Videos
      @Blenderphysics-Videos  4 роки тому +1

      This is a very technical question. Ill forward it to Ryan. Thank you!

  • @massivetree7937
    @massivetree7937 5 років тому

    Thanks for this great add on.
    When will the render bug be fixed in 2.8, I can't render my flip fluid sims without it crashing.

    • @Blenderphysics-Videos
      @Blenderphysics-Videos  5 років тому

      Hey! As this it not a FLIP-FLUID issue we can only wait till Blender Developers will fix this.

    • @amanthangellapally2067
      @amanthangellapally2067 4 роки тому

      Try deactivating interface while rendering, in the render drop down menu, the last option, it works mostly

    • @Blenderphysics-Videos
      @Blenderphysics-Videos  4 роки тому +1

      @@amanthangellapally2067 Out last experimental build make it possible to start rendering per CMD (windows only) ... then you can close Blender and you will have no crashs ;)

  • @raphsing
    @raphsing 5 років тому

    I can't work with that.. my fluids always behave wrong. don't know if it's installation or blender version..

    • @Blenderphysics-Videos
      @Blenderphysics-Videos  5 років тому

      You could share your file with us. Together with a description what you are looking for.

    • @raphsing
      @raphsing 5 років тому

      @@Blenderphysics-Videos Where I can share with you to have support ? any link to upload ? direct PV message ? thanks

    • @Blenderphysics-Videos
      @Blenderphysics-Videos  5 років тому

      @@raphsing You can send an email to info[at]blenderphysics.com in example

  • @rededwards3479
    @rededwards3479 5 років тому

    Is Flip Fluids currently working FULLY with Blender 2.8...TIA

    • @massivetree7937
      @massivetree7937 5 років тому

      It crashes when you try to render it.

    • @ryanguy4536
      @ryanguy4536 5 років тому

      There are some bugs in Blender 2.80 that need to be fixed before FLIP Fluids can fully work in Blender 2.80. See this topic for the current known issues: github.com/rlguy/Blender-FLIP-Fluids/wiki/Frequently-Asked-Questions#do-you-plan-to-support-blender-28