Aliens Fireteam Elite - Best EXTREME/INSANE Demolisher Build | MAX Ability + Flamethrower Damage
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- Опубліковано 9 лют 2025
- Aliens: Fireteam Elite gameplay. Aliens: Fireteam Elite guide. Aliens: Fireteam Elite Demolisher guide. Aliens: Fireteam Elite Demolisher build. Aliens: Fireteam Elite Extreme/Insane. Aliens: Fireteam Elite build. Aliens: Fireteam Elite builds. Don't forget to subscribe!
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The devs could make single player better overnight by allowing you to give your loadouts to A&B.
4:40 won't help with this issue but would still be cool.
Hey bud a little tip for you. You don't need to hold the fire button on your flamethrower constanly. Tapping it will give you the same results and will conserve ammo. Go to your options and activate the numbers damage text so you can confirm what I'm saying. Also, I would not use micro rockets at all and in place of that perk have the one that increases your area of effect by 40% with Fire and Forget and you have yourself a stronger rockets aoe base damage at hand.
Napalm Rockets are trash. Just use all the regular perks and bigger/better for the rockets. Best weapon for the Demo is the Smartgun with all pertinent Lancer/Demolisher perks set to it. Wanna make it on Extreme/Insane? For Crowd Control: Demolisher with Suped up Smartgun/Twilight; For Area Defense: Technician with a suped Flame Turret (ofcourse use all perks for the turret and duration supe for coils, the other turrets are trash) and any Shotgun/any high damage pistol. ; Lastly for Elite Killers: Gunner with Autoshotgun (Overclock will melt elites), and the Twilight. Make sure to have Short Controlled Bursts with the Lets Rock for the gunner, especially if you're using the Gruppa. Best of luck.
Nah the particle turret is actually good on some levels where the flame turret can’t survive. Particle turret paired with coils slows down enemies ALOT.
good stuff dude!
Can't wait to try this, don't get me wrong I love being a stun god but nice to change it up for some good damage awesome build and video ✌️👌
Thanks for watching!
So which weapon should go with Down range?
is there a way to aim the Flamer ? sometimes it seems like no dmg is being done or the boss takes 0 dmg until i shove it inside his polygons. advice ?
This may sound obvious, but keep the enemies in your reticle circle. DO NOT use the actual flames as a guide. It might sound silly but it took me a long time to realize that doing that allows me to hit with perfect accuracy. If you just follow the flames it will seem like your fire should hit but it doesn't. Hope this helps!
@@RedBishopGaming cool ty, but i guess that means flames dont hit weak points ? or penetrate armor ? or go past it"" ? just wondering
No, flames do not do weak point damage. They do penetrate armour in the sense that the flame's hitbox goes through it - so if you shoot a Crusher it will go past its armoured head and hit its body.
What’s the second option to the kramer?
I like the Heavy Assault Rifle personally
It is amazing
Down range only increases damage on VERY long range shots...it's almost useless unless you have a super long line of sight, like in the really open areas on some of the Giants in the Earth maps. Everywhere else it does nothing, so 99% of the time its a waste of perk space.
I would suggest that everyone ignore that perk choice.
you forgot to mention the mods in your weapons :D
I didn't mention mods as it's pretty subjective. I prefaced the build by saying that.
How did you obtain the Kramel assault rifle?
You wanna be playing on a slightly higher difficulty than standard. It’s quite a good assault rifle which I’m tryna get now. I’ve just been grinding on intense campaign missions hoping to get it lol
Figures they nerf blast wave. Players find something the coders missed and the players get punished for it. Typical.
I came back to demo after finishing the other classes and man have they gutted the duration on the stuns.
noob! never bring flamethrowers to extreme, even if you think you won't damage your team (which you will!) you will blind your team
I think he is playing solo extreme/insane killing off alpha or beta is okay as long as your build is good
just played with a guys that could keep spamming the microrockets nonstop, could some1 give me that build?
Plus ultra card
Precision rockets + very high quick charge + overstimulated
ah i see thnx for the info