Bruh first phase isn’t that bad because it’s parryable, but second phase, O H G O D. Next to impossible to parry, so you literally just have to walk into the one place you don’t want to be, in his face
Its actually worse than you remember, he doesn't crawl out of the ocean he crawls out of the womb directly into the nightmare. He never had a proper birth his mother was killed and defiled while he was still in the womb and then hes he's trapped in his own mother whom is within a nightmare. His whole existence has literally been a nightmare. This boss music is actually bizarre without the consistent screaming of the orphan.
@@MarcoMeatball It's potentially even more gruesome than that. There's hints throughout the DLC that the Orphan's death outside the nightmare was caused by Gehrman, the First Hunter. It's known that Gehrman and Lady Maria were the hunters who lead the attack on the fishing hamlet to find Kos at the behest of Byrgenwerth and the Healing Church. When you reach the lift to the clocktower after beating Ludwig and place the eye pendant in the statue that activates the lift, the statue features three men looking down on a corpse laid out on a stone slab. The three men appear to be Master Willem, the head of the Byrgenwerth Scholars; Laurence the First Vicar of the Healing Church; and Gehrman, the First Hunter. More disturbingly, the corpse looks like the Orphan, but with his face and upper torso covered in a thin sheet. Only the crown of his head peeks out from the blanket, and it's split open and hollow. (A hint to what was done to the Orphan, and a hint to how the Healing Church's gruesome research at the clocktower probably started.) This is where you place the pendant to activate that lift, "eyes on the inside" and all of that. It was also discovered that the Orphan's weeping after he pulls himself out from under the corpse of Kos is a slowed and tonally deepened version of Gehrman's weeping in a later bit of dialogue you can catch in the base game. But the one that stands out most for me is that if you look at the faces of Gehrman and the Orphan side by side, the Orphan looks very much like a rotted version of Gehrman, almost as if the unborn great one tried to take on the shape of the one thing he saw before he died.
It really makes me think of the short story 'The Ones Who Walk Away from Omelas' by Ursula K. L Guin, and a spin on the myth of Jesus dying for humanity's sins. These monsters have eternal life, twisted and cursed though it may be, and all it takes is to sustain it is the unending torment of one who did nothing wrong.
Orphan was one of my fav bosses. Crawls out of the corpse of Kos. Only just born but already cast out into an ocean of suffering and loss. The start of the fight is the creature gaining its balance, learning and adapting to the Hunter it has only just met. And by the time the second phase begins, it's clear that this is no longer a hunt, but a battle for survival, for both parties. By far one of the most intense fights in the game.
I also love the detail of the Orphan trying to strike its mother Kos with lightning to revive her. The lightning bolts the Orphan calls always lands and strikes Kos's corpse.
@@Bumbum_Inspector I always thought it was the Orphan screaming for its mother and the vengeful spirit of Kos trying to defend her child through the nightmare despite having been killed on several (but possibly not all) levels.
To me, what makes the Orphan of Kos so much more terrifying than the other bosses, is the fact that he cries. In the cutscene, as the screen fades to black, you can hear him, quietly sobbing. It gives him a very human touch, especially compared to what we've faced before him of mindless beasts and eldritch gods. And his grief, possibly due to the loss of his mother, possibly over the horrible acts of the hunters and the healing church, makes his rage so much more intense. There seems to be much more of a reason behind his furious attacks, it's not just you accidentally getting in the way of a hungry beast, it's actual rage and hatred. But there's also the absolutely terrifying implication of potential. We fight a newborn. As he stands up for the first time, his legs shake like a newborn deer, facing the world for the first time, and what he sees brings forth grief. But what if we, the hunter, didn't stop him there. What if he got time to grow and develope? It might not have been possible to stop him then.
7:34 That moment in the song is forever cemented in my mind as the moment lightning cuts through me as his wails of anguish rise up. If we don't stop the child, its rage will consume us all.
This boss was traumatising. I mean, it crawls out of a dead god. Cries for itself, then proceeds to beat the living hell out of you with its placenta, screaming ontop of its lungs. You get your ass handed to you by a baby, which makes you wonder how much dead you would be if it had time to mature a bit before you bumped into it.
I love the Orphan of Kos. Thematically, visually, and mechanics wise, he’s the perfect boss to close out The Old Hunters’ story. And for those who had already played Bloodborne before the DLC, he functionally was the game’s final boss. He’s very tough, frantic, and crazy, but fair. Plus, you get a decently sized arena that gives the player a little time to get a read on his attacks. Laurence can go fuck himself though.
I already despise the orphan fight after defeating him, and you say he's a fair fight. Then you shit on Laurence, who I have not fought because I forgot about him, and I already worry about what kind of a fight he is lmao
I love the feeling this fight gives, The Orphan is the final boss of the DLC, Supposed to be some kind of big finale. He's the only great one we fight in the DLC too. yet, Everything about this fight is lackign that villian. Our battlefield isn't some grand stage. it's just a gloomy, rocky seaside, it doesn't trandscend from the heavens, it crawls out of the womb of it's already dead mother. Struggling to get up, And only actually fighting you when it sees you, and assumes you are a threat. That sheer lack of ''Epicness'' that bosses like Maria and Laurence have is what makes this fight so brilliant to me. Even in the second phase, There's still nothing personal about this fight, this orphan was born into the world only for it to feel confusion, fear, and pain. and after you cut it up enough times, It simply lashes out in a violent, desperate tantrum, unable to understand it's own existance and why it's suffering so much, so it simply does everything in it's power to survive. It's so tragic.
This theme is a duality for me. The first half, that sorrow and pity you mention but something is wrong. Then the second half, you are being chased by this monster. This demigod/godly stillborn is going after you, and you must face and kill it to finally give it some kind of rest, and end the nightmare.
I love how the siren song has this divinity to it, that really hammers home the Orphans child of god theme. That with the transition in the music, and the bosses change in appearance, it's almost like literally seeing an angel get its wings. Albeit it's closer to an angel of death than anything benevolent.
"If that had sustained for another 3 minutes I would have been overwhelmed." Gee I wonder what you were feeling when your fighting Kos, cause let me tell you this battle is longer then 3 minutes.
I can say with confidence that other than the solo soprano at the very beginning, I didn't recognize a single bit of this song and I spent lord knows how many tries over two days fighting Orphan. I was so hyper focused on the fight that the only thing I could hear were the screams and gunshots. Glad I watched this because the song really is brilliant.
Such a sad, lonely and vicious monstrosity. Imagine the hell of remembering your own stillborn death of you and your mother at the hands of the Hunter's. Trapped in this perpetual limbo in-between being alive and dead and all you want is your mother back. The second phase is the Orphan remembering fully the Hunter's blades and unleashing his rabid fury upon them.
The way I've always interpreted the music for the phases was Phase 1: Just leave me alone... I said leave me alone! PHASE 2: IF YOU WON'T GO, THEN I"LL MAKE YOU!!! _LEAVE ME ALONE!!!_
I feel as though the song represents Mother Kos’s emotions. The first phase is this somber and ethereal chorus that seems to mourn for her child, who never had a chance to live and was eventually dissected by Willem and his entourage. The second phase is rage. Pure unfiltered wrath. For even in a Nightmare the hunters would dare harm her child who finally had a chance to live.
i believe the 1st phase belongs to mother kos but 2nd phase to the orphan of kos and it’s horrifying outward hatred and rage, notes are messy, unpredictable, delayed and it feels like it was written by a child who had mashed on the keyboard out of anger. it had lost all love, all innocence, all empathy for this world, and now all it feels is *hate*
Orphan to this day is one of my biggest “YES I FINALLY DID IT” boss wins No other game gives me such an adrenaline boost regardless of what boss I’m facing And orphan, orphan is the crown jewel of that, the haunting somber music in phase 1 that turns into a maddened rush when it’s done playing around and now even calls to its dead mother for aid during the fight
BB has the most interesting balance or connection between musical quality and boss aesthetics/lore. The entities themselves are otherworldly horrifying and disturbing, intimately enveloped in inescapable tragedy, yet the music is the most structurally cogent and fine-tuned in all these games. It is bizarre how BB is the most eldritch yet humanizing of the From titles. Or maybe that's the whole point...
It makes me cry. The Orphan of Kos, is just so heartbreaking like his screams are of anger, confusion, fear, suffering, etc. He was a foetus when we died and is birthed from his dead mother in a way its like he is protecting her but is waiting for her to wake up. Its just upsetting seeing him born and start to cry knowing he is alone
The Orphan of Kos is so sad because the only thing its known is Misery and from the moment its born all it knows fighting a hunter with various equipment designed to kill and bring pain.
I feel like boss soundtracks like this would do better with the sounds a boss makes likes the Orphan's screaming, Cleric Beast's shrieking, etc. I feel like a lot of these were also designed around those vocal cues
My favorite boss is definitely Ludwig. No question. The one thing that I'd say is missing from this soundtrack are the screams of Orphan of Kos as it attacks you. They have a weird synergy with the music in a way I can't quite explain, I highly recommend checking out a video of someone fighting it with the sfx on (or get there yourself and fight it), just to experience the music and screams in tandem.
The first phase really conveys the tragedy of what has happened, while also giving you the sense of just how WRONG things are. This tragedy was no accident, it was malice. The Great Ones all have one flaw, one goal that all strive to attain. They cannot have children of their own. At least it was so untill Kos. Then for reasons unknown, (some think the miracle of the Orphan's birth required her death, others say that she was killed by another great one or the hunters themselves,) her dead body washes ashore in a fishing village. The villagers worship and revere Mother Kos, so when the Scholars of Byrgenworth come along to defile her corpse by dissecting it for their research, they defend her. And are all slaughtered. Along with her infant child. The Great Ones are sympathetic to the plights of man, and respond when called on. The cries of the village, along with Kos's child, garnered a response from all of them. The hunters and their spawn were cursed for all eternity to suffer and endless nightmare. A fitting fate for the most heinous of all crimes.
The uneasiness that turns into terror. I can imagine the fight moving from the beach to the hunter running through the village desperate to survive the grieving wrath of an orphaned great one, just as it rapidly evolves in the fight itself, i can imagine it inheriting the memories of Kos, but not understanding it, so it mixes it's cries of anguish and hate with words only the great ones know, which has the side effect of affecting the nightmare, warping the reality in incomprehensible ways. If the Hunter could speak, i imagine it would learn a bit of English (or Yharnam's equivalent to it) too. Until right near the end, does it learn itself, and why it is in anguish, in pain, and feeling the boiling, violent rage towards you. It turns to you, and says a word you can't possibly mishear. "Hunter." It says with a gurgling and unbridled rage. Horror is fun. My favourite boss, since i never played the old hunters DLC, was always the One Reborn. It's not a good bossfight, but the boss itself, what it's supposed to mean, and the music that comes with it. Feels as though i am fighting something that didn't want any of that to happen, but it did and now it is bound. Another music i enjoyed was really the title screen music. It sets you right up for the ride you'll be having. Creeping dread to howling terror, an ever present chill of paranoia up your spine, and climaxing, not by granting you peace, but by leaving an echo of uneasiness. Never free of the nightmare. If i think about it, i am still bound to Bloodborne's nightmare. I still dream of being a hunter, trudging through a broken world. Have a listen to either The One Reborn or Bloodborne's title theme one day, if you haven't, mate. It's a joy that i don't hear others speak of often enough.
Gehrman has gotta be my hands down favorite. The mentor esch character that in the end tries to spare you from the Hunt. The music really helps convey the feeling (to me atleast) that he doesn't want to kill you, but he would kill you to avoid the same fate as him.
A stolen child called a god by foolish mortals who dreamed of taming the Orphan of Kos for their own ends. So much pain and manipulative hatred in this song, which is fitting for a child cut from his mother's womb after she was accidentally fished to the surface. You should pity the Orphan of Kos, but you should fear it in equal degrees for this is a creature that has learned to hate and learned how to channel that hate into savage wrath. It will punish the hunters, all hunters for the pain they dealt Kos and her Orphan
you’re the first person that I’ve seen talk about that one horn in the first phase, it’s always been something I think about in this song. It sort of sounds like a distant whale (admittedly a kinda messed up whale), which would fit with the whole deep ocean origin of kos and her child
Gehrman and Laurence are my to favorite bosses, not only because of the music, but also because of the fight itself. Sure, Laurence is just an lit up Cleric Beast in the first phase, but he still clapped my ass many times and while I first tried Gehrman on my first playthrough, the feels were real ... Gascoigne and Ludwig would be two close second places
Everytime you do one of these reacts I just love how into the music you get! Even without doing the fight, anyone can tell how frightening the Orphan Kos is just through the music.
Strongest enemy in the game, and he’s a newborn. If I could give the poor lad a hug without getting torn to shreds, I absolutely would. But he’d likely be even more dangerous if he was allowed to grow up.
Orphan of Kos is even more amazing once you're let in on his connections to Gehrman. The cry the Orphan does in the intro to his fight? That's Gehrman's cry when you find him sleeping in the dream earlier in the game. Exact same sound file. Being you're fighting him in a nightmare, he becomes a personification (or analogy) of the rage that Kos and him feel against the sins that the Healing Church, Gehrman and Maria committed on that night. He's a black mirror and divine retribution all at once. Just as the Doll reacts when you kill Maria - when you kill the Orphan the Doll says "Oh, good hunter. I can hear Gehrman sleeping. On any other night, he'd be restless. But on this night, he sounds so very calm"
This makes me realize that despite fighting this boss for at least 12 hours over the course of a few playthroughs, I was never once able to listen to an appreciate the music because that damn fight is so hard.
Orphan is one of my favorite boss. the lore, the battle, and the settings are just... mesmerizing. perhaps my third fav after Ludwig (which has the best battle music in Bloodborne) and Lady Maria. the boss itself is actually pretty easy compared to other DLC boss. it fits my aggressive playstyle, just jump right forward to his incoming attack and you'll be just fine XD anyway, great video. I am no expert in music, has very low skill about it, but I really like your video talking about video game music as it adds new layer to the context of the game that I missed and there is always something new about music I can learn from your video.
When the tall, strong and agile Hunter with a tricky weapon, comes up against the tall, strong and agile nightmare child of a defiled god with a tricky weapon. Make no mistake, this design choice is intentional, and you're supposed to think about what that means.
The beginning track sounds so somber, paired with the aftermath of the cutscene. If you don't approach, it just...stares at the ocean. I think it keeps crying as well.
Orphan killed me so many times and it took me so many hours, but man I still love this boss, it was the first boss that took me that many attempts and its just so beautiful, the music, the arena, knowing that the Orphan was just born and it already has the urge to kill you. This is one of the bosses that Fromsoft did really well. The siren type melody with the girls in the back is so beautiful, it gives me goosebumps
First off, love your content. You give a perspective on music that makes me think and really appriciate the effort many of these musicians put into their work. I would love to see you react and give your thoughts to the main menu theme to one of my favorite games of all time, Company of Heroes 2. I think that the main menu theme for the Soviets/Ostheer is one of the best pieces of music that almost perfectly captures the sadness, struggle and brutality of the eastern front. Keep up the good content!
My first time seeing the boss I was scared and excited to see it. The otherworldly music with it's pale almost wendigo type appearance. I also love how the Creator of the game designed it around H.P Lovecraft's work as well brings a different feel to the whole experience. On a side note your videos are amazing and because of you I have really started to pay more attention to music and love music even more so Thank you very much.
The strings at 3:00 sort of sound like a baby crying to me, a very common sound towards the end of bloodborne. That's an awesome detail I never noticed before.
Honestly the first time fighting the Orphan broke my heart because of how aggressive he gets when he sees you. He's scared and screams to try and get the hunter to leave 😢
The Orphan of Kos is a very important boss, but not because he is the "final boss" of the dlc, the strongest or other things like that. It's important because he is literally a "living paradox". He is the son of a Great One, something that is not supposed to be possible, because we know for sure that every time a Great One tried do have an heir (son or daughter, it's the same, also because we don't know if the Great Ones have gender), that heir died and vanished. It's not possible, for them, to have a son. At least not in the normal "plane of existence", and not even in their particular plane of existence. The entire game and its lore are based on this impossibility, however at the end Kos suxceed, even if on the point of death.
I'm a weird one, but Bloodstarved Beast is my favorite of the bunch. The atmosphere and the music and the grotesque thing you have to fight all add up to something very memorable. Even if the boss itself isn't that hard, I thoroughly enjoyed it
I like the Bloodstarved Beast a lot as well. She wasn't too hard since I got her on my first attempt (which I'm relieved for, because I didn't want to do the boss run back to her), but it was still very fun. I was eating antidotes like candy though from all the poison buildup.
@@stormbladefh I've heard a lot of bosses, in true FromSoftware fashion, become real nightmares on NG+ (and especially NG+5). I need to finish my first run before I get there. I feel sure Gascoigne will mess me up, but it'll be my pay back considering he's another boss I beat on my first attempt when I fought him. Ebrietas was the first boss to take double digit attempts to kill. Ludwig took me ages as well. Don't get me started on Laurence. I tried to tackle him when I got his skull, but he's been messing me up so I'm working on the rest of the DLC instead. Doesn't help that the run to Laurence absolutely sucks thanks to the jerk in the doorway.
I wish I could have played Bloodborne and experienced this. But, that aside, this music is one of the most emotionally wrenching pieces of music. From tragedy to suspense to horror and so so many in-between feelings. It feels so. Damn. Heavy. Something horrible happened to this "poor wizened child" whose mother was dead before it left the womb. This damn music I swear, it has been running circles in my mind for years and it has fueled this one, very specific encounter that I have been wanting to throw into a D&D campaign for so long. It is an immensely powerful song.
The Orphan will always make me remember a grueling 30 hours of trying to beat it over 5 days... honestly didn't pay much attention to the music but thank you for showing me how interesting the score is Marco!!!
There's a video by Sniatch who made (still makes?) streamer reactions to Bosses. The one for Orphan of Kos is so good because they go through so much effort to sycnronise attacks and hits from various streamers to the perfect swells in the music, which themselves also have to be stitched and edited to flow between clips.
The orphan is my favorite boss fight, but I think the most tragic part of the encounter is once the fight is over. All that's left is the corpse of great mother and silence. I kinda interpret the vocals of the song being the cries of a mother from beyond the grave.
Bloodborne music in general is super evocative and just describes (or should that be crafts) the feel of the fights so well. Orphan defo isn’t my favourite fight, but the story this piece tells is so strong. It starts off so slow and gentle and then transitions into this horror piece where you realise what you’re fighting is this alien abomination.
It’s a cool new experience for me listening to all the FromSoftware music without being harassed by a screaming horror. Makes you really appreciate how good it all is.
Orphan is one of my favorite bosses FromSoft has made. So incredibly difficult yet so fun at the same time. I love the first phase, but the unrelenting second phase gave me the most adrenaline of any boss ever.
I like how, in the second movement, the rhythm is just slightly off kilter (don't know if it's in a weird time signature or if it's employing signature changes or something else). It's both frenetic and constantly keeps you on your toes because you never really get a grasp of when the phrase begins and ends. It always ends a bit faster than you expect.
I sort of just noticed. In lore the Hunters before you killed the Orphan's mother. The instruments and sounds associated with hunter fights (Gehrman, Lady Maria, Gascoigne) are used for the fight. The whole music is closer to Gehrman's though the opera brings 2 things that I notice that makes it different. The alien nature of the Orphan and seeing as it was just born, the recent pain of loss. (It's mother) Couldn't notice this through all my panic before. Another way of putting it is that Hunters have a call to action to hunt beasts. The Orphan has a call to action to hunt you.
the orphan of kos is probably my favourite lorewise. Great video as always. although your interpretation is very close to mine it is also a little different. in my view the first phase music is about the fear and sadness of the creature. having lost it's only parent and fearful of the world it is put in, longing for family and security. then the slow change to confusion, which I saw as the realization of the fight and the confusion of who killed his mother and whether it all is real. then the second phase is where it is realizing everything and the slow anger growing. because it has realized you as the player are the same people who killed it's mother. building up to this animalistic rage.
I had no idea you did this one but I'm glad you did. This track was really underrated especially the second phase. It's so fitting for the orphan. My humble opinion is the bloodborne tracks remain unsurpassed. Some others I would suggest are the living failures track, watchdog track and the darkbeast. I think in particular you will LOVE the building intensity of darkbeast
Legitimately never knew Orphan had such an angelic theme. Makes sense as a child of a Great One, but this is weird. I normally just hear screaming and not much else lol
Everytime I hear this song it gives me chills and I feel sad I love fromsoft this boss will always give me anxiety everytime I fight him but I love it.
No no, the first phase isn’t deceptive. It sounds sad because it is. You’re not fighting some “evil beast” or “corrupt hunter”. It’s what it says, an orphan. The child who’s mother was killed and defiled with him still inside. The fight won’t even start until YOU approach him. He turns around and sees a hunter, just like the ones who killed his mother, coming towards him. So he defends himself. He’s scared. He’s a child, not even that, he’s a new born. The second phase sounds terrifying, not because this is some great evil. But because now he’s PISSED. His very short existence has been nothing but pain and tragedy, and he knows exactly where to take out all of that rage. It’s no longer prey vs predator, it’s a matter of life and death, for BOTH of you.
Yes, it's the final boss of the DLC, and the fight is really hard, as hard as it is cool And the boss is creepy, a fucking newborn from another dimension god's corpse and is taller than a human fighting with a placenta. But the most creepy is the fact that during the cinematic of the boss, at the end when the screen turns black, the boss starts crying with a baby voice that immediately changes into an adult crying voice
I haven't played Bloodborne but I'm a massive fan of Soulsborne musics, so i've listened to almost all osts from those games. Orphan of Kos theme always struck me as a very primal song. Orphan of Kos is an orphan after all, an orphan born of the dead body of its mother. It's very first exposure to the world is through pain and grief, which is reflected in the first half of the song. But after than pain and grief, comes anger, fury even. It doesn't understand why it has to suffer such a fate, so it lashes out. You pity him, but at the same time, you know that a being so powerful when it is minutes old cannot be allowed to live in this state. Sparing the Orphan of Kos would mean the deaths of many, many people. It was never taught anything, so it gives the only thing it knows, death. Soulsborne music always touches me right in the feels, and even if that's not exactly how the Orphan might think, if it thinks at all, that's how I view it, and I'm perfectly content in believing that. Soulsborne are such a personal experience anyway, that's why reactions such as these are so popular. It was a fun watch Marco, good day to you and anyone reading this.
Bashed yesterday for the first time, game finally done, what a treat ! Ludwig is best music wise.. but this one, impressed the heck out of me somehow : staring at skies and old sunken ships initially.. then the scream from hell of sheer madness at each swing.. glorious.
It was borne from its dead mother as you enter the area, the newborn notices you with only rage in its heart and attacks you, this nightmare will soon come to an end......
I just beat Bloodborne + Old Hunters dlc yesterday for the first time and Kos was such a good boss the challenge he brings made the fight really epic, also this game is like my top 4 favorite games right now, so good!
I love this boss and it's my favorite of all of the souls like games for the reason people hate it the most, it's preciseness and frenetically fight. The way it feels like a dance, to attack, dodge, try and parry for what it feels a window of less than a millisecond. The way he goes insane at the second phase, the screaming of that unholy creature when it tries to kill you for God knows what reason, because he's confused, because he wants revenge. Something about the atmosphere, the the loneliness, those last lines after you kill it. It's impossible to describe, but it all feels magical on some sense, all feels like it was a fight you were meant to do from the very start. And every perfect dodge, every perfect parry, visceral, everything is beautiful in its own way. As you can see, I'm not very good at wording, but I hope it can resonate in some way
I just got to him for the first time yesterday, and he keeps breaking my butt. Great music for the few minutes I get to hear it before he crushes me with his umbilical cord. 😂
He doesn't crawl out of the water, he crawls out of his dead mother, and man, I learned this fight so well, his presence and calm demeanor before launching an attack made me want to fight him with style more than just achieving a victory
I would say to your question on my favorite themes or bosses are in this order Ludwig, Gasgoicne, Gharman, Cleric Beast, Mergo's Wet Nurse and, Blood Starved Beast. those six have some pretty nice sounding themes but then again, its Fromsoftware all their stuff sounds absolutely stellar.
Everyone who's played bloodborne remembers this boss, it's hard to forget getting your ass handed to you by a senior citizen with a placenta as a weapon 100× over 🤣
It feels like something is missing without him screaming nonstop
i am screaming nonstop.
And you're doing a good job of it!
@@MarcoMeatball the hunt never ends.
And the sounds of my poor character dying
Bruh first phase isn’t that bad because it’s parryable, but second phase, O H G O D. Next to impossible to parry, so you literally just have to walk into the one place you don’t want to be, in his face
Its actually worse than you remember, he doesn't crawl out of the ocean he crawls out of the womb directly into the nightmare. He never had a proper birth his mother was killed and defiled while he was still in the womb and then hes he's trapped in his own mother whom is within a nightmare. His whole existence has literally been a nightmare. This boss music is actually bizarre without the consistent screaming of the orphan.
Wow it sure is worse lmfao
@@MarcoMeatball It's potentially even more gruesome than that. There's hints throughout the DLC that the Orphan's death outside the nightmare was caused by Gehrman, the First Hunter. It's known that Gehrman and Lady Maria were the hunters who lead the attack on the fishing hamlet to find Kos at the behest of Byrgenwerth and the Healing Church. When you reach the lift to the clocktower after beating Ludwig and place the eye pendant in the statue that activates the lift, the statue features three men looking down on a corpse laid out on a stone slab. The three men appear to be Master Willem, the head of the Byrgenwerth Scholars; Laurence the First Vicar of the Healing Church; and Gehrman, the First Hunter. More disturbingly, the corpse looks like the Orphan, but with his face and upper torso covered in a thin sheet. Only the crown of his head peeks out from the blanket, and it's split open and hollow. (A hint to what was done to the Orphan, and a hint to how the Healing Church's gruesome research at the clocktower probably started.) This is where you place the pendant to activate that lift, "eyes on the inside" and all of that. It was also discovered that the Orphan's weeping after he pulls himself out from under the corpse of Kos is a slowed and tonally deepened version of Gehrman's weeping in a later bit of dialogue you can catch in the base game. But the one that stands out most for me is that if you look at the faces of Gehrman and the Orphan side by side, the Orphan looks very much like a rotted version of Gehrman, almost as if the unborn great one tried to take on the shape of the one thing he saw before he died.
@@MarcoMeatballhis weapon is also the placenta
It really makes me think of the short story 'The Ones Who Walk Away from Omelas' by Ursula K. L Guin, and a spin on the myth of Jesus dying for humanity's sins. These monsters have eternal life, twisted and cursed though it may be, and all it takes is to sustain it is the unending torment of one who did nothing wrong.
What's worse is, this thing isn't even 10 minutes old
Seeing the Orphan screech at the sky as a lightning bolt hits the body of it's dead mother, Kos.
It's just something else.
Fun fact: He’s screaming “Mother!”
When you call on your dead mother to vibe check the person that’s trying to kill you *and she responds*
I always thought he was trying to revive her.
Kos... Or some say Kosm...
By something else I assume you mean terrifying as all balls
Orphan was one of my fav bosses. Crawls out of the corpse of Kos. Only just born but already cast out into an ocean of suffering and loss. The start of the fight is the creature gaining its balance, learning and adapting to the Hunter it has only just met. And by the time the second phase begins, it's clear that this is no longer a hunt, but a battle for survival, for both parties. By far one of the most intense fights in the game.
I also love the detail of the Orphan trying to strike its mother Kos with lightning to revive her. The lightning bolts the Orphan calls always lands and strikes Kos's corpse.
@@Bumbum_InspectorYea, Imagine if that was an option, to revive the mother for another ending.
@@Bumbum_Inspector I always thought it was the Orphan screaming for its mother and the vengeful spirit of Kos trying to defend her child through the nightmare despite having been killed on several (but possibly not all) levels.
@@conspiracypanda1200 same.
hes my fav fromsoft boss.
To me, what makes the Orphan of Kos so much more terrifying than the other bosses, is the fact that he cries. In the cutscene, as the screen fades to black, you can hear him, quietly sobbing. It gives him a very human touch, especially compared to what we've faced before him of mindless beasts and eldritch gods. And his grief, possibly due to the loss of his mother, possibly over the horrible acts of the hunters and the healing church, makes his rage so much more intense. There seems to be much more of a reason behind his furious attacks, it's not just you accidentally getting in the way of a hungry beast, it's actual rage and hatred.
But there's also the absolutely terrifying implication of potential. We fight a newborn. As he stands up for the first time, his legs shake like a newborn deer, facing the world for the first time, and what he sees brings forth grief. But what if we, the hunter, didn't stop him there. What if he got time to grow and develope? It might not have been possible to stop him then.
thats gherman crying actually, not the orphan
@@benreThe orphan can be heard crying too
I couldn't even remember this song, without the screaming and sounds of my bones breaking every 3 seconds.
7:34 That moment in the song is forever cemented in my mind as the moment lightning cuts through me as his wails of anguish rise up. If we don't stop the child, its rage will consume us all.
This is the best part of the music for me. Its so epic.
To me, it was 8:13. He did the lightning scream right at that moment. I had goosebumps and almost forgot to breathe
This boss was traumatising. I mean, it crawls out of a dead god. Cries for itself, then proceeds to beat the living hell out of you with its placenta, screaming ontop of its lungs. You get your ass handed to you by a baby, which makes you wonder how much dead you would be if it had time to mature a bit before you bumped into it.
I love the Orphan of Kos. Thematically, visually, and mechanics wise, he’s the perfect boss to close out The Old Hunters’ story. And for those who had already played Bloodborne before the DLC, he functionally was the game’s final boss. He’s very tough, frantic, and crazy, but fair. Plus, you get a decently sized arena that gives the player a little time to get a read on his attacks.
Laurence can go fuck himself though.
I already despise the orphan fight after defeating him, and you say he's a fair fight. Then you shit on Laurence, who I have not fought because I forgot about him, and I already worry about what kind of a fight he is lmao
@@LunarBloodRose27 Same energy as "Best game ive ever played! A life changing experience! 10/10! Dont play it."
Fuck Lawrence, All my homies hate Lawrence
I love the feeling this fight gives, The Orphan is the final boss of the DLC, Supposed to be some kind of big finale. He's the only great one we fight in the DLC too.
yet, Everything about this fight is lackign that villian. Our battlefield isn't some grand stage. it's just a gloomy, rocky seaside, it doesn't trandscend from the heavens, it crawls out of the womb of it's already dead mother. Struggling to get up, And only actually fighting you when it sees you, and assumes you are a threat. That sheer lack of ''Epicness'' that bosses like Maria and Laurence have is what makes this fight so brilliant to me.
Even in the second phase, There's still nothing personal about this fight, this orphan was born into the world only for it to feel confusion, fear, and pain. and after you cut it up enough times, It simply lashes out in a violent, desperate tantrum, unable to understand it's own existance and why it's suffering so much, so it simply does everything in it's power to survive. It's so tragic.
so we survive to understand why we suffer?
This theme is a duality for me.
The first half, that sorrow and pity you mention but something is wrong.
Then the second half, you are being chased by this monster. This demigod/godly stillborn is going after you, and you must face and kill it to finally give it some kind of rest, and end the nightmare.
I love how the siren song has this divinity to it, that really hammers home the Orphans child of god theme. That with the transition in the music, and the bosses change in appearance, it's almost like literally seeing an angel get its wings. Albeit it's closer to an angel of death than anything benevolent.
"If that had sustained for another 3 minutes I would have been overwhelmed." Gee I wonder what you were feeling when your fighting Kos, cause let me tell you this battle is longer then 3 minutes.
Death. Much death 😂
I can say with confidence that other than the solo soprano at the very beginning, I didn't recognize a single bit of this song and I spent lord knows how many tries over two days fighting Orphan. I was so hyper focused on the fight that the only thing I could hear were the screams and gunshots.
Glad I watched this because the song really is brilliant.
@@ianorchard7178my extreme rage deafened my ears to the music, but not enough to blot out the fucking SCREAMING lmao
Such a sad, lonely and vicious monstrosity. Imagine the hell of remembering your own stillborn death of you and your mother at the hands of the Hunter's. Trapped in this perpetual limbo in-between being alive and dead and all you want is your mother back. The second phase is the Orphan remembering fully the Hunter's blades and unleashing his rabid fury upon them.
The way I've always interpreted the music for the phases was
Phase 1: Just leave me alone... I said leave me alone!
PHASE 2: IF YOU WON'T GO, THEN I"LL MAKE YOU!!! _LEAVE ME ALONE!!!_
I love this channel, it's like showing your friend a cool song you like but they actually get it
Orphan of Kos lore and presentation are really sad and mixxed with unfair suffering, the first phase of the track fits perfectly, I love it
I feel as though the song represents Mother Kos’s emotions. The first phase is this somber and ethereal chorus that seems to mourn for her child, who never had a chance to live and was eventually dissected by Willem and his entourage. The second phase is rage. Pure unfiltered wrath. For even in a Nightmare the hunters would dare harm her child who finally had a chance to live.
i believe the 1st phase belongs to mother kos
but 2nd phase to the orphan of kos and it’s horrifying outward hatred and rage, notes are messy, unpredictable, delayed and it feels like it was written by a child who had mashed on the keyboard out of anger. it had lost all love, all innocence, all empathy for this world, and now all it feels is *hate*
Orphan to this day is one of my biggest “YES I FINALLY DID IT” boss wins
No other game gives me such an adrenaline boost regardless of what boss I’m facing
And orphan, orphan is the crown jewel of that, the haunting somber music in phase 1 that turns into a maddened rush when it’s done playing around and now even calls to its dead mother for aid during the fight
Orphan of Kos is one of my favourite lore bosses and the music clearly adds to the mystery of Kos. Great reaction video!
BB has the most interesting balance or connection between musical quality and boss aesthetics/lore. The entities themselves are otherworldly horrifying and disturbing, intimately enveloped in inescapable tragedy, yet the music is the most structurally cogent and fine-tuned in all these games. It is bizarre how BB is the most eldritch yet humanizing of the From titles. Or maybe that's the whole point...
It makes me cry. The Orphan of Kos, is just so heartbreaking like his screams are of anger, confusion, fear, suffering, etc. He was a foetus when we died and is birthed from his dead mother in a way its like he is protecting her but is waiting for her to wake up. Its just upsetting seeing him born and start to cry knowing he is alone
Think the Orphan of Kos is the only boss to use their placenta as a club
Helps that there's a gigantic metal fish hook lodged in there for structure.
I’ve always been a big fan of Lady Maria. She’s not the hardest, but her music is. Character design, story, character movement. Love it
Both her theme and fight is a deadly waltz
One of the coolest fights in the game imo
6:31 he didn't just listened to it... He was there 😂😂
"Byrgenwerth... Byrgenwerth...
Blasphemous murderers. Blood-crazed fiends!"
The Orphan of Kos is so sad because the only thing its known is Misery and from the moment its born all it knows fighting a hunter with various equipment designed to kill and bring pain.
I feel like boss soundtracks like this would do better with the sounds a boss makes likes the Orphan's screaming, Cleric Beast's shrieking, etc. I feel like a lot of these were also designed around those vocal cues
Honestly, Orphan's anger in this setting is understandable - vile, dark world that took his mother and let him out there to exist.
My favorite boss is definitely Ludwig. No question.
The one thing that I'd say is missing from this soundtrack are the screams of Orphan of Kos as it attacks you. They have a weird synergy with the music in a way I can't quite explain, I highly recommend checking out a video of someone fighting it with the sfx on (or get there yourself and fight it), just to experience the music and screams in tandem.
First phase:
Funeral for Kos and her Orphan
Second phase:
"I am your funeral."
The first phase really conveys the tragedy of what has happened, while also giving you the sense of just how WRONG things are. This tragedy was no accident, it was malice.
The Great Ones all have one flaw, one goal that all strive to attain. They cannot have children of their own. At least it was so untill Kos. Then for reasons unknown, (some think the miracle of the Orphan's birth required her death, others say that she was killed by another great one or the hunters themselves,) her dead body washes ashore in a fishing village.
The villagers worship and revere Mother Kos, so when the Scholars of Byrgenworth come along to defile her corpse by dissecting it for their research, they defend her. And are all slaughtered. Along with her infant child.
The Great Ones are sympathetic to the plights of man, and respond when called on. The cries of the village, along with Kos's child, garnered a response from all of them. The hunters and their spawn were cursed for all eternity to suffer and endless nightmare.
A fitting fate for the most heinous of all crimes.
This somehow doesn't feel complete without him screaming like a banshee and slapping you into the ground with his own placenta
The uneasiness that turns into terror.
I can imagine the fight moving from the beach to the hunter running through the village desperate to survive the grieving wrath of an orphaned great one, just as it rapidly evolves in the fight itself, i can imagine it inheriting the memories of Kos, but not understanding it, so it mixes it's cries of anguish and hate with words only the great ones know, which has the side effect of affecting the nightmare, warping the reality in incomprehensible ways. If the Hunter could speak, i imagine it would learn a bit of English (or Yharnam's equivalent to it) too. Until right near the end, does it learn itself, and why it is in anguish, in pain, and feeling the boiling, violent rage towards you. It turns to you, and says a word you can't possibly mishear. "Hunter." It says with a gurgling and unbridled rage.
Horror is fun.
My favourite boss, since i never played the old hunters DLC, was always the One Reborn. It's not a good bossfight, but the boss itself, what it's supposed to mean, and the music that comes with it. Feels as though i am fighting something that didn't want any of that to happen, but it did and now it is bound.
Another music i enjoyed was really the title screen music. It sets you right up for the ride you'll be having. Creeping dread to howling terror, an ever present chill of paranoia up your spine, and climaxing, not by granting you peace, but by leaving an echo of uneasiness. Never free of the nightmare.
If i think about it, i am still bound to Bloodborne's nightmare. I still dream of being a hunter, trudging through a broken world.
Have a listen to either The One Reborn or Bloodborne's title theme one day, if you haven't, mate. It's a joy that i don't hear others speak of often enough.
Gehrman has gotta be my hands down favorite. The mentor esch character that in the end tries to spare you from the Hunt. The music really helps convey the feeling (to me atleast) that he doesn't want to kill you, but he would kill you to avoid the same fate as him.
those low notes when it’s transitioning into phase 2 remind me of jaws. it’s that same, “something is coming. And you thought you knew what it was.”
A stolen child called a god by foolish mortals who dreamed of taming the Orphan of Kos for their own ends. So much pain and manipulative hatred in this song, which is fitting for a child cut from his mother's womb after she was accidentally fished to the surface. You should pity the Orphan of Kos, but you should fear it in equal degrees for this is a creature that has learned to hate and learned how to channel that hate into savage wrath. It will punish the hunters, all hunters for the pain they dealt Kos and her Orphan
you’re the first person that I’ve seen talk about that one horn in the first phase, it’s always been something I think about in this song. It sort of sounds like a distant whale (admittedly a kinda messed up whale), which would fit with the whole deep ocean origin of kos and her child
Gehrman and Laurence are my to favorite bosses, not only because of the music, but also because of the fight itself. Sure, Laurence is just an lit up Cleric Beast in the first phase, but he still clapped my ass many times and while I first tried Gehrman on my first playthrough, the feels were real ... Gascoigne and Ludwig would be two close second places
Hope you will do Queen of the Vilebloods soon, such a terrifying track
Everytime you do one of these reacts I just love how into the music you get! Even without doing the fight, anyone can tell how frightening the Orphan Kos is just through the music.
Strongest enemy in the game, and he’s a newborn. If I could give the poor lad a hug without getting torn to shreds, I absolutely would. But he’d likely be even more dangerous if he was allowed to grow up.
Orphan of Kos is even more amazing once you're let in on his connections to Gehrman. The cry the Orphan does in the intro to his fight? That's Gehrman's cry when you find him sleeping in the dream earlier in the game. Exact same sound file. Being you're fighting him in a nightmare, he becomes a personification (or analogy) of the rage that Kos and him feel against the sins that the Healing Church, Gehrman and Maria committed on that night. He's a black mirror and divine retribution all at once.
Just as the Doll reacts when you kill Maria - when you kill the Orphan the Doll says "Oh, good hunter. I can hear Gehrman sleeping. On any other night, he'd be restless. But on this night, he sounds so very calm"
This makes me realize that despite fighting this boss for at least 12 hours over the course of a few playthroughs, I was never once able to listen to an appreciate the music because that damn fight is so hard.
Orphan is one of my favorite boss. the lore, the battle, and the settings are just... mesmerizing. perhaps my third fav after Ludwig (which has the best battle music in Bloodborne) and Lady Maria. the boss itself is actually pretty easy compared to other DLC boss. it fits my aggressive playstyle, just jump right forward to his incoming attack and you'll be just fine XD
anyway, great video. I am no expert in music, has very low skill about it, but I really like your video talking about video game music as it adds new layer to the context of the game that I missed and there is always something new about music I can learn from your video.
When the tall, strong and agile Hunter with a tricky weapon, comes up against the tall, strong and agile nightmare child of a defiled god with a tricky weapon. Make no mistake, this design choice is intentional, and you're supposed to think about what that means.
The beginning track sounds so somber, paired with the aftermath of the cutscene. If you don't approach, it just...stares at the ocean. I think it keeps crying as well.
Orphan killed me so many times and it took me so many hours, but man I still love this boss, it was the first boss that took me that many attempts and its just so beautiful, the music, the arena, knowing that the Orphan was just born and it already has the urge to kill you. This is one of the bosses that Fromsoft did really well. The siren type melody with the girls in the back is so beautiful, it gives me goosebumps
First off, love your content. You give a perspective on music that makes me think and really appriciate the effort many of these musicians put into their work. I would love to see you react and give your thoughts to the main menu theme to one of my favorite games of all time, Company of Heroes 2. I think that the main menu theme for the Soviets/Ostheer is one of the best pieces of music that almost perfectly captures the sadness, struggle and brutality of the eastern front. Keep up the good content!
Thanks Bob! :) means a lot.
My first time seeing the boss I was scared and excited to see it. The otherworldly music with it's pale almost wendigo type appearance. I also love how the Creator of the game designed it around H.P Lovecraft's work as well brings a different feel to the whole experience. On a side note your videos are amazing and because of you I have really started to pay more attention to music and love music even more so Thank you very much.
I’m so glad
The strings at 3:00 sort of sound like a baby crying to me, a very common sound towards the end of bloodborne. That's an awesome detail I never noticed before.
The One Reborn, especially the second phase is incredibly underrated. It's probably my favorite song from Bloodborne
Me too ❤
Honestly the first time fighting the Orphan broke my heart because of how aggressive he gets when he sees you. He's scared and screams to try and get the hunter to leave 😢
The Orphan of Kos is a very important boss, but not because he is the "final boss" of the dlc, the strongest or other things like that. It's important because he is literally a "living paradox". He is the son of a Great One, something that is not supposed to be possible, because we know for sure that every time a Great One tried do have an heir (son or daughter, it's the same, also because we don't know if the Great Ones have gender), that heir died and vanished. It's not possible, for them, to have a son. At least not in the normal "plane of existence", and not even in their particular plane of existence. The entire game and its lore are based on this impossibility, however at the end Kos suxceed, even if on the point of death.
I'm a weird one, but Bloodstarved Beast is my favorite of the bunch. The atmosphere and the music and the grotesque thing you have to fight all add up to something very memorable. Even if the boss itself isn't that hard, I thoroughly enjoyed it
Yes we need reaction to bloodstarved beast!
Yes can you talk about (7 notes in a measure) Godrick vs (5 notes in a measure) Kos Orphan and Bloodstarved Beast
I like the Bloodstarved Beast a lot as well. She wasn't too hard since I got her on my first attempt (which I'm relieved for, because I didn't want to do the boss run back to her), but it was still very fun. I was eating antidotes like candy though from all the poison buildup.
@Paula Kiesling haha yeah beat her on my 5th try for my first playthrough. Recently started NG+ and she has been messing me up
@@stormbladefh I've heard a lot of bosses, in true FromSoftware fashion, become real nightmares on NG+ (and especially NG+5). I need to finish my first run before I get there. I feel sure Gascoigne will mess me up, but it'll be my pay back considering he's another boss I beat on my first attempt when I fought him. Ebrietas was the first boss to take double digit attempts to kill. Ludwig took me ages as well. Don't get me started on Laurence. I tried to tackle him when I got his skull, but he's been messing me up so I'm working on the rest of the DLC instead. Doesn't help that the run to Laurence absolutely sucks thanks to the jerk in the doorway.
I wish I could have played Bloodborne and experienced this. But, that aside, this music is one of the most emotionally wrenching pieces of music. From tragedy to suspense to horror and so so many in-between feelings. It feels so. Damn. Heavy. Something horrible happened to this "poor wizened child" whose mother was dead before it left the womb. This damn music I swear, it has been running circles in my mind for years and it has fueled this one, very specific encounter that I have been wanting to throw into a D&D campaign for so long. It is an immensely powerful song.
I wish it crawled from the sea and not from the womb of its murdered mother XD
The Orphan will always make me remember a grueling 30 hours of trying to beat it over 5 days... honestly didn't pay much attention to the music but thank you for showing me how interesting the score is Marco!!!
There's a video by Sniatch who made (still makes?) streamer reactions to Bosses. The one for Orphan of Kos is so good because they go through so much effort to sycnronise attacks and hits from various streamers to the perfect swells in the music, which themselves also have to be stitched and edited to flow between clips.
I love that the majority of the bosses in Bloodborne are just tragedies of necessity.
The orphan is my favorite boss fight, but I think the most tragic part of the encounter is once the fight is over. All that's left is the corpse of great mother and silence. I kinda interpret the vocals of the song being the cries of a mother from beyond the grave.
I never noticed how pretty the song was until I listen to it by itself. Clearly because I have the nonstop aggression of the orphan of Kos.
Ludwig is my favorite boss from BB and from the entire "Soulsbornekiroring" catalog, just masterclass in every aspect.
Loved the boss. Probably the hardest to me, but so satisfying to beat. The second phase music is amazing
Bloodborne music in general is super evocative and just describes (or should that be crafts) the feel of the fights so well. Orphan defo isn’t my favourite fight, but the story this piece tells is so strong. It starts off so slow and gentle and then transitions into this horror piece where you realise what you’re fighting is this alien abomination.
It’s a cool new experience for me listening to all the FromSoftware music without being harassed by a screaming horror. Makes you really appreciate how good it all is.
Orphan is one of my favorite bosses FromSoft has made. So incredibly difficult yet so fun at the same time. I love the first phase, but the unrelenting second phase gave me the most adrenaline of any boss ever.
Every time the music transitions in the second act my heart rate spikes. Best boss in the entire game, absolute adrenaline driver
I like how, in the second movement, the rhythm is just slightly off kilter (don't know if it's in a weird time signature or if it's employing signature changes or something else). It's both frenetic and constantly keeps you on your toes because you never really get a grasp of when the phrase begins and ends. It always ends a bit faster than you expect.
I sort of just noticed. In lore the Hunters before you killed the Orphan's mother. The instruments and sounds associated with hunter fights (Gehrman, Lady Maria, Gascoigne) are used for the fight. The whole music is closer to Gehrman's though the opera brings 2 things that I notice that makes it different. The alien nature of the Orphan and seeing as it was just born, the recent pain of loss. (It's mother) Couldn't notice this through all my panic before.
Another way of putting it is that Hunters have a call to action to hunt beasts. The Orphan has a call to action to hunt you.
the orphan of kos is probably my favourite lorewise. Great video as always. although your interpretation is very close to mine it is also a little different. in my view the first phase music is about the fear and sadness of the creature. having lost it's only parent and fearful of the world it is put in, longing for family and security. then the slow change to confusion, which I saw as the realization of the fight and the confusion of who killed his mother and whether it all is real. then the second phase is where it is realizing everything and the slow anger growing. because it has realized you as the player are the same people who killed it's mother. building up to this animalistic rage.
6:18 god that transition is eerie as hell
I had no idea you did this one but I'm glad you did. This track was really underrated especially the second phase. It's so fitting for the orphan. My humble opinion is the bloodborne tracks remain unsurpassed. Some others I would suggest are the living failures track, watchdog track and the darkbeast. I think in particular you will LOVE the building intensity of darkbeast
second phase is just pure unbridled and utter panic
Legitimately never knew Orphan had such an angelic theme. Makes sense as a child of a Great One, but this is weird. I normally just hear screaming and not much else lol
Playing bloodborne without turning up the music volume to at least 9 is uncouth.
Everytime I hear this song it gives me chills and I feel sad I love fromsoft this boss will always give me anxiety everytime I fight him but I love it.
imagine marcomeatball reacting to the gigachad anthem
No no, the first phase isn’t deceptive. It sounds sad because it is. You’re not fighting some “evil beast” or “corrupt hunter”. It’s what it says, an orphan. The child who’s mother was killed and defiled with him still inside. The fight won’t even start until YOU approach him. He turns around and sees a hunter, just like the ones who killed his mother, coming towards him. So he defends himself. He’s scared. He’s a child, not even that, he’s a new born. The second phase sounds terrifying, not because this is some great evil. But because now he’s PISSED. His very short existence has been nothing but pain and tragedy, and he knows exactly where to take out all of that rage. It’s no longer prey vs predator, it’s a matter of life and death, for BOTH of you.
9:13 take this out of context
Orphan of Kos is such a fantastic boss fight definitely one of my favourite from the souls games.
Yes, it's the final boss of the DLC, and the fight is really hard, as hard as it is cool
And the boss is creepy, a fucking newborn from another dimension god's corpse and is taller than a human fighting with a placenta.
But the most creepy is the fact that during the cinematic of the boss, at the end when the screen turns black, the boss starts crying with a baby voice that immediately changes into an adult crying voice
This is the boss that crawls out of an alien egg and beats you with a placenta/shrimp
I haven't played Bloodborne but I'm a massive fan of Soulsborne musics, so i've listened to almost all osts from those games.
Orphan of Kos theme always struck me as a very primal song. Orphan of Kos is an orphan after all, an orphan born of the dead body of its mother. It's very first exposure to the world is through pain and grief, which is reflected in the first half of the song. But after than pain and grief, comes anger, fury even.
It doesn't understand why it has to suffer such a fate, so it lashes out.
You pity him, but at the same time, you know that a being so powerful when it is minutes old cannot be allowed to live in this state. Sparing the Orphan of Kos would mean the deaths of many, many people. It was never taught anything, so it gives the only thing it knows, death.
Soulsborne music always touches me right in the feels, and even if that's not exactly how the Orphan might think, if it thinks at all, that's how I view it, and I'm perfectly content in believing that. Soulsborne are such a personal experience anyway, that's why reactions such as these are so popular.
It was a fun watch Marco, good day to you and anyone reading this.
Bashed yesterday for the first time, game finally done, what a treat ! Ludwig is best music wise.. but this one, impressed the heck out of me somehow : staring at skies and old sunken ships initially.. then the scream from hell of sheer madness at each swing.. glorious.
6:44 Marco's reactions give me life.
At the 3 minute mark of the video and a few other spots after you can hear a sound like a baby crying. It's incredibly unnerving.
I know this song well cos I died numerous of times and all i could hear after is this song and Kos’ screaming
It was borne from its dead mother as you enter the area, the newborn notices you with only rage in its heart and attacks you, this nightmare will soon come to an end......
I just beat Bloodborne + Old Hunters dlc yesterday for the first time and Kos was such a good boss the challenge he brings made the fight really epic, also this game is like my top 4 favorite games right now, so good!
I love this boss and it's my favorite of all of the souls like games for the reason people hate it the most, it's preciseness and frenetically fight. The way it feels like a dance, to attack, dodge, try and parry for what it feels a window of less than a millisecond. The way he goes insane at the second phase, the screaming of that unholy creature when it tries to kill you for God knows what reason, because he's confused, because he wants revenge. Something about the atmosphere, the the loneliness, those last lines after you kill it. It's impossible to describe, but it all feels magical on some sense, all feels like it was a fight you were meant to do from the very start. And every perfect dodge, every perfect parry, visceral, everything is beautiful in its own way.
As you can see, I'm not very good at wording, but I hope it can resonate in some way
Good video as always sir!
I just got to him for the first time yesterday, and he keeps breaking my butt. Great music for the few minutes I get to hear it before he crushes me with his umbilical cord. 😂
You getting enough to eat, Marco? Been a lot of “feast on your flesh” talk in these last few videos lmao
Lmfao
Despair, screams, and lightnings around the arena...
Marco's "I don't remember it" lol xD
A certified IIIIIAAAOOOUUUUU classic
He doesn't crawl out of the water, he crawls out of his dead mother, and man, I learned this fight so well, his presence and calm demeanor before launching an attack made me want to fight him with style more than just achieving a victory
The answer to every question at the beginning: Yes
I would say to your question on my favorite themes or bosses are in this order Ludwig, Gasgoicne, Gharman, Cleric Beast, Mergo's Wet Nurse and, Blood Starved Beast. those six have some pretty nice sounding themes but then again, its Fromsoftware all their stuff sounds absolutely stellar.
Everyone who's played bloodborne remembers this boss, it's hard to forget getting your ass handed to you by a senior citizen with a placenta as a weapon 100× over 🤣