Oh wow. After watching you play Confusing Cubes 2 I went and tried a few maps, including this one. Don't feel bad, I had to use SO many hints and wiki lookups. lol There's more red herrings than the freakin' ocean in this map! And yea, Hint 1 always states the obvious. Warning tho, Hint 3 just straight up tells you the answer. Good luck man!
Usually I always play the maps myself first but when I read that this one was based on obscure Minecraft knowledge I decided that I'd spare myself the trouble.
Hello Jordan, there are actually 3 hints per room, each sign is labelled "Hint 1, Hint 2, Hint 3". So if you feel stuck in the future, you can get more hints than just the most obivious one!
Finally, Jardon can learn a minecraft mechanic. Also I would have just damage boosted in the pig room to get over the wall. I'm also pretty sure that he recently played a map that used the smelting a wet sponge to get water mechanic, didn't he?
Finally, a map based on obscure vanilla mechanics. I know so much about those lol, basically knew the solution to each puzzle the moment i saw the items
I'm surprised Jardoon didn't know about Wolololol, that one is a classic. To be fair though I didn't remember how to break the anvil as it falls, I forgot snow can do that. I was thinking of entity cramming for the one with the minecart, so I was semi-right but likely for the wrong reasons, does anyone know why a pigling farm needs that and why the minecart does that?
The zombie piglin farm Cap was referencing uses entity cramming with minecarts and its really loud with all the minecart pushing each other around. Like he says if you let the minecarts out they will shot all over the place.
alot of entities in a single spot causes a TON of entity collisons, so there are so many collisions the game starts to lag(just imagine the amount of entities squared is how many collisions which each one needs to be calculated), which is why entity cramming was added in 1.11 if i recall to stop that from happening
First moment he interacts with the vindicator and he calls him Johnny. Me proceeding to basically yell at the screen. Name the freaking vindicator Johnny.
"This map is based upon vanilla mechanics"
Jardon: "Can I smelt the iron by crushing it with an anvil?"
This map is the embodiment of "50 facts you may not have known about minecraft" 🤣
Yep 😂 Those were my thoughts too when i played it.
Ooo, in recommended! Good to see the algorithm hasn't abandoned you, Captain!
#1 in mine
Same
He was dramatic. For the views
I listen to your videos when falling asleep, your voice is so soothing (not because you're boring!)
I do the same. I think I commented this sort of thing recently actually.
I have spent years Pavloving myself to fall asleep to the sound of this dude’s voice almost instantly
I’ve been doing the same for about a decade!
Chat, you were big brain for Johnny. I was just like Jardon trying to figure it out.
It occurred to me, but I was like "nahh, you'd need a nametag for that". Forgot that naming spawn eggs works too!
I got it like...20 minutes before chat did. The old naming a spawn egg Dinnerbone as a kid came back to me
Oh wow. After watching you play Confusing Cubes 2 I went and tried a few maps, including this one. Don't feel bad, I had to use SO many hints and wiki lookups. lol There's more red herrings than the freakin' ocean in this map! And yea, Hint 1 always states the obvious. Warning tho, Hint 3 just straight up tells you the answer. Good luck man!
Usually I always play the maps myself first but when I read that this one was based on obscure Minecraft knowledge I decided that I'd spare myself the trouble.
Did you know the reason the sus stew w poison is made with lilly of the valley is that lilly of the valley is poisonous in real life if ingested
BREAKING BAD REFERERNCE?>
@@cenfer9962 actually I just thought of that
Jardons Eye just staring down at 13:17 is just so perfect not to be noticed so here ya go😂
the spike in difficulty was insane lol
ive actually played this map and the last layer is extremely difficult to the point where i couldnt beat the forth level in it
@@ilikecarrotz9094 yeah i just played it, stopped at last level, and came to watch jardon solve it for me lol
Hello Jordan, there are actually 3 hints per room, each sign is labelled "Hint 1, Hint 2, Hint 3". So if you feel stuck in the future, you can get more hints than just the most obivious one!
its actually really crazy this channel isnt 1 mil subs yet, youtube seems to push channels until they are 1 mil and then they stagnate
Jordan struggling with the anvil one was a g o n y
THANK YOU someone else was just internally screaming for minutes on that one
I would never have known that Johnny mechanic.
I was screaming at jardon to name the vindicator egg johnny, I am in agony
lol yea that was pain
Finally, Jardon can learn a minecraft mechanic. Also I would have just damage boosted in the pig room to get over the wall. I'm also pretty sure that he recently played a map that used the smelting a wet sponge to get water mechanic, didn't he?
The Nameless Map starting out dark
And Crazy lighting moment
I just had deja voux watching this video at like 34:30 onward
Finally, a map based on obscure vanilla mechanics. I know so much about those lol, basically knew the solution to each puzzle the moment i saw the items
Dropping an anvil on stone bricks should totally turn them into cracked stone bricks.
Can feel your pain with the chat
I'm surprised Jardoon didn't know about Wolololol, that one is a classic. To be fair though I didn't remember how to break the anvil as it falls, I forgot snow can do that. I was thinking of entity cramming for the one with the minecart, so I was semi-right but likely for the wrong reasons, does anyone know why a pigling farm needs that and why the minecart does that?
The zombie piglin farm Cap was referencing uses entity cramming with minecarts and its really loud with all the minecart pushing each other around. Like he says if you let the minecarts out they will shot all over the place.
alot of entities in a single spot causes a TON of entity collisons, so there are so many collisions the game starts to lag(just imagine the amount of entities squared is how many collisions which each one needs to be calculated), which is why entity cramming was added in 1.11 if i recall to stop that from happening
First moment he interacts with the vindicator and he calls him Johnny. Me proceeding to basically yell at the screen. Name the freaking vindicator Johnny.
I dub the temple "Frank"
Algorithm never abandons us!
i wonder how many people in chat were screaming at jordan to rename the vindicator spawn egg
Just judging the map name, it seems lazy/uncreative but it sounds super awesome in hindsight.
ive actually played it and its pretty creative
I LOVE CAP MAPS GIVE ME MORE MAPS
hey you forgot to add the name of the map, i dont think it shows up anywhere in the map either
Been a fan since you started, side question, how come you don’t do these type of maps with X33N anymore?
awesome!
Dangit jardon i am not mad at Jonny i am mad that u didn’t use all the xp bottles
W
One year later and still not to one mill?! What the heck dood?
nice map
Let's go
19:37 Sussy
I think you have to drop the anvil without damaging it
Is this map based off of the talos principle?
See I’ve been playing since beta of D1 but most of D2 I’ll play hard for a few months then take 5-7 months off and come back lol
Bro...
just punch the mobs bro
the only problem with this map is the difficulty names, his difficulty ratings arent accurate at all
9th, love you cap
:)
Am I the only one that got the sheep one instantly
Algorithm comment
First view?
Why are his mods so lazy? He spends the whole time arguing with people trolling him in chat, why won't they ban the trolls?
Well not gonna watch the whole video... 20 min was enough too know that Sparklez is still way too bad in this game...