I do agree with a lot of your take but I disagree on some of your take like the map contour is a basic thing in any games map I think. I mean I'm not sure, but I think it's pretty for every open world games. I think the pros of this game over genshin are the exploring cuz it's way faster and more satisfying unlike genshin which is very annoying. Secondly, it's the developer themself because they actually listen to the community unlike genshin. The combat is pretty subjective cuz some people love the elemental reaction thing like I do but I also do enjoy WuWa combats and the difficulty is very different from genshin which is harder cuz genshin is very easy. Other than that, I think the echo system is also very great compared to artifacts and I think it's better and they also give us more "resin" so yeah W Kuro Games. The character design is the same like what I said with the combat, it's very subjective. I think WuWa have a very chinese anime look which is very sharp and have mature or more serious looks compared to genshin which is like your typical shonen or isekai anime type of style. Genshin character is also more colourful so if you like me, that likes colourful things then of course you will like genshin characters more. Even tho I wear black and grey all the time. With that said, I think the world building, story, and music are still far from genshin. I mean maybe it's just me but I just like genshin world building because they are capabe of making a lot of different environment compared to WuWa. Like I said, it could be just me because I understand that the them is post apocalyptic? but I don't think everything should be gray-ish and muted. Like for example look at biomutant's world. It's very bright and it works just fine with the theme. Story wise, it didn't really hooked me up except when they showed Scar lmao. I love him. I think the ost are good from some boss fight but the music while exploring was just decent like you can tell is not as good as genshin, to the point where you just want to stand still to listen to the music. Though, I think genshin have a more orchestral vibes or clasical compared to WuWa which is more to dubstep so basically you can't really compare them but I still think genshin is better in term of music. Overall, the game is very good and definitely a good competitor for genshin and it's good for genshin too. They really needed a competitor that can actually compete. Unlike ToF.
I think it's unfair to compare world-building between the two games since Genshin has 3 years going 4 years to expand its map whereas WuWa is still on CBT2 and probably will be receiving more maps in the future. As a day 1 Genshin player, I remember when the map was only Mondstadt(no Dragonspine) and Liyue(no Chasm and Chenyu Vale). If I were to compare Wuthering Waves CBT2 map with Genshin 1.0 version map, Wuwa wins easily. This makes me all the more stoked to see what Wuthering Waves will come up with, with its future map expansions.
ahh sorry for offending any wuthering wave fans but purposefully picked out all the things that are the same inorder to help people know what new players can expect, but yea that title fits too
It would be a good comparison if you bring both game up and compare it instead of just say it. Also the fact that every 30 seconds you have to reaffirm on how this game copy genshin .
@@nguyenhuylong722 Yeah, mentioned copy a lot, but im not someone that thinks of being the original that importance of a value to a game's content so I thought I didn't have to constantly side on one game. And also on the topic of reaffirming, thankyou for letting me know its still only a joke.
@@doggodoggy its aight , like I said, show it dont just say it , I come into most videos like this knowing there will be a chances of biases already but atleast with both game booted up, I can still see the 2 game side by side to understand your point better . Also rmb, what u say in the first 30 secs will determine viewers emotion abt the full vid . Nobody likes their game being called a copy , just play the game for what it is and enjoy it as such
I think characters Genshin design is basic and not very complex the ability however is good for Genshin but wuwa have really handsome characters. I would not treat Genshin as best character design where all looks like a same face with no variety including the npcs. They only looks good in animation trailers.
I've never disagreed so much in a video until this one. I feel like it's made by someone where they've only played Genshin and only used Genshin as the benchmark and golden standard of what a game should be when it isn't.
Is it your screen settings or does WW uses more muted/pastel colors? You can't invent the wheel in a different way, but this amount of copying is too lazy for my taste. Call it nitpicking, but using a grappling hook in empty air is kind of irritating. Can you assign echos freely to any character? Another reviewer said that farming echos would be even more tedious that farming artifact in Genshin and spoke of 17 substats; what is true? If you're required to spam attack/parry/counter-combos, how are the controls and the dependency on minimal latency? Is it MMO or single player or some combination of that; like GI or HI3, or with more PvP/COOP parts? How much of the story was disclosed, what ambient are they writers aiming at (comedy, heroic, noir)?
Yea you can assign echos freely to any character with any main stat, there is a cost to every echo and leveling ur rank allows ur characters to equip higher cost echos
farming echos is tedious that is true, I think he means the 17 stats I just call them main stats cause thats the only stat thats interchangeable unlike genshin/starrail with 1 main and 4substats which is prob 5x as tedious(i never took statistics but having 4 more substats plus u gotta roll on them, is probably exponential harder), however it is much less triggering due to the fact that farming them does not cost stamina, you just run kill monsters in the world for them. If theres lag, I'd say it will still work out fine. This game is still on the casual side giving us plentiful time to dodge and counters have a large timer. Even when I was fighting bosses for the first time I'm still able to predict hits incoming. Maybe around 1-1.5 secs of time to dodge and counter/parry which is a lot Its singleplayer with coop just like genshin, where you can invite 3 other players in your world. No pvp, I don't think they will ever add pvp because it probably won't end will shown in Tof. The story is kind of like genshin/starrail. MC gets summoned in and wants to know about the mystery about himself while saving people in the nation. So its heroic type
okay so today i explored more upon echos and it seems we do get substats after we reach epic and legendary echos. And we unlock each substat with a extra items. But yea now knowing this its basically the same farm annoyance however its still free from stamina gateing :)
“This is like genshin’s bla bla” so irritating to hear hahahaha imagine making a game for years and years just to be called copy of another game is just rude no hate tho, but you could have just highlight the echo systems, the hologram bosses, the sickening boss music when you enter the tacet field, the combat game play and also that Kuro games listens to the players that genshin could never until now in their latest patch. Reaction is boring as well
I do agree with a lot of your take but I disagree on some of your take like the map contour is a basic thing in any games map I think. I mean I'm not sure, but I think it's pretty for every open world games.
I think the pros of this game over genshin are the exploring cuz it's way faster and more satisfying unlike genshin which is very annoying.
Secondly, it's the developer themself because they actually listen to the community unlike genshin.
The combat is pretty subjective cuz some people love the elemental reaction thing like I do but I also do enjoy WuWa combats and the difficulty is very different from genshin which is harder cuz genshin is very easy. Other than that, I think the echo system is also very great compared to artifacts and I think it's better and they also give us more "resin" so yeah W Kuro Games.
The character design is the same like what I said with the combat, it's very subjective. I think WuWa have a very chinese anime look which is very sharp and have mature or more serious looks compared to genshin which is like your typical shonen or isekai anime type of style. Genshin character is also more colourful so if you like me, that likes colourful things then of course you will like genshin characters more. Even tho I wear black and grey all the time.
With that said, I think the world building, story, and music are still far from genshin. I mean maybe it's just me but I just like genshin world building because they are capabe of making a lot of different environment compared to WuWa. Like I said, it could be just me because I understand that the them is post apocalyptic? but I don't think everything should be gray-ish and muted. Like for example look at biomutant's world. It's very bright and it works just fine with the theme. Story wise, it didn't really hooked me up except when they showed Scar lmao. I love him. I think the ost are good from some boss fight but the music while exploring was just decent like you can tell is not as good as genshin, to the point where you just want to stand still to listen to the music. Though, I think genshin have a more orchestral vibes or clasical compared to WuWa which is more to dubstep so basically you can't really compare them but I still think genshin is better in term of music.
Overall, the game is very good and definitely a good competitor for genshin and it's good for genshin too. They really needed a competitor that can actually compete. Unlike ToF.
yea mb on that one i was biased since genshin was the first gacha i played
@@doggodoggy yea no problem
yes i agree its currently the best competitor, and just earlier on i discovered they have a simulated game mode too, which is awesome
@@doggodoggy ouh yeah the I forgot to mention about the end game content. It is cool.
I think it's unfair to compare world-building between the two games since Genshin has 3 years going 4 years to expand its map whereas WuWa is still on CBT2 and probably will be receiving more maps in the future. As a day 1 Genshin player, I remember when the map was only Mondstadt(no Dragonspine) and Liyue(no Chasm and Chenyu Vale). If I were to compare Wuthering Waves CBT2 map with Genshin 1.0 version map, Wuwa wins easily. This makes me all the more stoked to see what Wuthering Waves will come up with, with its future map expansions.
Bro better change your title to " Things that I found to claim wuwa copy genshin" cuz that your whole vid
ahh sorry for offending any wuthering wave fans but purposefully picked out all the things that are the same inorder to help people know what new players can expect, but yea that title fits too
It would be a good comparison if you bring both game up and compare it instead of just say it. Also the fact that every 30 seconds you have to reaffirm on how this game copy genshin .
Calling this video a nitpick isnt wrong bud, fact is im still calm enough to joke around instead of bitching like the others . Do better
@@nguyenhuylong722 Yeah, mentioned copy a lot, but im not someone that thinks of being the original that importance of a value to a game's content so I thought I didn't have to constantly side on one game. And also on the topic of reaffirming, thankyou for letting me know its still only a joke.
@@doggodoggy its aight , like I said, show it dont just say it , I come into most videos like this knowing there will be a chances of biases already but atleast with both game booted up, I can still see the 2 game side by side to understand your point better . Also rmb, what u say in the first 30 secs will determine viewers emotion abt the full vid . Nobody likes their game being called a copy , just play the game for what it is and enjoy it as such
I think characters Genshin design is basic and not very complex the ability however is good for Genshin but wuwa have really handsome characters. I would not treat Genshin as best character design where all looks like a same face with no variety including the npcs. They only looks good in animation trailers.
Yes wuthering has some handsome guys and pretty girls like baizhi, but wuwa characters' cloths just look a bit scuffed on the layering
remember when they call genshin a BOTW rip off? ahh good times indeed
always will be :)
Grappling is quite fun, unlike genshit where u just take more than 5s to climb a small hill
I've never disagreed so much in a video until this one. I feel like it's made by someone where they've only played Genshin and only used Genshin as the benchmark and golden standard of what a game should be when it isn't.
understandable, coming from someone that studies metaphysics and probably will major in psychology, i will have no doubts on your knowledge
Is it your screen settings or does WW uses more muted/pastel colors?
You can't invent the wheel in a different way, but this amount of copying is too lazy for my taste.
Call it nitpicking, but using a grappling hook in empty air is kind of irritating.
Can you assign echos freely to any character?
Another reviewer said that farming echos would be even more tedious that farming artifact in Genshin and spoke of 17 substats; what is true?
If you're required to spam attack/parry/counter-combos, how are the controls and the dependency on minimal latency?
Is it MMO or single player or some combination of that; like GI or HI3, or with more PvP/COOP parts?
How much of the story was disclosed, what ambient are they writers aiming at (comedy, heroic, noir)?
Wuwa does use more muted and gloomy colors unfortunately
Yea you can assign echos freely to any character with any main stat, there is a cost to every echo and leveling ur rank allows ur characters to equip higher cost echos
farming echos is tedious that is true, I think he means the 17 stats I just call them main stats cause thats the only stat thats interchangeable unlike genshin/starrail with 1 main and 4substats which is prob 5x as tedious(i never took statistics but having 4 more substats plus u gotta roll on them, is probably exponential harder), however it is much less triggering due to the fact that farming them does not cost stamina, you just run kill monsters in the world for them.
If theres lag, I'd say it will still work out fine. This game is still on the casual side giving us plentiful time to dodge and counters have a large timer. Even when I was fighting bosses for the first time I'm still able to predict hits incoming. Maybe around 1-1.5 secs of time to dodge and counter/parry which is a lot
Its singleplayer with coop just like genshin, where you can invite 3 other players in your world. No pvp, I don't think they will ever add pvp because it probably won't end will shown in Tof.
The story is kind of like genshin/starrail. MC gets summoned in and wants to know about the mystery about himself while saving people in the nation. So its heroic type
okay so today i explored more upon echos and it seems we do get substats after we reach epic and legendary echos. And we unlock each substat with a extra items. But yea now knowing this its basically the same farm annoyance however its still free from stamina gateing :)
Do you want to only climb and jump?
“This is like genshin’s bla bla” so irritating to hear hahahaha imagine making a game for years and years just to be called copy of another game is just rude no hate tho, but you could have just highlight the echo systems, the hologram bosses, the sickening boss music when you enter the tacet field, the combat game play and also that Kuro games listens to the players that genshin could never until now in their latest patch. Reaction is boring as well