30 Sergeants vs 5 Mancubi - Monster Infighting - Doom II Retro Battles

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  • Опубліковано 6 лют 2025
  • Multiple Doom II battles between 30 Sergeants and 5 Mancubi (plural for Mancubus), each with different variations such as numbers and difficulty level. Same monster infighting and Nightmare respawns is disabled.
    #doom #doom2 #retrobattles
    Doom Retro Battles involves several Doom and Doom 2 battles, a fight club or battle simulator of sorts, between various units and unit compositions, each with different variations such as weapons, numbers, difficulty levels like Ultra-Violence and Nightmare, etc.
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КОМЕНТАРІ • 37

  • @LordProteus
    @LordProteus Рік тому +28

    Amazing how fast all those Shotgunners killed each other at the start of that 1000 Nightmare mode match.

    • @ggn3
      @ggn3 Рік тому +5

      Happens all the time with hitscan mobs.

    • @dansmoothback9644
      @dansmoothback9644 Рік тому +4

      Lol that was probably the best part. Like 800 instantly dead

    • @cadmium.sulfide
      @cadmium.sulfide 9 місяців тому

      That's why I was betting on the Sergeants, though I knew it would be just barely.

  • @jakubsuchodolski7874
    @jakubsuchodolski7874 Рік тому +12

    Full respect for what you are doing. I ve been watching monster infights from the beginning. Regards from Poland!

  • @costco_pizza
    @costco_pizza Рік тому +8

    @6:47 the lone mancubus put up a great fight!!! I thought he was a goner!

  • @ironcito1101
    @ironcito1101 Рік тому +18

    You really need to build a theater-shaped map for those battles involving large numbers.

    • @paumic6366
      @paumic6366 Рік тому +1

      You really need to shape a build-theater number for those maps involving large battles.

    • @costco_pizza
      @costco_pizza Рік тому +5

      @@paumic6366 You really need to number a shaped-battle theater for those builds involving large maps.

    • @Moleoflands
      @Moleoflands Рік тому +1

      Only if the numbers were scaled to make it worthwhile. Like 100 macubi Vs 1000 shotgunners that don't mostly kill eachother

    • @paumic6366
      @paumic6366 Рік тому +3

      @@costco_pizza You really need to map a battle-number build for those theaters involving large shapes.

    • @paumic6366
      @paumic6366 10 днів тому +1

      I still sometimes think of this thread and smile

  • @infinitecanadian
    @infinitecanadian Рік тому +3

    The sound of gibbing is hilarious!

  • @HistoryVideoGamesMiscStuff
    @HistoryVideoGamesMiscStuff Рік тому +6

    I love these supermassive final battles.

  • @fahrradmittelfranken8207
    @fahrradmittelfranken8207 Рік тому +1

    amazing how often a shotgunner survives a hit. I would not have expected that.

  • @georgeheilman885
    @georgeheilman885 Рік тому +1

    Satisfying as it is to watch mancubi burst open and pour guts everywhere, gibbing shotgunners makes me happier.

  • @erick_falker
    @erick_falker Рік тому +4

    At 06:06, this line of Mancubi complained of pain more than old people in a hospital line.
    And they're both badly aligned as well. 🤣

  • @erick_falker
    @erick_falker Рік тому +3

    At 08:33, this Mancubus was: "Goddammit! Lemme shoot, motherfucker! Oh, fuck! ~dies~"

  • @TheRealNormanBates
    @TheRealNormanBates Рік тому +3

    10:00 I almost wished you kept the camera with the mancubi… it would have been neat to watch that wave of 10+ just melt in a wave.
    I still appreciate ending it with the hordes. 😉👍

  • @mtgpackrat7945
    @mtgpackrat7945 Рік тому +6

    This gave me an idea. Can you put a live action counter for each set of monsters? Watching the number plummet on those shotgunners would of been funny to see.

  • @OmarHermann
    @OmarHermann Рік тому +1

    Now do this vids with lca complex monsters.

  • @theautisticdoomgod
    @theautisticdoomgod Рік тому

    Shotgun Wielders vs. Flamethrowers

  • @HerrAl5ama
    @HerrAl5ama Рік тому +1

    No matter what monster is, chainguners, sargeants or zombie men; it's insane how the 90% of 1000 of them are killed instantly on nightmare stats 😅

  • @acatraveler
    @acatraveler Рік тому

    Let's go!!!

  • @Shityashin
    @Shityashin Рік тому

    Ab-ab-ablbaaa!

  • @landofthesilverpath5823
    @landofthesilverpath5823 Рік тому

    Hitscans are like 90% more effective in Nightmare.

  • @w.a.a.m
    @w.a.a.m Рік тому +2

    Los sargentos son horribles en pesadilla

  • @Boneripper16
    @Boneripper16 10 місяців тому

    ADERBAL!!!!!

  • @Tank-Dempsey
    @Tank-Dempsey Рік тому +6

    Thing is mancubi shoot at one thing and hit whatever else is nearby aswel😂