How to get 40% off Districts using the District Discount Mechanic in Civ 6 - Civilization VI guide

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  • Опубліковано 22 вер 2019
  • How the District Discount Mechanic in Civ 6 works.
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КОМЕНТАРІ • 431

  • @strailz4302
    @strailz4302 4 роки тому +1064

    Now im off to apply these strategies poorly on deity, get rushed and rage quit 10 times. Thanks!

    • @Cata_777
      @Cata_777 4 роки тому +44

      I'm still chasing a Deity victory myself, however since I've started watching the Spud Man himself, I've gotten so much better. I'm hoping for no more than 15-25 rage quits. Good luck on your 10!

    • @Cata_777
      @Cata_777 4 роки тому +67

      I know you probably don't really care, but I just won my first ever Civ deity game! I've been playing since civ 4 and I've finally done it.

    • @Kweefo420
      @Kweefo420 4 роки тому

      Thomas Biernacki I thought I was a schmuck for coming no where close. I’m only a few months in though.

    • @alexanderormwiklund
      @alexanderormwiklund 4 роки тому +2

      @@Cata_777 Congrats man!

    • @RayVitoles
      @RayVitoles 4 роки тому

      @@Cata_777 I beat deity too for my first time,but i was playing corvinus so it doesnt really count does it?

  • @Spyincoporated
    @Spyincoporated 4 роки тому +330

    *Starts watching this video*
    AI: "Why do I hear boss music?"

  • @cacs2201
    @cacs2201 4 роки тому +347

    "For germany it is x+1+1"
    Because +2 is waaaaay to mainstream

    • @jasonreed7522
      @jasonreed7522 2 роки тому

      I just realized why he did it, Germany's bonus is build 1 extra specialty district. So the right side of the formula is the same but has and additional +1.
      That said it simplifies to +2 but i guess +1+1 is just being transparent.

  • @PrinceJvstin
    @PrinceJvstin 4 роки тому +122

    I always thought the Spaceport was a specialty district, so I was always saving a "slot" in a city so that I could build a spaceport when I was getting close to being able to build them. In addition to this excellent analysis, that alone is a gamechanger for my science games

  • @securion100
    @securion100 4 роки тому +496

    Isn't it easier to just lower the difficulty setting?

    • @HerbsmanPL
      @HerbsmanPL 3 роки тому +39

      For 80% discount? What a madlad!

    • @user-jt1dg6yr7e
      @user-jt1dg6yr7e 2 роки тому +7

      Then put a settler mode and win in 50 turns... stupid question. You want to be better or play a farming sim??

    • @keiranferrier3642
      @keiranferrier3642 2 роки тому +32

      @@user-jt1dg6yr7e it's a joke

    • @anindyaguha9018
      @anindyaguha9018 2 роки тому +23

      @@user-jt1dg6yr7e r/woosh

    • @jamesdykes517
      @jamesdykes517 2 роки тому +6

      Only the weak lower the difficulty.

  • @danielr3587
    @danielr3587 4 роки тому +220

    Diety idea. Play as Polynesia/moari on a continents plus map and settle only Island cities. can't settle on main continent.

  • @urbanotocci5519
    @urbanotocci5519 4 роки тому +110

    When you make the example with the Commercial Hub, you should specify that B changes to 1.5 after that you place the first one...

    • @StackMan
      @StackMan 3 роки тому +10

      He later states that B does not update until a civ or a tech is completed.

    • @jenscornegoor
      @jenscornegoor 3 роки тому +6

      I thought this as well, but I believe the difference is that C counts the placed districts and B only completed districts. And it only updates after a civic or tech

  • @agni772
    @agni772 4 роки тому +188

    Non specialty = green or spaceport. Specialty = everything else

    • @randumpotato
      @randumpotato 3 роки тому

      What about the Diplomatic Quarter?

    • @SuperSox97
      @SuperSox97 3 роки тому +1

      @@randumpotato Diplo Quarter is specialty. Preserve is also specialty despite being green like the aqueduct, neighborhood, and other non-specialty districts.

    • @randumpotato
      @randumpotato 3 роки тому

      @@SuperSox97 yeah I thought diplo was speciality so I was confused cause the dude in the video said that there were only 11.
      I didn’t know the preserve counted as one though!

    • @jasonreed7522
      @jasonreed7522 2 роки тому

      The districts are color coded to yield, so green districts are associated with food/housing (preserve, aquaduct, dam), blue with science (campus, spaceport) and so on. Granted by the canal doesn't really match a yield considering it goves bonuses to military (shortcuts), industry (+2 adjacency), and money (traderoutes using it).

  • @MrZyros
    @MrZyros 4 роки тому +21

    I love how the best Civ videos (ie PotatoMcWhiskey) are straight to the point, no nonsense, informative, and without five minutes of hype and self-aggrandizing before they cover the effing topic. Good vid.

  • @AlphaSierraHotel117
    @AlphaSierraHotel117 4 роки тому +17

    Great vid, Potato! I'm really enjoying this mini-tutorial series you seem to be going for. Good research and put into an easily digestible enght and format. :)

  • @Nerdprince77
    @Nerdprince77 3 роки тому +9

    Amazing video, just saw your mega city industrial complex video and came here to watch this one. Simply mindblowing how you’ve decoded the strategy building by utilizing every single nuance of this beautiful game. You are legend bro.
    Fellow spuddy from India.

  • @jrm78
    @jrm78 4 роки тому +6

    I love the humor bits you've been adding. It will mesh well with your desire to get into comedy in the future.

  • @shlongtoss
    @shlongtoss 4 роки тому +1

    love that youre getting into guide videos as well now. great stuff bud

  • @benedekmorhorvath4230
    @benedekmorhorvath4230 4 роки тому +66

    8:34 Turd Holy Site

    • @blafoon93
      @blafoon93 4 роки тому +9

      Damn, that was gonna be my comment.

    • @frankytoad12
      @frankytoad12 3 роки тому +1

      @@blafoon93 Same, we're so original.

    • @TheRealRichNoggin
      @TheRealRichNoggin 3 роки тому +1

      "Which is 🌳 divided by 2"

  • @benthemaster4321
    @benthemaster4321 4 роки тому +5

    Yes! I needed this so much! Thank you so much!

  • @sirlancelot508
    @sirlancelot508 4 роки тому +1

    Thnx dude. I was always little confused how this thing worked, i think this cleared it up for me!

  • @koatle2448
    @koatle2448 4 роки тому +227

    Side effects:
    -insomnia
    -marital problems
    -urge to nuke civilisations into the Stone Age
    Sorry Potato, the last two weren’t side effects

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  4 роки тому +50

      they were SIDE RESULTS ⚛😎

    • @koatle2448
      @koatle2448 4 роки тому +9

      The great Potato has graced me in person

    • @joehoe222
      @joehoe222 4 роки тому +5

      How about the risk of playing 'just one more turn'

  • @erich6860
    @erich6860 3 роки тому +7

    It seems to me that this level of micro managing for that discount which equates to 1 to 3 turns, is something I do not need in my life as I am micro managing workers, expansion opportunities, fighting barbarians, fighting enemy computers, planning my future tech based on the variables presented in the world and opponents, planning my civics based on needs of my cities.
    But thank you for the info, I'm just not sure I have it in me to apply this. Perhaps someone smarter than I will, I get annoyed with too much micro management.

  • @PotatoMcWhiskey
    @PotatoMcWhiskey  4 роки тому +160

    I did not make a mistake in this video.
    B = 5 after placing the commercial hub because B only updates when a district is completed.
    PLACING A DISTRICT DOESN'T UPDATE B.

    • @caligo7918
      @caligo7918 4 роки тому +27

      Start-Analysis again for gathering storm, please :)

    • @Baron
      @Baron 4 роки тому +24

      How to get gud

    • @maelstrumyes3595
      @maelstrumyes3595 4 роки тому +3

      How to make the right call for example being behind in tech *cough* Korea *cough*
      And objective goal and civ strengths in those scenarios

    • @Davdof
      @Davdof 4 роки тому +16

      Some early game video in which you emphasize on how the terrain / circumstances influence your choices in picking the right strategy. Anyway, anything you make is worth watching, so I'm happy either way. Keep up the good work!

    • @nuffer3698
      @nuffer3698 4 роки тому +8

      Which civs are the best

  • @joonhyunkim
    @joonhyunkim 5 місяців тому +2

    I got so confused when I didn't get my discounts, so I checked all your video. Finally found out the rule that the discount kicks in every completion of civics and tech. This is so frustrating, but fun. Thx for the video. I'm kinda late on this, but I am enjoying it.

  • @TDavyAfterDark
    @TDavyAfterDark 4 роки тому +5

    Between this game and Destiny. And my desire to optimise as much as possible. My head going to explode.
    Great video again Potato keep em coming

  • @krustimolu348
    @krustimolu348 4 роки тому +1

    Finally! I remember commenting on your videos a few times recommending you to take a look at this mechanic...

  • @nolanmartin3573
    @nolanmartin3573 4 роки тому +6

    Cant wait to actually watch this when I get home

  • @deveus1
    @deveus1 4 роки тому +5

    Hey man, I just wanted to say that I really appreciate your videos. You've completely changed the way I play Civ on multiple occasions, because you take the time to explain mechanics like this and how they can be used.
    That first time i saw the Magnus + Agoge + Walls + Chop = Mad Production trick, it kind of blew my mind and I've been sub'd ever since :D
    Anyway, thanks a ton :)

  • @jordanwalker416
    @jordanwalker416 4 роки тому +5

    I miss the old "Let's Plays" but this was a dope vid. Nice one!

  • @marcuspmedeiros
    @marcuspmedeiros 4 роки тому +1

    Thanks, asked for it last video and here it is, thanks for listening :)

  • @nanogalactic6016
    @nanogalactic6016 3 роки тому +1

    Been using the centre tech tree push and industrial zone adjecencies since I started playing. Just seems like the best way to get your cities up and running the fastest. Never realised it’s actually a ‘proper’ strat lol.

  • @baronmunro1494
    @baronmunro1494 4 роки тому +97

    What was Firaxis smoking when they decided having game mechanics as dense and and obtuse as this was a good idea?

    • @eivindkb8077
      @eivindkb8077 4 роки тому +32

      Ikr, I love complicated games, but this just seems counterintuitive and hostile towards casual player

    • @guyfawkes4578
      @guyfawkes4578 4 роки тому +25

      Tbf, you won't be needing said strategy in lower difficulties. If you're playing at diety, then you're no casual. But yeah, I guess someone at Firaxis just wanted to see the world burn. A lot of times.

    • @noodleknight7924
      @noodleknight7924 4 роки тому +20

      What I don't understand is how can they go so indepth into something pointless like this, while still not realize that units that can't be upgraded into (like Berserker or Khevsur) are extremely underpowered in utility almos always

    • @ryomaanime4563
      @ryomaanime4563 3 роки тому +4

      Dense game mechanics are the core of good games, even more fore strategy/gestion games ...
      The problem, for Civ6, is that they go deep on some strange things and let a lot of things half finished

    • @kylenetherwood8734
      @kylenetherwood8734 3 роки тому +12

      I don't think this mechanic was aimed for high level optimisation, rather that it was designed to encourage players to make a variation of different districts.

  • @chris09999
    @chris09999 4 роки тому

    This is nutty. Normally I finish district techs even when I'm not ready to build any of that district, thinking that more options are better. It's cool that stuff like this is happening under the hood, and if you play like a board gamer, a single player game of civ can be so much more rewarding. The examples at 7:58 really helped.
    Also, lol at all of the comments on 4:50 about B increasing. When I watched that part, that same thought immediately jumped to me, but I waited to comment until finishing the video. I also wondered, when a tech or civic is researched and B updates, if it counts placed down districts or only completed districts, but that was answered by the Arabia example. I guess that goes to show how much fun it is to comment on minor proofreading things, even before the video is finished (I'm no exception haha).

  • @longtimeno_z
    @longtimeno_z 4 роки тому +1

    Great video Potato! I learned a lot. If anyone would like to see this in action in a culture game, I highly recommend Civtrader6's Pericles playthrough on vanilla. I will be checking out your Hungary game next!

  • @gra644
    @gra644 4 роки тому +12

    Great video, but I really don't understand why firaxis have coded it this way? You either get a massive 40% discount because of some crazy formula that they have created, or nothing at all. There has to be a more gradual/balanced way to discount the districts...

  • @funkwolf
    @funkwolf 4 роки тому +5

    This is amazing, cool creative concept Potato! I like the idea of tutorials with like a joke included. Fun and informative!

  • @ThePoxeh
    @ThePoxeh 4 роки тому +3

    well made and very informative vid, thanks big spud

  • @l0remipsum991
    @l0remipsum991 4 роки тому +1

    I might need to rewatch this. The last one I remembered who explained this mechanic is civtrader6. Even then I don't understand it fully. Many thanks.

  • @SourceOfBeing
    @SourceOfBeing 4 роки тому +9

    Minor error at 5:00 -
    The first Commercial Hub would get the discount as the current number of it is less than B/A (5/4). Once that first one has been built, B would increase to 6, so now B/A is 6/4 or 1.5 rather than 1.25. This doesn't affect whether or not the second Commercial Hubs gets the discount, but just so you're aware.

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  4 роки тому +8

      It was not an error. The numbers are correct. The commercial hub was PLACED, not finished. B ONLY updates when a district is FINISHED. C Updates when a district is placed.

    • @SourceOfBeing
      @SourceOfBeing 4 роки тому +3

      @@PotatoMcWhiskey Oh I see. My bad.

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  4 роки тому +2

      @@SourceOfBeing All good! Glad I could clear uo the misunderstanding :)

  • @nolanmartin3573
    @nolanmartin3573 4 роки тому +37

    3:03 I forget your Irish now and then

  • @JessWLStuart
    @JessWLStuart 4 роки тому

    Brilliant Intro! I'd like to see a video on how to choose which government type I should use.

  • @Score_up
    @Score_up 4 роки тому +3

    such a well made video! thank you!

  • @silaskulkarni1639
    @silaskulkarni1639 4 роки тому +1

    Wow! Super clear, and helpful. I never would have figure that out on my own. Thanks so much. Also how much exactly do advancement through the tech and civic trees increase the price of districts?

  • @LaQcaracha1
    @LaQcaracha1 4 роки тому +1

    Consider me stoked. Thx man, great work… again.

  • @luisangelguzman2335
    @luisangelguzman2335 4 роки тому +4

    MAN that one was a good introduction

  • @denisem.1042
    @denisem.1042 3 роки тому +1

    I did not know this mechanic even existed. Thank you!

  • @Taooflu
    @Taooflu 4 роки тому

    Thanks for taking the time to explain but whoa my brain exploded half way through !

  • @Wiant39
    @Wiant39 Рік тому +1

    I didn't catch you mention this, but as you build more districts your B/A ratio will change, thus the over/under threshold which determines whether you get a production discount will also change. In your example you used 5/4 (B/A) as ratio, however you build 2 more specialty districts during the example, which would change the ratio to 7/4 (B/A) as you progressed through your talk.

  • @pialba
    @pialba Рік тому

    Nice video, I always wondered how these things worked

  • @elbonnybar
    @elbonnybar 4 роки тому +31

    ok, i'm still lost, but it was a ok video.

  • @joelsink8440
    @joelsink8440 Рік тому

    My wife and I had a good lol at the side effects in the beginning of the video. Well said

  • @qPlung
    @qPlung 4 роки тому +4

    This is not a pre-coffee video.
    I would love a differences between single and multiplayer games in regards of strategy.

  • @danakospanova52
    @danakospanova52 2 роки тому

    Supper useful video
    Not getting anything 😅
    Half year break for just playing the game
    And now I am ready😄⚘
    Thank you

  • @tomdudley5314
    @tomdudley5314 4 роки тому +1

    Excellent video sir!!

  • @Sam-lr9oi
    @Sam-lr9oi 4 роки тому +3

    that opening was really funny. also it looks like you left the patreon link out of your description

  • @EphemeralBalconist
    @EphemeralBalconist 4 роки тому +4

    This is more like it. This is GOOD content.

  • @hussainalbader3326
    @hussainalbader3326 4 роки тому +4

    That intro tho 😂😂 loved it.

  • @Anolaana
    @Anolaana Місяць тому

    1:20 wow, even that tip alone is super good.
    Anyway if I understand correctly... basically if you have a lot of districts Built (3:23), then the ratio of Built/Available (some kind of average district count) sets the cap (4:15) (rounded up - 8:30). And for a Chosen district type, if you're under the cap for a type, then the chosen district gets a discount (3:50) until you place more than the cap (4:53). And raising the total of built districts, especially if you have cheap unique districts (given you refresh it with a new tech (6:13)) can be useful, or waiting before unlocking too many new types of districts at once (9:15).

  • @255205titel
    @255205titel 4 роки тому

    Very interesting find, thanks for sharing!

  • @user-wg3gc5uz1g
    @user-wg3gc5uz1g 4 роки тому

    Thank you soo much for making this video!!

  • @gogogadgetkat
    @gogogadgetkat 4 роки тому +1

    Thank you so much for this video!

  • @alexandergraham9737
    @alexandergraham9737 4 роки тому

    You're a talented narrator Mr McWhiskey!

  • @NeWildeSache
    @NeWildeSache 4 роки тому +1

    Fantastic explanation!

  • @Pabies80
    @Pabies80 3 роки тому

    No wonder you crush opponents in multiplayer games. Great video!

  • @master8127
    @master8127 2 роки тому

    After my first game I wanted to learn a bit about districts and somehow got here.... seems like a lot to learn :D

  • @EscapeReels
    @EscapeReels 4 роки тому +1

    Another fantastic vid! tnx!!!

  • @slimbeatz4125
    @slimbeatz4125 4 роки тому +19

    Thank you for being so “turro” ❤️

  • @lorcanman
    @lorcanman 4 роки тому +5

    Genuinely sounded like an ad on RTE at the beginning there...

  • @chrisvaldivia5180
    @chrisvaldivia5180 3 роки тому

    What programs do you use to record and edit your videos? They're always so well made, high quality, and contain a lot of valuable info.

  • @laureanogimenezvega1874
    @laureanogimenezvega1874 4 роки тому +1

    amazing stuff. Thank you very much.

  • @grinningtaverngaming395
    @grinningtaverngaming395 4 роки тому +6

    I’ll never understand why the devs decided to go with this mechanic. It makes much more sense to make consecutive builds of the same district cheaper. Maybe to balance this the districts can ‘reset’ their costs at each era change to reflect the change of building methods / red tape etc. Or maybe the perfect Civ game only exits in my mind 😉

  • @DrN007
    @DrN007 3 роки тому

    You got my like in the first 20s of the video :D

  • @geronimo0o929
    @geronimo0o929 4 роки тому +1

    Thank you for this video reaaly nice and helpful

  • @EmperorFool
    @EmperorFool 4 роки тому

    Minor correction at 4:50: Once you build the first Commercial Hub and complete a tech or civic, B increases to 6 which makes the 2nd C comparison 1 < 1.5. You still get the discount in that example so not a huge deal.

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  4 роки тому

      Please read the comments, you are not the first person to make this mistake

  • @THEKING-ni6ht
    @THEKING-ni6ht 4 роки тому +1

    seems like u work as a teacher :)
    SUPER GOOD!!

  • @user-ph4yz4rk7k
    @user-ph4yz4rk7k 3 роки тому

    As you build more commercial hub B/A also changes so you shouldn't be comparing C to 1.25 after the first one. Although you still get the same result.

  • @PedroPaolillo
    @PedroPaolillo 4 роки тому +1

    Hey Potato, question:
    At the start of your video you make it clear that B must be greater than A.
    But in your Arabia example you treat the discount as enabled when B equals A.
    Which info is the correct one?
    Thanks a lot for your attention !

  • @buddyforbes7157
    @buddyforbes7157 3 роки тому

    Excellent video. Salamat

  • @andrewplehn4805
    @andrewplehn4805 4 роки тому +6

    Question: Does this discount apply in cases where civs get additional discounts towards building districts? (ie: Dido gets a %50 discount towards districts in cities with a government plaza, Hungary gets a %50 discount towards districts across rivers from the city center, etc.)

    • @SuperSox97
      @SuperSox97 3 роки тому +3

      Super late response, but I'll post it anyways for future viewers.
      Civ abilities that make building districts faster all boost production towards those districts rather than cut the cost like the district discount mechanic.
      This means such abilities will not affect any calculations for cutting district costs like discussed in this video but can be used together to build districts even faster.
      Let's say a district costs 100 production to build without the discount, and the city building it has 10 production per turn.
      No district discount and no civ ability: 10 turns to finish.
      District discount and no civ ability: District now only costs 60 production, so 6 turns to finish.
      No district discount and Dido's ability: District still costs 100 production, but your city's 10 production per turn counts as 15 per turn towards the district, so 7 turns to finish.
      District discount and Dido's ability: District now costs 60 production, and your city's 10 production per turn counts as 15 per turn towards the district, so 4 turns to finish.

    • @Kieranacho
      @Kieranacho 2 роки тому +2

      @@SuperSox97 As a future viewer, thank you this 🤗

  • @windflier1684
    @windflier1684 3 роки тому +1

    Let's make an example:
    1. You first ONLY unlocked campus and plaza, if you built 2 campus, then your next plaza is 20% cheaper.
    2. Then, you unlocked theater, your next theater will be 40% cheaper.
    3. Next, you built a full price campus again, then your next theater will be 40% cheaper again.
    4. Now, you unlocked trading hub, your next TWO hubs will be 40% cheaper.
    This is the power of district discout, just keep the number of districts you unlocked low, then you will get a lot of cheap districts.

  • @danielvalentim1828
    @danielvalentim1828 2 роки тому

    Great info. I just have one question, reguarding Vietnam unique distric, how would it interact? Lets say we tech bronze working at do 3 cities UD setup. Now I tech writting. Would I have the discount for the first campus? Or the vietman UD doesnt count for the "A" (number of built districts) ?

  • @marineiguana5176
    @marineiguana5176 4 роки тому +9

    I’m fine with all side effects except the insomnia nukes are fine

  • @jyutzler
    @jyutzler 2 роки тому +1

    It's amazing they put this much thought into district costs and seemingly so little into late-game strategy. Anyway, thanks for this video. I often said to myself "huh, that district is surprisingly cheap". This is a game of maximizing opportunities and what you presented here is a good one for some cases.

    • @reiverdaemon
      @reiverdaemon 2 роки тому

      A simple equation to determine costs isn't 'so much thought'.

  • @superpowerisbeingblind5385
    @superpowerisbeingblind5385 3 роки тому

    Super helpful!

  • @atmospheresilvan
    @atmospheresilvan Рік тому

    very useful advice :)

  • @Heeroyui752
    @Heeroyui752 4 роки тому

    I seriously thought the opening was a 30 second no skip ad lmao

  • @dmitritelvanni4068
    @dmitritelvanni4068 3 роки тому

    That intro was deity level.

  • @laktatspeicher
    @laktatspeicher 4 роки тому +9

    Me: Got it first view
    Brain: just let me watch it again and again and again and again so i didn't miss anything.

  • @PascalxSome
    @PascalxSome Рік тому

    shouldn't you increment the B variable at 4:59 after building the commerical hub? it won't change the outcome but it would be 1.5 then?

  • @BenjaminTheGreatUK
    @BenjaminTheGreatUK 4 роки тому +2

    What a joker :D an I learnt something too! Ty

  • @jezza9518
    @jezza9518 4 роки тому

    Do you have a link somewhere to all the mods you like to use? I really liked the look of ur UI. cheers

  • @kamen42
    @kamen42 4 роки тому +2

    Nice video. If I ever figure out how not to get crushed by barbarians in the first 20 turns, I might try to implement some of these strategies :D

    • @penknight8532
      @penknight8532 4 роки тому

      lol... ummm build slinger slinger slinger settler slinger slinger slinger... upgrade to archers.
      Kill Barbs and Neighbors Army in crossfire. Of course this strategy does get boring after awhile but crushes the AI.

    • @kamen42
      @kamen42 4 роки тому

      @@penknight8532 Well, I usually get revealed by 3 barbarian scouts by turn 5, never able to catch up. because they are faster than my only unit and by turn 10 I am surrounded by horsemen long before I can even build my 2nd warrior/slinger

  • @FrshChees91
    @FrshChees91 4 роки тому +2

    Cool! I'm just gonna keep plopping them down when I want though.

  • @voltcorp
    @voltcorp Рік тому

    Apologies, but right away in your example at 4:40, each of these Commercial Hubs will increase B, right? By the time I'm making the third one, A/B is 1.75, which still means I won't get the discount, but I got confused as to why B wasn't updated accordingly.

  • @justinsurpless4137
    @justinsurpless4137 4 роки тому

    Hi - hoping you can clarify something. At timesstamp 4:56, you mention that that as long C (# of a particular district type) < B/A, you get the discount. Does B/A have to be >=1?
    I'm currently playing a game where I have 3 district types unclocked (A = 3) and 1 district built (B = 1) => B/A = 0.333. If I try to build another district that I have yet to build, C = 0 < 0.333 - why would I not get the discount after unlocking a tech/civic? Thanks!

  • @davidtaylor4284
    @davidtaylor4284 3 роки тому

    I want to know how you change production from one district to another while actively building a district. I play on console, and maybe that's the difference, but I watch you "prebuild/place" districts to lock in lower production while actively constructing a district and I can't seem to do that. Once I place a district I'm locked into that build until it's finished, and cannot start another district until tech and population requirements are met. How do you change the production queue from one district to another? Is it a mod available to PC players that console players can't access? I'm fairly new to the game and feel like I'm missing out on a really important aspect that could shorten my build times and improve game experience.

  • @sineporfa9053
    @sineporfa9053 4 роки тому

    Ahahaha that intro! Golden!

  • @tetrislunatic4290
    @tetrislunatic4290 4 роки тому

    @PotatoMcWhisky will you play and uploade some Red Death gameplay ??

  • @peterpupe8352
    @peterpupe8352 Рік тому

    I started a marathon game on king difficulty, because its my third game so far... and boy oh boy... i steamrolled my 2 neighbors, catching a settler, conquering 2 additional cities... but then when i settled my 10th city with decent tiles and every single thing costs like 100turns worth of production. Even insane trade-support doesnt help very much... the mechanics to avoid snowballing are very weird. I started to google production scaling and went down that rabbit hole

  • @xMouseKun
    @xMouseKun 4 роки тому

    Great vid, can't wait to apply it to the game. Just want some clarification. Around 9:24 when there's 4 districts unlocked and have built 3. You said you have to build another district for the discount to apply to encampment. So I'm guessing Civ Vi would round down number less the 1? Since 4/3 is .75 base on the math with 0 encampment 0 < .75 discount should apply.

    • @smallpseudonym2844
      @smallpseudonym2844 2 роки тому

      It's not rounding. It's that B must be > A. In your example A > B.

  • @lincoln43267
    @lincoln43267 4 роки тому

    so civs with there unique district ie lazra hanza etc can build these districts first as they are cheaper for them to build. then when they have built more of these districts(- other districts they have and are researched) then the districts they have researched they build the others at a discount one by one to reduce the production cost for all the districts

  • @AK06ApeX
    @AK06ApeX 4 роки тому +4

    Great .... Dr. Potato now teaches Civ Calculus
    Note: You will not understand this new language unless you've taken Dr. Potato's Trig 101 intro to Civ class

  • @DASKaFFeBoNBoN
    @DASKaFFeBoNBoN 4 роки тому

    @PotatoMcWhiskey Could you maybe go into more detail how to get the discounts to work when applying the strategy for arabia?
    Many thanks for the guide!

  • @senkaimonow9170
    @senkaimonow9170 4 роки тому +78

    Civ is starting to be more like math than a game to enjoy lol...