Aliens Fireteam Elite - Best EXTREME/INSANE Demolisher Build | MAX Ability + Flamethrower Damage

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  • Опубліковано 9 лют 2025
  • Aliens: Fireteam Elite gameplay. Aliens: Fireteam Elite guide. Aliens: Fireteam Elite Demolisher guide. Aliens: Fireteam Elite Demolisher build. Aliens: Fireteam Elite Extreme/Insane. Aliens: Fireteam Elite build. Aliens: Fireteam Elite builds. Don't forget to subscribe!
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КОМЕНТАРІ • 33

  • @RedBishopGaming
    @RedBishopGaming  Рік тому +1

    Consider supporting the channel by becoming a member! Help keep this content coming!
    ua-cam.com/channels/iConYCvXgm9-kci-BHA1kg.htmljoin

  • @seanwhitehall4652
    @seanwhitehall4652 Рік тому +6

    The devs could make single player better overnight by allowing you to give your loadouts to A&B.
    4:40 won't help with this issue but would still be cool.

  • @Rfox305
    @Rfox305 3 роки тому +12

    Hey bud a little tip for you. You don't need to hold the fire button on your flamethrower constanly. Tapping it will give you the same results and will conserve ammo. Go to your options and activate the numbers damage text so you can confirm what I'm saying. Also, I would not use micro rockets at all and in place of that perk have the one that increases your area of effect by 40% with Fire and Forget and you have yourself a stronger rockets aoe base damage at hand.

  • @josephdeliz3455
    @josephdeliz3455 2 роки тому +4

    Napalm Rockets are trash. Just use all the regular perks and bigger/better for the rockets. Best weapon for the Demo is the Smartgun with all pertinent Lancer/Demolisher perks set to it. Wanna make it on Extreme/Insane? For Crowd Control: Demolisher with Suped up Smartgun/Twilight; For Area Defense: Technician with a suped Flame Turret (ofcourse use all perks for the turret and duration supe for coils, the other turrets are trash) and any Shotgun/any high damage pistol. ; Lastly for Elite Killers: Gunner with Autoshotgun (Overclock will melt elites), and the Twilight. Make sure to have Short Controlled Bursts with the Lets Rock for the gunner, especially if you're using the Gruppa. Best of luck.

    • @Tayy
      @Tayy 7 місяців тому

      Nah the particle turret is actually good on some levels where the flame turret can’t survive. Particle turret paired with coils slows down enemies ALOT.

  • @jknoxville5544
    @jknoxville5544 3 роки тому +2

    good stuff dude!

  • @Darkangels934
    @Darkangels934 3 роки тому +5

    Can't wait to try this, don't get me wrong I love being a stun god but nice to change it up for some good damage awesome build and video ✌️👌

  • @gradeAbra
    @gradeAbra 3 роки тому +1

    So which weapon should go with Down range?

  • @angelofbliss
    @angelofbliss 2 роки тому +1

    is there a way to aim the Flamer ? sometimes it seems like no dmg is being done or the boss takes 0 dmg until i shove it inside his polygons. advice ?

    • @RedBishopGaming
      @RedBishopGaming  2 роки тому +2

      This may sound obvious, but keep the enemies in your reticle circle. DO NOT use the actual flames as a guide. It might sound silly but it took me a long time to realize that doing that allows me to hit with perfect accuracy. If you just follow the flames it will seem like your fire should hit but it doesn't. Hope this helps!

    • @angelofbliss
      @angelofbliss 2 роки тому

      @@RedBishopGaming cool ty, but i guess that means flames dont hit weak points ? or penetrate armor ? or go past it"" ? just wondering

    • @RedBishopGaming
      @RedBishopGaming  2 роки тому

      No, flames do not do weak point damage. They do penetrate armour in the sense that the flame's hitbox goes through it - so if you shoot a Crusher it will go past its armoured head and hit its body.

  • @ARod3
    @ARod3 2 роки тому +1

    What’s the second option to the kramer?

  • @ELV943
    @ELV943 11 місяців тому

    It is amazing

  • @Nomanspie
    @Nomanspie 2 роки тому

    Down range only increases damage on VERY long range shots...it's almost useless unless you have a super long line of sight, like in the really open areas on some of the Giants in the Earth maps. Everywhere else it does nothing, so 99% of the time its a waste of perk space.
    I would suggest that everyone ignore that perk choice.

  • @ThorSonOfOdin85
    @ThorSonOfOdin85 3 роки тому +1

    you forgot to mention the mods in your weapons :D

    • @RedBishopGaming
      @RedBishopGaming  3 роки тому

      I didn't mention mods as it's pretty subjective. I prefaced the build by saying that.

  • @gradeAbra
    @gradeAbra 3 роки тому +3

    How did you obtain the Kramel assault rifle?

    • @freshwight6721
      @freshwight6721 3 роки тому +3

      You wanna be playing on a slightly higher difficulty than standard. It’s quite a good assault rifle which I’m tryna get now. I’ve just been grinding on intense campaign missions hoping to get it lol

  • @dubuyajay9964
    @dubuyajay9964 3 роки тому +4

    Figures they nerf blast wave. Players find something the coders missed and the players get punished for it. Typical.

    • @Blah81150
      @Blah81150 3 роки тому +3

      I came back to demo after finishing the other classes and man have they gutted the duration on the stuns.

  • @MrMaximkozin
    @MrMaximkozin 2 роки тому

    noob! never bring flamethrowers to extreme, even if you think you won't damage your team (which you will!) you will blind your team

    • @gylization
      @gylization 2 роки тому +1

      I think he is playing solo extreme/insane killing off alpha or beta is okay as long as your build is good

  • @DonkeyBuzzard
    @DonkeyBuzzard 2 роки тому

    just played with a guys that could keep spamming the microrockets nonstop, could some1 give me that build?

    • @gylization
      @gylization 2 роки тому

      Plus ultra card

    • @XenoTronusWeePoo850
      @XenoTronusWeePoo850 11 місяців тому +1

      Precision rockets + very high quick charge + overstimulated

    • @DonkeyBuzzard
      @DonkeyBuzzard 11 місяців тому +1

      ah i see thnx for the info