When using your video to calculate the enemy endurance, I noticed the fourth "Leader" class soldier (the one in white uniform) in Garland Park takes 20 hits to kill but when using 2 of .SM videos (the one who did a 6.09 million score with smoke screen and a 6.78 million score without smoke screen), he takes 26 or 28 hits (I slowed down the videos to the slowest speed possible and counted only hits on enemy soldiers since I have the calculation formula which I deduced myself without any other assistance).
@@KimSamaVideos Regarding the formula, I used various gameplay videos to calcuate it. The one for the Arcade version is a simpler in that every the first hit is 100 points, subsequent hit is 100 + (number of hits up to a maximum of 20) points and the kill shot bonus is 400 points. The PlayStation 2 version adds in things like more points for headshot (200 points for first hit), 150 points for torso shot and 100 points for arm/leg shot; removed the cap for bonus points on continuous hits (meaning thousands of points per hit is possible especially on double gun mode) and increased kill shot bonus to 1000 points for "Leader Class" and "Special Enemy" soldiers. Of course, the rest of the information is in the Time Crisis Wiki which I filled it in myself.
Thanks For My Channel Kim Sama!!!! ❤❤❤❤❤❤❤
It’s Look Like A Arcade Version.
When using your video to calculate the enemy endurance, I noticed the fourth "Leader" class soldier (the one in white uniform) in Garland Park takes 20 hits to kill but when using 2 of .SM videos (the one who did a 6.09 million score with smoke screen and a 6.78 million score without smoke screen), he takes 26 or 28 hits (I slowed down the videos to the slowest speed possible and counted only hits on enemy soldiers since I have the calculation formula which I deduced myself without any other assistance).
I've never thought about making one
@@KimSamaVideos Regarding the formula, I used various gameplay videos to calcuate it. The one for the Arcade version is a simpler in that every the first hit is 100 points, subsequent hit is 100 + (number of hits up to a maximum of 20) points and the kill shot bonus is 400 points. The PlayStation 2 version adds in things like more points for headshot (200 points for first hit), 150 points for torso shot and 100 points for arm/leg shot; removed the cap for bonus points on continuous hits (meaning thousands of points per hit is possible especially on double gun mode) and increased kill shot bonus to 1000 points for "Leader Class" and "Special Enemy" soldiers. Of course, the rest of the information is in the Time Crisis Wiki which I filled it in myself.
Thank you for uploading nice video!
素敵な動画をありがとうございました!
The voice acting in crisis zone arcade is much better than the PS2 mode
I would of taken the time to edit the cut scenes to add the arcade voices. At lease they still used the arcade voices during gameplay
Sadly in the PS2 version of Crisis Zone, it wasn't released in Japan.
ところどころ翻訳がおかしい気がするのは私だけ??
多分ゲーセン版の台詞にしてる。 家庭用版だと一部 英語版のセリフが変わってて ゲーセン版の方が良かったのに台無しになってたりしてるし・
@@iamagoodprivate 20:32 ここの英語のセリフが変わっているのが一番台無しな気がしますね個人的に。あとカメラワークも良くないです🤔