You did well pal. Just bad luck on the torps. Just out of sincere curiosity, why were you hesitant with your initial target selection. Were you trying to flank a bit without being hit. No foul, just curious 😉
As they said take the shot, use your spoter plane to lob shells on behind islands ships (key C to change perspective) At last but not least don't start to speak like the Daring after your death to Soyouz. Let daring keeping the role of scumbag alone.
Yeah. I will agree with Jingles; There were only two mistakes made by him - not aggressive enough in the beginning. You need to shoot whenever there is a target and he pushed too hard into the cap in the end. It would have been enough to just go in and contest, and beach himself to prevent his ship to get too far into the cap. But well played beside those two things. Well played!
Dear Anomitro, I am a relatively inexperienced WoWs battleship player like you and what just happened to you is exactly the reason why I always scan the list of enemies for torpedo threats at the start of every battle. And then it's just a question of "oh, there's a torpedo cruiser on the other side of that canal - better back down before he grows some balls and launches torpedoes into the canal or into my broadside as I'm exiting the canal". Also you could simply turn and stop by ramming the shore while still in the canal. And I started playing torpedo cruisers recently (Huanghe, Irian), so I know what I'm talking about. Irian can can launch 5 deepwater torpedoes at you into said canal from 13km away at the speed of nearly 70 knots and each torpedo does 20k damage. Trust me, you *DO NOT* want to be at the receiving end of those in a tight canal with no room to maneuver. Just saying. Also yes, that Daring is slightly annoying in chat but nowhere near the level that would make ME mute him. But I'm League of Legends player too so my standards of toxicity are rather high... I don't generally mute teammates that are toxic but also say useful things from time to time.
Sometimes the chat gives good calls too, I don't have it turned off. Just know how to tune out the toxicity, and take things on the chin just like the time I got absolutely blasted by ten torpedoes in the first minute in operation cherry blossom by not being careful and I was like "I am dum" in chat hahaha.
On the topic of running your ship aground to instantly bring your ship to a halt. Ever since I started playing WoWs I've always thought this was the dumbest mechanic in the game. Running your ship aground is arguably the single most destructive thing you could do to your own ship (aside from smoking in the magazine room!). I remember seeing photos of one of the Iowa class battleships had ripped its bow a new one and put it out of commission for months if not years. The fact this hasn't been translated into the game mechanics just seems really odd to me. I mean at least a little bit of damage would add a tiny element of realism. Steaming your 56,000 tonne battleship into some rocks at 30 knots and not a scratch! Meh, just thought I'd share that opinion.
@@justandy333 Dude, you know we're talking about a game in which a freaking SUBMARINE underwater can go faster than most battleships and sound speed in water (pings) is different depending of the nation that built a submarine, right? XD Real submarines at that time period were so damn slow that being detected most cases meant destruction because a submarine was not fast enough to run away.
For the protagonists of this battle, I have two tips as a fairly regular Montana player. Number one, take your shots early, take your shots often. Sure, you will miss out on some targets that are perfect shots, but you have - for Americans - relatively fast firing 16-inch guns, that outside of about 15 km will almost always be coming in as plunging fire, meaning the target angle doesn't mean much except for your dispersion. So shoot anything, shoot everything. Unless you have a perfect target you know is about to pop up, your guns should be on cooldown. As for the end of that battle, you should have grounded just inside the cap instead of pushing out around that island. Use the islands to help break yourself. Your throttle response is not amazing. Had you been in a vermont, you may have been able to stop before the torpedoes. But with the Montana, you take so long to come down from speed that you need to ground on occasion in order to prevent yourself from ending up in a horrible spot.
Anomitro: Hold your fire. There's no life forms aboard. Gunnery Officer: Hold your fire? What are we, paying by the shell now? Anomitro: YOU DON'T DO THE BUDGET, TERRY. I DO
Thank you for asking the comments to be constructive Jingles. It's very easy to be overly negative when watching these (I am responsible for some of that sometimes). Hope the guys learns and improves and destroys it in the next game.
GG nice 6k. I'm not going to judge and I'll put it on game stress and daring toxicity rubbing off on you , but also be more constructive than "Montana fight you idiot" next time. Good luck and fair seas
Youre Wrong. TLDR, For the wall of text below, Para summerizes why youre wrong, the whole story is below that. - "I moved to mid and noticed the enemy CV was low, thanks to our amazing Yamato, he did a total of 30-40k to the CV. I got close enough to engage, but then I saw the North Carolina (NC) pushing in. I couldn’t fire at the CV for long, so I closed the distance to hydro him, which is confirmed his death. Else he would have simply stayed in smoke 10 km from our bbs, the Essex would have taken the 2 bbs down in under 3 minutes. I’m talking about both the Soyuz and the Montana. After this, I saw the NC kiting, so I launched torpedoes and hit him with a few, which allowed the Montana to secure the kill. The NC had to angle to the torpedoes, which prevented him from angling against the Montana, so credit where it is due. However, I made a crucial mistake by not moving behind the island to block the NC's line of sight, and that cost me 3k HP. Had I avoided this mistake, we could have won the game." I’m Zealous085, the guy playing the Daring in the video. I am here to Clear some things up. My profile is private, but you can check it out using this link profile.worldofwarships.asia/statistics/2026056708/ac/EVHWRgraBVv50uQ6N-lr2Qxs1_4/ So, why do I yap so much? Well, because it works-about 10% of the time. When it does, it can push my win rate from around 65% to 75% in a division, and from 55% to 60-65% when I’m solo. Players on the Asian server have a different playstyle compared to other regions, and if they’ve played more than 3,000 games, they usually listen when you ping 'get back' 10 times. For instance, in this match, the Montana players didn’t respond, and that hurt us. I love the way players try to win the game on this server rather than just pushing in and dying. Yapping also helps me vent frustration toward players who, in my opinion, are responsible for mistakes. I’d rather vent at them directly than carry that frustration into the next game. Interestingly, I’ve never seen anyone respond negatively by throw the game because of it. In fact, I’ve never experienced someone purposely throwing after I’ve called them out. They do call me out for being toxic or they report me for it, but nothing more, and I do apolozise for that but thats my way of coping and being sane. I’ve also played with Australians on asian server, and they tend to charge in and die quickly. That’s fine if it’s their playstyle, but don’t ruin the game for others. On the Asian server, if three destroyers (DDs) die, and the carrier (CV) isn’t capable of killing enemy DDs, the game is essentially a guaranteed loss. So if you push and die in a dd, youre esentially ruining the game for everyone else. In this match, we lost because our CV had a 25% win rate on the Essex. He didn’t provide fighter cover for our DDs, didn’t engage enemy DDs, and failed to relocate after the A-flank collapsed. Any of these actions could’ve given us a better chance. Meanwhile, the enemy CV has a 70% win rate, and he was playing in a division. Killing him was critical; otherwise, the game was lost regardless of our efforts. He started sniping our cv as soon as the game started, which is what highly skilled players do. And hence we had to do the same. A simple winrate check can tell you what a person is going to do most of the time. Looking at the Montana players, one had a 40% win rate, and the other was AFK with a 25% win rate. Both had fewer than 50 games played on the Montana (Total games less than 2k). The Soyuz (S.S.) had a similar win rate of 25% with less than 1,000 Total games played. We knew these stats before the match, which is why we adjusted our strategy accordingly. Sometimes people listen, and we win. Sometimes they don’t, and we lose. Early on, I was polite with my callouts, but when that didn’t work, I became more direct and disrespectful, people do repond to it, Spite is rarely seen on this server as I have mentioned before. If neither approach works, at least I’ve vented my frustration, so it doesn’t carry over into the next game. I was laughing at the essex because the div started killing him early on BECAUSE THEY are a 70 percent winrate div, if we dont do the same we lose. As for my gameplay and mistakes in this match: I went mid straight for the buff because we needed a DD kill fast. I asked the CV for support, but got none. I managed to kill the Kagero with only my front guns to minimize the chance of getting torpedoed or bombed by the enemy CV. After that, I capped A and escaped with 15k HP. The enemy CV focused me for almost the entire first half of the game, knowing I was a significant threat. I told the Akizuki to retreat, but he didn’t listen, and we lost that flank permanently. I moved to mid and noticed the enemy CV was low, thanks to our amazing Yamato, he did a total of 30-40k to the CV. I got close enough to engage, but then I saw the North Carolina (NC) pushing in. I couldn’t fire at the CV for long, so I closed the distance to hydro him, which is confirmed his death. Else he would have simply stayed in smoke 10 km from our bbs, the Essex would have taken the 2 bbs down in under 3 minutes. I’m talking about both the Soyuz and the Montana. After this, I saw the NC kiting, so I launched torpedoes and hit him with a few, which allowed the Montana to secure the kill. The NC had to angle to the torpedoes, which prevented him from angling against the Montana, so credit where it is due. However, I made a crucial mistake by not moving behind the island to block the NC's line of sight, and that cost me 3k HP. Had I avoided this mistake, we could have won the game. By this point, I had no heals left and only 200 HP remaining. I knew I couldn’t take down the Alvaro, but I had RPF, so I decided to torp rush using my 3km hydro, which was my only advantage. Using the island the plan worked, I successfully hit the Alvaro with the torpedoes, and with the Montana’s support, we took him down as well. This led to my demise, but it was a good trade in my opinion, especially as our Yamato on the other side was playing exceptionally well. He kept kiting and engaging four enemy ships, which gave us the time and space to do our jobs. Unfortunately, our Hindenburg had brought a lighthouse build, which led to his downfall. Despite that, the Yamato continued kiting, keeping four ships occupied while the rest of us played our roles in relative peace. At this point, the game was in the bag, but the only players left were inexperienced, which meant the situation required micro-management. While Jingles might have thought the Montana was a decent player, the reality was that he didn’t have the necessary experience. ANOmitro, who speaks English, could’ve made better moves, but I made the mistake of not warning him earlier and with more politeness. If I had, he could have slowed down, stopped, and pretended to push, which would have juked the Hindenburg. Unfortunately, that was beyond his skill set, so he potatoed and died. After the game, the Soyuz player chatted with me. He was too inexperienced to understand that cheeking a Full HP Yamato in a Soyuz was a bad move. He complained about the Montana not supporting him, but it turns out the Montana had been AFK. The Soyuz didn’t have a ramming flag either, which limited his options.A ram would have been better since we didnt know if the yamato had a flag or not. My take is simple: if you’re new to the game, just listen to what experienced players are saying, and you’ll win more often. Lastly, if you enjoyed watching me mald and go bald, give me a sub, If I get more than 100 subs, I’ll start uploading UA-cam videos to document my journey to baldness! Also thanks for going Ez on my A$$ Jingles. You had a lot of content to bully me there.
Really good shooting by Anomitro here. Also, that bluff turn out and slow down to avoid the ram was really good seamanship with Montana. I've got a few thousand battles in BBs and haven't mastered that. Speed of decisionmaking will improve with time. Not following an enemy cruiser with torps around an island is something that you will learn over time too. Keep practicing, and enjoy the good results! Hope to see you on the virtual seas!
Actually, no. The Daring was right >80% of the time. If you go back and read the chat, the Daring was calling the S.S. an idiot for following the Monty, when he should have gone around the other side of the island to get the Hindy.
Yup , I am veteran player , 99% I play routine , I dont make dumb mistakes , but from time to time I can fuck up , I admit that in random there rarely player that comment , but in ranked there are loot of those , I play so long I dont take that personal , I understand that there are people that have issues and they take that arcade game seriously , when I go to battle , I dies I go direct to another battle rarely I observe battle , and if in battle there is player that bitch , I just block him in chat ...
I dont think anyone is arguing about the daring being right, he absolutely was. The issue, is that he was being an asshole while directing because he was getting frustrated. I dont blame him, and cant say I wouldn't also be frustrated to that degree, but you need to yell that at the screen, instead of in the chat, he needed to be more constructive in the chat, not just correct.
He was more useful than the clownshoes that threw the match. And if you think he is an ass, you have some issues... he WAS giving helpful advice, can you blame him being annoyed at being ignored? 99% of "ass" players would simply diss the rest of the players without ever even hinting some semi-helpful advice. Especially german rage kids who switch to german to curse at you...
At the start of the game it looked like Anomitro was doing a cost benefit analysis and checking their wallet to see if they could afford to pay for the shells !
Regarding the "Take the shots" thing: One of the challenges of learning to play WoWs, and especially battleships, is learning when *not* to fire. Firing every time you can is a good way to miss out on broadsides because you're reloading or getting focused down when your repair and DCP are on cooldown. It seems like our hero of the day kinda "overlearned" this lesson however. Don't fire the second you reload, yes, because that is a waste of your powerful but slow reloading guns. But don't wait for the perfect shot every time either. You have to find a balance.
That’s the nature of the game, and there really is no way to foresee when you might catch someone’s broadside. Holding your fire for a few seconds to see if anything else pops up is fine, but failing to shoot at all is a bad play. Missing out on a broadside sucks, but refusing to shoot at anything but the perfect target only to find out it doesn’t exist is far worse. Outside of a few circumstances, like low health, DCP on cooldown, or while flanking, BBs need to be firing their guns.
Taking all the shots you can, early in a match in a BB, is also about giving the enemy one more target to get confused by (zig zag and make em miss), and even if you miss all your shots you will often scare cruisers away just by making them think twice
@@TheInfamousMrFox Which does make me wonder, when has someone being a toxic dick actually convinced another person of them being right? Because one of the things I unintentionally learned in school is that it doesn't matter if you're right, if you're being a ass about it, other people are less likely to listen.
No I think the Montana went AFK. His main turrets didn't move and you'd expect him to have at least taken a look around to see where the Yami was at least once. The friendly Yami on the other hand along with the Soyez lost them the game.
No look 19:10 - 20:00 you will notice that his guns move = he was not AFK ! , and his game did not crash , because when game crash your ship dont move ! , Jingles theory is accurate .
@@Huzarionix His guns "moved" because where he was pointing the mouse intersected with the island slightly moving where his guns were aiming. You can see once he clears the island the guns go right back onto the bearing they started because he really wasn't "aiming" at anything at all.
@@lebaznz Look 19:19 he was behind island , but his guns have move up and down , I bet that he was reading chat , and take pleasure from Daring player rage .
'Well done' to a fool who throws the game and gets sunk is a valid comment. Your soul is too fragile to play a team war game like this. In reality, these last 3 fools would all have gotten court-martialed.😉
@@agricolaurbanus6209 When I use to play back before version 1.0, I would just either mute the person or turn off chat entirely if I got sick of it! 😎🇺🇸🫡
@@agricolaurbanus6209 Meh, server numbers are not healthy enough to be a dick to anyone who has some inkling.I rather have people with a brain starting to connect the dots and improve gamplay instead of concluding that their free time could be spend more enjoyable on something else. With toxicity, aim bugs, large outflux of experienced players and a general 'F it, I just play for myself' (which is nowadays almost a healthy mindset to cope with the game, but it ain't making gameplay better), 'being right' will not improve the overal situation at all.
Turn chat off, it rarely is anything good anyway dead players telling live players what to do can be annoying IDK why they don't just move on to the next battle tbh
What a video to wake up to. It's my Birthday. Not gonna yell at the player. Anyone who does this in 2024 needs to stop. We were all like him at one point playing the game. Best to move on and learn from your mistakes!
Yes but in a Tier X ship? When you're supposed to have played 7 different tiers of Battleship beforehand for experience especially in the North Carolina and Iowa? Nah But Happy Birthday!
Well played, Anomitro. You not only played well, you put your ship in danger to push objectives and support your team. So much of T10 play has our allies sniping from maximum distance, I have to give you massive props. Don't worry too much about the Hindy. Those cruisers are supposed to out-maneuver the big BBs. IMO next time, just hit the island to stop. It's way better than braking.
Well, you were right about one thing, Jingles. I was shouting like mad at my monitor. "Shoot! Go Forward! Don't stop! What are you doing, man!? WHY!?" I can't help it, it's a natural reaction. It's like shouting at your tv during an NFL game. I guess I have my late father to thank for that.
To be fair to the friendly Yama, s/he was probably the most effective damage output platform on Animino’s team. I don’t know if you noticed, but the Yama got high caliber, which in a t10 game usually means having done in excess of a quarter million damage.
I am by no means a huge fan of "Dr. Phil", but, he does have a bit of a catch phrase that is useful: "How's that working out for you?" Basically, if you have a goal/objective, and your means and methods are counterproductive to that, then ask yourself how it's working out for you. Daring player, your means and methods are very counterproductive to your goal of getting people to play better.
It works for me dude, I am the one with 12k games, with 64-75 percent winrate, I know how many games I have won because of ranting. I am the daring player. Can I tone down the insults yes.
I don't think the Monty did it out of spite, nothing to gain but confirming the Daring's rant. Nothing like shutting up a toxic teammate by making him eat his words. My money's on the afk theory. Also, I am playing this game since 2016, there's plenty of people who still steadfastly refuse to take advice, or look at the chat/minimap/timer. But as you pointed out, there's plenty of blame to go around. The Soyuz tunnel visioning and the Yamato border humping in an arms race battle are great examples.
If you are in a battleship: Are you detected? Do you have a target? If yes to both, OPEN FIRE. You are too big and too slow to try to stealth out so you might as well put your big guns to work.
This is one weird and salty division...It's even saltier than the Nevada Salt Flats. Shouting "Well done" when teammates die, it's just bad sportsmanship. I've seen ranked matches and even tournaments where there's less salt. One one hand, the star of today's show (the Montana) should shoot more often. If the reload is fast enough and you're sure you can hit it, shoot it. If you're not sure, decide if it's worth the risk. If you're spotted anyway, it's not a choice anymore, the enemy already sees you. If it's shooting at you, shoot back. It's sink or be sunk (most of the time). It wasn't badly played, at all, in fact I can relate to playing this way in random battles as well. However it is a little too careful. On the other hand, this was one of the worst matches to be put in. A lot of battleships, CV, battleship with planes, nobody is pushing, salty teammates. Weird, the Yamato and Daring are in different clans, yet same salty behaviour, guess that's why they teamed up. Yamato got quiet about the Essex being a troll CV once the CV sunk the Libertad. And then starts complaining about the CV again, after the enemy CV dies before the allied CV does....make it make sense. Ugh, nobody likes backseat drivers, Daring is being too pushy and too judgmental. And what the F...Why is the Daring calling the Hindenburg 'braindead' if they're in the SAME division??? Guess the name of the Daring player fits their personality. I think I know a reason why the Sov.Soyuz did this. To piss off the Daring player. Make the Daring seethe in his salt. Both the Daring and Yamato didn't deserve to win, throwing the game was only fair. World of Warships is dying due to lack of players/players leaving. This Yamato and Daring are part of the reason why players are leaving. Competitive, salty behaviour in a relaxed, calm enviroment. Turning off chat doesn't help much, you'd get spammed with "thank you" and "well done"... TLDR: Salty teammates deserved this defeat and the team was happy to oblige. Salty teammates are the reason why the game is dying. (also the bad monetisation but that's another story) I don't blame Ano, they played decently but careful. Bit too careful but not bad. Missed some opportunities but eh.
Always appreciate a call to be constructive - unlike that Daring captain who (whilst dead) didn't need to be abusive even if he was giving good advice. Swear at your screen, not in chat. No call for that kind of thing.
I actually think he did pretty solid. Sure he was a little cautious on shots but that clearly didn't keep him from doing dmg. The only real issue was with the Hindenberg, and that just happens to people sometimes. The person who I think deserves to be called out was the person backseat gaming and being abrasive in the chat the entire game. I actually support the last Monty for throwing. People like that Daring player and their coward buddy in the Yamato don't deserve victories.
From a casual/noob-ish player I think he did great. TBH to have someone with that little experience knowing and figuring things out this soon just shows he is learning. Learning how to play is the most important part. Also another thing is, he played better than the rest of his team by far. I dont see any huge issue with him taking his time to take shots, maybe he was trying to control himself from making previous mistakes, who knows.
That's a pretty good game in the monty. You have 2 types of games in her. This kind and the fully focused down games. Only thing I can suggest is taking those early shots and use your spotter plane to get those surprise shots across the map. It's not hard to get hits at very long range but you might only land 1 or 2 shells.
Probably an unpopular opninion, but play stupid games, win stupid prices. If you are toxic in chat people will become toxic in the game. That Daring was the real person who trhrew the game by pissing the people off. If he knows it better he should have stayed alive and put his money where his mouth was.
@@juankovacs6033 being toxic is 100% avoidable. Being toxic is a choice. I completely understand how frustrating it can be to have teammates that play poorly and make bad decisions. I'm quite sure every single one of us that plays this game makes mistakes or poor choices still, even the "super unicum" players. So, other players' mistakes are never justification for being that toxic in a game.
@@mkang8782 I don't play this game anymore for a reason, and that is I can't stay calm when I see mor*ns doing this kind of things even when you are telling them is a mistake and end up being right. Specially in ranked which is TEAM ranked, what is displayed is not YOUR rank at all.
what Jingles try to say and he is right imo is that toxic behaviour provokes toxic behaviour. Everybody tries to get a good time when playing a game. But when people getting toxic messages, >>>how deserved it might betheir>including the ones I did
First "why are you not taking the shot?" In every video i watch in the last year - year and a half, when somebody tries to shoot over island, first voleys lands short or long. Always.
13:50 - If someone hasn't mentioned it, if you have a torp cruiser near and island who knows where you are and you want to stop, take them ram. On the island. Fastest way to not overshoot.
Yeah, this is someone who’s used to playing cruisers and/or DDs and doesn’t realize that in most circumstances you SHOULD be firing your guns as often as you can in a BB. Somehow they made it to a T10 without understanding the difference.
@@battleship6177 If it was like my experience, I found trying to shoot in a Montana or Iowa from long range just results in godawful dispersion and missing everything I shoot at. I ended up giving up playing them and would play Georgia or North Carolina if I wanted to play a US BB, if I had to be a T10 BB, the Kremlin, T7 the Scharnhorst.
@bigpoppa1234 are you not using the weapons modification that gives -11% dispersion? It's really good, makes my long range shots pretty accurate. And with Montana you're throwing 12 16in shells everywhere so that -11% dispersion is great.
To be fair, he was leading targets very well. He just needed to take the shots when they presented themselves. That first shot he passed on was a huge mistake since he had a chance to delete or at least seriously harm a cruiser early.
I also think friendly Yamato should have turned waaaay sooner and not get to the corner of the map. Enemies Wisconsin and Yamato were shooting Soyuz in the cap. But I didn't read Daring telling anything to his div mate.😏
That's a training video really. Apart from not taking shots, it's selecting the right which concerned me. Always go for the DD when you have the option. The Alvaro de Bazan was spotted for ages just next to him. Even with overpens he could have done massive damage and probably sink him and also keep his Mino alive.
@@riquelmeone He was in a division which was probably the reason he stayed because his Yamato buddy survived until the very end. But I agree with Jingles that he probably pissed everyone off.
monti did everything right at 19:40 - not listen to the daring and do everything to help the yamato to sink him. daring is an... a -.... hole and does deserve the L
I see there are the usual people excusing toxic behavior and outright enabling it. Of course there are the typical responses of "pEoPLe NeEd tO tOuGhEn uP." No, people need to be NICER. Seriously, we are failing as a society that this type of behavior is normalized. And it has creeped into EVERY facet of society to the point politicians are acting like this CHILD in the Daring. And he is a child. He has the emotional range of a toddler who is upset the game isn't going the way he wants it to.
That monty wasnt just afk, their game crashed. If his client was online then the guns wouldve locked onto the yammy and turned to it automatically. Sailing straight with guns fixed in one direction is a symptom of an offline client. Happened to me a ton when my laptop would overheat and die. Edit: Hold back the tears bro, I havent played since the 21pt captain rework, things may have changed since.
Nope, the guns do NOT automatically lock on target, walk away from keyboard and the guns keep pointing in to the direction of where your mouse is aiming at.
Cleraly you dont know what happens after a game crash. Your boat stop and the only active thing is AA and secondaries. Engines cut out and guns do not automatically track targets; even if you had locked on to them before you crashed.
Ahhhh, the number of times I've pulled that exact trick with my Hindy. Actually had one or two people rage at me for it. Also, small points: 1) It's horsesh!t that a CV can lay a smokescreen it can hide behind. Not like the damn things seem to have an unreasonable small spotting distance in the first place. 2) Funny how we're now (re)defining raging toxicity as "helpful advice" and "encouragement."
Jingles already mentioned in a Mingles with Jingles video that he won't be playing it because he couldn't get used to the mechanics (parry/dodge) in the tutorial, he died so many times he doesn't think he could play it well enough to do a video series on it.
To be fair, the other montana is a relatively new player with less than 800 games, also this is from the asian server so there may be the case of the guy not even understanding english. But hey, it is what it is, too passive at the beginning and only that mistake vs the hindi, was totally winnable up to the point where the S. Soyuz goes full reverse instead of ramming and winning the game. In my opinion I cant blame someone that killed half the enemy team and did his fair share of dmg (or more) for losing the game.
The amount of times in battles that people give bad advice is a lot more common than someone giving good advice.. When you are still learning the game how do you know who to listen to and who not to? If youre still learning then you dont know what you dont know. Usually someone being toxic like this is often someone giving bad advice. Sometimes its easier to just ignore everyone unless you feel the advice is good or its from someone you already know. When youre new and learning its easy to get over focused on one or 2 enemies in the game and just dont read chat. I'd say a few of them were new to both the game and the ships they were playing. I'm sure after a few more games Anomitro's confidence will increase he will do a lot better. One last thing, Its easy to sit back in a replay and see what people are doing wrong when you have experience in the game.. Just remember how you were when you were new.
Slight variation on the Montana at the end I think he put his ship on a course that would put it out in the open then left the match to start a new one and let what ever result come in be that rather than listen to the toxic bleeper any further As for for anomitro remember tactical beaching can be a skillful way of avoiding torpedoes and a plan violently executed is better than a perfect plan 2 mins to late, aggression is key Other than that very well played
Jingles, if its ok to pass this advice to Anomitro, it would be greatly appreciated as a Montana Captain for BB's -obviously shoot as often as possible, but do so carefully, Monty as great Accuracy, I think it remains at 1.95, and 16" USN ShAP Absolutely hurts, though they take a while to get there, don't take those 20km+ shots unless they're Broadside and clueless(preferably with Cruisers, but most likely BB's, as its easier to hit other BB's at that range) -Angling depends on force composition, if the Enemy has a DD, cruiser with heavy Torpedo armament, or submarine on the flank, Angle Away, if mainly BB's and other Cruisers, Angle Towards, 35-38° should be ample to bounce pretty much all AP Calibres -Play Mid range, It isn't the most accurate, nor us the shell velocity great, so you need the shorter range to make it worthwhile, but Long Range isn't so bad, if shooting a German BB or a CV with Armored decks, a 20+km shot will hurt them as Turtleback can't do much against Plunging fire, in a similar way, Armored Decks work the same way -Play like a Super Large Cruiser(think Alaska, Stalingrad, etc.), Move up, but not too much, enough to keep close to friendly DD's without being the primary Torpedo target, ideally just as far as Cruisers would sit, maybe 4 or 5 km behind your DD, giving you something like 12-15km between you and enemy cruisers, and 16-18km to battleships -keep moving but turn rarely, Monty's rudder shift time sucks, you can take the legendary mod and rudder shift and stack the skills(personal reccomendation) Also, I am quite flad for your decision making skills and target prioritization, awareness is also very nice, really just fir me, its a playstyle with Monty, this is in the slightly passive side(I am very aggresive so, bear with me that the term 'passive' is relative)
Anybody notice the Essex's plane dying in EPIC style @1:47 Spiraling up in a flaming ball then coming down just as dramatically LOL 10 out of 10 for style
There might be a third option... In warcraft the trick to beat the oponent was to get him to talk while you rushed all your forces while he was replying to your taunt...
Hi Jingles, please feature the Daniel Russev Yoshino game please, it was a really fun game to watch which would be far better with your commentary. Please.
I have no real problem with our player here. He’s a bit green in this ship and wasn’t aggressive enough at the start but if it’s his own personal PB in this ship fair play.
What makes it difficult for me to sympathize is that he had to play the Iowa and North Carolina before, so no way he should have Tier VI or lower player mentality at Tier X
Anomitro in the first Montana to die, yes he made a few mistakes, but with 6 KILLS & only 10 points from the highest score on his team, he was the ROCK STAR on his team. Yes the last Montana went AFK. He should have typed his true status "Zealous085: BRB, got to get another shot of RUM. To wash down your comments!"
i kinda sympathize with the daring. While i CAN be a mild mannered, team supporting darling, i also can be a super-super-salty guy, who is just tired of people not bothering with game basics and doing things where eben bots would be like "dude, srsly?" That said the Daring kinda escelated right out of the blocks when he died, when there was really no reason to go off like that. oh and here is my cconstructive criticism: When you have shots on a DD, take the shots on the DD. however you look at it, it will always help your team. And he could have done that (and by that prolly saved the daring) but oppted for the JB. The undecisivness at the start will vansih with mroe experience judging how he alrdy plays and the Hinden torps were , well, a shyte situation. You never know-will he torp were i d be, if i hit the throttle or will he torp where i d be, if i hit the breaks-no real blame there (not for the Soyuz though-that guy just made several shit decisions in a row)
No, I cannot understand the Daring's frustration being a toxic player ONE out of THOUSANDS of matches that we play. Players like that degrade the community (good advice or not).
"If you need to shoot, shoot. Don't talk."
-Tuco (the good the bad and the ugly)
He made that show! Eli wallach.
@@bradpederson4510 My favorite as well. The extremely flawed, but lovable anyway anti-hero.
@@jeromethiel4323 Truth, Cheers.
@@bradpederson4510 Show? It's a classic Spaghetti Western Film, not a show on tv.
God damn you beat me to it.
Thanks for featuring my replay Jingles. I can't say how much this means to me.
You did well pal. Just bad luck on the torps.
Just out of sincere curiosity, why were you hesitant with your initial target selection. Were you trying to flank a bit without being hit. No foul, just curious 😉
@@Jpdt19 Actually I didn't notice that I was already spotted by the Aircraft and was trying to get to the flank undetected
As they said take the shot, use your spoter plane to lob shells on behind islands ships (key C to change perspective)
At last but not least don't start to speak like the Daring after your death to Soyouz. Let daring keeping the role of scumbag alone.
@@anomitrosarker1073 fair enough. Best of luck and lots of fun in future 😉
I’d rather play with 11 teammates like you than a single teammate like that Daring calling everybody else “idiot” when he already got himself killed.
Yeah. I will agree with Jingles; There were only two mistakes made by him - not aggressive enough in the beginning. You need to shoot whenever there is a target and he pushed too hard into the cap in the end. It would have been enough to just go in and contest, and beach himself to prevent his ship to get too far into the cap. But well played beside those two things. Well played!
Yes, when he saw himself under 6km from the Hindy grounding was his only option to avoid torps.
I think he made another mistake, not shooting that DD towards the start that got within like 5.5 km of him.
@@hebrewhammer4086 Agree. Forgot that incident!
As the old saying goes;
"You miss 100% of the shot's you don't take."
Dear Anomitro, I am a relatively inexperienced WoWs battleship player like you and what just happened to you is exactly the reason why I always scan the list of enemies for torpedo threats at the start of every battle. And then it's just a question of "oh, there's a torpedo cruiser on the other side of that canal - better back down before he grows some balls and launches torpedoes into the canal or into my broadside as I'm exiting the canal".
Also you could simply turn and stop by ramming the shore while still in the canal.
And I started playing torpedo cruisers recently (Huanghe, Irian), so I know what I'm talking about. Irian can can launch 5 deepwater torpedoes at you into said canal from 13km away at the speed of nearly 70 knots and each torpedo does 20k damage. Trust me, you *DO NOT* want to be at the receiving end of those in a tight canal with no room to maneuver. Just saying.
Also yes, that Daring is slightly annoying in chat but nowhere near the level that would make ME mute him. But I'm League of Legends player too so my standards of toxicity are rather high... I don't generally mute teammates that are toxic but also say useful things from time to time.
Sometimes the chat gives good calls too, I don't have it turned off.
Just know how to tune out the toxicity, and take things on the chin just like the time I got absolutely blasted by ten torpedoes in the first minute in operation cherry blossom by not being careful and I was like "I am dum" in chat hahaha.
The problem was, you couldn’t see the good advice half the time because he filled the chat with constant toxic bullshit in between.
same, on the rare occasions I boot this game up, I always check teamlists for torpedoes
On the topic of running your ship aground to instantly bring your ship to a halt. Ever since I started playing WoWs I've always thought this was the dumbest mechanic in the game. Running your ship aground is arguably the single most destructive thing you could do to your own ship (aside from smoking in the magazine room!). I remember seeing photos of one of the Iowa class battleships had ripped its bow a new one and put it out of commission for months if not years. The fact this hasn't been translated into the game mechanics just seems really odd to me. I mean at least a little bit of damage would add a tiny element of realism. Steaming your 56,000 tonne battleship into some rocks at 30 knots and not a scratch! Meh, just thought I'd share that opinion.
@@justandy333
Dude, you know we're talking about a game in which a freaking SUBMARINE underwater can go faster than most battleships and sound speed in water (pings) is different depending of the nation that built a submarine, right? XD
Real submarines at that time period were so damn slow that being detected most cases meant destruction because a submarine was not fast enough to run away.
For the protagonists of this battle, I have two tips as a fairly regular Montana player. Number one, take your shots early, take your shots often. Sure, you will miss out on some targets that are perfect shots, but you have - for Americans - relatively fast firing 16-inch guns, that outside of about 15 km will almost always be coming in as plunging fire, meaning the target angle doesn't mean much except for your dispersion. So shoot anything, shoot everything. Unless you have a perfect target you know is about to pop up, your guns should be on cooldown.
As for the end of that battle, you should have grounded just inside the cap instead of pushing out around that island. Use the islands to help break yourself. Your throttle response is not amazing. Had you been in a vermont, you may have been able to stop before the torpedoes. But with the Montana, you take so long to come down from speed that you need to ground on occasion in order to prevent yourself from ending up in a horrible spot.
OK that chromed out Yama at 2:05 is just gorgeous
All chromed ships looks awsome. You should see the bronze, pla, and olden cammo from the rankeds :)
Ride eternal! Shiny and chrome!
I find it utterly ugly and ridiculous.
I want my combat ships in their apropriate camouflage.😉
That's odd. That paint job usually comes with gold tinted rims and a giant white spoiler on the poop deck.
Here is something constructive. I love that paint job on his Montana. It reminds me of cars from the 1980s.
Anomitro: Hold your fire. There's no life forms aboard.
Gunnery Officer: Hold your fire? What are we, paying by the shell now?
Anomitro: YOU DON'T DO THE BUDGET, TERRY. I DO
Thank you for asking the comments to be constructive Jingles. It's very easy to be overly negative when watching these (I am responsible for some of that sometimes). Hope the guys learns and improves and destroys it in the next game.
Still a good game, thx for sharing
GG nice 6k. I'm not going to judge and I'll put it on game stress and daring toxicity rubbing off on you , but also be more constructive than "Montana fight you idiot" next time. Good luck and fair seas
Waking up at 4am for work sucks, but all of a sudden it's not so bad! Thanks Jingles!
What works starts _that_ early?!?? 😮
@@MrNicoJac Working at an airport as it turns out, everyone flies during the day so all the maintenance takes place early af or late af
Bus drivers
@@MrNicoJac tons of jobs
@@MrNicoJac Truck drivers
FFS take the shots.
literally what I was screaming
Drove me bonkers. lol
ngl i always beat myself for not shooting most of the time especially when im in a montana, but this guy... holy shit
BB monkeys
Also, if you're going to look around, use the look key. Quit realigning the guns every time.
The Daring lost most of its HP trying to yolo the CV(which he didn't kill) and complains about others being idiots
Youre Wrong.
TLDR, For the wall of text below, Para summerizes why youre wrong, the whole story is below that.
-
"I moved to mid and noticed the enemy CV was low, thanks to our amazing Yamato, he did a total of 30-40k to the CV. I got close enough to engage, but then I saw the North Carolina (NC) pushing in. I couldn’t fire at the CV for long, so I closed the distance to hydro him, which is confirmed his death. Else he would have simply stayed in smoke 10 km from our bbs, the Essex would have taken the 2 bbs down in under 3 minutes. I’m talking about both the Soyuz and the Montana. After this, I saw the NC kiting, so I launched torpedoes and hit him with a few, which allowed the Montana to secure the kill. The NC had to angle to the torpedoes, which prevented him from angling against the Montana, so credit where it is due. However, I made a crucial mistake by not moving behind the island to block the NC's line of sight, and that cost me 3k HP. Had I avoided this mistake, we could have won the game."
I’m Zealous085, the guy playing the Daring in the video. I am here to Clear some things up. My profile is private, but you can check it out using this link
profile.worldofwarships.asia/statistics/2026056708/ac/EVHWRgraBVv50uQ6N-lr2Qxs1_4/
So, why do I yap so much? Well, because it works-about 10% of the time. When it does, it can push my win rate from around 65% to 75% in a division, and from 55% to 60-65% when I’m solo. Players on the Asian server have a different playstyle compared to other regions, and if they’ve played more than 3,000 games, they usually listen when you ping 'get back' 10 times. For instance, in this match, the Montana players didn’t respond, and that hurt us. I love the way players try to win the game on this server rather than just pushing in and dying.
Yapping also helps me vent frustration toward players who, in my opinion, are responsible for mistakes. I’d rather vent at them directly than carry that frustration into the next game. Interestingly, I’ve never seen anyone respond negatively by throw the game because of it. In fact, I’ve never experienced someone purposely throwing after I’ve called them out. They do call me out for being toxic or they report me for it, but nothing more, and I do apolozise for that but thats my way of coping and being sane.
I’ve also played with Australians on asian server, and they tend to charge in and die quickly. That’s fine if it’s their playstyle, but don’t ruin the game for others. On the Asian server, if three destroyers (DDs) die, and the carrier (CV) isn’t capable of killing enemy DDs, the game is essentially a guaranteed loss. So if you push and die in a dd, youre esentially ruining the game for everyone else.
In this match, we lost because our CV had a 25% win rate on the Essex. He didn’t provide fighter cover for our DDs, didn’t engage enemy DDs, and failed to relocate after the A-flank collapsed. Any of these actions could’ve given us a better chance. Meanwhile, the enemy CV has a 70% win rate, and he was playing in a division. Killing him was critical; otherwise, the game was lost regardless of our efforts. He started sniping our cv as soon as the game started, which is what highly skilled players do. And hence we had to do the same. A simple winrate check can tell you what a person is going to do most of the time.
Looking at the Montana players, one had a 40% win rate, and the other was AFK with a 25% win rate. Both had fewer than 50 games played on the Montana (Total games less than 2k). The Soyuz (S.S.) had a similar win rate of 25% with less than 1,000 Total games played. We knew these stats before the match, which is why we adjusted our strategy accordingly. Sometimes people listen, and we win. Sometimes they don’t, and we lose. Early on, I was polite with my callouts, but when that didn’t work, I became more direct and disrespectful, people do repond to it, Spite is rarely seen on this server as I have mentioned before. If neither approach works, at least I’ve vented my frustration, so it doesn’t carry over into the next game. I was laughing at the essex because the div started killing him early on BECAUSE THEY are a 70 percent winrate div, if we dont do the same we lose.
As for my gameplay and mistakes in this match: I went mid straight for the buff because we needed a DD kill fast. I asked the CV for support, but got none. I managed to kill the Kagero with only my front guns to minimize the chance of getting torpedoed or bombed by the enemy CV. After that, I capped A and escaped with 15k HP. The enemy CV focused me for almost the entire first half of the game, knowing I was a significant threat. I told the Akizuki to retreat, but he didn’t listen, and we lost that flank permanently.
I moved to mid and noticed the enemy CV was low, thanks to our amazing Yamato, he did a total of 30-40k to the CV. I got close enough to engage, but then I saw the North Carolina (NC) pushing in. I couldn’t fire at the CV for long, so I closed the distance to hydro him, which is confirmed his death. Else he would have simply stayed in smoke 10 km from our bbs, the Essex would have taken the 2 bbs down in under 3 minutes. I’m talking about both the Soyuz and the Montana. After this, I saw the NC kiting, so I launched torpedoes and hit him with a few, which allowed the Montana to secure the kill. The NC had to angle to the torpedoes, which prevented him from angling against the Montana, so credit where it is due. However, I made a crucial mistake by not moving behind the island to block the NC's line of sight, and that cost me 3k HP. Had I avoided this mistake, we could have won the game.
By this point, I had no heals left and only 200 HP remaining. I knew I couldn’t take down the Alvaro, but I had RPF, so I decided to torp rush using my 3km hydro, which was my only advantage. Using the island the plan worked, I successfully hit the Alvaro with the torpedoes, and with the Montana’s support, we took him down as well. This led to my demise, but it was a good trade in my opinion, especially as our Yamato on the other side was playing exceptionally well. He kept kiting and engaging four enemy ships, which gave us the time and space to do our jobs.
Unfortunately, our Hindenburg had brought a lighthouse build, which led to his downfall. Despite that, the Yamato continued kiting, keeping four ships occupied while the rest of us played our roles in relative peace. At this point, the game was in the bag, but the only players left were inexperienced, which meant the situation required micro-management.
While Jingles might have thought the Montana was a decent player, the reality was that he didn’t have the necessary experience. ANOmitro, who speaks English, could’ve made better moves, but I made the mistake of not warning him earlier and with more politeness. If I had, he could have slowed down, stopped, and pretended to push, which would have juked the Hindenburg. Unfortunately, that was beyond his skill set, so he potatoed and died.
After the game, the Soyuz player chatted with me. He was too inexperienced to understand that cheeking a Full HP Yamato in a Soyuz was a bad move. He complained about the Montana not supporting him, but it turns out the Montana had been AFK. The Soyuz didn’t have a ramming flag either, which limited his options.A ram would have been better since we didnt know if the yamato had a flag or not.
My take is simple: if you’re new to the game, just listen to what experienced players are saying, and you’ll win more often.
Lastly, if you enjoyed watching me mald and go bald, give me a sub, If I get more than 100 subs, I’ll start uploading UA-cam videos to document my journey to baldness!
Also thanks for going Ez on my A$$ Jingles. You had a lot of content to bully me there.
Really good shooting by Anomitro here. Also, that bluff turn out and slow down to avoid the ram was really good seamanship with Montana. I've got a few thousand battles in BBs and haven't mastered that.
Speed of decisionmaking will improve with time. Not following an enemy cruiser with torps around an island is something that you will learn over time too.
Keep practicing, and enjoy the good results!
Hope to see you on the virtual seas!
Never ever have I screamed to the screen, to just take a shot. But that daring player, holy cow what an absolute ass
Actually, no. The Daring was right >80% of the time. If you go back and read the chat, the Daring was calling the S.S. an idiot for following the Monty, when he should have gone around the other side of the island to get the Hindy.
well, Daring was right.
Yup , I am veteran player , 99% I play routine , I dont make dumb mistakes , but from time to time I can fuck up , I admit that in random there rarely player that comment , but in ranked there are loot of those , I play so long I dont take that personal , I understand that there are people that have issues and they take that arcade game seriously , when I go to battle , I dies I go direct to another battle rarely I observe battle , and if in battle there is player that bitch , I just block him in chat ...
I dont think anyone is arguing about the daring being right, he absolutely was. The issue, is that he was being an asshole while directing because he was getting frustrated. I dont blame him, and cant say I wouldn't also be frustrated to that degree, but you need to yell that at the screen, instead of in the chat, he needed to be more constructive in the chat, not just correct.
He was more useful than the clownshoes that threw the match. And if you think he is an ass, you have some issues... he WAS giving helpful advice, can you blame him being annoyed at being ignored? 99% of "ass" players would simply diss the rest of the players without ever even hinting some semi-helpful advice. Especially german rage kids who switch to german to curse at you...
At the start of the game it looked like Anomitro was doing a cost benefit analysis and checking their wallet to see if they could afford to pay for the shells !
Not how it works in WoWs lol
At least, not yet. You never know with WG…
Regarding the "Take the shots" thing: One of the challenges of learning to play WoWs, and especially battleships, is learning when *not* to fire. Firing every time you can is a good way to miss out on broadsides because you're reloading or getting focused down when your repair and DCP are on cooldown. It seems like our hero of the day kinda "overlearned" this lesson however. Don't fire the second you reload, yes, because that is a waste of your powerful but slow reloading guns. But don't wait for the perfect shot every time either. You have to find a balance.
That’s the nature of the game, and there really is no way to foresee when you might catch someone’s broadside. Holding your fire for a few seconds to see if anything else pops up is fine, but failing to shoot at all is a bad play. Missing out on a broadside sucks, but refusing to shoot at anything but the perfect target only to find out it doesn’t exist is far worse.
Outside of a few circumstances, like low health, DCP on cooldown, or while flanking, BBs need to be firing their guns.
Taking all the shots you can, early in a match in a BB, is also about giving the enemy one more target to get confused by (zig zag and make em miss), and even if you miss all your shots you will often scare cruisers away just by making them think twice
Daring captain is kind of a dick. It's easy to backseat and call shots when you're dead.
Technically he was calling rams
Thats why you should never be toxic in chat, you can never know if you are going to embarass yourself in a jingles video. Very annoying div
He gave some really good advice, that everyone ignored because he was being a toxic dick about it.
@@TheInfamousMrFox Which does make me wonder, when has someone being a toxic dick actually convinced another person of them being right?
Because one of the things I unintentionally learned in school is that it doesn't matter if you're right, if you're being a ass about it, other people are less likely to listen.
@@Feril1
I've known player who were a lot toxic than him.
And no matter how rude he was, he had a point IMO.
No I think the Montana went AFK. His main turrets didn't move and you'd expect him to have at least taken a look around to see where the Yami was at least once. The friendly Yami on the other hand along with the Soyez lost them the game.
I think his game crashed actually.
He probably went AFK because he got tired of the tool in comments screaming at everyone.
No look 19:10 - 20:00 you will notice that his guns move = he was not AFK ! , and his game did not crash , because when game crash your ship dont move ! , Jingles theory is accurate .
@@Huzarionix His guns "moved" because where he was pointing the mouse intersected with the island slightly moving where his guns were aiming. You can see once he clears the island the guns go right back onto the bearing they started because he really wasn't "aiming" at anything at all.
@@lebaznz Look 19:19 he was behind island , but his guns have move up and down , I bet that he was reading chat , and take pleasure from Daring player rage .
I'm so happy zealous lost that match, it made the whole 22 minute video worth watching.
If you don't shoot, you don't score.
All that Daring cap would have gotten from me was a "SHUT UP!!!" a block and a -1.
I could hear that Daring captain raging through the screen.
To be honest, id much rather criticize the 2 nimrods in chat spam pinging the map and "Well Done" when a teammate dies. I hate those kinds of people
Well done
'Well done' to a fool who throws the game and gets sunk is a valid comment.
Your soul is too fragile to play a team war game like this. In reality, these last 3 fools would all have gotten court-martialed.😉
@@agricolaurbanus6209 When I use to play back before version 1.0, I would just either mute the person or turn off chat entirely if I got sick of it! 😎🇺🇸🫡
@@agricolaurbanus6209 Meh, server numbers are not healthy enough to be a dick to anyone who has some inkling.I rather have people with a brain starting to connect the dots and improve gamplay instead of concluding that their free time could be spend more enjoyable on something else. With toxicity, aim bugs, large outflux of experienced players and a general 'F it, I just play for myself' (which is nowadays almost a healthy mindset to cope with the game, but it ain't making gameplay better), 'being right' will not improve the overal situation at all.
Turn chat off,
it rarely is anything good anyway
dead players telling live players what to do can be annoying
IDK why they don't just move on to the next battle tbh
What a video to wake up to. It's my Birthday.
Not gonna yell at the player. Anyone who does this in 2024 needs to stop. We were all like him at one point playing the game. Best to move on and learn from your mistakes!
Yes but in a Tier X ship? When you're supposed to have played 7 different tiers of Battleship beforehand for experience especially in the North Carolina and Iowa? Nah
But Happy Birthday!
that dip in the Montana's guns at 19.45 could be the Montana player coming back to his keyboard
Yeah, that was my thought too. If you were to get disconnected, would your ship maintain speed and rudder while you're still out ?
I think you are right, Jingles. I think I saw the guns shift/dip at 19:45, meaning he was NOT afk.
Well spotted.
Lord almighty that hurt to watch. Fair play and fair criticism to our hero today. Legendary Game of Throws
Well played, Anomitro. You not only played well, you put your ship in danger to push objectives and support your team. So much of T10 play has our allies sniping from maximum distance, I have to give you massive props. Don't worry too much about the Hindy. Those cruisers are supposed to out-maneuver the big BBs. IMO next time, just hit the island to stop. It's way better than braking.
"No casualties yet".
*Dead Destroyer* "AM I A JOKE TO YOU?!"
Your comment is a lame joke
yep - I saw that too...
Not only did the Soyuz slow down when he should have rammed, he threw both his ASW charges at the Yamato, as if that does anything.
Use your spotter plane. Then hit C key to help aim better like with the Libertad.
You miss 100% of the shots you don't take
-Wayne Gretsky
Oh, you inspire me to play the game every time I watch you thanks again, Paul
Well, you were right about one thing, Jingles. I was shouting like mad at my monitor. "Shoot! Go Forward! Don't stop! What are you doing, man!? WHY!?" I can't help it, it's a natural reaction. It's like shouting at your tv during an NFL game. I guess I have my late father to thank for that.
To be fair to the friendly Yama, s/he was probably the most effective damage output platform on Animino’s team.
I don’t know if you noticed, but the Yama got high caliber, which in a t10 game usually means having done in excess of a quarter million damage.
I am by no means a huge fan of "Dr. Phil", but, he does have a bit of a catch phrase that is useful: "How's that working out for you?"
Basically, if you have a goal/objective, and your means and methods are counterproductive to that, then ask yourself how it's working out for you.
Daring player, your means and methods are very counterproductive to your goal of getting people to play better.
It works for me dude, I am the one with 12k games, with 64-75 percent winrate, I know how many games I have won because of ranting. I am the daring player. Can I tone down the insults yes.
I don't think the Monty did it out of spite, nothing to gain but confirming the Daring's rant. Nothing like shutting up a toxic teammate by making him eat his words.
My money's on the afk theory.
Also, I am playing this game since 2016, there's plenty of people who still steadfastly refuse to take advice, or look at the chat/minimap/timer.
But as you pointed out, there's plenty of blame to go around. The Soyuz tunnel visioning and the Yamato border humping in an arms race battle are great examples.
If you are in a battleship: Are you detected? Do you have a target? If yes to both, OPEN FIRE. You are too big and too slow to try to stealth out so you might as well put your big guns to work.
I can't get over how amazing his camo looks
Mate Jingles thanks to you and this vid I got smacked around the ears by the wife for waking up the daughter yelling at the screen. Cheers mate.
This is one weird and salty division...It's even saltier than the Nevada Salt Flats. Shouting "Well done" when teammates die, it's just bad sportsmanship. I've seen ranked matches and even tournaments where there's less salt.
One one hand, the star of today's show (the Montana) should shoot more often. If the reload is fast enough and you're sure you can hit it, shoot it. If you're not sure, decide if it's worth the risk. If you're spotted anyway, it's not a choice anymore, the enemy already sees you. If it's shooting at you, shoot back. It's sink or be sunk (most of the time).
It wasn't badly played, at all, in fact I can relate to playing this way in random battles as well. However it is a little too careful.
On the other hand, this was one of the worst matches to be put in. A lot of battleships, CV, battleship with planes, nobody is pushing, salty teammates.
Weird, the Yamato and Daring are in different clans, yet same salty behaviour, guess that's why they teamed up. Yamato got quiet about the Essex being a troll CV once the CV sunk the Libertad. And then starts complaining about the CV again, after the enemy CV dies before the allied CV does....make it make sense.
Ugh, nobody likes backseat drivers, Daring is being too pushy and too judgmental.
And what the F...Why is the Daring calling the Hindenburg 'braindead' if they're in the SAME division??? Guess the name of the Daring player fits their personality.
I think I know a reason why the Sov.Soyuz did this. To piss off the Daring player. Make the Daring seethe in his salt. Both the Daring and Yamato didn't deserve to win, throwing the game was only fair.
World of Warships is dying due to lack of players/players leaving. This Yamato and Daring are part of the reason why players are leaving. Competitive, salty behaviour in a relaxed, calm enviroment. Turning off chat doesn't help much, you'd get spammed with "thank you" and "well done"...
TLDR: Salty teammates deserved this defeat and the team was happy to oblige. Salty teammates are the reason why the game is dying. (also the bad monetisation but that's another story) I don't blame Ano, they played decently but careful. Bit too careful but not bad. Missed some opportunities but eh.
Always appreciate a call to be constructive - unlike that Daring captain who (whilst dead) didn't need to be abusive even if he was giving good advice.
Swear at your screen, not in chat. No call for that kind of thing.
I actually think he did pretty solid. Sure he was a little cautious on shots but that clearly didn't keep him from doing dmg. The only real issue was with the Hindenberg, and that just happens to people sometimes. The person who I think deserves to be called out was the person backseat gaming and being abrasive in the chat the entire game. I actually support the last Monty for throwing. People like that Daring player and their coward buddy in the Yamato don't deserve victories.
From a casual/noob-ish player I think he did great. TBH to have someone with that little experience knowing and figuring things out this soon just shows he is learning. Learning how to play is the most important part. Also another thing is, he played better than the rest of his team by far. I dont see any huge issue with him taking his time to take shots, maybe he was trying to control himself from making previous mistakes, who knows.
That's a pretty good game in the monty. You have 2 types of games in her. This kind and the fully focused down games. Only thing I can suggest is taking those early shots and use your spotter plane to get those surprise shots across the map. It's not hard to get hits at very long range but you might only land 1 or 2 shells.
Probably an unpopular opninion, but play stupid games, win stupid prices. If you are toxic in chat people will become toxic in the game. That Daring was the real person who trhrew the game by pissing the people off.
If he knows it better he should have stayed alive and put his money where his mouth was.
The Daring was 100% right the entire time.
No, you are mixing cause and reaction. The game is not hard and you see not premium T10s playing like that. Being toxic is unavoidable.
@@juankovacs6033 being toxic is 100% avoidable. Being toxic is a choice. I completely understand how frustrating it can be to have teammates that play poorly and make bad decisions. I'm quite sure every single one of us that plays this game makes mistakes or poor choices still, even the "super unicum" players.
So, other players' mistakes are never justification for being that toxic in a game.
@@mkang8782 I don't play this game anymore for a reason, and that is I can't stay calm when I see mor*ns doing this kind of things even when you are telling them is a mistake and end up being right. Specially in ranked which is TEAM ranked, what is displayed is not YOUR rank at all.
what Jingles try to say and he is right imo is that toxic behaviour provokes toxic behaviour. Everybody tries to get a good time when playing a game. But when people getting toxic messages, >>>how deserved it might betheir>including the ones I did
First "why are you not taking the shot?"
In every video i watch in the last year - year and a half, when somebody tries to shoot over island, first voleys lands short or long. Always.
I beliebe the Montana might have disconnected. No slight turning of the turrets and absolutely no change in rudder is exactly indicative of that.
13:50 - If someone hasn't mentioned it, if you have a torp cruiser near and island who knows where you are and you want to stop, take them ram. On the island. Fastest way to not overshoot.
The first 4 minutes isn't a "new to t10" problem. This is a "didn't learn to play the class over the last 7 tiers" problem.
tbf yes, they had to play Iowa and North Carlina before this
Yeah, this is someone who’s used to playing cruisers and/or DDs and doesn’t realize that in most circumstances you SHOULD be firing your guns as often as you can in a BB. Somehow they made it to a T10 without understanding the difference.
@@battleship6177 If it was like my experience, I found trying to shoot in a Montana or Iowa from long range just results in godawful dispersion and missing everything I shoot at. I ended up giving up playing them and would play Georgia or North Carolina if I wanted to play a US BB, if I had to be a T10 BB, the Kremlin, T7 the Scharnhorst.
@bigpoppa1234 are you not using the weapons modification that gives -11% dispersion? It's really good, makes my long range shots pretty accurate. And with Montana you're throwing 12 16in shells everywhere so that -11% dispersion is great.
To be fair, he was leading targets very well. He just needed to take the shots when they presented themselves. That first shot he passed on was a huge mistake since he had a chance to delete or at least seriously harm a cruiser early.
I also think friendly Yamato should have turned waaaay sooner and not get to the corner of the map.
Enemies Wisconsin and Yamato were shooting Soyuz in the cap.
But I didn't read Daring telling anything to his div mate.😏
That is a spiffy camo he's running there. I like Tokyo Game Show myself, which I run full-time on my Monty.
That's a training video really.
Apart from not taking shots, it's selecting the right which concerned me.
Always go for the DD when you have the option. The Alvaro de Bazan was spotted for ages just next to him.
Even with overpens he could have done massive damage and probably sink him and also keep his Mino alive.
And for the Daring in chat, general advice, just leave the battle when you are dead.
@@riquelmeone He was in a division which was probably the reason he stayed because his Yamato buddy survived until the very end.
But I agree with Jingles that he probably pissed everyone off.
monti did everything right at 19:40 - not listen to the daring and do everything to help the yamato to sink him.
daring is an... a -.... hole and does deserve the L
I see there are the usual people excusing toxic behavior and outright enabling it. Of course there are the typical responses of "pEoPLe NeEd tO tOuGhEn uP." No, people need to be NICER. Seriously, we are failing as a society that this type of behavior is normalized. And it has creeped into EVERY facet of society to the point politicians are acting like this CHILD in the Daring. And he is a child. He has the emotional range of a toddler who is upset the game isn't going the way he wants it to.
got some work done and come back with a fresh coffee to a fresh Jingles episode, yeah it's a good one so far...
That monty wasnt just afk, their game crashed. If his client was online then the guns wouldve locked onto the yammy and turned to it automatically. Sailing straight with guns fixed in one direction is a symptom of an offline client. Happened to me a ton when my laptop would overheat and die.
Edit: Hold back the tears bro, I havent played since the 21pt captain rework, things may have changed since.
Nope, the guns do NOT automatically lock on target, walk away from keyboard and the guns keep pointing in to the direction of where your mouse is aiming at.
You could be right about the second Montana's game client crashing. I have been in similar situations.
Happened to me as well and it's super frustrating. As a "bonus" WG turned me pink for "abandoning the battle".
@@jayjayquest4958 Same here !
Cleraly you dont know what happens after a game crash. Your boat stop and the only active thing is AA and secondaries. Engines cut out and guns do not automatically track targets; even if you had locked on to them before you crashed.
The Montana looked disconnected. The guns weren't even moving.
Wouldn't exactly say that the Daring was "encouraging" his teammates, he was being an insufferable dick to anyone who didn't follow his instructions.
Ahhhh, the number of times I've pulled that exact trick with my Hindy. Actually had one or two people rage at me for it. Also, small points: 1) It's horsesh!t that a CV can lay a smokescreen it can hide behind. Not like the damn things seem to have an unreasonable small spotting distance in the first place. 2) Funny how we're now (re)defining raging toxicity as "helpful advice" and "encouragement."
"Dammit, Jenkins! Fire you weapon!"
Soyuz slowing to a stop and dropping depth charges on a healing Wisconsin...jesus
JINGLES WE NEED YOU TO PLAY SPACE MARINE 2!!
Jingles is really a fragment of the Star Child.
Yeah we need Jingles to strap on his MAN pants and scream like a girly !! .. lol
Jingles already mentioned in a Mingles with Jingles video that he won't be playing it because he couldn't get used to the mechanics (parry/dodge) in the tutorial, he died so many times he doesn't think he could play it well enough to do a video series on it.
In the recent mingles with jingles he said that while he likes it he does not have quick reflexes that he feels like he needs to play it
That’s, that’s the exact play through we want from Jingles though….
To be fair, the other montana is a relatively new player with less than 800 games, also this is from the asian server so there may be the case of the guy not even understanding english. But hey, it is what it is, too passive at the beginning and only that mistake vs the hindi, was totally winnable up to the point where the S. Soyuz goes full reverse instead of ramming and winning the game. In my opinion I cant blame someone that killed half the enemy team and did his fair share of dmg (or more) for losing the game.
Less than 3 minutes in, and I'm already screaming "shoot FFS!"
That last monty went to take a piss. Might have thought the game was in the bag.
He could've been Enthusiastic085, but he chose to be Zealous85 instead and lived up to his name. No one likes a zealot...
I agree with your theory Jingles, if someone is being a toxic Ahole in chat for majority of the game, I'd be tempted to throw just out of spite.
Animitro if you're reading this, take these words to heart:
ABF
Always
Be
Firing
Unless doing so will get you killed/clapped
It certainly didn't help Anomitro that the rudder shift on the Montana is tragic compared to most BBs that have come out within the last few years.
The amount of times in battles that people give bad advice is a lot more common than someone giving good advice.. When you are still learning the game how do you know who to listen to and who not to? If youre still learning then you dont know what you dont know.
Usually someone being toxic like this is often someone giving bad advice. Sometimes its easier to just ignore everyone unless you feel the advice is good or its from someone you already know.
When youre new and learning its easy to get over focused on one or 2 enemies in the game and just dont read chat. I'd say a few of them were new to both the game and the ships they were playing.
I'm sure after a few more games Anomitro's confidence will increase he will do a lot better.
One last thing, Its easy to sit back in a replay and see what people are doing wrong when you have experience in the game.. Just remember how you were when you were new.
the second montana looked like a bot.
Slight variation on the Montana at the end I think he put his ship on a course that would put it out in the open then left the match to start a new one and let what ever result come in be that rather than listen to the toxic bleeper any further
As for for anomitro remember tactical beaching can be a skillful way of avoiding torpedoes and a plan violently executed is better than a perfect plan 2 mins to late, aggression is key
Other than that very well played
"ws628d" (name of the second Monty)
Could also be a bot.
LOL...biggest mistake was that hideous camo. 😂
that guy in chat is really OVER zealous. Telling everybody what to do while being dead himself...
It's always the dead guys.
Jingles, if its ok to pass this advice to Anomitro, it would be greatly appreciated as a Montana Captain for BB's
-obviously shoot as often as possible, but do so carefully, Monty as great Accuracy, I think it remains at 1.95, and 16" USN ShAP Absolutely hurts, though they take a while to get there, don't take those 20km+ shots unless they're Broadside and clueless(preferably with Cruisers, but most likely BB's, as its easier to hit other BB's at that range)
-Angling depends on force composition, if the Enemy has a DD, cruiser with heavy Torpedo armament, or submarine on the flank, Angle Away, if mainly BB's and other Cruisers, Angle Towards, 35-38° should be ample to bounce pretty much all AP Calibres
-Play Mid range, It isn't the most accurate, nor us the shell velocity great, so you need the shorter range to make it worthwhile, but Long Range isn't so bad, if shooting a German BB or a CV with Armored decks, a 20+km shot will hurt them as Turtleback can't do much against Plunging fire, in a similar way, Armored Decks work the same way
-Play like a Super Large Cruiser(think Alaska, Stalingrad, etc.), Move up, but not too much, enough to keep close to friendly DD's without being the primary Torpedo target, ideally just as far as Cruisers would sit, maybe 4 or 5 km behind your DD, giving you something like 12-15km between you and enemy cruisers, and 16-18km to battleships
-keep moving but turn rarely, Monty's rudder shift time sucks, you can take the legendary mod and rudder shift and stack the skills(personal reccomendation)
Also, I am quite flad for your decision making skills and target prioritization, awareness is also very nice, really just fir me, its a playstyle with Monty, this is in the slightly passive side(I am very aggresive so, bear with me that the term 'passive' is relative)
Anybody notice the Essex's plane dying in EPIC style @1:47
Spiraling up in a flaming ball then coming down just as dramatically LOL
10 out of 10 for style
There might be a third option... In warcraft the trick to beat the oponent was to get him to talk while you rushed all your forces while he was replying to your taunt...
Dear Daring, You'll catch more flies with honey.
"He did more damage to the JB than the JB did to him" His JB for 17475. Gets hit by JB for 28797.
Hi Jingles, please feature the Daniel Russev Yoshino game please, it was a really fun game to watch which would be far better with your commentary. Please.
Guns Never Moved , Bet He Lost Connection . 8 - ) Thanx Mr . Jingles
As I was watching the beginning of the game, I kept thinking: Fire. Fire. FIRE! Stop looking at them and F I R E!!!! Ugh.
Last Monty was healing when deleted, suspect a smooth brain.
Daring player thought he was playing a typing sim.
Yep. One of the first things i learnd in WoWs is to unload whenever u can. Just keep that DPM up
Only in a BB.
@@EvoraGT430 of course
I have no real problem with our player here. He’s a bit green in this ship and wasn’t aggressive enough at the start but if it’s his own personal PB in this ship fair play.
What makes it difficult for me to sympathize is that he had to play the Iowa and North Carolina before, so no way he should have Tier VI or lower player mentality at Tier X
Anomitro in the first Montana to die, yes he made a few mistakes, but with 6 KILLS & only 10 points from the highest score on his team, he was the ROCK STAR on his team.
Yes the last Montana went AFK. He should have typed his true status "Zealous085: BRB, got to get another shot of RUM. To wash down your comments!"
20:00 my money is on the AFK version - no move of the rudder or turrets whatsoever for 2 mins...
If the Montana (or any other ship) really needs to stop...turn into an island!
+1 to our protagonist, Monty the White. 6 frags = win.
As the famous quote says: "You Miss 100% of the Shots You Don’t Take" - Alec Baldwin (ok, Gretzky, but the other one is funnier)
He played a great game...probably loading a bowl or something at the beginning lol.
The second Montana did twitch her guns few seconds before death so... probably not AFK.
i kinda sympathize with the daring. While i CAN be a mild mannered, team supporting darling, i also can be a super-super-salty guy, who is just tired of people not bothering with game basics and doing things where eben bots would be like "dude, srsly?"
That said the Daring kinda escelated right out of the blocks when he died, when there was really no reason to go off like that.
oh and here is my cconstructive criticism:
When you have shots on a DD, take the shots on the DD. however you look at it, it will always help your team. And he could have done that (and by that prolly saved the daring) but oppted for the JB.
The undecisivness at the start will vansih with mroe experience judging how he alrdy plays and the Hinden torps were , well, a shyte situation. You never know-will he torp were i d be, if i hit the throttle or will he torp where i d be, if i hit the breaks-no real blame there (not for the Soyuz though-that guy just made several shit decisions in a row)
I've noticed that people go nuts when it comes to the yammy cheek, to the point where they miss a whole salvo just to try and get the cheek citadel
No, I cannot understand the Daring's frustration being a toxic player ONE out of THOUSANDS of matches that we play. Players like that degrade the community (good advice or not).
Showing my age, I prefer the expression "he Zak'd when he should have zigged". :)
zagged.