ZZZ HAPPY ENDING & "Broken" ANBY FINAL BOSS FIGHT Cutscene Zenless Zone Zero Beta Test 2 | ZZZ CBT 2
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- Опубліковано 3 жов 2024
- HAPPY ENDING & "Broken" ANBY FINAL BOSS FIGHT Cutscene Zenless Zone Zero Beta Test 2 | ZZZ CBT 2
#CreateForNewEridu #zenlesszonezero #zzz #hoyocreators
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ZZZ S-RANK GACHA PULLS: ua-cam.com/video/00oKzar8JE8/v-deo.html
00:23 CINEMATIC CUTSCENE 1
02:25 CINEMATIC CUTSCENE 2
04:27 CINEMATIC CUTSCENE 3
10:16 CRYING NEKOMATA
12:29 Happy Ending for NEKOMATA🥰🥰
4:35 "choo-choo muthafucka"
When she was first shown off, I honestly thought she was going to end up being a noelle type situation, but this main quest is so cute and I see now why they made her a S rank unit :)
"You're a big dummy!"
It's really hits hard LOL
Nekomata combat mechanic really reminds me of a certain character class from an old korean dungeon crawl RPG KRITIKA online, i think it was Rogue subclass CATSPAW
anby's so cool and so cute!
Love the combat system
wait what type of damage does nicole's ult do? the color for the nunbers is red fading into blue but idk what damage type causes corruoted on the enemy?
I think it's ether
Psl add dedicated parry button
The parry forced u to switch characters :(
But other than the fact that it does that it's basically no different from an evade mechanically?
honestly I think its so that it doesn't run into the issue Genshin has where some characters just never get played because everyone just uses one damage dealer and everyone else is just kinda there for ultimate and skills.
That's the point. You are supposed to have a team. Parry serves as rotation
@@marfit77 The point in genshin is to have mutiple supports and 1-2 main damage dealers while fighting games like this and honkai impact have rotation based fighting mechanics.
@@ihabnoname104 Well one I was responding to the original comment about being forced to switch characters and two even in Honkai Impact I usually found myself with one main dps and everyone else was usually just skills
Nice pfp
Is there an option to disable the damage numbers? or minimize it?
I think genshin has that option so this game should
@@terran046 No I think you confused it for Honkai Impact. Genshin has no way to do that. Honkai is the game that can make numbers smaller or turn them off completely.
But yeah tbh this game needs that option. I hated to see the numbers in Honkai and turned it off. It is a bit annoying and sometimes distracting. Blocks the screen at times in a way that's unnecessary. I'm sure you would find the majority of players don't care that much about the numbers in a game like this as long as they're doing damage they can be satisfied with so really hope we can get rid of the numbers. I can see the health bars and that's enough for me.
@@DKOIsoul the numbers are an asset in starrail. As it turn bases you need to track incoming ans out going damage. But zzz, genshin and HI3D you don't need to track you damage output mid battle as much as you can actually dodge attacks.
@@terran046When was Starrail brought up?
game looks good, story dialogues are uninteresting tho. i hope they will keep the skip button
Some are so-so while some are ... madness
Yes, imagine being in a game that focused on characters, and yet skipping the story with these characters. You're boring.
imagine being mad about someone else skipping story, i have played both Genshin and HSR and story was uninteresting in most parts there, im not interested about whatever the story is about with cat girls and watermelon boobs fanservice bs, and many others are like me. all i want is that good combat.@@DimakSerpg
@@hani0 you either lied to him(and yourself) or youre some sort of masochist. Because that “good combat” you want is literally consists of animations of catgirls and watermelon boob characters.
Imagine being so ignorant and having so little an attention span you cant sit through a few simple cutscenes that only enhance the game. If you just want combat then play literally any other arena fighting game this aint for you lil bro @@hani0