Adding a Player Passive to My Roguelite Game - Gun Game Mini Devlog 1

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  • Опубліковано 29 вер 2024
  • In this devlog for my indie game "Gun Game" I show how I create new player passives.
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КОМЕНТАРІ • 33

  • @twomur_
    @twomur_ Рік тому +5

    i prefer the longer video format but this was great to show off your process of adding something small to the game awesome stuff!

    • @FirebelleyGames
      @FirebelleyGames  Рік тому +1

      Longer videos will still be a thing, have no fear!

  • @frostcop6693
    @frostcop6693 Рік тому +8

    The "shockwave" explosion effect is really cool! Good luck on your game.
    Sincerely, I prefer longer devlogs with more meat since they are less time consuming to keep up with.
    IMO showing up every single feature quickly is better suited for UA-cam shorts than a video

  • @pohyart
    @pohyart Рік тому +2

    Interesting, really fast. Had fun. :)
    Personally, I prefer the more leisurely pace.

  • @treysonsearle8441
    @treysonsearle8441 Рік тому +1

    Love it. Gives me inspiration as a game dev hobbyist and motivating me to start my own channel (Different than this one)

  • @iiropeltonen
    @iiropeltonen Рік тому +2

    I do appreciate The technical content

  • @DrNabeel20
    @DrNabeel20 Рік тому +1

    YES! SHORT DEVLOGS! keep going man 👏👏

  • @dzlast
    @dzlast Рік тому +1

    Great video. Love this style and excited to play the game.

  • @josephkt6282
    @josephkt6282 Рік тому +1

    this kind of dev log is more informative and fun soo yea more of this

  • @shortguy014
    @shortguy014 Рік тому +1

    I like the small devlogs cause I like to see the code and how you implement it, whereas some of the longer videos tend not to get technical and instead are bigger picture devlogs. I would love to see longform technical videos though 👀

    • @FirebelleyGames
      @FirebelleyGames  Рік тому

      I can do a long form technical video! Any thing in particular you'd like me to go over?

  • @Nora-mi4jf
    @Nora-mi4jf Рік тому +1

    Little updates very offended sounds great to me,
    Also also saw your joke in the board about making the video!
    Ahah I had to slow the video all the way to see if you added any of the ideas commented on your last dev log

    • @FirebelleyGames
      @FirebelleyGames  Рік тому

      I have added ideas! They are out of view though in this video :)

  • @ForeverShadow0
    @ForeverShadow0 Рік тому +2

    I love the short devlogs! It's a good way for you to get more content out and a good way to check up with followers for ideas or changes they have before you do a large update.

  • @volvaire6541
    @volvaire6541 Рік тому +2

    Hell yeah a new video! These kinds of videos are neat, but I hope they don't replace the old-style devlogs
    Keep up the good work!

    • @FirebelleyGames
      @FirebelleyGames  Рік тому +1

      Old style devlogs will still be a thing! Those devlogs will contain more comprehensive updates but will be more spread apart.
      This video a trial for doing more frequent content that's easy to produce and (hopefully) still entertaining.

  • @Smaxx
    @Smaxx Рік тому +1

    TODOs always get reso… what?

  • @wellhellotherekyle
    @wellhellotherekyle Рік тому +1

    Looking great as always!

  • @nolanmaddy4085
    @nolanmaddy4085 Рік тому +1

    Glad I found your channel! I am 4 weeks into learning game development. First thing I did was buy your Udemy course (found on Udemy not UA-cam). Your course was great by the way! I am hoping to implement a similar mechanic in a game I want to develop. Where a player can have a gun and then modify the bullets, fire rate, and all that good stuff. I really have no background in the methodology to follow. Is the basic idea that you create a base scene for "gun", "magazine", etc. and then you create custom versions of each, finally bringing the individual scenes together to create a final functional gun?
    And love the gun game idea you have going!

    • @FirebelleyGames
      @FirebelleyGames  Рік тому +1

      So glad to hear that you enjoyed the course! Regarding guns implementation you can definitely do it that way. I am doing it that way for the visuals, but I am using custom resources to define the properties of the gun. The reason I do this is because I can define the properties separately from the scene which makes upgrading the stats easier.

    • @nolanmaddy4085
      @nolanmaddy4085 Рік тому

      @@FirebelleyGames Thanks so much for the answer! I have lots to learn!

  • @sadgeleaf_4915
    @sadgeleaf_4915 Рік тому +3

    I love these kinds of short form videos in between bigger and longer ones, because they let people see progress more frequently than every month or two

  • @jameshall01
    @jameshall01 7 місяців тому

    What task management software are you using here? ive tried a bunch but cant seem to stick the landing..

  • @bossito9611
    @bossito9611 Рік тому +1

    Why are you trapped in my right ear?

    • @FirebelleyGames
      @FirebelleyGames  Рік тому

      I can verify that my video is properly stereo, I'm sorry to report that it sounds like a problem with your audio

  • @travh98_
    @travh98_ Рік тому +1

    It's super helpful and inspiring to see C# game Dev in Godot, and seeing how you go through implementing an idea into reality. Thanks for the inspiration!

  • @Indolen_s
    @Indolen_s 3 місяці тому

    Loving this style of devlog!!

  • @wazaDev
    @wazaDev Рік тому +1

    Short devlogs a peak content. Awesome progress

  • @keepitshort4208
    @keepitshort4208 Рік тому +1

    Which software you using for your notes and mood board?

    • @FirebelleyGames
      @FirebelleyGames  Рік тому +1

      Obsidian MD with the Obsidian Kanban plugin. Highly recommend as a general purpose note-taking app!

    • @keepitshort4208
      @keepitshort4208 Рік тому

      @@FirebelleyGames is there a learning curve for it to understand ? because it's overwhelming 😅

    • @FirebelleyGames
      @FirebelleyGames  Рік тому +1

      @@keepitshort4208 I don't think so, it does have a lot of features which might have a learning curve but for taking notes and installing community plugins it's pretty easy. You can find tutorials on UA-cam if that would help you

    • @keepitshort4208
      @keepitshort4208 Рік тому

      @@FirebelleyGames oh okay I will give it a try, I think it has visual presentation too I think but not sure as it will help alot if it does 👍🏼, Thanks for the help