These bases are so cool and give me lots of inspiration for my next run of rimworld. You never cease to amaze me. Also that transition at the end into the rimworld outro was beautiful.
12 Rimyears ?! How long is that in real time? I can't be bothered to play with one colony for more than a week or two. Its the dedication and commitment people like you put on something that really impress me, even if its playing games. Well done!
10/10 what are your frames like mid to late game? In the back of my head I just imagine you being extremely patient with 5-15 fps fighting a 80+ man raid
Here's 6 minutes of gameplay from the ending event ua-cam.com/video/dglhXlGcMqY/v-deo.html At 2 Minutes you can see the lag of a spawning raid for example
@@jamhax Oh man I bet your computer hates you. The game honestly handles pretty well other than spawning raids. I appreciate the behind-the-scenes look. Keep up the great content.
Bit late. Are you referring to the things between some of the rooms? Those are unstable power cells from mechanoid clusters. There is also insect jelly dotted around the living room area at 1:34.
@@jamhax That's cool, thanks for your answer! I really like the design of your base btw. Did you plan it beforehand or came the ideas in your mind while playing?
These bases are so cool and give me lots of inspiration for my next run of rimworld. You never cease to amaze me. Also that transition at the end into the rimworld outro was beautiful.
*It just keeps getting better.*
Its really nice to see pretty bases instead of all the min max overly efficient types that I'm accustomed to seeing. Good work
amazing video as always, always crazy to me how beautiful yet effective your base designs are !
12 Rimyears ?! How long is that in real time? I can't be bothered to play with one colony for more than a week or two. Its the dedication and commitment people like you put on something that really impress me, even if its playing games. Well done!
Get srts mod dude, you can conquer the entire planet
Like 192hours probs more
@@velderyx2135 srts feels super cheesy and overpowered to a stupid extent, I rather stick with the usual ground warfare
I'd say around 48 hours, you could check the ending save that i attached but that has tons of tabbed-out idle time.
@@krieger8825 nah.. I use it to travel. In vanilla You can make advance thing but traveling still using foot, not make sense to me
Awww, it's a murderous Faberge egg.
you take the doggo !
this is what my metaverse base is going to look like
10/10
what are your frames like mid to late game? In the back of my head I just imagine you being extremely patient with 5-15 fps fighting a 80+ man raid
Here's 6 minutes of gameplay from the ending event ua-cam.com/video/dglhXlGcMqY/v-deo.html At 2 Minutes you can see the lag of a spawning raid for example
@@jamhax Oh man I bet your computer hates you. The game honestly handles pretty well other than spawning raids. I appreciate the behind-the-scenes look. Keep up the great content.
whoa
Not me getting Fallout mini nuke vibes
really amazing. but i have a few questions. 1. how big is the world. 2. What is the difficulty of the game
림월드 아주좋아여 ^~^7
what are those green lamp things in the living quarters?
Bit late. Are you referring to the things between some of the rooms? Those are unstable power cells from mechanoid clusters. There is also insect jelly dotted around the living room area at 1:34.
How does one make those timelapses? Is it a mod?
The mod Progress Renderer takes a screenshot every day and i put them together using video editing software
@@jamhax That's cool, thanks for your answer! I really like the design of your base btw. Did you plan it beforehand or came the ideas in your mind while playing?
@@Ren3gaid Usually start with a rough idea and plan and finalize it while playing. I knew I wanted to build an Ellipse before i started 😬😬
@@jamhax That's cool, very impressive!