Who Is Melee's Hardest Character

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  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 420

  • @tilt9808
    @tilt9808 11 місяців тому +944

    I think falco is a weird case because at high level he's as big brained as you can get but you can't convince me the average slippi falco has any thoughts beyond circus music

    • @Dan_PM
      @Dan_PM 11 місяців тому +34

      Accurate

    • @Yvs8962
      @Yvs8962 11 місяців тому +8

      Facts

    • @logansimoni4763
      @logansimoni4763 11 місяців тому +7

      I’m laughing to hard at this.😂

    • @bayo-rinn
      @bayo-rinn 11 місяців тому +30

      Falco is just one of the coolest characters in the game. Ppl wanna pick him up cuz they think they're gonna turn into Mango or Magi after a waveshine...
      They're not like simple-minded or smth. They just focus on the FALCO STUFF and play kinda stupid.

    • @tilt9808
      @tilt9808 11 місяців тому +9

      ​@@bayo-rinn Ye I think in fairness to the birds every top tier character has their own aspects of the game they just don't have to worry about because their character is so good at it, and most people don't really notice it. I play fox so I don't even know all the aspects of melee I suck at but my broken character carries me through. that said I do think at low mid level stopping a falco from doing falco shit is considerably harder than it is for the falco to do those things

  • @kwobbleguy9252
    @kwobbleguy9252 11 місяців тому +282

    Samus was too low on the “tech” chart imo. She’s got a lot of weirdly technical stuff specific to her

    • @ameeeeeeeeeeeeeeeeeeeeeeeeeeee
      @ameeeeeeeeeeeeeeeeeeeeeeeeeeee 11 місяців тому +19

      samus underrated

    • @bignards3
      @bignards3 11 місяців тому +18

      agreed, same with luigi

    • @bayo-rinn
      @bayo-rinn 11 місяців тому +3

      I agree

    • @icegod4849
      @icegod4849 11 місяців тому +27

      Forreal. Lemme list a few
      - Super Wavedash (not practical but still tough)
      - Daughter Dash / Goomy Zoomy (is practical and hella hard)
      - Platform cancelled missiles (like wtf this is actually so difficult for me I can waveshine 10x easier than this)
      - NIL (if Marth is at a 3 cuz of his NILs then Samus is defo a 4)
      - Wavebomb (its like waveshine but without the reflexive muscle memory and instead with reactions and also like not even as good)

    • @logan_beats
      @logan_beats 11 місяців тому

      SAME

  • @lukeh5521
    @lukeh5521 11 місяців тому +52

    Putting falco as one of the hardest and marth as one of the easiest is maybe the most falco main thing I've ever seen

  • @kieranm9340
    @kieranm9340 11 місяців тому +241

    I was so confused about the choices you made until I heard that you were a falco main and it all started to make sense

    • @t_._.
      @t_._. 11 місяців тому +2

      word

    • @Aycheffe
      @Aycheffe 11 місяців тому +22

      Falco main's takes are really something special. I felt like I was huffing glue listening to this guys opinions

    • @andrewferguson6901
      @andrewferguson6901 11 місяців тому +8

      Not putting fox at a 5 on complexity. As if he doesn't have infinite options in every situation. Being that overpowered takes a lot of brainpower

    • @KneeL4D2
      @KneeL4D2 7 місяців тому

      @@andrewferguson6901 felt like the scope of this video was a little bit strange. a character should be rated on how hard they are to play mechanically, just because bowser has terrible matchups against every character doesnt mean hes as hard to play as fox

    • @PlagueDrHK
      @PlagueDrHK 7 місяців тому

      ​@@KneeL4D2not at all. Technicality is not the only scope to judge a character at and id argue it's irrelevant compared to fundamental difficulty since the latter translates to, y'know real results.

  • @patrickoconnell9387
    @patrickoconnell9387 11 місяців тому +70

    An entire video about how hard a character is that completely ignores defense is such a falco main video to make

  • @TheSwinster
    @TheSwinster 11 місяців тому +71

    Game is hard.

  • @Nikkerman
    @Nikkerman 11 місяців тому +77

    My only problem is that there is no section for autopilot, which is HUGE for tourney and some characters like spacies can spam tech skill while a character like falcon can't autopilot because so much of your game is making the one right move or just being flat out wrong and being put in an imediate bad position, whereas if i'm fox I've already gone into the lab and gotten down my shine oos option if my nair is a bit early and hold up shield.

    • @kennethsmith317
      @kennethsmith317 11 місяців тому +8

      ​@cloudyskyefulidk, the point he made about foxes missing something and able to still have 5 more options to correct the mistake is valid. Most characters die instantly after making a mistake, where fox has so many "correct" options and his speed allows him to correct a mistake before opponent has a chance to react.

    • @byrne1807
      @byrne1807 11 місяців тому +2

      Yeah I think this is where puff gets her 5 because she’s definitely not one of the 5 easiest characters imo. Definitely something like this because some characters are kinda privileged in that regard

    • @mlalbaitero
      @mlalbaitero 11 місяців тому +2

      lol like falcon can't just spam aerials and grabs

    • @mlalbaitero
      @mlalbaitero 11 місяців тому

      If ur nair is early u get shield grabbed

    • @bb_lou
      @bb_lou 11 місяців тому

      Someone's never been down thrown double down tilted at the ledge and it shows...
      Literally just kills Falco at 0 on most stages if you get grabbed at the wrong spot, Fox usually does make it back cause that up B is insane tho.

  • @bb_lou
    @bb_lou 11 місяців тому +7

    the fact we just casually ignored that some characters have chaingrabs is insane to me

  • @zeo_o6395
    @zeo_o6395 11 місяців тому +8

    I think in the complexiy category yoshi should also be a 5 because of taking hits woth doublejump armor and him needing to be more careful with using his shield because of his lack of a jump oos.

  • @BigGhoul53425
    @BigGhoul53425 11 місяців тому +16

    “I play a harder character and have to work harder to win” congrats bro you brought a knife to a gun fight

  • @TheTechnopider
    @TheTechnopider 11 місяців тому +8

    Samus being a 2 for tech blows my mind... ledge AI is a REQUIREMENT at higher levels. As well as missile cancels, having phenomenal wavedashes OoS, and the fact that aiming your tether is actually pretty damn tough, and involves a lot of pseudo RNG manipulation (yes, you read that properly. The grapple has RNG. and the timing and spacing of your reel-in effects that RNG. TRUE RNG).
    malding...

    • @TheTechnopider
      @TheTechnopider 11 місяців тому +5

      I could go on for hours... wavebomb shield pressure, shorthop fastfall missile (an incredibly tight timing that takes a LONG time and a good OEM or well tuned phob to do... or u can just be on box and do it for free hehehehhh), being forced to edge cancel your up b, which is, mind you, our only good out of shield option. Our other good OoS option is nair, but it's actually pretty hard, because if we don't release shield in time, we get a zair, which is tough on a 3f jumpsquat character.
      once you get to higher levels, she also starts incoporating advanced platform options like FHAISD aerials and missiles (Fullhop, aerial interrupt, shield drop, pronounced 'phased'), grapple refresh becomes another useful tool, which is the fastest ledge regrab option IN THE GAME. one of only 2 fully invincible ledge refreshes I know of that doesn't require a frame perfect ledge release (the other being shino stalls).
      I can go into more on all the funky stuff to do with bombs and daughter dashes. bomb cancel zair. so on and so forth...
      There's just no way she isn't at least in 3, but if you ask me, she deserves to be in 4.
      signed, a slippi grandmaster samus

    • @riboiman4005
      @riboiman4005 Місяць тому

      Samus is known for being that character that can kind of "just throw out projectiles and it works." But absolutely, Samus is quite technical.

  • @awogbob
    @awogbob 11 місяців тому +3

    I also think there could have been a further separation between possible tech and nessessary tech. Fox has a high theoretical tech limit but how many mid foxes only know how to dash dance, grab, upsmash and shake with up air. What I mean is how much a character has to utilize tech to create an effective gameplan is more important than the actual tech needed to get going.
    As a falcon main your technical fundamentals have to be near perfect with L cancelling and frame 1 dashing out of end lag and throw follow ups or you will simply not hit your combos. Yoshi comes to mind as a difficult character that MUST utilize maximum tech at all times. But peach and fox, there gameplan is so strong with minimal tech

  • @king_alloy
    @king_alloy 11 місяців тому +19

    I think the criteria could benefit with some weighting. I think for example that difficulty based on how good the character is would have a significant weight over punish capability. Bowser versus Jigglypuff is especially the most egregious showing of this, but I do very much agree with the criteria and the rankings within the criteria. Very good video!

  • @JustAaron94
    @JustAaron94 11 місяців тому +15

    foxes will swear their character is hard when every move combos into every move, and then combos into his kill moves, which all kill at 70

  • @JustinBA007
    @JustinBA007 11 місяців тому +4

    Pikachu here: so when you say you don't know how necessary up-b shenanigans are, it depends which ones you mean. Stuff like ledge cancels are not super necessary at all, and are more just to catch your opponent off guard. I use the dreamland edge cancel from ledge quite a bit, but that's mainly because it's actually easier than ledgedashing, but not super necessary if you are good at that.
    However, you also showed up-b from stage to ledge in the B roll, which in my opinion is one of Pikachu's most necessary techs. However, it's not actually that difficult to do, as you really just up-b straight out, then back in and down at any basically angle between 45 and 0 and it will grab ledge. Unless you are really close to ledge, in which case you can either dash away from ledge, or even jump for a few frames to make it easier.
    So not sure if that really warrants pikachu moving from a 3 to a 4. I have never really found Pikachu's tech skill to be all that difficult, however I know some people who have tried and found it super difficult, just like I find Captain Falcon's tech skill to be much harder than Pikachu's.
    Also, Pichu's techskill is easier than Pikachu's, and Up B shenanigans and ledge dashing are less necessary since Pichu's Up B has less landing lag and more angles, so more often than not you can just up b to stage and your opponent would have to make a read to punish you for it. So if you consider Pikachu a 4 on techskill, pichu is a 3, and if Pikachu is a 3, Pichu is a 2.
    Also, pleasantly surprised you rated Pikachu so high on complexity. A lot of people see Axe doing crossup nairs all the time and think it's simple, but his timing mixups are insane. Nair's hitbox loses to basically everything that any top tier can do. Every spacie arial, every Shiek tilt... the only thing it beats is Captain Falcon side B. A big reason why players like Swift are trying to use Pikachu's other arials isn't just to push the character forward, it's partly because we can't win neutral with nair like he can. And edgeguarding fox is hard.

  • @ElectricWindGirlFriend
    @ElectricWindGirlFriend 11 місяців тому +15

    I’m a bowser player, and while I agree that he isn’t super hard technically (should be a 2 on the punish though due to difficult koopa klaw tech) the mental strength he takes to play is much higher than lots of other characters due to his high jumpsquat forcing you to commit where other chars don’t. I do wish that there was a mental component here, because chars like puff would go up.

    • @dropandy1453
      @dropandy1453 11 місяців тому

      the problem with adding a mental component is that it’s completely subjective. like how are you gonna take “you have to consider bowser’s slow jump squat” and compare it to say, “you have to consider sheiks awful aerial drift.” you can’t really fairly give either one of those a number ranking that isn’t just plainly biased imo

  • @Yvs8962
    @Yvs8962 11 місяців тому +6

    Falco being the only 5 on complexity is hilarious
    Yall really think pressing the B button and Down Air 500 times is hard???

  • @splnter648
    @splnter648 11 місяців тому +2

    Honestly link has a pretty insane selection of bomb techs that he can do, such as goron rolling, rocket jumping and the recovery bomb trick to name a few. (I didn’t mention acid dropping because it’s really hard, but I think that it would go up by one point regardless because from 36% onwards, link’s jank arsenal gives him a bit more to think about and to set up)

  • @yonatanharris1539
    @yonatanharris1539 11 місяців тому +3

    Icies being a 3 for complexity is crazy to me. Watching how slug switches between a ton different desyncs in neutral and also non desynced ground movement/walling looks very hard to me. Icies just have a whole extra layer to think about in neutral. You have to worry about protecting nana, variable wd lengths, and desyncs alongside all the normal stuff.

    • @yonatanharris1539
      @yonatanharris1539 11 місяців тому

      Also even though ness can djc besides that he is honestly pretty simple imo. Like id give him a 2 for tech and complexity and a 3 for punish.
      Im not trying to hate though it was a good video and a fun thought experiment

    • @crystalbeth420
      @crystalbeth420 11 місяців тому

      for Ness I still dont think he's as high as in this video but he has a ton of niche tech on top of djc too that was probably counted like the yoyo glitch and all that comes with it. At least a 3 is honestly p fair due to that@@yonatanharris1539

    • @nickq8093
      @nickq8093 11 місяців тому

      As an icies yeah, a 3 for complexity is absolutely obtuse.
      Having to change movement habits between with and without nana, decisionmaking based on sync'd/desync'd/seperated and nana positioning, saving/not saving nana, Punish decisions when nana is coming back to us (not only what we can do to preserve our punish till she come back but how the inputs we are holding when she does and the opponents position may affect her behaviour), even the niche thing of managing movement around slopes

  • @SMALLSandJOE
    @SMALLSandJOE 11 місяців тому +4

    No one is ever going to agree with everything said in a video like this but that being said I thought it was a very fun and well put together video! Loving this channel! Keep it up :)

  • @SaltInYourEye_ICs
    @SaltInYourEye_ICs 5 місяців тому +1

    I’m sorry, but I Don’t agree with the ICs placement. I feel that they are a five, but lower than Falco and mewtwo, but I still feel that having to know how to nobble(that thing ICs players do after a grab where they wobble them with f tilt and blizzard three times) as well of having to have knowledge of handoff timings on different character weights(yes it is different and hard on EVERYONE) and the addition that these timings are different on CRT vs PC bcs CRT has less lag. I do think the list is okay tho. Great job Chaler! Wait, another ICs thing to consider, the fact that you have to fundamentally move in in a way where nana doesn’t SD or just do random stuff. A few kinda secret facts are that when nana teeters the player can’t control her, it’s up to the AI. 2. Every time you grab the ledge you have to do a sliphog(just hold shield when grabbing the ledge, it’s a common tech). I really do think this is truly a hard list to do because of people like me who say, “Erm, actually Mario’s up b is able to be walljumped out of and it’s a one frame link!” I think it’s great that you made this vid, I like the marth placement.

  • @x9x9x9x9x9
    @x9x9x9x9x9 11 місяців тому +1

    Falco being in the top 5 hardest is hilarious. But I get it, you admit the list is biased. The reason I would put falco much much lower is his options are really good. I mean his laser is arguably the best projectile in the game, dair is one of the mot useful moves in the game and its a spike with a hit box that lasts years, every tilt attack is decent and 2 of the 3 smash attacks are really good. Only 'bad' moves are up smash, forward air, and up air.

  • @lunarumbreon7699
    @lunarumbreon7699 11 місяців тому +1

    My only problem with this is it kinda seems to leave out Link tech, assuming that he’s basically the same character as Young Link when Link has tech like acid dropping (which is a sort of pseudo multi shine) or Goron Rolling (using the bomb to do something like Samus’ super wavedash) that only Link has access to. Link has some really cool tech you just rarely see it due to nobody playing Link. That and Samus seems way too low for a character almost entirely built around tech

  • @simanolastname2399
    @simanolastname2399 11 місяців тому +4

    Complexity is a really weird metric. In fact, I think that in majority of cases, Complexity makes a character far easier. Also, I disagree with the fact that all of these categories are weighted equally. Tech is hard, but it's only hard when you're learning it. From there you can autopilot it most of the time.
    Punish is also a strange category - What level are you considering? At low level, Ganon's punish is pretty easy, but at high level, N0ne is basically the only guy who can do it IMHO. Falco at 5 is also kinda of a crazy choice, even at top level.
    I do think you're not giving Bowser enough credit but that's just a nitpick
    Edit: Also Yoshi at a 4 for tech? What in the world??????????

  • @bananarnold1831
    @bananarnold1831 6 місяців тому

    Even before Ultimate, Pikachu was rocking the neighborhood.

  • @HoorayForJay
    @HoorayForJay 11 місяців тому +1

    Bias aside, I think it's important to consider the floor and ceiling of characters' punishes. Falco has a high floor for punish, any 0-2er can pick up Falco and get some mad % they wouldn't get with another character, but I do think that Falco has a higher punish ceiling than anyone. Falco's punish is huge across most of the cast; all other characters essentially have to end their "punish" with less % given in exchange for a more advantageous position compared to Falco.

  • @digineet8421
    @digineet8421 11 місяців тому +2

    I’ll agree falcon is easier it a lot of ways but there are also some tough things about him not really represented by the way this was measured. For one he has arguably the worst recovery in the game and is perfect weight and size for doing combos on. If you mess up a bit vs a lot of character you can just be juggled to the ledge and ever get back. This means that he has to make up for that by having really consistent and heavy punishes or else you just lose.
    His ledge game is super important to finish off stocks vs a lot of the cast(and each character has its own method of ledge guarding). This along with hax dashing (which if you mess up you just die) makes his punish and tech more difficult. Also he has the best moonwalk so you have to use it and a lot of people just can’t do it fast enough. He has some wall jump stuff that’s tricky too. Instant up airs are tough. Edge cancels are hard to consistently do.
    His neutral is kinda wack. He sucks oos so you have to move around constantly keeping perfect spacing while also being the fastest character in the game so spacing is pretty easy to mess up. Vs a lot of characters their moves just beat falcon if they start at the same time and distance so you have to always bend around your opponent’s play where as with fox, falco, marth and others people have to play around you. That makes neutral a constantly changing rps that needs perfect spacing and timing.
    Tech chasing requires you to study the frame data of every single character to act within a few frames or you just can’t play at a higher level.
    Falcon has DI trouble too.
    If you don’t believe me look at s2j versus any good falco and tell me falcon is easy.

  • @agamer3814
    @agamer3814 11 місяців тому +1

    Disclaimer: Bone to pick with mad unranked falco players.
    I think we need a bit more emphasis on how much skill is required to get to the top with any character, and I don't think Mango worked significantly harder than Zain did to get to the top, even if he plays a slightly harder character like falco. Because if marth and puff are two of the easiest characters in the game and marth the second best character in the game then why are there only 2 marth mains in the top 40 and only 4 jigglypuffs in the top 40? In the same way I think random unranked falcos can't be mad about how they play the hardest character (because they watch too much BBB), because even if they switched to puff they'd still not be in the top 40.

  • @13luken
    @13luken 11 місяців тому

    pichu getting squished at 7:53 made me jump i hated seeing that

  • @consistentsuffering2542
    @consistentsuffering2542 11 місяців тому +1

    I agree with most of the video, but I would argue with how you ranked matchups. Just using the tierlist Doesnt really do justice to the difficulty some characters face against other characters. For example, sheik has a large advantage over most mid and low tier characters in the game, but is at a disadvantage to a lot of the higher tiers . Due to the popularity and depth of certain characters, you will see a lot more fox’s then you will see bowsers. Same goes for puff. She may be high on the tierlist, but the tierlist isn’t taking into fact her individual matchups against othercharacters, and how often she will have to see them. Other than that gripe, I agree on pretty much everything, great vid 👍

  • @saxeladude
    @saxeladude 11 місяців тому

    4:20 I like the disclaimer let's me know that this is a thought experiment rather than a theory

  • @zakm3511
    @zakm3511 11 місяців тому +1

    Love the videos man, keep it up.
    Love from, That one guy who beat you in pools at New Wave that one time in Marth dittos

  • @Groku200
    @Groku200 4 місяці тому +2

    This is the most falco main take ever, these guys don’t play the same game as everyone else😂

  • @zevkurtzman8108
    @zevkurtzman8108 11 місяців тому

    As a falcon I feel weird about this list. Falcons one of those characters that's easy to pickup but hard to master, and has a huge risk reward factor. Like, while I don't have to learn nearly as much tech skill as a falco, I have to rely on getting in and completing a punish to do anything. Meanwhile they have lasers to completely stuff the only advantage i have (speed) and all of their moves win in trades.

  • @bot_matt
    @bot_matt 11 місяців тому

    1:09 is me at night playing on my Box Controller crying as I lose yet another game to Joey Batt's Ness

  • @fatyoshi696
    @fatyoshi696 11 місяців тому

    in traditional fighters, we usually use 2 criteria for how difficult a character is:
    - The physical aspect: how hard is it to do stuff with this character compared to others? Do they have to be more precise in their inputs than other characters to do the same damage or run their gameplan with the same effectiveness?
    - The mental aspect: how much stuff do you need to pay attention to to play effectively? Can you get away with autopiloting or do you have to play more consciously? Do you have stances or extra resources to worry about?
    There are notable characters who are super hard in one aspect but easy in the other (naoto in blazblue has a very simple toolkit but is still an execution monster, while asuka in guilty gear doesn't have any hard inputs but he requires you to play Yu-Gi-Oh and guilty gear at the same time), but there are also many that fall in the middle by having both (zato in guilty gear is two characters in one who are controlled independently, which is executionally and mentally hard to do)

  • @GIR177
    @GIR177 11 місяців тому

    Of the viable Melee characters, there are only two answers to this question: Yoshi, and the wrong one.

  • @Akoustikus
    @Akoustikus 11 місяців тому

    Low Tiers aren't real, they can't hurt you.
    Eddy Mexico:

  • @crystalbeth420
    @crystalbeth420 11 місяців тому +1

    I am kinda confused with ics being at a 3 with complexity. Really expected them higher there but lower on most other rankings.

  • @mateomuro4647
    @mateomuro4647 11 місяців тому

    I mever understood this pride in thinking youre working the hardest. I play Falcon because his combos, imo, are simple and straightforward

  • @razex1177
    @razex1177 11 місяців тому

    Spacies are hard to play yes, but they are way harder to play against. You have to be so quick and percise because of shine

  • @TheDemonChara
    @TheDemonChara 11 місяців тому

    Mewtwo and Yoshi were the first 2 characters I thought of for this

  • @Piggles64099
    @Piggles64099 11 місяців тому +1

    Just want to say this, but the editing on this video is next level. You are so underrated and I love your content Chaler. Keep it up ❤!

  • @micahbernard2532
    @micahbernard2532 11 місяців тому +2

    Falco is an interesting one, I think on one hand falco might be the hardest character to truly master, and become amazing at (top 100 shows that). But at the end of the day were talking about the .1 percent of players here. I think if you defined hard to play as the ground of which you are playing against people who are truly masters of their character falco would be absolutely where he is. Though if we are talking about your average slippi game, falco will often boil down to someone just spamming 4 moves because laser, down air, shine and nair are all supurb moves and are reletively easy to use.

  • @Creepyquiller
    @Creepyquiller 11 місяців тому

    We are definitely on board with the idea of being presented here but man there is a lot of bias being at Play. We would need like a boatload of other opinions from people across the platform who also care about Melee. Great concept though.

  • @DennisPragerIsGodUWU
    @DennisPragerIsGodUWU 11 місяців тому +1

    I'd rank Kirby and Bowser way higher.
    You said if your punish is stray hits it isn't hard but like. Are you gonna tell me Bowser needing to read the opponent 6 times in a row to keep up isn't hard

  • @theonemeleeplayer2138
    @theonemeleeplayer2138 10 місяців тому +1

    I mained roy for 2 years and from my experience, the roy ranking is pretty inaccurate. Roy has to scrap a lot and play a patient playstyle and wait for a 14% conversion.
    in a sense, low tier players DO have to put in the work, we have to carry our character.
    He is at least a 3

  • @TaleOfTheToaster
    @TaleOfTheToaster 11 місяців тому

    Roy rated a point lower than Marth for tech skill difficulty... even outside of Melee itself, he's still getting owned

  • @Hugo_Prolovski
    @Hugo_Prolovski 11 місяців тому

    7:08 Driftveil City Theme. Lets goooooo

  • @Jarekthegamingdragon
    @Jarekthegamingdragon 11 місяців тому

    Marth definitely doesn't belong way down there. He's obviously not top 5 hard but NO WHERE NEAR top 5 easiest.

  • @Paigemeelee
    @Paigemeelee 11 місяців тому +1

    As you are talking about pro play. I think puff is hard (I'm a puff player) but not because puff is hard or anything. All of the top tiers are just so much better than puff at precatively anything (other than ledge guarding (except Marth)). And puff is just so different where her tech skill is very easy other than the infinite on ledge. Puff is like Yoshi or Pikachu where everyone knows they are good, but nobody wants to play them. Puff is bad other than bair, nair, fair, and rest. But where true difficulty for her lies is in the matchups with Falco and specifically fox. 20xx was a very bad time for many of the gods of melee. Armada dropped puff for Captain Falcon, and ppmd started playing link and fox. The only top 100 player with puff was hbox who was in 5th at the time, the worst of the best. There has been two or three other cases of an "easy/bad" character alone in top 100. The one I'm talking about is the red Yoshi himself aMSa. Calling puff easy is wrong in pro play.

  • @monorail0
    @monorail0 11 місяців тому

    Good video but you didn't really explain what the standings were tracking (the cumulative score of your ranks plus the tier list score?) so I found it pretty hard to follow your overall thought process the first time around

  • @gokufromfortnite867
    @gokufromfortnite867 11 місяців тому

    I knew ness would be higher good that somebody could recognize the character

  • @lonron5018
    @lonron5018 11 місяців тому

    Wasn’t thinking about subbing but I can sympathize with number go up

  • @paulcochran7007
    @paulcochran7007 11 місяців тому

    As a kind of Ness main, I really enjoyed the validation from the video thanks Chaler

  • @duskpede5146
    @duskpede5146 11 місяців тому

    the best way to avoid all that biases you have from being one guy who plays falco is to get a bunch of people together who all play different characters to then rate each of the characters separately as well as weighing each of the metric by importance, then combining all the cores at the end.
    oh and flip versatility around, more options just means more mindless shit you can do at any time and get away with it which your opponent still needs to keep track of

  • @saxeladude
    @saxeladude 11 місяців тому

    0:45 in rivals of aether every character is easy to learn difficult to master because every single one except clairen relies on at least two gimmicks for best results and so that game's meta relies on not speed of character or longest combo strings but archetype and strategy the ultimate goal is to get the enemy to fall into the trap of being in your most comfortable playstyle for your character. in essence games like smash and rivals on a competitive level is heavy handed on the mind games. so I think a difficult character would be the ones that are most reliant on their gimmicks or a set strategy or the ones that have very few options to begin with. it really depends if by difficult you mean to play well or to make the enemy to lose. Idk just interesting thought.

  • @Ouvii
    @Ouvii 7 місяців тому

    9:55 yutubner: I'll keep these hidden from you
    Yoshi: 10:03
    Also Mewtwo is too tall lol

  • @Cliffie505
    @Cliffie505 8 місяців тому

    I think you undervalued shield grab as an easy option in neutral

  • @d.g4466
    @d.g4466 11 місяців тому +1

    I feel like yoshi, ness and pika could have argument for 5 on tech. With how some of their tech feels like ur rewriting ur smash fundamentals cuz they so weird.

  • @rapidretrovenue563
    @rapidretrovenue563 7 місяців тому

    It's a mixed bag when ppl say Fox is easy cuz its like.... He's strong but you have to have a GOOD Fox cuz everyone knows the MU and on top of that if you want to MAIN the fucker you have to adopt different strategies for different MUs. He's got privileges but you kinda have to be good at the game to "make him look easy". Somany ppl start off with Fox thinking he's easy and get cooked.

  • @arvidbergman
    @arvidbergman 11 місяців тому

    to think i was thinking this exact question to myself while outside like six hours ago

  • @Crankthatsnes
    @Crankthatsnes 11 місяців тому

    My main takeaway is I need to start maining Jigglypuff

  • @alainjavierlopezsanchez2024
    @alainjavierlopezsanchez2024 11 місяців тому

    the player with most inputs is actually a Falcon Main

  • @Fantasticleman
    @Fantasticleman 10 місяців тому

    I was shocked to see that Marth was the second EASIEST character to play... You would think that his different side special variants and limited recovery options would be enough to make him harder...

    • @M0NK3Y42
      @M0NK3Y42 10 місяців тому

      Not to mention 3-4 hitboxes on every one of his attacks, and a priority mechanic that dictates whether or not your move beats out another move. I think neutral game is the most difficult aspect of melee since you can practice tech skill all day every day, but you need practical experience to get really good at neutral, and everyone and every character plays it differently. Marth NEEDS good neutral to get kills. He can't just shoot a laser for free punishes. Also can't just throw out a frame 4 back air that can practically always kill above 100%.

  • @Superachi
    @Superachi 11 місяців тому

    The Young Link player is happy with this list

  • @trillaggaming2404
    @trillaggaming2404 11 місяців тому +4

    each video I see the closer I am to trying out Melee, keep up the great work!

    • @Aycheffe
      @Aycheffe 11 місяців тому +1

      #1 tip is play the character that you're attracted to, not the one you think is the best. If your good with a bad character its actually an advantage unless you plan to go pro, because people are less familiar with the matchup against less popular characters. On top of that, you'll get better faster with a character you love/enjoy because your having fun. For me it's dr mario and DK. Just love them, don't care that they are low tier. And I beat top tier characters all the time. Every character is good in the right hands, just have fun

  • @LEGENDSUNICORN
    @LEGENDSUNICORN 11 місяців тому +1

    I think amsa has put enough work to prove yoshi is one of the hardest characters.

  • @SimnaibnSind
    @SimnaibnSind 11 місяців тому

    Mewtwo has like the best recovery and Ness has like the worst recovery. I think they oughta be swapped.

  • @hylianfelldragon1308
    @hylianfelldragon1308 6 місяців тому

    0:27 - 0:37 I don't. I genuinely don't really care all that much about how hard my opponent is working compared to me TBH. And that goes for fighting games in general, not just Smash Bros.
    Edit: Spelling fix

  • @ArthDragon14
    @ArthDragon14 11 місяців тому

    You put some serious effort in your vids, great stuff my dude! (Also, yeah, falco's punish game is very nuanced at high level, it's just that many ppl dislike the character so they say it's braindead)

  • @sham_noway
    @sham_noway 11 місяців тому

    i think link shot up in terms of difficulty bc somehow they found a way to WAVESHINE WHAT THE FUCK

  • @ariesomega2487
    @ariesomega2487 11 місяців тому

    Think the most important aspect is the punish game against your main and the chances of getting hit randomly/ messing up. Big part why fox or falco are difficult to play as is that we as humans are going to fuck up some techskill and both characters get combod or gimped by the entire cast. Even a bowser can get a clip on a fox if they read a roll...
    puff on the other extreme is very consistent and doesn´t get combod. (yes she dies early but not many characters can actually exploit it)

  • @Morhamms357
    @Morhamms357 11 місяців тому

    Seeing Ness as the 2nd hardest character to play warms the cold, culls of my heart :)
    Now have an excuse to be bad!

  • @KIRB881
    @KIRB881 10 місяців тому

    Don't forget Roy whose moveset doesn't even work half of the time, weak attacks if its not a sweet spot. People who play him work hard.

  • @zachariemelanson485
    @zachariemelanson485 11 місяців тому

    Entertaining vid as always, but as much as I appreciate your effort, I think there are categories missing. For example how easy it is to make a mistake that gets you punished (or SD), and how hard you get punished for mistakes. That's one of some things that could be added and change results. Melee is too complex, making a list like this is one hell of a task lol

  • @ledav8894
    @ledav8894 11 місяців тому

    the only things im mad about is falco , in the complexity, unless your at top level you just lasers and doa bunch of fsmash and dair and its alr. On the other hand i think yoshi mewtwo and especially peach can be a 5 and are for me more complex than falco , i even think that as a pika main pikachu is a bit more complex so falco needs to be 4 but yeah its pretty hard to rank that and it depends on the main and the player so good job man and great video!

  • @lucaskincanyon7393
    @lucaskincanyon7393 7 місяців тому

    WHat's the music at punish section?

  • @r3aperrising984
    @r3aperrising984 11 місяців тому

    Excellent video, been watching you for a while and your content has only gone up in quality over the months. Keep it up! Also a super original idea with solid effort put in to understand the concepts and even conceptualize what "hard" means in the first place. Brilliant stuff.

  • @Easypeck
    @Easypeck 11 місяців тому

    So with the punish, and falco being so high on the difficulty for punishing, but woudn't having a plethora of punish options make it...easier? I would think those with almost no punish options (Zelda's really only one being back air) be harder to play than the rest of the cast. I think less options = harder, not the other way around.

    • @dropandy1453
      @dropandy1453 11 місяців тому +1

      i think in the case of falco his argument was that sure there are many many options, but so many of them are DI dependent which is really hard at a lower level to get a grasp of. i don’t totally agree with this myself (also a falco main), but i can sorta see where he’s coming from.

  • @gold_hev_suit
    @gold_hev_suit 11 місяців тому

    not even trying to hide the falco bias. respect honestly. it's called self love

  • @Sherizati
    @Sherizati 11 місяців тому

    I think this was a well thought out video, but I can't help but be bias and think yoshi should be higher up than 5

  • @beauhendershot7911
    @beauhendershot7911 11 місяців тому

    Honestly falcon has a very easy punish game and it makes him an easier character like puff. Yeah he does have to tech chase but you don’t have to because you can go for reads in a lot of spots. Besides he only has to go for more tech chases against fast fallers, his punish on mid fast fallers and floaties is soooo fucking good and easy compared to the other top tiers honestly

    • @beauhendershot7911
      @beauhendershot7911 11 місяців тому

      Also if he sees this, great video! Ness is not that high tho😭

  • @claytonroberts1622
    @claytonroberts1622 11 місяців тому +1

    I was waiting for some fire

  • @Willow1662
    @Willow1662 11 місяців тому

    i wouldve done the tierlist part of the rating a bit different. maybe use tierlist and then adjust (subjectively yuck!) to account for additional factors. Although puff is top tier, her matchup against the most common tournament character (fox) is very hard and captain falcon has a similarly rough time with falco as well. I dont think this would alter the overall shape of the list but would probably keep puff from being bottom 2 maybe? otherwise i appreciate the nuance and care offered on an often reactionary topic in the community. keep up the good work!

  • @nontoxic9960
    @nontoxic9960 11 місяців тому +2

    Marth is very hard because tipper mechanic... Marthritis is a real thing.

    • @biggiecheese2004
      @biggiecheese2004 11 місяців тому

      Funniest joke I have ever seen

    • @nontoxic9960
      @nontoxic9960 11 місяців тому +1

      @@biggiecheese2004 If you're new thats okay, but marth only kills with tippered moves typically.

    • @kieranm9340
      @kieranm9340 11 місяців тому

      @@nontoxic9960 *kills off side or top. you aren't taking gimps into account.

    • @nontoxic9960
      @nontoxic9960 11 місяців тому +3

      @@kieranm9340 Why add a "*" as if its some type of correctional statement? Marth does typically NEED tippered moves to kill. The entire marthritis issue is reliance on tipped moves because untipped he struggles a lot to finish stocks. Why are all the bronze players, or people with no melee knowledge replying to me? Give me your massive collection of ways marth kills with 0 tipped moves. The higher the percent the more he falls off compared to other top tiers as a combo character.

    • @kieranm9340
      @kieranm9340 11 місяців тому

      @@nontoxic9960 stop liking your own comments as if someone agrees with you. Tipper fsmash tipper uptilt and tipper ftilt are the moves that “need” to be tippered to kill outright. But if you’re trying to kill off the side or top with marth against 95% of the cast, you’re not playing to marths strengths. Fair bair neutral b fsmash and up b are all used in edgeguards and are all effective without being tips. If you’re getting marthritis more than once a game it’s because your marth sucks lol. The cure to marthritis is to never get it in the first place SCRUB

  • @PROPLAYEN
    @PROPLAYEN 11 місяців тому

    Of course you're a falco main, that explains these rankings

  • @smoceany9478
    @smoceany9478 11 місяців тому

    G&W is super technical if you get into it

  • @LLotad
    @LLotad 11 місяців тому

    i suck at this game but falcos mainly hard to play because i cannot for the life of me get used to that 5 frame fucking jump squat, i play fox and i just braindead tap y and dodge i dont even think about it but falco i have to actually time it

  • @thermophile1695
    @thermophile1695 11 місяців тому

    I think that putting tiers of a character (meant to represent their maximum potential) as synonymous with 'how easy it is to win a match" is misleading, with puff being a good example. She has a high skill ceiling, but the fact that literally only one person can touch it shows that it's not easy to win matches, it's just possible to accomplish a lot if you put in the investment.
    I think this works if you recalibrate your first category though.

  • @zumba.c
    @zumba.c 11 місяців тому

    I was thinking Ness.

  • @kieranm9340
    @kieranm9340 11 місяців тому

    Why do di mix ups affect falco more than other characters?

    • @dropandy1453
      @dropandy1453 11 місяців тому

      cause he doesn’t have free throw confirms and low-tiers don’t exist

  • @Elemental_Dragon364
    @Elemental_Dragon364 Місяць тому

    IM A PUFF MAIN AND ... yeah your right

  • @666blaziken
    @666blaziken 11 місяців тому

    My top 5 hardest characters (tech wise) no order
    Fox, Falco, Marth, Yoshi, and peach (Luigi is a close runner-up)

    • @FudGnut
      @FudGnut 11 місяців тому

      Replace Marth with ice climbers

  • @caan_69420
    @caan_69420 10 місяців тому

    real answer, any character that i play with 'cause i suck so bad

  • @SuperLemonfish
    @SuperLemonfish 11 місяців тому

    at low level and partially online, low level, falco is brain dead., at high level i actually agree with him being very hard.
    falcon is too low because i think you underestimate his tech skill difficulty. Tech chasing is neccesary, but also hes so fast that literally just running and doing well spaced nairs is very hard. one mistake and hes also very vulnerable and dead so, i think he should go up a bit. i think ganon should should be with the mario bros, they are pretty similar in tech skill, MU and stuff. ganon has alot of necessary waveland tech thats pretty hard, and mario bros have pretty straightforward gameplan, like ganon.
    tbh your list makes sense although i probably would have weighted things different, and shifted a few characters around a bit.
    i dont think marth is THAT easy. idk tho. samus is definitely too low. her tech skill is pretty high tbh. and game-plan pretty complex.

  • @BeeBN
    @BeeBN 4 місяці тому +1

    fox easier than falco? nahhhhh

  • @moobs
    @moobs 11 місяців тому

    ice climber handoffs are very easy id put them at a 2 for punish at the highest

  • @rosheafan
    @rosheafan 11 місяців тому

    Yoshi. Nuff said.

  • @snared_
    @snared_ 11 місяців тому +1

    how is bowser one of the easiest characters in the game yet you say it's "really hard to play with him" in the first few minutes? He's one of the hardest characters to actually do well with, and if you simply Up-B all the time You will LOSE. You need to take calculated risks as bowser.. It's funny to me how you contradict even yourself in the video