What the HECK Does Each Redstone Component DO? (INCLUDING 1.21)

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  • Опубліковано 3 тра 2024
  • Are you new to Minecraft and just the thought of redstone keeps you up at night? Or are you a pro redstone user, but want to make sure you've got your facts straight? Well, look no further than this video, where I go over every single redstone component in the game, including all of the new features coming in the 1.21 update!
    Chapters:
    0:00 Intro
    0:23 Terms
    2:03 Activators
    13:43 Activatable Blocks
    25:30 THE COMPARATOR
    31:05 Comparator Not Included
    38:10 Honey and Slime Blocks
    40:15 Outro
    Outro Song:
    Music from #Uppbeat (free for Creators!):
    uppbeat.io/t/soundroll/bring-...
    License code: MB1VXSFJNQRWDIVZ
    If you're reading this, subscribe!
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КОМЕНТАРІ • 64

  • @A11V1R15
    @A11V1R15 20 днів тому +12

    So, Lectern is also an "Activator": It gives a pulse every time you turn a page, you can even see it when in the "Comparator not included" thar the Dropper started to give you itens when you turned the pages.
    The Chiseled Bookshelf gives redstone signal according to the last book interacted, not like any of the storage units.
    The Jukebox is not On/Off, the signal strength depends on the disc you're playing.

    • @batterygames-
      @batterygames-  19 днів тому +4

      Ah, these are all pretty interesting! I thought there was something more specific with the Jukebox, but I couldn't remember what it was off the top of my head. Thanks for the notes!

    • @LukasLLM
      @LukasLLM 14 днів тому

      The Jukebox is also an On/Off. When a disc is playing, it will emit a redstone signal like a redstone block. Was changed in 1.20 or one of its minor version and is now parity with bedrock.
      But it does also give a signal strength based on disc through a comparator

  • @D_4_N_
    @D_4_N_ 25 днів тому +8

    23:30 i believe powering the Large Dripleaf actually "locks" it and stops it from collapsing if stood on. that explains why it immediately goes back up when powered, because it can only be in the "up" state when powered.

  • @l.mcmanus3983
    @l.mcmanus3983 Місяць тому +12

    Thanks for the basic info. I am just setting my sights on understanding how to work with redstone and this was a great intro.

  • @FantasticMrFrog
    @FantasticMrFrog 20 днів тому +4

    Additional notes :
    - Sticky pistons will unstick/re-stick to a block if you give them a short redstone pulse
    - You forgot the other main function of the hopper, which is to draw items from containers, as well as items that are dropped on top of it (including on a non-full block standing atop the hopper)
    - No mention of the hopper minecart and its difference with the hopper (faster pull rate and pull through a full block)
    - Jukebox + Comparator will output a signal strenght based on which music disc is inserted, not just a standard on/off full strength signal.
    - Should have mentioned two ther propertie of the repeater : it acts as a one-way only signal, like a diode, and its output can be locked by another repeater or a comparator giving signal to its side.

    • @batterygames-
      @batterygames-  19 днів тому

      These are all good notes! I totally forgot that hopper minecarts actually had a functional difference to normal hoppers. I also totally forgot about repeater locking because (at least as far as I'm aware) it's not used too frequently. After seeing the response to this video, I would like to make more redstone videos going more in depth about some of the more complex components, as this is meant more so as a broad overview

    • @FantasticMrFrog
      @FantasticMrFrog 19 днів тому

      @@batterygames- In case you male another video, one other thing you could add is the different way blocks get powered or transmit redstone power, which is often a bit confusing even for people who are used to redstone (myself included)

  • @Shady_Inktail
    @Shady_Inktail 21 день тому +4

    I've played since 1.5.2 and now have a better understanding of the Comparator, LMAO. Thanks for that. =)

  • @Ironoxe
    @Ironoxe 19 днів тому +3

    Hey Chum thanks for the in depth tutorial and lessons / explanation! Just wanted to say I appreciate your work in the vid and GL towards your journey to hermitcraft.

    • @batterygames-
      @batterygames-  19 днів тому +2

      Absolutely! Stay tuned for more in the future!

    • @Ironoxe
      @Ironoxe 19 днів тому

      @@batterygames- will do mate! 🫡

  • @FelanLP
    @FelanLP 19 днів тому +3

    Yeah, weighted pressure plates got more or less ruined when item stacking was introduced to recude entity count or whatever. Now even an item stack counts as one entity.

  • @gibbbon
    @gibbbon 17 днів тому +1

    you don't seem to understand the bookshelves
    they give out a redstone signal depending on LAST inventory slot used
    place a book on the 6th slot: output a signal of 6, REMOVE a book from the 6th slot: STILL output a signal of 6, it's not on the fullness of the bookshelf, that's why an empty bookshelf that had books in it before is still outputting signal depending on the position of the last removed book!

    • @batterygames-
      @batterygames-  15 днів тому

      That's so strange! Does interacting with an empty bookshelf reset the value to 0, or once you activate it, it can't be deactivated? Redstone's weird, man...

  • @Paint2D_
    @Paint2D_ 13 днів тому +1

    I think the bookshelf outputs a signal strength related to the last book slot interacted with not to how full it is.

  • @leafblazor
    @leafblazor 17 днів тому

    16:00 Yes the lamp conducts redstone. This is why we have to place repeaters into blocks next to them to power only 1 when lamps are adjacent; like a storage silo indicator light for example.
    Also, why no mention of the enchanting table? Pretty sure it's packed with redstone interactions.

  • @Finity2010-ud2rl
    @Finity2010-ud2rl 12 днів тому

    4:07 you forgot to mention that you can usually just use levers (which are much cheaper than redstone blocks) in the place of a redstone block. However, levers can't be moved by pistons and redstone blocks, levers also can't be waterlogged. So if you're building something that moves and/or something that is underwater, you need to use a redstone block. You can't use levers as a cheaper alternative..

  • @Finity2010-ud2rl
    @Finity2010-ud2rl 12 днів тому

    34:05 There is a good reason why crafters output a redstone signal and only up to nine. It's so you can automate using the crafter. You can take the redstone signal output, wrap it around itself, and make it fire itself all automatically. Disabled slots also count towards the signal strength. The reason why they didn't make each item in a crafter be equal to 1 2/3 of a redstone signal is to simplify it. What's easier? One signal strength per item up to nine, or 1 2/3 signal strength up to fifteen?

  • @robcop2play
    @robcop2play Місяць тому +3

    25:00 they are also useful to lock dropper minecarts...

  • @Shifu_
    @Shifu_ 17 днів тому

    This video definitely helps with basic Redstone knowledge. A few recommendations that may have already been mentioned.
    -Supply viewers with some other examples. You mentioned that hoppers are used in auto sorters but a basic demonstration would have been nice for this. I only say this because of the examples with some other mechanics, even diving deep into comparators.
    -One thing you could've touched on with the note blocks is that placing a mob head on it negates the instrument sound and instead plays the mob sound of the head.
    -You didn't discuss that droppers can insert blocks into other blocks, like a hopper, but just needs a Redstone signal.
    -Activator rails are also useful for dumping out mobs! Very useful for moving mobs safely.
    I really enjoyed the video and I am hoping that you create another video diving into "Advanced Redstone."

  • @misterscottintheway
    @misterscottintheway 17 днів тому +1

    I didn't realize the vsauce music is royalty free

  • @gagekelley5047
    @gagekelley5047 28 днів тому +3

    23:00 so instead of electricity, the brain in Minecraft used redstone to tell the body to move?

  • @melissascheid841
    @melissascheid841 22 дні тому +3

    Activator rails also eject a rider in a minecart

    • @batterygames-
      @batterygames-  21 день тому +1

      Oh, that's interesting...did not know that! Thanks for the info!

  • @mkDaniel
    @mkDaniel Місяць тому +2

    5:32 The reason is performance. Game groups multiple itemStack entities into one as long as the count in each entity combined is below stack limit of the item and the items types are the same.

    • @batterygames-
      @batterygames-  Місяць тому

      Ah, that does make a lot of sense. Thanks for the explanation!

  • @catguy2043
    @catguy2043 22 дні тому +1

    22:10 Unsure about dropped items, but hoppers stop removing blocks from containers when powered
    24:26 also uncertain, but it could be mentioned that they only power up to a certain number on one charge. Would be cool to see if the number changes with signal strength as i am unsure as of now
    Great overview though, thanks

  • @onebeartoe
    @onebeartoe 20 днів тому +1

    Thanks for sharing!

  • @Finity2010-ud2rl
    @Finity2010-ud2rl 12 днів тому

    If you're dealing with mobs on a heavy weighted pressure plate, after only 2 redstone power wouldn't the mobs start to die from entity cramming? I don't think there's a way to put 1500 entites on a heavy weighted pressure plate.

  • @timmutaja5687
    @timmutaja5687 18 днів тому +1

    You also forgot the cake w/ comparator, otherwise quite complete video

  • @pierrotledino3256
    @pierrotledino3256 Місяць тому +4

    try to be a lil more dynamic, good stuff tho

  • @devanshverma1991
    @devanshverma1991 18 днів тому +1

    Great vid 🗣️

  • @isaias36
    @isaias36 Місяць тому +1

    Great video 👍

  • @MarcHumer
    @MarcHumer 17 днів тому

    nice explanations but if you could talk a little faster it would be not so hard to follow. You made me thinking what you'd say next since there are big gaps (pauses) while you where talking which then made me missing sometimes what you really said :)

  • @boardgamewizard
    @boardgamewizard 9 днів тому

    Is vSauce music under creative license?!

  • @bwerto2423
    @bwerto2423 9 днів тому

    Is this Michael from Vsauce??

  • @Finity2010-ud2rl
    @Finity2010-ud2rl 12 днів тому

    22:39 Big dripSTONE leaf? Do you have dyslexia?

  • @SwagRum76_
    @SwagRum76_ 19 днів тому +1

    nice

  • @AvidEric
    @AvidEric 15 днів тому +1

    Nice video but you repeatedly encircling things with the field of view setting that you're using with the curser is making me feel quite sick... maybe less wide motions would be better for your next video.

    • @batterygames-
      @batterygames-  15 днів тому

      Oh, sorry about that! My wife actually said the same thing XD, so I'll try and do better about that in the future

  • @halidserifovic
    @halidserifovic Місяць тому +4

    couldve been better but its alright for someone who doesnt know anything about redstone in minecraft

  • @SundaeSkyy
    @SundaeSkyy 16 днів тому +1

    Without it specifically saying so, Ill have to assume this Java. There are so many examples of how they do no behave the same, and I am constantly unlearning java redstone

    • @batterygames-
      @batterygames-  15 днів тому

      Oh yes, this is how everything works in Java edition! I guess I should've specified that somewhere.

  • @luisito6314
    @luisito6314 Місяць тому

    Who cares how redstone powers a dripleaf its called a game, not real life so no everything is NOT going to be exactly like real life. But this is a very good video, great information.

  • @jackordway2016
    @jackordway2016 21 день тому +24

    it sounds like youre talking normally at 1.25x speed please talk faster

  • @softpaw6234
    @softpaw6234 17 днів тому +1

    Dude, you talk so slow; like "1... redstone tick... is 2... game, ticks..."

  • @BtDunce
    @BtDunce 17 днів тому +1

    For the wind charge, I bet the inspiration is the skulk sensor.

  • @SubifYoureadthisRacisdorfer_24
    @SubifYoureadthisRacisdorfer_24 21 день тому +1

    why did you replace the word c with ? in the word heck in the thumbnail?

    • @batterygames-
      @batterygames-  21 день тому

      Because I'm asking a question, and a ? kinda looks like a backwards c