What is Low Latency C++ Timur Doumler
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- Опубліковано 25 сер 2024
- It is often said that C++ is a great language for low latency systems, such as high-frequency trading, audio processing, and video games. But what exactly do we mean by "low latency"? How is that different from "high performance"? And what makes C++ a great language for that? This talk is an attempt at answering these questions. We will look at low latency use cases across these different industries, establish their commonalities and differences, and discuss typical challenges in low latency systems as well as C++ techniques to overcome them.
Full program of using std::cpp 2023 at eventos.uc3m.e...
Very good overview. Thanks a lot
flat_set and flat_map are useless, just look at the benchmarks. It's one of those cases when you think Y will be faster than X, but then you measure and it's the other way around.