He misses a lot of things. I donno why either. He also never really goes in depth with the units and rarely shows relevant things like ap ratio or bonus vs large
The way i see it with regards to what you mentioned in the beginning is that they have strong ranged which you can seriously buff (and if you get lucky they can outrange high elf archers) and if you wanna play defensive, black guard with shades and artillery is a perfectly viable strat. Very good tips overall but id just beg to differ with the two points you made at the start ❤
You should add the defeat traits of the characters to the videos too, I think that would be a cool addition to them. It's hard to know what each character gives and alot of people don't even know about them. Your videos are I think the best and most well explained of all the ones out so I think alot more people would understand the defeat traits if you added them as well as you explain compared to the other youtubers. You go way more in depth than the others do, your videos are great
Dark Elves are my favorite. Great versatility. High armor inf, fast infantry, powerful missile dmg, great monsters selection, strong magic and hybrid units that are actually good. You can play them a number of different ways from strong flankers and high mobility to powerful front facing focused fire. They don't have as much staying power as many factions and you need to worry about swarms of high hp units, but you have all the tools needed to build an effective counter army. Best tip I can give any DE player is to be strategically minded with murderous prowess. Don't lose the units that can make the most of it early and try to set yourself up for when it pops (example: disengage your shades from battle when its almost ready and try to get them to restealth and group up for a powerful volley when it pops, also it is generally the best time to do a rear charge or encirclement since all your units get fear)
You can also catch cav out with the forced rampage from the witch elves. A black guard unit shouldn't ever go anywhere without a unit of witch elves to keep the large units in place
I'm new and this is the first race I really want to do. But I'm really struggling to figure it out. Your right it's cause there more aggressive based. Eeeeee so challenging
It’s taken me 400 turns on Hard to iron out a solid empire on both sides of the map with Lohkir Fellheart. Cathay gave me a ton of difficulty and atm the Chaos Dwarves are impossible to beat 1v1. The way I see it, the main campaign benefit of Dark Elves is their economy. I’ve almost reached 2,000,000 gold by turn 450, and that’s after fully upgrading around 50-60 settlements and paying an average of 30,000 gold per turn to keep Norsca and other Chaos neighbors from turning on me. My economy is so large that I can easily fund enough armies that when I pull up diplomacy, the relative balance between my military might and the second most powerful nation is all green. I have 18 fully upgraded armies, each with a Sorceress and Master, and 5 Black Arks and still make around 45,000 gold per turn. It’s taking a while but I’m virtually unstoppable.
@joshuamulvaney792 sorry I just saw this comment lol. Wow that's epic, I've had a hard time and everyone makes it look so easy. Your personal experience helps me not feel stupid. I feel it too. Your economy is amazing but your not sturdy. Battles feel confusing but I'm getting it after playing all other races. And yes chaos dwarfs lol. Guess it's your powerful but if something stops you then your doomed. 😂
@@simpleman3898 I’m at 600+ turns now and I’m making 100,000+ per turn. But I’ve taken a new strategy which you may find interesting. I’ve beaten every total war game to date, and at the end it gets boring being the only one left. So instead I’ve been taking over land, allowing rebellions to take over and start a new nation, making them my vassal (I use a cheat for this but only based on the logic that if I allowed them to exist they’d owe me fealty. They could still turn on me if I piss them off enough). I allow each nation about 4-5 settlements. And I have settled nearly every island around each continent in the southern hemisphere so I have a strategic point to suppress any petulant rebellions from vassals. Now I’m using them all, about 25 vassals and growing, against the forces of chaos. Slowly pushing them north. I have around 50 Dark Elf armies now and at least two armies from each vassal. I also now get mercenary recruitment options from every vassal nation from Tomb Kings to Dwarves to Chaos Dwarves to High Elves to Lizardmen to the Empire to Bretonnia. So my goal is basically to play the opposite of the Warhammer mindset, which is eviscerating enemies to dust until you’re the only one left, laughing on the graves of the fallen. I’m recreating the world at the beginning of the game, but with me in charge. It also makes me a fk ton of money through trade, and I allow any non land corrupting race (no chaos, Norsca, vampire, or skaven), to enjoy their little pocket of reality with zero intervention other than vassal payments, and I’ll protect them from any attack. A world of peace that I built through warfare, not a shallow husk of death and single race existence. After this I’m going to use cheats to spawn in a new, massive chaos army attack from the south, but with much more difficult enemies, and see how I fair.
@@simpleman3898 but even now, I still lose 1v1 vs chaos dwarves. Sometimes I even lose 2v1. Just goes to show how well the game is made; you have to play to your faction strengths. I will rarely beat the chaos dwarves 1v1, but I can overwhelm them with economic and strategic superiority over time.
Do the right thing. Start of with Tyrion. That Knife Eared Somehow Good Guy gives you all sorts of play through tactics for being new on Campaign. With One Campaign, you can swap through playing any style possible.
In my opinion Crone Hellebron is the best legendary lord on immortals. Is like a toaster. If Malus strugle with everything, Crone melts them all in 2 mins. Just engage and put Crone in the middle of your forces then go for Gaze of Khaine. As Crone, you can eliminate Valkia and Sigvald The Magnificent in several turns. Alarielle and Tyrion are jokes by comparison.
I don't know, I just don't get Dark Elves. They just seem like the weaker versions of the High Elves to me, with less interesting campaign mechanics. They are not a weak faction and their economy was stupidly broken in tww2, but aside from the black arks they are just boring. Most of the factions aside from Malus just don't have any interesting mechanics to play with, and the slave system could have been more creatively implemented imo. Murderous prowess is also a terrible battle mechanic. I like their style and theming but just like the lizardmen they need some kind of rework, especially on the campaign side.
But Lizardmen are exactly the same as Chaos Dwarfs. Horrible early game economy that drastically slows down your army building into late game, so most of the early game you're stuck with chaff.
@@Necrostrike yeah but at least the chorfs get the ball rolling with all their mechanics. The fuck does the geomantic web do? If your oxoylotl its a map teleport but for everyone else it does nothing.
I just want to warn people if they come here looking for a guide, this is NOT it. You just give out info that's already available in game and the army "compositions" you suggest are disastorous at best.
"They will go down faster than Morathi at a family reunion" 😂
Kinda weird how you pretty much glossed over what makes the High Beastmasters unique: their skills that support monsters.
He glosses over alot lol
He misses a lot of things. I donno why either. He also never really goes in depth with the units and rarely shows relevant things like ap ratio or bonus vs large
@@iamyourmom2 then find another video
@@DeepFrostzwe did, considering the low views 😅
The way i see it with regards to what you mentioned in the beginning is that they have strong ranged which you can seriously buff (and if you get lucky they can outrange high elf archers) and if you wanna play defensive, black guard with shades and artillery is a perfectly viable strat. Very good tips overall but id just beg to differ with the two points you made at the start ❤
Oh really you can go defensive that way😮.
Thanks for the vid as always. Some really good tips for every type of player.
You should add the defeat traits of the characters to the videos too, I think that would be a cool addition to them. It's hard to know what each character gives and alot of people don't even know about them. Your videos are I think the best and most well explained of all the ones out so I think alot more people would understand the defeat traits if you added them as well as you explain compared to the other youtubers. You go way more in depth than the others do, your videos are great
Dark Elves are my favorite. Great versatility. High armor inf, fast infantry, powerful missile dmg, great monsters selection, strong magic and hybrid units that are actually good. You can play them a number of different ways from strong flankers and high mobility to powerful front facing focused fire. They don't have as much staying power as many factions and you need to worry about swarms of high hp units, but you have all the tools needed to build an effective counter army. Best tip I can give any DE player is to be strategically minded with murderous prowess. Don't lose the units that can make the most of it early and try to set yourself up for when it pops (example: disengage your shades from battle when its almost ready and try to get them to restealth and group up for a powerful volley when it pops, also it is generally the best time to do a rear charge or encirclement since all your units get fear)
You can also catch cav out with the forced rampage from the witch elves. A black guard unit shouldn't ever go anywhere without a unit of witch elves to keep the large units in place
Oh my lord, IT’S FINALLY HAPPENING
Another great guide mate :) ♥️
I'm new and this is the first race I really want to do. But I'm really struggling to figure it out. Your right it's cause there more aggressive based. Eeeeee so challenging
It’s taken me 400 turns on Hard to iron out a solid empire on both sides of the map with Lohkir Fellheart. Cathay gave me a ton of difficulty and atm the Chaos Dwarves are impossible to beat 1v1. The way I see it, the main campaign benefit of Dark Elves is their economy. I’ve almost reached 2,000,000 gold by turn 450, and that’s after fully upgrading around 50-60 settlements and paying an average of 30,000 gold per turn to keep Norsca and other Chaos neighbors from turning on me. My economy is so large that I can easily fund enough armies that when I pull up diplomacy, the relative balance between my military might and the second most powerful nation is all green. I have 18 fully upgraded armies, each with a Sorceress and Master, and 5 Black Arks and still make around 45,000 gold per turn.
It’s taking a while but I’m virtually unstoppable.
@joshuamulvaney792 sorry I just saw this comment lol. Wow that's epic, I've had a hard time and everyone makes it look so easy. Your personal experience helps me not feel stupid.
I feel it too. Your economy is amazing but your not sturdy. Battles feel confusing but I'm getting it after playing all other races. And yes chaos dwarfs lol.
Guess it's your powerful but if something stops you then your doomed. 😂
@@simpleman3898 I’m at 600+ turns now and I’m making 100,000+ per turn. But I’ve taken a new strategy which you may find interesting. I’ve beaten every total war game to date, and at the end it gets boring being the only one left.
So instead I’ve been taking over land, allowing rebellions to take over and start a new nation, making them my vassal (I use a cheat for this but only based on the logic that if I allowed them to exist they’d owe me fealty. They could still turn on me if I piss them off enough). I allow each nation about 4-5 settlements. And I have settled nearly every island around each continent in the southern hemisphere so I have a strategic point to suppress any petulant rebellions from vassals.
Now I’m using them all, about 25 vassals and growing, against the forces of chaos. Slowly pushing them north. I have around 50 Dark Elf armies now and at least two armies from each vassal. I also now get mercenary recruitment options from every vassal nation from Tomb Kings to Dwarves to Chaos Dwarves to High Elves to Lizardmen to the Empire to Bretonnia.
So my goal is basically to play the opposite of the Warhammer mindset, which is eviscerating enemies to dust until you’re the only one left, laughing on the graves of the fallen. I’m recreating the world at the beginning of the game, but with me in charge. It also makes me a fk ton of money through trade, and I allow any non land corrupting race (no chaos, Norsca, vampire, or skaven), to enjoy their little pocket of reality with zero intervention other than vassal payments, and I’ll protect them from any attack. A world of peace that I built through warfare, not a shallow husk of death and single race existence.
After this I’m going to use cheats to spawn in a new, massive chaos army attack from the south, but with much more difficult enemies, and see how I fair.
@@simpleman3898 but even now, I still lose 1v1 vs chaos dwarves. Sometimes I even lose 2v1. Just goes to show how well the game is made; you have to play to your faction strengths. I will rarely beat the chaos dwarves 1v1, but I can overwhelm them with economic and strategic superiority over time.
Do the right thing. Start of with Tyrion. That Knife Eared Somehow Good Guy gives you all sorts of play through tactics for being new on Campaign. With One Campaign, you can swap through playing any style possible.
In my opinion Crone Hellebron is the best legendary lord on immortals. Is like a toaster. If Malus strugle with everything, Crone melts them all in 2 mins. Just engage and put Crone in the middle of your forces then go for Gaze of Khaine. As Crone, you can eliminate Valkia and Sigvald The Magnificent in several turns. Alarielle and Tyrion are jokes by comparison.
Could you make a video of the Wood Elves? I would appreciate it :)
Can you do a wood elf battle guide please
Are you using any matched combat mods on this?
Seems like the AI High Elf units weren't jumping around like lunatics
Bald Elves in any regard looking wrong on so many levels they need long hair to work 😄
I always liked Dark Elves i nevery media. Cool concept of race, just twist some other race to create ultimate enemy.
what graphic mode do you use
Maxed out 1440p
@@ColonelDamneders oh ok thank you as it looks amazing
Not shown but Hellebron’s manticore got an armor buff
Wat is the unit scale 160 or 260?
I don't know, I just don't get Dark Elves. They just seem like the weaker versions of the High Elves to me, with less interesting campaign mechanics. They are not a weak faction and their economy was stupidly broken in tww2, but aside from the black arks they are just boring. Most of the factions aside from Malus just don't have any interesting mechanics to play with, and the slave system could have been more creatively implemented imo. Murderous prowess is also a terrible battle mechanic. I like their style and theming but just like the lizardmen they need some kind of rework, especially on the campaign side.
just facts sadly :(
also does anybody else think the accuracy of DE missile infantry is as atrocious as it seems to me?
But Lizardmen are exactly the same as Chaos Dwarfs. Horrible early game economy that drastically slows down your army building into late game, so most of the early game you're stuck with chaff.
@@Necrostrike yeah but at least the chorfs get the ball rolling with all their mechanics. The fuck does the geomantic web do? If your oxoylotl its a map teleport but for everyone else it does nothing.
I think they are more fun that HE. But yes slave mechanics could be better. I enjoy the rest
I love buffing the range on shades. Stalk and range on armor piercing missile infantry that can hold their own in melee is lovely.
12:10 ded
I thought the same XD
Dark Shard
I just want to warn people if they come here looking for a guide, this is NOT it. You just give out info that's already available in game and the army "compositions" you suggest are disastorous at best.
Didn't you already do this for Warhammer 2? Lol struggling to put out content ayee
But this one is for wh 3. There have been balance changes since then and dark elves also have to compete against other factions now.
Lmfao struggling? He's streaming on twitch constantly
literally the only wh3 content creator worth watching
There are other better channels his tactics are flawed but from time to time he will make a good video
@@levifairchild6725 such as?