d20 Modern (Wizards of the Coast, 2002) | Rules Breakdown

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  • Опубліковано 15 гру 2024

КОМЕНТАРІ • 8

  • @catsi563
    @catsi563 3 роки тому +4

    the action points are the key to how D20 holds the modern feel of action economy and events, they let you pull the big damned hero stuff as you can while still being a resource you have to be cautious of using

    • @RPGGamer
      @RPGGamer  3 роки тому +1

      I can definitely see that working. As a long time D6 player, I'm always going to see mechanics like that being like Force points though, I'm too ingrained in my olde time ways.

  • @ReustersPlace
    @ReustersPlace 3 роки тому +3

    Great review of a fun system

    • @RPGGamer
      @RPGGamer  3 роки тому +2

      Thank you, glad you liked it, much appreciated.

  • @MR-ri1qp
    @MR-ri1qp 2 роки тому +1

    Nice breakdown

    • @RPGGamer
      @RPGGamer  2 роки тому

      Thank, you. d20 Modern was a real joy to have discovered recently, and I do adore what they did with it.

  • @LordRuin
    @LordRuin Місяць тому

    I've always been confused about what exactly is the difference between semiauto weapons and automatic weapons. I mean... automatic weapons use 5 bullets per attack, and semi autos use 3 per attack?

  • @Albertsvision
    @Albertsvision 9 місяців тому +1

    😄