Worst case runbacks

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  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 240

  • @Shyguymask
    @Shyguymask 3 місяці тому +239

    I forgot how awful the iron golem runback is when you don't know the secret bonfire. You brought back bad memories of my first playthrough.

    • @enigmatic8280
      @enigmatic8280 3 місяці тому +5

      Good thing he's one the easier bosses.

    • @Stinkymoe
      @Stinkymoe 3 місяці тому +3

      You are the famous PvZ guy

    • @rampagaaa1849
      @rampagaaa1849 3 місяці тому +1

      Yoo crosscode guy

    • @schadowsshade7870
      @schadowsshade7870 Місяць тому

      If the bonfire had the particles from Elden ring That would’ve safed me 2 hours. Bro as if I would look down a ledge when a giant throws pots at me like that would be stupid af

  • @_BBAGG_
    @_BBAGG_ 3 місяці тому +19

    You literally blew my mind with the old iron king shortcut.
    I've had to deal with that aweful runback for so long, never knowing there was a closer bonfire than the Smelter Demon one.

    • @jarlwhiterun7478
      @jarlwhiterun7478 3 місяці тому

      Figuratively*

    • @_BBAGG_
      @_BBAGG_ 3 місяці тому +4

      @@jarlwhiterun7478 Nah, I used Literally to give emphasis to what I was saying, it's called Exaggeration.

  • @squirrelsyrup1921
    @squirrelsyrup1921 Місяць тому

    Ezra Miller is a PDF file

  • @JellyJman
    @JellyJman 3 місяці тому +200

    Shoutout to all the poor players who never found the bonfire before the Iron Golem and had to do the entire Sen’s Fortress LOL. Maybe that’s why the best summon in any game is there for the boss. TARKUS TARKUS TARKUS!

    • @jarlwhiterun7478
      @jarlwhiterun7478 3 місяці тому +5

      I found it on accident when an enemy knocked me down there

    • @PIKL_Creep
      @PIKL_Creep 3 місяці тому

      You can just take the cage elevator shortcut and it takes you right in front of the fog gate. If 3 man serpents are enough to stop you then you're cooked lol

    • @usermann_5731
      @usermann_5731 3 місяці тому +10

      Good thing there is usually at least one sign "bonfire ahead" on the floor

    • @Voingous
      @Voingous 2 місяці тому +3

      @@PIKL_Creep I think the cage shortcut is way more missable than the bonfire.

    • @TheMagnificentMoose-s7y
      @TheMagnificentMoose-s7y Місяць тому +2

      TARKUSSSSSSSS!!!!!!!!!!!!!

  • @UnbreakingStar
    @UnbreakingStar 3 місяці тому +97

    There was a really horrible runback that I've done but not a boss runback. I once did the great decision to explore the great hollow and ash lake before getting the lordvessel and I also rested at the ash lake bonfire. I also got cursed by the frogs in one of my attempts without having a purging stone so I had to go through the entire great hollow backwards while having half hp (let me note that I was pretty early in the game and quite inexperienced with souls games). I can also remember a specific spot in the great hollow that blocks you from going through backwards (I think the floor after it was a little bit elevated or something and prevented you from walking towards it) and forced me to make a difficult jump at a branch right next to it. Anyways, I spent 4 hours or so and I made myself the most painful runback that day.

    • @Domo3000
      @Domo3000  3 місяці тому +39

      I did that journey in another video. It took me like 15 minutes from the second Ash Lake bonfire to run back to Firelink Shrine.
      It's brutal.

    • @bihn
      @bihn 3 місяці тому +4

      That trip back is always such a journey, I actually quite enjoyed it 😊

    • @floppyslot
      @floppyslot 3 місяці тому +8

      Oh man I remember doing that on the unpatched version where the curse takes your life down to almost nothing.

    • @unleashedbread6146
      @unleashedbread6146 3 місяці тому +3

      This happened to me too! i asked for advice online and people just said to start a new character lol. I guess i thought i could warp from ash lake but NOPE

    • @jarlwhiterun7478
      @jarlwhiterun7478 3 місяці тому +1

      Can't stand that one janky branch that makes you almost fall to go up

  • @CoffeeDrinkerKim
    @CoffeeDrinkerKim 3 місяці тому +55

    I love the little tangents you go on. It goes to show just how invested into these games and their details you are.

  • @GoonCommander
    @GoonCommander 3 місяці тому +33

    There's a hidden bonfire in Izalith?

  • @matteopriotto5131
    @matteopriotto5131 3 місяці тому +125

    6:52 you don't need the ring to give Quelaag's sister humanity. You won't hear any dialogue but all her covenant's content is completely available.

    • @kirinthewanderer5896
      @kirinthewanderer5896 Місяць тому +6

      yeah. How bad bed of choas' runback is has been exaggerated quite a bit here. You actually don't need to give the fair lady any humanity to get the 'shortcut' (I suppose it's less enemy dense, but that's more of a consolation prize than anything), which is probably how most players would discover it. Giving her humanity is only useful to save Solare, making it the single most important thing in the game, but I digress.

    • @NightStar4701
      @NightStar4701 Місяць тому +3

      They also fixed it in the Remaster, you can give all 30 humanities in one go, and it will unlock the shortcut.

    • @HowdyYT
      @HowdyYT Місяць тому

      @@kirinthewanderer5896 is there really a way to open the shortcut without the covenant?

    • @kirinthewanderer5896
      @kirinthewanderer5896 Місяць тому +1

      @@HowdyYT yeah, you just go around the other way. It means solaire dies, but you can open the shortcut from that side.

    • @HowdyYT
      @HowdyYT Місяць тому

      @@kirinthewanderer5896 didn’t realize you could just open it from the back lol. Thanks for the tip!

  • @numlockryt
    @numlockryt 3 місяці тому +58

    I've always thought hiding bonfires was a kinda dumb decision. The game does a great job getting players to explote via hidden items and areas, while doing this with bonfires has always seemed like an odd choice, given they are so critically important to the game that continually missing one makes the game so much more punishing and demotivating to play for someone who's newer.
    There's a certain amount of punishing and encouraging exploration that should be done in a game, but imo hiding checkpoints behind hidden walls or behind a drop you can't really see is too far, and only serves to really damage a new players experience imo

    • @Domo3000
      @Domo3000  3 місяці тому +54

      They should have just added some obvious visual indication to them. That would make the player feel smart, but right now it just depends on if you read messages or not.

    • @yzavf8486
      @yzavf8486 3 місяці тому +5

      100% agreed

    • @HowdyYT
      @HowdyYT 3 місяці тому +14

      I was going to comment about the message system, but honestly if you play offline you better be SUPER observant or you’re going to miss pretty much 90% of the hidden walls.

    • @klatschi7968
      @klatschi7968 3 місяці тому +6

      I love that ds2 has a helmet that let's you see messages near hidden walls even while offline, it is a dlc helm tho

    • @Rendorina
      @Rendorina 3 місяці тому +1

      ​@@klatschi7968Yeah you can also use the miracle "Seek Guidance" to show the messages in ds2.

  • @SuperSaiyanNoob
    @SuperSaiyanNoob 3 місяці тому +22

    The AI voice going "weeeeeeeee" at 6:36 is hilarious

  • @qwertyasdf4081
    @qwertyasdf4081 3 місяці тому +43

    i’m quite sure you don’t need the Old Witch’s Ring to open the shortcut for Bed of Chaos. you can offer her humanity and level up the covenant without her dialogue.

    • @bihn
      @bihn 3 місяці тому +2

      This is true.

    • @adamyohan
      @adamyohan 3 місяці тому +2

      Yeah

    • @shodai2054
      @shodai2054 Місяць тому

      Yeah it’s only needed to hear her voicelines, which are not required at all

  • @From601c
    @From601c 3 місяці тому +19

    not a runback perse, but running back from tomb of the giants to firelink without warping is probably the most messed up thing in dark souls

    • @JellyJman
      @JellyJman 3 місяці тому +11

      Lebron James reported reach the tomb of giants without obtaining the lordvessel!

    • @xlgapelsin6173
      @xlgapelsin6173 2 місяці тому +2

      Did it on my first run. Genuinely gave up on that character and made a new one

  • @volbia12
    @volbia12 3 місяці тому +18

    I would personally rate the Lud and Zallen runback just as bad as running through the entirety of Sen's fortress for Iron Golem, I fell into the damn pit so many times because of the snowstorm

  • @inv3991
    @inv3991 2 місяці тому +21

    i love ds2s bonfire menu and nashandra enabling you to see how many bonfires are in each area, it made it really fun to go back and search for the missed ones myself

    • @Shay_Cormak
      @Shay_Cormak 27 днів тому +1

      Wait she's the one who allows you to see the foggy bonfire slots 😮

    • @shirothr5384
      @shirothr5384 20 днів тому +1

      ​@@Shay_CormakI believe it's the priestess eye in the Crown of the Ivory King DLC

  • @Ashipwreckedguy
    @Ashipwreckedguy 3 місяці тому +60

    I missed every single ds1 shortcut/hidden bonfire (except opening the door for sif if you want to count that) in this video on my first playthrough. For Quelaag I ran from the middle blighttown bonfire.

    • @Domo3000
      @Domo3000  3 місяці тому +25

      That's harsh. First you get shipwrecked and then wrecked by runbacks

    • @Ashipwreckedguy
      @Ashipwreckedguy 3 місяці тому +7

      @@Domo3000 Honestly the only two that really had me frustrated was Queelag and Bed of Chaos as I died against them a fair bit. By comparison Iron Golem and Sif were first tries, but I died plenty just trying to reach the Golem.
      By the time I was doing Four King runbacks from Firelink I had sort of just accepted that "this was how the game worked" lol.

    • @Domo3000
      @Domo3000  3 місяці тому +16

      @@Ashipwreckedguy I started with Demon Souls so none of them would have felt out of the ordinary

    • @mudkip_074
      @mudkip_074 2 місяці тому

      I missed the lower blighttown bonfire as well, but had the additional problem of Lautrec having killed the fire keeper. I fought Quelaag from Andre's bonfire in undead parish. I missed the hidden ones in Sen's and Izalith as well, (also didn't find the cage shortcut for Sen's and Iron Golem took me a lot of attempts).

  • @knivy6160
    @knivy6160 3 місяці тому +14

    While I'm not 100% on this, it wouldn't surprise me if the reason the grave warden hit you there is because of hitbox shifting or maybe interpolation.
    I think interpolation would be more documented if it existed, but it's basically when the game sort of draws hit boxes that would flow in between frames of animation. Weird reference point, but I think smash bros has well documented showcases of interpolation being good and jank, if ds2 does interpolate hitboxes, and like I said I'm not 100% on that. If ds2 does interpolate it's hit boxes, I imagine he thrusted directly at you but because of the way he was facing, and the tracking on it, it created a small short lasting 180 degree sweep that covered everything to his left.
    It could also just be hitbox/hurtbox shifting, and he thrusted directly at you for a frame and it just barely clipped your toe or something.

  • @GBA-049
    @GBA-049 3 місяці тому +10

    Really the only thing that's bad about DS2 runbacks are the enemies. Length wise it's fine and honestly quite tame. (excluding FO of course) But DS1 sacrifices enemies with the most mind-numbingly tedius paths you could _ever_ possibly take in your life. I have suffered through the worst case of Gwyndolin. (and have a video of it) It is as bad as it looks here.

  • @Haariroy
    @Haariroy 3 місяці тому +19

    I'm of two minds about the very hidden bonfires like in the dragon sanctum or aldia's keep. It's potentially a problem that you're so unlikely to discover it on your own, especially for people playing offline, but it does play nicely into the community information sharing aspect that is a core piece of the whole series. I found all the hidden bonfires in ds2 thanks to messages pointing them out, and it always feels nice to help and be helped like that. Regardless, great in depth analysis as always

    • @Domo3000
      @Domo3000  3 місяці тому +12

      Offline you need to cast Guidance every 3 minutes in order to stand on equal footing with online players, as it will show messages in front of every illusory wall.
      They should have just given those two some visual indication.

    • @thediabolicalraisin8953
      @thediabolicalraisin8953 3 місяці тому +1

      By that point, you'd at least know there's more than 1 bonfire in those areas.

  • @sebastianpijov8708
    @sebastianpijov8708 3 місяці тому +7

    Got to mention that the Four Kings runback is even worse if you let the firekeeper die and you haven't found the darkroot basin hidden bonfire. The nearest bonfire is either the lord vessel ( if you have it), or the undead parish one.

  • @lenikai
    @lenikai 3 місяці тому +9

    No way they removed the bonfire in the New Londo Ruins, would have been such a quality of life bonfire

  • @weirdemon_
    @weirdemon_ 3 місяці тому +17

    The worst runback is the ng+ drangliec castle entrance in vanilla it's just way too hard to deal with a red phantom 2 mamoths and royal soldiers constantly harassing you with crossbows

    • @JellyJman
      @JellyJman 3 місяці тому +7

      I wonder why they removed them in scholar. But I would say the worst NG+ run is totally iron keep. 7 red phantoms from the starting bonfire 😢

  • @gayendrabaijnath3515
    @gayendrabaijnath3515 2 місяці тому +3

    Great vid but I'm certain you dont need the old witch's ring for qualaag's covenant. Also I'm pretty sure that if you go straight past Bed of Chaos, you can open the Shortcut from the other side where the sunlight maggot is without having to be in her covenant.

  • @nightscout9979
    @nightscout9979 3 місяці тому +7

    The hidden Bonfire in Lost Izalith was always present, and the dragon legs indeed once had enormous aggro ranges. The best strategy for dealing with the dragon legs was to run into the first pagoda and hope that you could dodge and stay far enough out of range from the door and the walls the dragon legs were clipping through until they all defeated themselves via friendly fire. A bow would help with picking them off at the door too.
    Also, aside from the opportunity to save Solaire, the Chaos Servant walkway avoids all of the dragon legs. Considering how obnoxious those enemies were with their initial aggro ranges, this route to Izalith was a great reward.
    I appreciate the unique equipment you had for every boss fight in the clips!

  • @UltravioletNomad
    @UltravioletNomad 2 місяці тому +2

    Good Ole Horse Fuck Valley. I'd say I missed ye, but I doth never bothered.

  • @TasTheWatcher
    @TasTheWatcher 3 місяці тому +9

    They could have put a bonfire on the roof with Ingward.
    Out of the water, and next to a somewhat important NPC.

    • @MAYOFORCE
      @MAYOFORCE 3 місяці тому +5

      The issue with that is that he's standing on top of a building filled with like 20 ghosts, and as unlikely as it would be you could potentially reach it from the very beginning and run out of transient curses and get trapped. It wouldn't be a fun runback either way. I'd put one in front of the giant door to the Valley of Drakes myself.

  • @zacharyhuhn8366
    @zacharyhuhn8366 Місяць тому +2

    You should really do Soul Level 1 hitless of ds2. I think you’re skilled enough.

  • @easley_sigma
    @easley_sigma 3 місяці тому +3

    You should cover the gaping dragon, on my first playthrough I was stuck on him for so long because i was cursed and didnt know how to cure it, and also I missed every single shortcut in the area and had to spend like 5 minutes getting to him every time

  • @mablungbalrog424
    @mablungbalrog424 3 місяці тому +7

    whips are actually really good at breaking the poison statues in black gulch because of their range

    • @JellyJman
      @JellyJman 3 місяці тому +1

      I ended up using the zweihander even without the stats because of the range

  • @luisbarahona2583
    @luisbarahona2583 3 місяці тому +5

    14:20 that....that was bonfire.......I only noticed the statue on my last and successful attempt...

  • @thegameguy208
    @thegameguy208 3 місяці тому +4

    I love seeing all these different paths, knowing there are people who had to use them. Rip to many hours of people time lmao
    Good video. One thing though: something you could do while youre showing the clips is to add the amount of time it took in the corner. Would help when you’re showing multiple clips at once.

  • @scotty-man
    @scotty-man 3 місяці тому +4

    the hidden bonfire in lost izalith was in the game day one, i played the pre-patched version of the game on my ps3 and it was still there!

  • @Tangent_Frank
    @Tangent_Frank Місяць тому +1

    Luckily i've never really had to experience the Iron Golem full runback thanks to Iron Tarkus

  • @Losttank09
    @Losttank09 3 місяці тому +6

    At 17:55, i think it was your foot when running that got caught in the hitbox. it seems to extend behind you quite a bit, not sure but just a guess.

    • @Domo3000
      @Domo3000  3 місяці тому +1

      Yeah that seems to be the best explanation.

    • @GBA-049
      @GBA-049 3 місяці тому +1

      ​@@Domo3000Bearer of the Curse is too sensitive

  • @Bossu
    @Bossu 3 місяці тому +8

    15:00 Right there!
    You just described the source of the most common complaints about DS2.
    None of them want to adapt, they want THEIR fashion and THEIR weapon and THEIR rings, and if it's extremely hard to do without adapting: Game bad.
    I'm not even kidding, i've seen multiple first playthroughs where people's first and ONLY response to Black Gulch is to rush it.
    I refuse to believe BG's first bonfire is a missable bonfire though. You just entered a new area (which is where you would often expect bonfires) and you can see it by simply looking left into the alcove while walking forward.

  • @minespatch
    @minespatch 3 місяці тому +6

    Never realized that the darkroot basin bonfire is faster than firelink. I should've done that during my platinum 🤣

    • @xlgapelsin6173
      @xlgapelsin6173 2 місяці тому +1

      I am hard wired to use Firelink lol

    • @methatis3013
      @methatis3013 2 місяці тому

      It's only slightly faster with more darkwraiths along the way (+drakes)

  • @Gaawachan
    @Gaawachan 2 місяці тому +2

    There was a bonfire in New Londo?! THEY TOOK IT OUT?!?! AHFOSDHGKLRETJGDCBOUJGIOERW-

  • @IamUzyf
    @IamUzyf Місяць тому +1

    Frigid Outskirts actually pretty easy if you run by the right side of the area, took me 2 tries to run to the bosses and kill them

  • @CBFaoladh
    @CBFaoladh 3 місяці тому +5

    What was that weapon for the black glitch section? I’ve never seen it before, or is it a set of gauntlets?

    • @Domo3000
      @Domo3000  3 місяці тому +6

      Malformed Claws

    • @asdergold1
      @asdergold1 3 місяці тому

      Sets of weapons do not exist pre-DS3 in Souls.

    • @CBFaoladh
      @CBFaoladh 3 місяці тому

      @@Domo3000 ty

  • @willwoolf
    @willwoolf 3 місяці тому +3

    First of all I never knew where the bonfire in upper Sen's is, or especially about that cage shortcut. Second of all I just finished a new playthrough where I never fast travelled so I've been through Sen's back and forth about seven times. The full way.

  • @alatiel11
    @alatiel11 3 місяці тому +10

    Somehow I did not discover the first iron keep bonfire on my first playthrough, so I had to run to smelter demon from Mytha's secret bonfire (yeah, somehow, I discovered this one). It's was not harder than a regular smelter runback, since there aren't much more enemies, but HELL it was annoying to ride that elevator everytime I died at the keep or the boss. Now imagine how bad would OIK runback from that bonfire be.

    • @tray84
      @tray84 3 місяці тому +1

      that's crazy how you got those two switched than normal

    • @klatschi7968
      @klatschi7968 3 місяці тому

      I missed thst one too for like 3 deaths

    • @Zoomii5
      @Zoomii5 3 місяці тому

      Genuinely, how did you miss that? Do people not explore every possible pathway in each area?

    • @alatiel11
      @alatiel11 3 місяці тому

      @@Zoomii5 I don't know, I was just ignoring both left and right turns and always went straight to the bridge.

  • @TennoSkoom
    @TennoSkoom 2 місяці тому +3

    A lot of those hidden bonfires behind illusory walls are actually easy to discover thanks to all the messages, provided you play online of course, but that's how I imagine an average player does their first playthrough.
    The most unique for me was the Lost Izalith bonfire though. There weren't any messages, but when I got to that island I heard something making weird noises which appeared to be inside the tower. That prompted me to poke around and dispell the illusory wall. Turns out that something was a small vagrant. They are already hard to come by, but in that case I was lead to a hard to find place by an even harder to find enemy.
    A pretty unusual experience I think.

  • @RelaxingNostalgia
    @RelaxingNostalgia 2 місяці тому +3

    actually the frigid outskirts runback is easy and i did sl1 coc u just need a strat,and observe your surroundings.
    i did it by panckaking enemies

    • @RelaxingNostalgia
      @RelaxingNostalgia 2 місяці тому +3

      though to be fair someone playing the game for the first time wouldnt know none of this.

    • @RelaxingNostalgia
      @RelaxingNostalgia 2 місяці тому +3

      also bed of chaos runback is definitely the worst of the series.

    • @alduinfr
      @alduinfr Місяць тому

      @@RelaxingNostalgia you atleast don't have to deal with annoying enemies in the bed of chaos runback lol.

  • @ZombieKitty321
    @ZombieKitty321 3 місяці тому +4

    15:25 Has that bonfire been there this whole time? I have legit always ran back from the gutter. Legit i have never even seen either of those bonfires, i have always just ran through from the first one. WTF.

    • @Zapdos7471
      @Zapdos7471 3 місяці тому +2

      Certified dark souls moment there. RIP

  • @Nova-Franconia
    @Nova-Franconia 3 місяці тому +2

    I’m sorry, but if you don’t find the bonfire up the ladder right before the old iron king, you’re actually either too blind for DS2, or you don’t give enough of a f to play the game properly, indicators you should probably put down the game and play something you actually enjoy.
    Honestly, the normal smelter demon runback is already worse than the old iron king, not even talking about Sir Alonne or the Blue Smelter Demon.

  • @Battleguild
    @Battleguild 3 місяці тому +9

    Looked like a combination of the Gravekeeper's initial tracking on your character before locking into the spear thrust and your character's running animation.
    My best guess is that the spear's hitbox grazed your character's right heel when it was raised at its highest point.

    • @Domo3000
      @Domo3000  3 місяці тому +4

      Yeah that's probably it

  • @Dev_Six
    @Dev_Six Місяць тому +1

    Nope, it's not the worst runback. The worst runback is to Bed of Chaos. A long runback just to get into a jumping puzzle.

    • @IamUzyf
      @IamUzyf Місяць тому

      Just save and quit after each hand. After that you only need couple tries to understand how to dodge them when you running central path

  • @SLAMTUCKER
    @SLAMTUCKER 2 місяці тому +2

    I just want to say don't ever change the voice you use for your videos. Please.

  • @luckyluke31813
    @luckyluke31813 3 місяці тому +3

    I found the sen‘s fortress bonfire on my third playthrough I think. I was just lucky enough to beat the iron golem first try.

  • @totallynotkavak7128
    @totallynotkavak7128 3 місяці тому +2

    I’ve been watching a bunch of your videos and I’m happy there’s finally someone defending DSII and showing the faults in the other games, though after all this I have one question; is that your cat in your profile picture? They are adorable.

  • @MonchiDiaz11
    @MonchiDiaz11 3 місяці тому +2

    I'd forgotten how awful those hidden bonfires were in DS2. There in the most random walls and you have to hit the action button instead of the typical attack, so they are waaaay harder to find. I mean, why in the hell would I press A on this random ass wall?

  • @samthepigman4069
    @samthepigman4069 3 місяці тому +7

    I don't think people understand how absurdly brutal ds1 can be on a first playthrough. Ds2 can be frustrating but at least if you know that you need to take your time through the levels, it isn't bad at all. Ds1 straight up felt like a rage game on my first playthrough even with guides and online help. A lot of the areas felt really spammy with the enemies (I had only played ds3 and elden ring before this) and I just wasn't having any fun. If I had thought that the other games had been like ds1 I don't think I would have played the other games because so many of the interactions feel like the devs just want to troll the player for no reason

    • @bihn
      @bihn 3 місяці тому +1

      I played Dark Souls as my first, and I never felt this way at all. I guess we had a very different experience.

    • @samthepigman4069
      @samthepigman4069 3 місяці тому +1

      @bihn On my first playthrough, I played with light armor on medium roll. I didn't realize poise was such a massive mechanic in ds1 so everything stunlocked me and I would lose every trade. This mechanic was never explained to me but I assumed that medium roll was enough to avoid damage

    • @bihn
      @bihn 3 місяці тому +1

      @@samthepigman4069 I found poise intuitive, it made sense to me that armor with higher poise would help me stagger less.
      The in-game explanation of poise: "Ability to receive attacks without breaking form." It's a pretty accurate description, and I found the system intuitive.
      It's unfortunate that you didn't understand poise, but the explanation was there.

    • @kioken101
      @kioken101 3 місяці тому +1

      That's funny because about two weeks ago my friend who loved playing through DS1 played DS2 and although he finished the game once on vanilla (he was not having a pleasant time), quit halfway through SoTFS because he considered it a rage game, which was his preconception of what DS1 would be. Admittedly he played poorly at times in both, but his only real gripe in 1 was getting cursed, he felt like the game was trying it's hardest to kill him in 2.

    • @khashygeld9776
      @khashygeld9776 3 місяці тому +2

      I just had the same experience as you

  • @Daxxelxz
    @Daxxelxz 3 місяці тому +13

    6:50 You don't need the ring at all in the game, I always use the shortcut and I've only used the ring once

    • @FRealw27026
      @FRealw27026 3 місяці тому +4

      Yeah he’s wrong on that

    • @funkymachine
      @funkymachine 3 місяці тому +5

      You also don't need to keep the egg guy alive, and also you can donate all 30 at once

    • @Zapdos7471
      @Zapdos7471 3 місяці тому +2

      DS1 has many different versions, but I am not familiar with any of those fair lady problems.

    • @dagothurik1815
      @dagothurik1815 3 місяці тому +1

      I’m glad somebody said it

    • @Grarlic
      @Grarlic 3 місяці тому +3

      @@funkymachine Offering/using items in bulk was added in the remaster

  • @aoiyozora67
    @aoiyozora67 3 місяці тому +3

    Pinwheel imo has one of the worst runbacks

    • @shiroamakusa8075
      @shiroamakusa8075 3 місяці тому +3

      They added a bonfire to Vamos' forge in the remaster so it's actually one of the shortest runbacks now. And Pinwheel is a one-shot boss in any case so that was never the problem. The problem is more going to the Tomb of Giants afterwards and falling to your death while you stumble around in the pitch darkness.

    • @aoiyozora67
      @aoiyozora67 3 місяці тому +4

      @@shiroamakusa8075 issue is that on first playthrough, that place where you drop down in, its hard to tell if you could survive the fall. Playthroughs after it, you can easily die if not positioned right. Plus skeleton wheels are my most hated enemies in the entire series.
      Anyway, video demonstrates how bad runbacks are if shortcuts or bonfires are missed. But yeah I totally agree with you on Tomb of the giants. Even worse the tomb of the giants bonfires (both of them) are missable in the darkness.

  • @zzodysseuszz
    @zzodysseuszz Місяць тому +1

    18:42 it was likely a random glitch that happened bc of how long the game was running or bc of issues trying to load something in. No idea honestly just speculation

    • @Domo3000
      @Domo3000  Місяць тому +1

      Another user pointed out that it could have been my leg or arm during the run animation and that the camera angle is just bad

  • @lildort246
    @lildort246 3 місяці тому +3

    6:36 wheeeeeeeeeeeee

  • @nutandhakal5289
    @nutandhakal5289 Місяць тому +1

    Weeeeeeeeeeeee

  • @bihn
    @bihn 3 місяці тому +3

    I didn't find any of the bonfires in Iron Keep, that runback was brutal.

  • @lohhe6532
    @lohhe6532 3 місяці тому +2

    Love your videos but please up the brightness in your game footage

  • @LeemonIsOnYutub
    @LeemonIsOnYutub 3 місяці тому +2

    I remember missing the first iron keep bonfire and mytha hidden bonfire in my 1st playthrough. So whenever I died, I had to go aaaall the way from earthen peak to smelter demon(didn't known he was optional).

  • @sdfsdfsdfsdfsdfsdf3053
    @sdfsdfsdfsdfsdfsdf3053 3 місяці тому +2

    Undead crypt first bonfire was hidden under the steps and easely missable.

  • @M0ONCommander
    @M0ONCommander 2 місяці тому +1

    heavy flashbacks on moonlight butterfly. I was a 10 yo who tought he had to fight every enemy. Hadn't found the hidden bonfire and was going at it with the giant stone knights every single run. Worst weekend of my life. Especially cause up to that point, I was using shield to block everything physical, and suddenly there's a boss that fires spells that actually do damage :O funnily enough that flying grub is the boss that taught me how to dodge

  • @kneecap2399
    @kneecap2399 2 місяці тому +2

    these videos are great dude id love to see more like this

  • @siyzerix
    @siyzerix 2 місяці тому +1

    Its great how fast the large weapons in ds2 sotfs swing. Really helps with the faster enemies. And the instant knockdown/pancake make NPC enemies far easier to deal with.

  • @leadmelter2073
    @leadmelter2073 День тому

    I would just like to correct you on a little point on the bed of chaos section, you do not need the ring to communicate with the fair lady in order to unlock the short cut, you just need to join the covenant and offer humanity.

  • @solarpellets
    @solarpellets Місяць тому

    You say Sen's is worse than the frigid outskirts, I promise you that's only because you don't know DS1 as well.
    You can respawn at the darkmoon tomb bonfire in dark anor londo, but making it dark resets your default bonfire. Even if you couldn't, though, you could just rest at the chamber of the princess bonfire, which lets you warp even if you kill the darkmoon knightess.
    You don't not need to offer humanity to the fair lady multiple times, you can do it one time and still get the shortcut, I have done this countless times, including last week.
    I love DS2, but I'm definitely more of a DS1 glazer lol

  • @violetstag7934
    @violetstag7934 3 місяці тому +1

    I recently started my first playthrough a couple months ago of Dark Souls 2 (haven't finished it due to a big move) and the only reason I was determined to defeat the Old Iron King in one try is because my bonfire was the Belfry one. I didn't know about that one near the fire/spike rooms so I dreaded the idea of going through all of that portion of the keep again if I died. And well I defeated him in one try so I didn't have to lololol! This video makes me realize how much I have missed in this game. It's great!!

  • @madsoulzz2087
    @madsoulzz2087 2 місяці тому +1

    You miss the first iron keep bonefire when first entering the zone that would make the run even worse probably just add another 40 seconds with the elevator ride back up lol.

    • @zacharyhuhn8366
      @zacharyhuhn8366 Місяць тому

      Or you could go from majula and have a fifteen minute run back.

    • @madsoulzz2087
      @madsoulzz2087 Місяць тому

      Or you start the game and sprint straight threw the game no bonefires or teleports so you do the full jog on over. If you die restart the game then continue the run.

  • @cringeylazy
    @cringeylazy 7 днів тому

    i accidentally killed my firekeeper at the start of the game. So my run back for Four Kings was way worse than the ones mentioned for Four Kings.

  • @inv3991
    @inv3991 2 місяці тому +2

    the text to speech weeeee was freaking hilarious LOL

  • @Choomba_1
    @Choomba_1 3 місяці тому +1

    18:02 maybe for another video you could do this with every enemy to show off each individual hitbox and whether or not they're broken

  • @schadowsshade7870
    @schadowsshade7870 Місяць тому

    Fromsoftware please just stop hiding bonfires please

  • @IamUzyf
    @IamUzyf Місяць тому

    What a meaningless video. All this information is not relevant to real gameplay.
    Runbacks are bad not when you didn’t know shortcut or bonfire, but when you know all secrets and it’s still long run.
    And the most important part - when the boss is hard and you need to run back dozens of times.
    So the worst runbacks are Artorias, Kalameet, Manus and Gwyn

  • @poos_ratman
    @poos_ratman 2 місяці тому +1

    i never found the bonfire before wolnir so that has been the worst runback for me so far

  • @jordanbrown3816
    @jordanbrown3816 Місяць тому

    Idk if you were playing OG dark souls but in the remaster, at least, you don’t need the old witch’s ring, u can kill her simp, and you can just give all the humanity at once and it’s fine 👍

  • @marconisoares2186
    @marconisoares2186 Місяць тому

    I don't like last sinner's one because waiting for 40s is way worse than playing for a minute.

  • @kolbra4170
    @kolbra4170 3 місяці тому +1

    9:37 dawg what😭

  • @TheMagnificentMoose-s7y
    @TheMagnificentMoose-s7y Місяць тому

    i didnt know the tomb of the giants bonfire OR vamos fire OR the jump shortcut so i had to go through all of that to get to nito and not to mention how many times i did falling through the ground

  • @bigsmall2842
    @bigsmall2842 2 місяці тому

    Dude if you miss the quelaag bonfire idk what to tell you. It’s not like it’s out of the way lol.

  • @jim0_o
    @jim0_o День тому

    Sir Alonne ?

  • @Nova-ly7tx
    @Nova-ly7tx 3 місяці тому +1

    Today I learned how to open the Sen´s Prison Cage
    Also most of them seem to happen because of some hidden wall problems. Luckly, at least for me, often player messages told me to attack random walls for rewards. Even tho it worked that´s absolutly not a thing you can rely on on your game since some people may play offline or don´t get the message shown (propably rare if even, chance may be still there)
    Or the scary world that is about to get you so you don´t feel motivated to explore. I get that feeling well in the DS3 Dreg Heap, the area lags to hell for me and that makes exploring it hell. I literally grab 2 or 3 rings and a few wanted items and leave, even skipping the Titanite Slap. I even know how to skip the whole swamp part. To a point where I looked at the loot on the wiky to see if it´s worth trying to get it (like the Banner Staff)

  • @Mr.Bronze
    @Mr.Bronze 25 днів тому

    I found the Sens Fortress bonfire because a nice undead left a messsage.

  • @AbruptAvalanche
    @AbruptAvalanche 2 місяці тому +2

    I pity the players who play these games in the future when servers are down. I don't know if I would've realized illusory walls even existed, let alone found any on my own. It really feels like the games were designed around players helping each other. For DS2, even with player messages about illusory walls, I'm not sure I would have found any without outside Internet help. How was I supposed to know to press "A" on the wall?

    • @Domo3000
      @Domo3000  2 місяці тому +2

      @@AbruptAvalanche in DS2 there's developer messages for every illusory wall that you can see if you cast guidance or wear the hollow skin. And additionally there's one obvious illusory wall that blocks your only exit in the hole in Huntsman's Copse so this could teach you

    • @AbruptAvalanche
      @AbruptAvalanche 2 місяці тому +2

      @@Domo3000 Oh cool, I didn't know about that! That could be helpful for future generations of DS2 players. On a personal level though, I didn't really use miracles in my playthrough. Even if I had done more of a miracle build, I'm still not sure I would have thought to use guidance everywhere. Also, the message is always just "search your surroundings", which doesn't tell you what button to push. Maybe I'd eventually figure it out, but I'd probably go crazy smacking walls with my sword for a while first.
      Unless the wiki is incomplete, there are not developer messages for every illusory wall. Some infamous ones like the Aldia's Keep bonfire or the one before Elana don't have messages.
      And wow, I didn't even know about the Hollow Skin until now. I really like the idea of it, but its placement renders it pretty useless. It almost feels like a troll to put an item like that behind one of the most hidden illusory walls in the whole series. By the time you get to Brume Tower, you've likely completed every area that even has a dev message anyway. It would've been nice if they moved it in an earlier-game (and easier to find) spot when they were making tweaks for SotFS.

  • @alatiel11
    @alatiel11 3 місяці тому +5

    6:46 - You can attack Eingyi, this doesn't change anything regarding the covenant itself. You also don't need the witch's ring to enter the covenant and offer humanity. And I always gave her 30 humanities at once, this never caused any issues either. You actually showed that on your footage, when you gave 30 humanities, you received chaos storm spell. That's a rank 2 reward, you get nothing from rank 1.
    Okay, after paying a little more attention, I can say that you either purposely tried to fake the humanity issue, or you somehow got your footages mixed and came up with the wrong assumption (I question this one, though). After getting chaos storm, which is 30 humanities, you cut your footage to offering another 30 and gettitng nothing. The message also says that your loyalty has increased, but not the rank. This means that you were at 30 points (rank 2) and got to 60 (not enough to hit breakpoint of 80 for rank 3). Then you offered 1, then 18, then 1 again, and finally got to rank 3, where you also get nothing, but the message states that your rank has increased.

    • @Domo3000
      @Domo3000  3 місяці тому +5

      This is actually just a bug. If you google it you can see other people experiencing the same, with others telling them that it worked for them.
      For example this Reddit thread: "PSA: Be careful when offering multiple covenant offerings/items at once"

    • @Domo3000
      @Domo3000  3 місяці тому +2

      Actually you are probably right. Seem like I fell victim to another bug
      With my first character I paid 30 and then the door didn't open. I used that character to fight her in one clip. I googled and found the reddit post from my previous comment and tried it with another char.
      In this video I'm using a second char and I assumed that my logic made sense and the door did in fact open.
      The only bug that is listed on the wiki page is this one:
      "There is a bug that keeps the shortcut to Lost Izalith sealed after giving the 30 humanities required to open it. Killing a boss will clear it and open the shortcut."
      So it was probably that and I misattributed it to something else.

  • @aboubakreamara1460
    @aboubakreamara1460 Місяць тому

    Frigid Outskirts still the worst

  • @Voromire1
    @Voromire1 3 місяці тому +1

    Personally, what makes the Frigid Outskirts runback so bad is that freaking "reindeer" thing. I don't know why, but I have such a hard time dodging it when trying to run back to the boss fight. Not only that, but I fell off into the pit just before the boss fight several times because of the snowstorm and losing track of where I was.
    In general, I personally will take a Run-back with less enemies, rather than the shortest route (to a point of course). So it is also a little dependent on taste and preference I think.

  • @freshlysqueezedcheeze
    @freshlysqueezedcheeze 3 місяці тому +1

    I did the old iron king without going up the ladder and i thought it was the worst runback i ever experienced i had a rapier and had to kill every single enemy individually i almost first tried the boss but i think i became brain dead and died enough that all the enemys despawned some of my deaths were because i fell in the lava when fighting the boss too and i dont think my rapier was fully upgraded because i remember every enemy being taking 5 hits which is very hard to do when you got 20 other enemies going after you much rather do frigid outskirts than do that shit again

  • @smithnyou2352
    @smithnyou2352 Місяць тому

    I think the main problem with Frigid Outskirts is that best case scenario it's a straight 3min sprint, there isn't anything you could learn on subsequent playthroughs (shortcuts invisible walls etc) that would make it shorter.

    • @bajscast
      @bajscast Місяць тому

      Yeah at the start domo does clarify that with full info it is still the worst

  • @victorprati7908
    @victorprati7908 3 місяці тому +9

    I think the whole concept of runbacks were never being considered an actual issue in the Souls trilogy as you weren't supposed to get back at the boss with all your flasks and at full health (unless the devs clearly put a bonfire right next to the boss arena. For me it worked more like checkpoints where you were suppose to go through the final section of areas fighting some enemies in your way and reaching the boss with maybe half of your flasks idk. This idea of running pass enemies straight to the boss is a player invented issue that for some reason became a game flaw.

    • @HowdyYT
      @HowdyYT 3 місяці тому +9

      I think the kindle system is great for this. Having trouble getting to the boss? Kindle and now you have 5 charges for the run, 5 for the boss.
      I was torn on the respawn statues in Elden Ring when it first launched, but in a game like that I understand it. Dark Souls and Demon’s Souls both want you to get confident clearing the level before moving onto the boss. ER pretty much just shifts the entire learning curve from 50-50 level-boss to 5% level 95% boss.
      I feel like we’re a little bit spoiled today, with all the knowledge and context of the games. 10 years ago I think getting back to the bosses was part of the fun. Maybe we’re just outliers lol

    • @bihn
      @bihn 3 місяці тому +4

      I always fought my way to the boss on my first few playthroughs, only running past enemies once I was very familiar with the game and I still died multiple times. Plus the extra souls don't hurt if you're already struggling and dying against the boss.

    • @96justinc
      @96justinc 3 місяці тому +6

      ​@HowdyYT the bosses are alot harder and faster in Sekiro and ER comoared to the older games so it would would make sense that you aren't just running to get your ass handed to you more often and you can actually study the patterns instead

    • @bajscast
      @bajscast Місяць тому +1

      ​@HowdyYT I do miss the level focus. For me, dark souls never had the hardest bosses, but rather the levels and bosses were part of a combined piece. The ability to sprint past ruins that balance imo

  • @AtreyusNinja
    @AtreyusNinja 3 місяці тому +1

    6:35

  • @iainkilcar7463
    @iainkilcar7463 3 місяці тому +1

    So when people talk about bad runbacks they're usually talking about the optimum runback

    • @Domo3000
      @Domo3000  3 місяці тому +2

      When people complain about a horrible runback they often missed a shortcut or closer bonfire.

    • @JellyJman
      @JellyJman 3 місяці тому +2

      In my experience when people talk about bad run backs it’s usually the least optimal run, at least for first time players

  • @thecrowrats5535
    @thecrowrats5535 3 місяці тому

    I had a horrid 5 minute runback in NG+ in DS1 one time, basically I was trying to beat the bosses in the strangest order i could think of and i was fighting the Four Kings before Anor Londo, unfortunately for me Firelink shrine wasnt an option because the firekeeper was dead, i tried from Undead Parish but id forgotten to upgrade that bonfire to 20 flasks and the 10 there were simply not enough, to my dissmay the closest bonfire i had with 20 flasks was the roof of Sen’s Fortress so i had to endure this 5 minute runback from the Sen’s Fortress bonfire i had to first take off Haval's armour, then run to the cage shortcut, across the Parish church, down through Firelink, down to New Londo, drop down after the first ghosts, past the darkwraiths, run halfway down the stairs then i put Haval's armour back on and then finally drop down

  • @VileLasagna
    @VileLasagna 2 місяці тому

    Already been pointed out about not needing the ring for Chaos Servant covenant but the whole "can't just dump 30 humanity" surprised me. I replayed the game somewhat recently and didn't seem to have problems with that?
    Trying to think back to my PS3 and PTDA days but can't really remember the Izalith bonfire not being there. Definitely found it because the previous chest prompted me to try the pillar for a secret, for sure, that little detail worked well =3

  • @chaoskiller6084
    @chaoskiller6084 2 місяці тому

    The Orma and Reeve knights technically don't *force* you to wait, as if you hit a projectile in the correct spot on the left wall behind the knight, the noise will attract the left knight's attention and make him turn towards the wall, opening a gap which you can run through smoothly.
    A new player who would actually go through the worst case runbacks wouldn't know this, but it's some neat tech to know otherwise to help you go ever so slightly faster.

  • @GWNoName
    @GWNoName 3 місяці тому

    I think the Catacombs run to Pinwheel then back to Firelink Shrine is worth a mention since happens a lot for people on first blind playthroughs end up going there and somehow not realize it is not intended because of how the Souls reputation goes about being a hard series of games, so they are misleaded by it and think it's normal not doing any damage to skeletons. At worst case scenario I know people that even made all their way to the first or second tomb of giants bonfires without the Lordvessel then having to climb their way back extremely underleved and with a +0 weapon. The wheel skeletons are specially horrible to deal with in this run.

  • @MisterMusicMan92
    @MisterMusicMan92 3 місяці тому

    Idk if it just didn't fit the criterea or something but i was surprised that Darklurker isn't in this list cos god damn, having to pay for the chance to win at a 3v1 for a chance to fight it every time is pretty egregious

  • @LeemonIsOnYutub
    @LeemonIsOnYutub 3 місяці тому

    ds1 runbacks are more forgettable since the bosses are piss easy, with their few exceptions. The first playthrough is always hell tho.

  • @inv3991
    @inv3991 2 місяці тому

    you can join chaos covenant without the old witchs ring the ring just makes it so that the fair lady actually says something instead of ...

  • @asdergold1
    @asdergold1 3 місяці тому

    Honestly the Aldia's Keep hidden bonfire is easy to find.
    The wall looks way too perfect. Far too perfect.

  • @Zapdos7471
    @Zapdos7471 3 місяці тому

    The ultimate nightmare run back for me was the no resting at bonfires challenge in DS2. You can only set your respawn location at each bonfire once by lighting it.
    You end up having to go through multiple sections of Shrine of Amana without resting or saving progress either going in or on the way back out. I chose to run the whole gauntlet on my way out and jfc was that an ugly day.
    Not a run back to a boss, but a run back to any bonfire not in the longest, worst dead end.

  • @TheExcavateable
    @TheExcavateable Місяць тому

    I was able to give all 30 humanities at once in DSR and was still able to open the door.

    • @TheExcavateable
      @TheExcavateable Місяць тому

      This was a little over a week ago

    • @Domo3000
      @Domo3000  Місяць тому +1

      @@TheExcavateable yeah I mixed it up.
      There's another bug that sometimes the door doesn't open which can be fixed by defeating a boss or reloading the game.
      So for me it randomly didn't work, then I paid another 30 humanity and it randomly worked again.
      I misunderstood what was happening

    • @TheExcavateable
      @TheExcavateable Місяць тому

      @@Domo3000 interesting, and no worries on mixing it up, I love your content and it's always quite insightful to me, keep it up 👍🏻 just thought you should know about it