How to Use the Mirage Turn Skip Loop | Digimon Card Game Online
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- Опубліковано 8 лис 2024
- This is a demonstration on how to perform the turn skip loop with MirageGaogamon and the Galaxy Engine. Don't forget to check out the original video here:
• Dog Walk is the NEW ZU...
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Great tutorial on the loop! And congrats on 1k :3
Bandai: I guess I have no choice. My next limitations + Forbidden Couple will be... All Gabumon with Matt
The biggest problem with this combo is your opp hand size when tou do the mirage eff the first time...6 or lower and you dont have the loop
And if they have a memory setter they need like 16 cards in hand
Btw what program do you use to play this showcase?
DCGO - HoangZero's Digimon simulator.
Played against a dude playing this in DCGO 3 times last night. Poor guy kept bottom decking tamers or me just outright deleting them and his stack.
I still don’t get it
The real problem is mirage gaining memory in opponents turn if they add any card to hand which is how the game is played even when evolving super insane! Did they ever emergency banlist before? They might have to
@@MJ-oi6ul they did basically an eban on ZubaLoop over the Christmas holiday
Mirage only gets the memory by a card being added by effect. The digivolution bonus doesn't count.
Bro, why does shit like this exist? "Start of your opponents Turn" should not exist! It breaks the game logic of tug of war due to the memory gauge. Acting on your opponents turn just opens up too many game breaking situations.
Ban Koh/Sayo.
Just get rid of it at this point. No use in making extra prohibited pairs, just ban the thing and make a new one.
Granted, that is IF this deck can pull consistent wins, but if it DOES, just ban the Tamer.
Agreed kinda, bro, there is no reason in earth they had to make the Galaxy cards so generic in terms of effects, they should've restricted the effects to the archetype
Ban the tamer ruin the main deck it was designed for. Banning pairings isn't a bad thing as it's just the same as banning a card but this way the main deck is still viable...ish
@@Gaomon1 Honestly, the main deck does not even see play anyways tho, and this card may become a problem if it does not see an stronger hit