I remember explicitly going against the Marines in the Xbox 360 edition of Halo 3 ODST, the Covenant working only ones that attacked me. But I did not do this on the level you did it on, so maybe that what's a level specific thing but it is unlikely.
Also came to mention this. Grenades are useful for not making them made in the second level and useful for getting them mad and having them open enemy doors in T&R
I also can swear that you could kill the marines atleast on lower difficulties or maybe with grenades or something, because I remember killing them all in coop and just being stuck on the bridge with nothing to do.
I made the mistake of shooting marines on my Legendary run of Halo: Reach. I was on the mission Tip of the Spear, and got to the point were you get into the Falcon with the Grenade Launchers attached and decided to use it to take pot shots at the landing marines, which killed them all and angered Jorge. Unfortunately, Jorge stayed angry, even after the Falcon crashed, so when I got to the next on foot section he immediately opened fire on me, with a machine gun capable of one-shotting me. Moral of the story, only betray marines when they aren't being watched by an 8 foot tall super soldier.
@@iamarbiter6469 Halo 4 mission, where you’re in an infinity ship bay. You’re supposed to board a pelican, but u have unlimited time to do so. Bunch of marines around and guns around, have fun.
Oddly enough, even though you can't hurt the Marines in Infinite, they can hurt you. If you ever get a Marines that's constantly shooting off into the distance with a Bulldog, you can stand in front of the shot path and take damage from each pellet that hits you.
Marines when the Covenant is boarding and slaughtering all the crew: "Oh no, what are we gonna doooooo?!" Marines when Captain Keyes is killed: "Howdy howdy," * loads AR with malicious intent * "let's get rowdy."
It's funny how their fire rate and endurance increase once they get to shoot at someone who has saved the universe and is possibly the only hope humanity has
I just like the vocabulary of this video, where it's always "the marines turn on you", etc. It makes it sound like it's _them_ betraying _you,_ even though it's entirely the other way around, got some laughs out of me.
When my family got halo 4 we were bummed it didn't have firefight, so we would just go to that one pelican mission and see how long we would last against the marines in that first area
I remember playing CE with my dad and trying to survive the marines after killing Keyes Edit: There people you happy? I fuckin fixed it, I've been getting notis from y'all non stop about the comment 😭😂
If you kill enough of the bridge crew on the Pillar of Autumn, the marines do show up. It just takes 3 or 4. Some of the ones in the chairs actually are immortal, if my memory is correct. Making Rtas angry can prevent the level from continuing, as scenes won't play, at least when I did it.
You can drop vehicles on marines in Infinite. I've killed more than a handful when Echo 216 drops off my Wasp. Usually the dingus with either the rocket launcher or sniper.
If ye load up Checkpoint Charlie on Exodus in Reach and kill the 4 ODSTs before the pelicans land, the gunners will start shooting the civilians. Also, killing the civilians on Composer in 4 will have the same "Don't kill civilians" thing
I tried this challenge in Halo 3. And left ZERO Survivors. And killed EVERYTHING I could possibly kill. Even the secret grunt. I really said "EVERYTHING must DIE at MY hands, and MY hands O N L Y."
3:31 My very first time playing any video game ever was doing this exact thing with my friend, it was legit mind-blowing for 5 year old me that if you shot your friendlies in real life that they'd chase after you, it made gaming feel that much more real and made halo into my favorite series with how all the little things add up to make the game world so immersive.
In Halo CE, I remember killing Marines in assault on the control room, i had to kill almost all the Marines and when 1 or 2 remained they'd go mad. But after sometime of me trying to dodge their shots and not damaging them, they will say 'I forgive you, but I'll keep an eye on you' . I realised this existed after 20 years!
Those marine shouts literacy brought me instantly back to the craziest place. Not Halo, but to Mud and Blood, a flash game I used to love as a kid. I always assumed all the voice lines in that game were taken from old CoD and MoH games.
Crow's Nest with the skull that results in more NPC grenade throws. Teamkill until they get mad and run up the stairs to the area that looks down on the starting room. Marines won't run up there, but they will throw unending grenades that bounce off the fence between you and them, resulting in hilarity
The most effective way of taking out marines in Infinite is by calling in vehicles (especially the bigger ones) at the FOBs. They're very bad at getting out of the way, and usually just stand there or don't move far enough away, so they get squished. There was one time I called in a warthog, and this marine dodge rolled out of the way, then proceeded to dodge roll _back_ to where he was originally standing and got crushed.
This on Halo 3 Crows Nest is hilarious on co-op and the IWHBYD skull on, Sergeant Johnson yells like a maniac for about 20 minutes while trying to punch you.
There's something I'd like to add that my brothers and I did years ago in the old xbox days on CE. When you kill Captain Keys on the shipdeck with making the Marines come to kill you.. you can actually push them all in that ladder hole area. Fun back in the day but i wonder if you've tried it before. From what i remember they can't get back up
For CE on silent carrographer on start when you naded the marines, most likely they didnt go mad on you guys cuz in CE granade friendly kills dont count towards the count for needed friendly kills for UNSC to go against you, mad love for your content
Sergeant Johnson is actually and endless in disguise so he survived the halo 3 ring explosion and he being a soldier all his life had to go back to the UNSC
My strategy for the Halo 4 section was to get on top of the pelican and use it as cover while sniping everyone. Also an interesting note, if you betray the Marines and they start shooting at you, you can enter the pelican like you're supposed to and the Marines will keep shooting at you, but you're invulnerable.
I just hid in the rooms where you start with Cortana looking at the "fake sun" after I popped a few marines, they would have to come in the room to find me and I would easily end them on legendary.
I'm Crow's nest if you walk up with Miranda the door eventually closes and so the Marines can't get in and there's a giant wall for cover meaning that you kill pretty much all the Marines without much of a problem...if you're on co-op cause otherwise you'll run out of ammo
Something funny, if you kill Johnson enough times (@7:55) and use an auto turret, it'll target you. Friends and I had a lot of issues on co-op because of it
@@adolfgaming1761 i dunno. It can work with a little thought put into it. Imagine being part of the Supreme Commander's "Noble Team" during Reach's invasion. Missions could play out like 2's stealthy Arbiter level where you backsmack entire rooms, Reach's Firefight VS where you whittle down a stronghold, Invasion but you kidnap a commanding officer, regular Slayer vs Spartans etc. For units: Standard marine = grunt, eyepatch marines = jackal marksmen, ODST = brute minor with breakable armor and jump pack variants. Spartans = elites, use equipment, different armor variants for different "classes" There's also narrative potential as well. See how Arbiter and Half-Jaw were before the destruction of Halo, maybe even fight alongside the future Heretic Leader You could see the early rumblings of the schism within the ranks. Antagonized by brutes and minor prophets/minister. Start off killing the humans gladly with your team but start to question why as the campaign progresses (why are species like hunters allowed to join the Covenant despite past heresy but not humans?). Witness human ingenuity and bravery, but ultimately finish your duty. Maybe become part of the Heretics?
@@adolfgaming1761 not really, every available Spartan II was called back to Reach to protect it, likely a decent amount of S-IIIs in SPI armor and ODSTs as well, not to mention Noble Team and the rest of the UNSC Army.
@@justinnyugen7015 the two biggest issues I see are that the UNSC use hitscan weapons. The covenant using projectiles has always been an intentional choice that makes them more fun to fight, as Chief you’re bobbing and weaving between plasma rifle and needles bursts and whatnot. Fighting *against* the UNSC, that’s not really an option.
Nothing against Infinite. Haven't played it. Seeing this gives me the sense Devs focus so much on big picture, that they forget those nice little details nowadays.
A few weeks ago I met Steve Downes at a convention. Got a Photo-Op with him and even got him to say "I need a weapon". Even have a recording of him saying it. He's a very nice and awesome guy. 😁🎮
Tbh I loved being able to murder my team when I got bored of raged at them for killing me with a grenade for the 200tg time, but the amount of times I’ve accidentally killed my team and gotten killed I’m kinda glad I can’t kill the marines in Halo: Infinite
If you kill the odst’s on exodus from the falcon you’ll get the small x crosshair for when you have no weapon(because you lose it) and then fall out of the falcon in a moment. It’s a kind of interesting reaction I had in my legendary play through.
I find it interesting that as the games went on the punishment for killing friendlies lessened.. I was expecting somehow it to either get worse or stay the same.. not just.. drop off after awhile.. wonder if devs just went "it is not worth it, have fun being all alone now"
Crows Nest is great with the grenade skull. All the techs that don't have guns now have infinite grenades and no gun to share time with, so they just toss enough grenades to solo a covenant armada.
My favorite thing to do on silent cartographer is going split screen, and repeatedly killing myself over and over. Eventually a dream of master chief body's line up, also the grenades too, and throw one grenade and watch the explosions
I always like to play Halo 4's Pelican mission by starting off killing all the people in the hangar, pretending Del Rio is so pissed at Chief that he ordered everyone not to let Chief leave, and CHief knowing this regrettablly knows he'll have to strike first, and just goes in killing everyone.
12:10 I have actually managed to kill a few marines in infinite accidentally. I was hitting one along a path with the elite bloodblade and it took around 20 hits before he dropped dead
" I don't keep it loaded son " one of the biggest lies ever told lmao . I remember hearing that walking out the room all of sudden MC loads up the gun I turn back around and let off on keys
3:58 That’s not because of the enemies’ presence - the first kills are ignored because you’re using grenades - which in the games logic could be an accident and therefore are not considered to be a hostile act. The kills after that are done by direct gunfire, which obviously is considered a hostile act.
Halo CE, the Marines will not consider you an enemy if you nade them, but you shoot / hit them, it is "friendly fire". Never had problems with nades and speedruns in particular maps for the "Goat Roepd" achievement in MCC has proven this.
new game idea for 343 Industries: Halo Elites - you play as one or many Elites just like Reach or ODST but you fight UNSC showing how the covenant worked against human military because even though we played as the Arbiter we didnt kill any humans. Including the grunt rebellion and taming of the hunter for one or two missions would be awesome. Another mission i would thrw would be the first encounter with the flood on the first ring where you become a flood form in the end. Who doesnt want to be an overpowered alien fighting humans and stop rebellions?
In Halo CE there is one more "fun" thing you can do to the invincible marines. Melee them down the ladder, they won't climb back up. Then you can roam the rest of the bridge until you get bored.
10:50 the answer to this is that there are 3 of them, Sgt Anthony Johnson (Halo CE), Sgt Benjamin Johnson (Halo 2 & 3), and Sgt Clayton Johnson (Halo 4)
Got away killing Keys by using a checkpoint TP timing glitch when we got our magnums and one of us came back and shot him while one of us simultaneously teleports their partner. Made the first mission a warzone. But we still got to the escape pod. But we chalked their deaths on impact from a rough landing to malicious use of a Mjolnir suit as a ping pong ball in armor lock.
Install Hero Wars for FREE here ✅ : clik.cc/PC7KY and get a super chest with a secret hero! 🔥 Available for the next 30 days only!
No
This sounds like a virus
Merry Christmas
Infinite has disappointed me with this...i wanted a mystery side quest pop up after killing all friendlies
I remember explicitly going against the Marines in the Xbox 360 edition of Halo 3 ODST, the Covenant working only ones that attacked me. But I did not do this on the level you did it on, so maybe that what's a level specific thing but it is unlikely.
4:06 in CE, grenade kills on marines are considered an accident so they won’t turn on you. Very useful for speedrunning
Was looking for this comment, thanks.
Also came to mention this. Grenades are useful for not making them made in the second level and useful for getting them mad and having them open enemy doors in T&R
Not with a direct throw at them.
@@apersonwhoenjoysskyrim3110 I mean most people bank grenades off the floor or walls anyway
I made my own comment about this before I found yours.
One of my earliest halo memories ever was watching my cousin play halo 1 and hearing "security to the bridge, the master chief has gone rampant"
“Take him out boys “
"The Master Chief has gone rampant"
Pretty rich coming from you, Cortana 🙄
@@AbcDef-or8cp Okay, that made me giggle.
I also can swear that you could kill the marines atleast on lower difficulties or maybe with grenades or something, because I remember killing them all in coop and just being stuck on the bridge with nothing to do.
@@rangedfighter maybe in the original xbox classic version
I made the mistake of shooting marines on my Legendary run of Halo: Reach.
I was on the mission Tip of the Spear, and got to the point were you get into the Falcon with the Grenade Launchers attached and decided to use it to take pot shots at the landing marines, which killed them all and angered Jorge. Unfortunately, Jorge stayed angry, even after the Falcon crashed, so when I got to the next on foot section he immediately opened fire on me, with a machine gun capable of one-shotting me.
Moral of the story, only betray marines when they aren't being watched by an 8 foot tall super soldier.
Moral of Halo: don’t piss off a Spartan II
@@itsjustmenova Pretty much.
Never piss off a big-boned Spartan II (with a sexy ass mustache)
@@vindictivegrind9370 a chonky boi
Deserved
Doing the firefight against marines on Shutdown was my favorite thing to do with friends back in the day!
Yes, it's very fun. Happy holidays!
Hell yeah man, me and my buddy loved doing that. Even made it a tradition
Explain against the marines.. you mean you can play firefight against the UNSC?
@@iamarbiter6469 Halo 4 mission, where you’re in an infinity ship bay. You’re supposed to board a pelican, but u have unlimited time to do so. Bunch of marines around and guns around, have fun.
I did it all the time with my brother, I also did it on legendary witch was fun
Oddly enough, even though you can't hurt the Marines in Infinite, they can hurt you. If you ever get a Marines that's constantly shooting off into the distance with a Bulldog, you can stand in front of the shot path and take damage from each pellet that hits you.
Exactly why LASO with marines is barely viable, they always damage me right after I kill all enemies so my shields are fucked.
I got hit directly by a rocket fired from one of the marines. Not fun
You can of course run them down in a warthog which is useful for when one of frustratingly not getting in the damn car
They really disappointed me with that one...we should literally have a mission made for betrayals. It would be so simple to set up a loop mission
I learned this the hard way lol. One of the marines in my warthog had a rocket launcher and blew us up smh
Marines when the Covenant is boarding and slaughtering all the crew: "Oh no, what are we gonna doooooo?!"
Marines when Captain Keyes is killed: "Howdy howdy," * loads AR with malicious intent * "let's get rowdy."
It's funny how their fire rate and endurance increase once they get to shoot at someone who has saved the universe and is possibly the only hope humanity has
@@Alone-SF CE is before Master Chief has saved the universe by stopping the Halo Rings, though.
@@owenb-r5271 True, but they do get an upgrade in other games too
@@owenb-r5271 he saved 75% of galaxy,what are you talking
He still saved the life in whole Milky way,just not the universe
I just like the vocabulary of this video, where it's always "the marines turn on you", etc. It makes it sound like it's _them_ betraying _you,_ even though it's entirely the other way around, got some laughs out of me.
Rocket sloth: "kills all the marines in every halo game" Mickey can't be trusted!
When my family got halo 4 we were bummed it didn't have firefight, so we would just go to that one pelican mission and see how long we would last against the marines in that first area
How long Vin Diesel lasted?
I did the same thing
I tried to survive in the hangar mission where you drive a Pelican in Halo 4
At a point they stop sending enemies
you CAN kill marines in Infinite they just have insanely high health (54 slashes with energy sword to kill one on legendary)
or one vehicle drop
Jesus, but yet they’ll die quick as hell whenever I bring them out.
Oh but when the banished hit them with an energy sword they drop faster than my grades at the end of a semester.
Ohhh so that's why one of them died after I just kept punching it.
They don't take much damage from the player
I remember playing CE with my dad and trying to survive the marines after killing Keyes
Edit: There people you happy? I fuckin fixed it, I've been getting notis from y'all non stop about the comment 😭😂
You always have to hide in that one low place with the two marines
You killed both Keyes and your own father? Harsh
Why would you teamup against your dad like that?
And it' also leads to a achievement on legendary
Just remove “on CE” and you’ll get a whole new sentence
If you kill enough of the bridge crew on the Pillar of Autumn, the marines do show up. It just takes 3 or 4. Some of the ones in the chairs actually are immortal, if my memory is correct. Making Rtas angry can prevent the level from continuing, as scenes won't play, at least when I did it.
You can drop vehicles on marines in Infinite. I've killed more than a handful when Echo 216 drops off my Wasp. Usually the dingus with either the rocket launcher or sniper.
Same except it’s the tank for me
"You gotta watch out for him. He is not the most trustworthy of characters."
Says the guy who just killed his team.
If ye load up Checkpoint Charlie on Exodus in Reach and kill the 4 ODSTs before the pelicans land, the gunners will start shooting the civilians. Also, killing the civilians on Composer in 4 will have the same "Don't kill civilians" thing
Yeah I think I remember clearing out the civilians that way on reach cos I was bored. Took an hour tho
I tried this challenge in Halo 3.
And left ZERO Survivors.
And killed EVERYTHING I could possibly kill.
Even the secret grunt.
I really said "EVERYTHING must DIE at MY hands, and MY hands O N L Y."
(your mom walks up silently behind you)
"Yes, everything dear. Now about that late abortion.."
Ok pizza cutter all edge no blade we all know your lieing
Edgy, decided to go back to the year 2006?
@@adolfgaming1761
Halo 3 was released In 2007, but yeah .
@@DiamondCat287 oh yeah? I murdered the arbiter on every level
3:31 My very first time playing any video game ever was doing this exact thing with my friend, it was legit mind-blowing for 5 year old me that if you shot your friendlies in real life that they'd chase after you, it made gaming feel that much more real and made halo into my favorite series with how all the little things add up to make the game world so immersive.
“Mickeys not the most trustworthy”
Me after reading New Blood: 😬👀
Honestly, I didnt know until the end that infinite doesn't have friendly fire. I always feel so bad about shooting them I just can't do it XD
When Elijah said Mickey is suspicious I chuckled quite a bit lol
Master Chief - *kills three marines*
Crows Nest Marines - "YEEEEAAAAAAAAHHHHHHHRR YEAAAAAAAH"
In Halo CE, I remember killing Marines in assault on the control room, i had to kill almost all the Marines and when 1 or 2 remained they'd go mad. But after sometime of me trying to dodge their shots and not damaging them, they will say 'I forgive you, but I'll keep an eye on you' . I realised this existed after 20 years!
Those marine shouts literacy brought me instantly back to the craziest place. Not Halo, but to Mud and Blood, a flash game I used to love as a kid. I always assumed all the voice lines in that game were taken from old CoD and MoH games.
Fun fact: you CAN actually kill friendly marines in Infinite with standard weaponry; it just takes a fricc-ton of ammo
Crow's Nest with the skull that results in more NPC grenade throws. Teamkill until they get mad and run up the stairs to the area that looks down on the starting room. Marines won't run up there, but they will throw unending grenades that bounce off the fence between you and them, resulting in hilarity
6:40 weirdly enough one of my fondest memories of halo was fighting the marines here with my friend split screen and seeing how long we could last lol
10:50 it's 100% true, i did this on og version, hours of firefight in this section, i also know another easter egg, on a crate there a pumpkin draw
This is something I've been wondering since I first shot Captain Keyes in the face all those years ago.
343 axed
- Playable Elites
- Splitscreen
- Decent writing
- Friendly Fire
- The Halo series
The most effective way of taking out marines in Infinite is by calling in vehicles (especially the bigger ones) at the FOBs. They're very bad at getting out of the way, and usually just stand there or don't move far enough away, so they get squished. There was one time I called in a warthog, and this marine dodge rolled out of the way, then proceeded to dodge roll _back_ to where he was originally standing and got crushed.
This on Halo 3 Crows Nest is hilarious on co-op and the IWHBYD skull on, Sergeant Johnson yells like a maniac for about 20 minutes while trying to punch you.
"Master Chief... Mind telling me what you're doing on that ship?"
"Sir, commiting war crimes."
There's something I'd like to add that my brothers and I did years ago in the old xbox days on CE. When you kill Captain Keys on the shipdeck with making the Marines come to kill you.. you can actually push them all in that ladder hole area. Fun back in the day but i wonder if you've tried it before. From what i remember they can't get back up
used to do this as a kid for fun in the games and I literally pissed my pants laughing at the ragdoll physics as a kid XD
For CE on silent carrographer on start when you naded the marines, most likely they didnt go mad on you guys cuz in CE granade friendly kills dont count towards the count for needed friendly kills for UNSC to go against you, mad love for your content
so many good memories of fighting marines on the first level of Halo CE
Sergeant Johnson is actually and endless in disguise so he survived the halo 3 ring explosion and he being a soldier all his life had to go back to the UNSC
Spawning in the vehicle above them will also instant kill them in Infinite, just make sure they're positioned under the Pelican when you do
Cortana: Security to the bridge the Masterchief has gone rampant take him out boys
the sergent johnson dude in halo 4 is just an easter egg
My strategy for the Halo 4 section was to get on top of the pelican and use it as cover while sniping everyone. Also an interesting note, if you betray the Marines and they start shooting at you, you can enter the pelican like you're supposed to and the Marines will keep shooting at you, but you're invulnerable.
I just hid in the rooms where you start with Cortana looking at the "fake sun" after I popped a few marines, they would have to come in the room to find me and I would easily end them on legendary.
in infinite, nearby marines can yell at you
I'm Crow's nest if you walk up with Miranda the door eventually closes and so the Marines can't get in and there's a giant wall for cover meaning that you kill pretty much all the Marines without much of a problem...if you're on co-op cause otherwise you'll run out of ammo
marty! he’s killing the marines!
Something funny, if you kill Johnson enough times (@7:55) and use an auto turret, it'll target you. Friends and I had a lot of issues on co-op because of it
Also Auto turrets turn hostile after you "kill" 343. Which fucked my legendary speed run as I forgot about that fact
It would be great if you could kill Marines in infinite. Imagine giving all of them sentinel beams and having them chase after you O_O
AH, I see you are a man of Super Sentai Culture/ Megaranger with that intro song as well.
We really need a Halo Reach spinoff where you play as an elite. I want to mow down marines with the dev's blessings
And that’s probably the one time Spartans would be a common enemy type.
That would be boring
@@adolfgaming1761 i dunno. It can work with a little thought put into it. Imagine being part of the Supreme Commander's "Noble Team" during Reach's invasion. Missions could play out like 2's stealthy Arbiter level where you backsmack entire rooms, Reach's Firefight VS where you whittle down a stronghold, Invasion but you kidnap a commanding officer, regular Slayer vs Spartans etc.
For units: Standard marine = grunt, eyepatch marines = jackal marksmen, ODST = brute minor with breakable armor and jump pack variants. Spartans = elites, use equipment, different armor variants for different "classes"
There's also narrative potential as well.
See how Arbiter and Half-Jaw were before the destruction of Halo, maybe even fight alongside the future Heretic Leader
You could see the early rumblings of the schism within the ranks. Antagonized by brutes and minor prophets/minister.
Start off killing the humans gladly with your team but start to question why as the campaign progresses (why are species like hunters allowed to join the Covenant despite past heresy but not humans?).
Witness human ingenuity and bravery, but ultimately finish your duty.
Maybe become part of the Heretics?
@@adolfgaming1761 not really, every available Spartan II was called back to Reach to protect it, likely a decent amount of S-IIIs in SPI armor and ODSTs as well, not to mention Noble Team and the rest of the UNSC Army.
@@justinnyugen7015 the two biggest issues I see are that the UNSC use hitscan weapons. The covenant using projectiles has always been an intentional choice that makes them more fun to fight, as Chief you’re bobbing and weaving between plasma rifle and needles bursts and whatnot. Fighting *against* the UNSC, that’s not really an option.
Nothing against Infinite. Haven't played it.
Seeing this gives me the sense Devs focus so much on big picture, that they forget those nice little details nowadays.
Crazy how fast Mickey turns on you. Almost like there's some Bad Blood there
I remember that one time in Halo 4 I was bored and ended up killing the whole UNSC Infinity’s crew : P
9:04 nice reference
I keep finding myself watching your videos, and today I finally said, "why am I not subscribed?" and subbed. :3
The Arbiter can also instantly kill you in Halo 3 if you betray too many marines or elites, I believe.
A few weeks ago I met Steve Downes at a convention. Got a Photo-Op with him and even got him to say "I need a weapon". Even have a recording of him saying it. He's a very nice and awesome guy. 😁🎮
I was able to box myself at the hallway below the command center in Crow's Nest using one of the blue drop shields, good way to take on Marines.
Nice subtle megaranger opening.
Tbh I loved being able to murder my team when I got bored of raged at them for killing me with a grenade for the 200tg time, but the amount of times I’ve accidentally killed my team and gotten killed I’m kinda glad I can’t kill the marines in Halo: Infinite
If you call in a vehicle with a soldier standing in the landing zone of the FOB it will kill the soldier. In halo infinite
If you kill the odst’s on exodus from the falcon you’ll get the small x crosshair for when you have no weapon(because you lose it) and then fall out of the falcon in a moment. It’s a kind of interesting reaction I had in my legendary play through.
Also if you make them angry it straight up softlocks the game. You have to die to be able to progress the level
Video idea: count every halo mcc checkpoint it will be a good idra
Rocketsloth: shoots every single ally
Rocketsloth: u gotta watcha for that guy, hes not the most trustworthy of characters
The marines all screaming in unison gave me flashbacks of the headless suicide bombers from Serious Sam.
Most fun thing to do in Halo 5 is to slowly crouch push npcs into the lava 😂
9:05
"you gotta watch out for that guy he's not the most trustworthy of characters"
-guy who went to every halo game just to friendly fire
I find it interesting that as the games went on the punishment for killing friendlies lessened.. I was expecting somehow it to either get worse or stay the same.. not just.. drop off after awhile.. wonder if devs just went "it is not worth it, have fun being all alone now"
I used the love Halo 3, Crow's Nest, Catch Skull and hiding in the office up the stairs. So many grenades on Legendary.
Crows Nest is great with the grenade skull. All the techs that don't have guns now have infinite grenades and no gun to share time with, so they just toss enough grenades to solo a covenant armada.
Oh god finally i’ve wanted a video like this for so long
Bottom of the ladder on Pillar of Autumn was the OG hiding spot when I was like 5. The memories.
0:13 okay thats something you would see in a horror game
Love the reference about mickey not being trustworthy
Ah I remember the Halo 4 Sgt Johnson. Hiding in the pelican from his nades lol
My favorite thing to do on silent cartographer is going split screen, and repeatedly killing myself over and over. Eventually a dream of master chief body's line up, also the grenades too, and throw one grenade and watch the explosions
I always like to play Halo 4's Pelican mission by starting off killing all the people in the hangar, pretending Del Rio is so pissed at Chief that he ordered everyone not to let Chief leave, and CHief knowing this regrettablly knows he'll have to strike first, and just goes in killing everyone.
You know 343 they stop paying attention to detail after halo 4.
The irony of micky turning on you for killing unsc isn't lost on me lol
Nice call-back with the word of warning about Mickey lol
12:10 I have actually managed to kill a few marines in infinite accidentally. I was hitting one along a path with the elite bloodblade and it took around 20 hits before he dropped dead
I guess the halo 4 Johnson is just his ghost haunting Chief of one of his greatest losses
" I don't keep it loaded son " one of the biggest lies ever told lmao . I remember hearing that walking out the room all of sudden MC loads up the gun I turn back around and let off on keys
Splattering is the only way to kill Marines in Halo: Infinite. The sound effect is so satisfying lmao.
Yeah, Mickey being so good at killing friendlies is on par with his 343 iteration.
3:58 That’s not because of the enemies’ presence - the first kills are ignored because you’re using grenades - which in the games logic could be an accident and therefore are not considered to be a hostile act.
The kills after that are done by direct gunfire, which obviously is considered a hostile act.
Absolutely adore the background music in your videos 😂
Of course Mickey is a fast shooter. Just look how quick he betrayed Buck and Romes in New Blood!
10:58 yeah the guy that spawns resembles sgt Johnson alot iirc he even had the hat
This is one of the most interesting things I’ve watched in a long time
Halo CE, the Marines will not consider you an enemy if you nade them, but you shoot / hit them, it is "friendly fire". Never had problems with nades and speedruns in particular maps for the "Goat Roepd" achievement in MCC has proven this.
Makes sense, it'd suck if the game decided to kill you over a marine happening to end up in a grenade blast
Aliens are scary, but nothing is scarier than a pissed off black Sergeant Major named Avery Johnson.
The monitor as an ally can also use his laser sometimes and instakill you like the Ark after you kill the AA wraiths for the dawn to come in.
new game idea for 343 Industries: Halo Elites - you play as one or many Elites just like Reach or ODST but you fight UNSC showing how the covenant worked against human military because even though we played as the Arbiter we didnt kill any humans. Including the grunt rebellion and taming of the hunter for one or two missions would be awesome. Another mission i would thrw would be the first encounter with the flood on the first ring where you become a flood form in the end. Who doesnt want to be an overpowered alien fighting humans and stop rebellions?
In Halo CE there is one more "fun" thing you can do to the invincible marines. Melee them down the ladder, they won't climb back up. Then you can roam the rest of the bridge until you get bored.
Marines : oh no the grunts are so scary run!
Chief accidentally blows up 1 marine...
Marines:nani?!
I grew up on XBOX 360, and it was nice to have a reference of my childhood
You would think Mickey would be happy….
He is very untrustworthy, to everyone.
3:50 although they don't care if you shoot the crewmen, for some reason they don't like it if you melee them.
10:50 the answer to this is that there are 3 of them, Sgt Anthony Johnson (Halo CE), Sgt Benjamin Johnson (Halo 2 & 3), and Sgt Clayton Johnson (Halo 4)
Got away killing Keys by using a checkpoint TP timing glitch when we got our magnums and one of us came back and shot him while one of us simultaneously teleports their partner.
Made the first mission a warzone. But we still got to the escape pod. But we chalked their deaths on impact from a rough landing to malicious use of a Mjolnir suit as a ping pong ball in armor lock.
11:00 Nah nah you got it all wrong, thats sergeant johnston.