I CRASHED the Game with 436% Damage | Dungeon Clawler
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- Опубліковано 9 жов 2024
- ✵Playlist: • Dungeon Clawler
Today we check out the new character Garbage Greg in Dungeon Clawler who gains 2% bonus damage per item in your deck - so not in the pool, but every item you get. Since 2% isn't enough for us I also take his paw 3 times, meaning we get 8% bonus damage for every item - and if that doesn't sound broken enough, as we already start with 14 items, we get a bonus Damage of 112% just from that. Another nice effect is that after the end of our turn, half the items get removed. They aren't gone and will drop in again, but the nice thing is that it pretty much reshuffles all the leftovers and also helps a lot with Magnets that got stuck.
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Dex is just one of the funniest Dungeon Clawler Vid-Creator i've seen. Every Vid is just enjoyable - especially if the Magnet Madness comes around. Love It!
Love that magnet every time, even when it's trolling hard.
Please try it again once the game is more stable. This build deserves an endless run!
When he put in too much trash, his game was set to crash, when with his claw he did mash.
10:16 bro turned into Kermit for a sec there😂
Now that you mention it, yeah.. he really sounded like Kermit there. :D
U just unlocked a secret ending XD
the ending thoughhh
Hey! Thanks for the content my guy, I usually watch your vids while eating dinner
same
i stopped doint this cause he makes anything hillariously funny
I've been having fun with Greg's paw on Count Clawcula and vice versa. Bonus damage means bonus healing - 3 strength plus a dagger boosted by 32% (so 16 items) does 11 damage, which heals for 2.
However. My best run was one where I had 2 Magnets, 2 Midas Hands, 1 Metallic Antidote (just in case), and by the end of it, 10 or so metallic Spiky Stressballs (all upgraded except for one magnet). Paws were 1x Bernie, 1x Clawcula, 1x Greg. I _THINK_ the Stressball Spikes that get added count for Greg's paw, not sure but I think the math didn't quite add up if they don't. Either way, after grabbing out the big chunk of balls, that added a bunch of spikes (incidentally, healing me for a bajillion with 4x Junk Jet and 1x Vampirism) and 50-ish strength. Then I pick up the spikes, each of which does a ton of damage and heals me for even more, and I had the thing that gave me strength whenever I took damage so each one gave me like +6 strength too. I maxed out the Golden Armor perk, and uh... I think I had about 70000 gold when I decided that this was going infinite - well definitely not infinite, but it just became a battle to see how long it'd take for them to be able to oneshot me on turn 1, because on turn 2 I'd do it all over again with WAY more strength.
Like throwing 20 spikes at them with 700 strength and a 200% damage bonus kind of insane damage output. 2k damage per spike is... a bit much for even a boss to handle. The only threat was the 10x reflect boss... and even then just skip to win.
Greg with multiple junk jets PLUS vampirism is broken. You just survive the first turn and you can go on and on and on and on
the game just said nuh uhh dont try to mobbing me
Nooo…. So sad. Was such a great run!
die magnetmechanik in dem spiel wird nie alt, muss jedes mal lachen :D
Junk Jet is amazing with Greg.
It became a sentian being 😂😂😂
would love to see a poison-strength build with this character
How would a recycling bin work with this character? Would it keep the stats with one rcycling bin full of plastic to cause a mass explosion on a boss?
Try it again. Highly entertaining and very broken
I would suggest you to make an Auto Hotkey script or something similar to back up your saves periodically. Would save you from a headache like this.
This is the first time it ever happened and I am not even sure how, because you can quit a run/alt+F4 the game and get put back to prior to the last event/fight you didn't finish, as in it automatically saves there. I assume there was actually stuff happening that we didn't see that caused the crash (the game was black for a bit and then turned off, the editing just makes this all look faster)
@@DexTag Considering how much jank there have been and still are in this game, I think it's not far fetched that the dev hasn't implemented any kind of crash protection for the saving system and it just got corrupted. I think in this kind of games where there's only one save slot per run, it should keep at least one previous save as a backup in case a newer save can't be loaded for some reason.
But let's hope this is not foreshadowing of the future.
I'm adding this comment before the run even starts. I was expecting this character to be awesome with the recycle bin and a ton of plastic. Especially with transmute being a possibility.
I'm wondering how many people are cheating with this game by restarting battles when you don't get a specific item you want.
Am I missing something or why can I only download the demo? And do I need to win on a lot of characters to unlock things? Because a lot of items Dex gets I don’t see even after playing 5-6h worth of game time
hes probably part of the beta test
Yeah bro same here it's beta
"We" are in the demo
Joining the beta is easy
Wouldn’t recycling bin be good here? Junk jet and recycling bin with increased damage and not clogging up the screen
Will You do it again with/without magnets or just wait until greg is out of Beta?
I could swear that i saw a brotato vid on my feed, am i going crazy or what?
he did upload a brotato vid a day ago, is that the one you mean?
You can watch it early if you are a member, its still shows up in your feed if you are not a member tho, thats the one you are referring to
@@zzzzzzzzzPP I never seen anything like that before, at least i'm not going crazy lol.
You must try again.
do a battery build
That was hilarious.
Minute 12 ist gestritten oder 😂😂😂
Nice
Brotato looks different today 😜
10:06
Yes very broken, guess that's why he's only in the game for a week.
3magnet for stupid play
5 ads in 12 min. Thats annoying.
Skill issue.
just
xD
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