The weirdest things I've done in Fallout 4: Told a cat to go home Walked through a guy's memories on purple synapses Got baseball memorabilia for a guy who doesn't know the first thing about baseball Impulse bought a dog because I could afford it Named my go-to gun "Big Ben" Stripped defeated enemies for everything on their person, leaving them naked in the middle of the battlefield None of it compares to Fallout 3's weirdness.
I gave up on trying to get a comment highlighted on the show of the week, but I'll still leave my favorite weird quest suggestion. The unmarked quest "Grady's Package" in Fallout: 3. You're exploring the bowels of Marigold Station, and you come across a skeleton with a gun and a holotape nearby, labelled as "Grady's last recording". He explains that there is a hidden key in a fire hose box further into the tunnels. If you haven't completed the quest, "Those!", then you'll be fighting past a few mutated fire ants along the way. Once you find Grady's key, make your way even further down the tunnels until you discover the safe he previously mentioned. What could be so valuable, that someone would be greedy and heinous enough to kill a seemingly innocent person? Take a look inside the safe, and you'll find - Naughty Nightwear. Yes, some trashy, grimy leopard-print sleepwear that appears as a set of pajamas on a male, and a short night dress on a female. If that's not creepy enough, a fellow named Lug-Nut, donned in the suggestively SNL-styled raider attire will storm in and demand that you give them to him. You can kill him, mezz him, convince him to back off, or even allow him to abscond with your new set of white-trash pajamas. If you're the sensible person that follows real-world morality when playing- Oh, who am I kidding? Of course you kept the naughty nightwear. Well then, the quest still isn't over. There's one more step to completion. Head over to Girdershade and speak to Ronald Laren. If you're already familiar with him, and the Nuka Cola Challenge, then you're aware that he wants to have a more physical relationship with Sierra Petrovita, whom I might add, isn't exactly there in the head. If you give the nightwear to Ronald, then, depending on whether or not you passed the speech check, you will earn between 200 to 300 caps. Completing this with the Nuka Cola Challenge will also net you schematics for Nuka Grenades. Ronald, you're a sick, sick man. I hope the Quantum does worse than make your piss glow.
+Mr.Bootleg Dno if it's weirder or not but the quest called Just for the Taste of It was pretty weird too. You know, the one where you have to get the Nuka Cola Clear formula for the goalie in the "ice gang" faction Sudden Death Overtime. The crazy "goalie" they have thinks that ice hockey is a sport where the point is to beat up the other team.
Well... Killing a talking tree that once was a ghould and now is a cult object by destroying the underground heart of it is not unusual enough for this i guess.
You missed the best quest! I mean, what could be better than getting high of Punga, tripping some major stuff, and waking up with a piece of brain missing? True art
+Kristopher G and it's all the more meaningful by being totally avoid able whilst chastising the player for being a dumbass and choosing to do what random strangers tell them to do
The stranger with the guitar and cowboy hat in New Vegas is the son of the mysterious gun man from the mysterious stranger perk in fallout 3 I believe because if you kill him you get that gun
Everything about Old World Blues was pretty weird too, way weirder than Crowley's quest anyway. And Tranquility Lane was pretty nuts as well. And even though it's more of a location than it is a quest, who can forget the Gary Vault??
Two words: Mothership Zeta. You're in the middle of a nuclear apocalypse, what could be worse? Oh ya, getting abducted by aliens and potentially getting "probed" while you're passed out.
The entirety of Old World Blues was pretty crazy. It involves a sentient suit of armour, various insane robot scientists, a supervillain obsessed with robotic scorpions, and a conversation with your own brain, who it turns out is not happy with your choices in life.
Crazy, Crazy, Crazy was pretty strange too. A schizophrenic super-mutant who still believes that her robot friend is talking to her is broadcasting propaganda out of her radio station atop a heavily guarded fortress of super-mutants and nightkin. She has a wig and big glasses which she calls her "true eyes", that supposedly allow her to foresee threats, and tricks the other mutants to believe that she knows everything. You can either take her out or repair Rhonda and then the two will wander away never to bug you again, and apparently the 40 super mutants inhabiting the mountain magically forget that you murdered at least 20 of their cousins to get to the top of the mountain. Oh, and if you access a radio under an overturned satellite dish, you can trick Tabitha into believing that the mutants are revolting and she'll haul ass out of there. So yeah, I'd say that one was pretty far out of left field.
Deylon Dickerson I actually just recently started playing Fallout, but I love it. I'm definitely getting Fallout 4 when it releases, and then I'm never showing up for school again.
One of the secret encounters in Fallout 2 has you go through a time gate, taking you to Vault 13 80 years ago. There you sabotage the water chip, starting the events of Fallout 1 and saving the timeline.
"You seen em too, eh!" My favorite was going through the whole dialog with the crazy hermit dude in Novac, that was looking for the Chupacabra! "That's cause one of them was more invisible than the other" :)
What if you were wondering around the wasteland, minding your own business, when suddenly a massive super mutant called tiny Tim who asks for his teddy bear, and you, the good player that you are, go on a epic quest spanning days and nights finding his teddy bear, only to find out tiny Tim betrays you and bring his army of mutant teddy bears to kill you until you eventually join his ranks of fluffy death
+VirtualChurchil Good Idea! I think a friendly, behemoth-sized super-mutant crying about his lost teddy bear would be great for a surreal random encounter.
There's one quest in NV that always made me laugh with how absurd it is, and the best way to describe it would be to just quote what the questgiver tells you when you ask him to clarify: "Take drugs! Kill bear!"
A detail not mentioned in this video regarding FISTO the Sexbot is that, in dialogue with Garrett, he does a *terrible* job of hiding the fact that the sexbot is actually for him, not something that was requested by any client of his.
I just watched a fallour video made by the same people as this one, but was made 10 hours ago, and it's the exact same format. Crazy how some channels dont need to evolve. well done, outsidexbox
"Come Fly With Me" is a quest I´ll never forget. On my first playthrough, I accidentally chose the bad option, and after seeing what happened, I really felt sad and a bit disgusted at myself. And as I had a strict "no backsies" rule, that was the final fate of the Bright Followers. I redeemed myself in the next playthrough, but it didn´t make me feel much better.
Wanderer: I DON'T WANT TO ASSUME THE POSITION. STOP! Fisto: Detecting resistance, initiating restrain *Holds Wanderer in position* Wanderer: WAIT! OH GOD WHY IS IT A DRILL. Cass: ...Huh, interesting. Wanderer: WILL YOU STOP STARING AND SHOOT THIS ROBOT WHO IS TRYING TO RAAAAAAAAAAAAAARGGGGGHHHHaaaaaaaa...
There's honestly only one way Fallout 4 could out-weird these quests. Send the Sole Survivor on a quest to find a book with diagnostics for a robot designated to shoot humans in the head with a gun that fires solidified essence of comedy.
How could you forget Walking with Spirits from Point Lookout? You eat a punga, the you have all these weird hallucinations. Schmault-Tec Bobbleheads, your dead mom, giant explosives nukes-cola quantams raining from the sky, etc. it should be #1, yet it's not even on the list
+HIJ802 You forgot the part where you wake up missing part of your brain only to find it in a jar later and feel compelled to hold on to the morbid keepsake for some mysterious reason. You're right, that's definitely the weirdest quest in any of the fallout games.
I'm gonna have to agree. It's WAY weirder than "You gotta shoot em in the head". That's basically just a Mercenary job unless you dig a little deeper. And the twist is just "oh, my boss was lying to me about why I'm killing these people.... whatever." Walking with Spirits is WAY weirder.
+HIJ802 and on that note, "rite of passage" in New Vegas: Honest Hearts. "Take Drugs. Kill a Bear". in hindsight those are probably the clearest mission instructions in the series.
Wang Dang Atomic Tango held one of the weirdest moments in the game for me. I somehow randomly stumbled into Old Ben right when a chem was wearing off. I went through the dialogue options to recruit him while not being able to see anything at all, and had to return to the bar to actually see who I had been talking to.
You missed "Walking with Spirits" from the Point Lookout DLC in Fallout 3. Walking back through a bog having hallucinations based off of a very dodgy surgery, picking up "Bubbleheads" that taunt you about how awful your life is, and watching previous NPCs appear and die was one of the most peculiar moments from any Fallout game. It was brilliant.
Point Lookout has the best quests. Freaking love the one focusing on the Krivbeknih and Ul'qathoth, considering how Lovecrafian it is. But one of the real gems is the main quest of the DLC, which involves you getting a chunk of your brain removed right after a nasty drug trip. Tribals, a British Ghoul, a talking brain, and guilt trip....well, drug trips. It's loads of fun.
You know ever since i started playing fallout i always seen them as a open world horror survival game, everytime you enter a cave or a vault you get the feeling that there is some sort of silent hills vibe to it, i cant tell if its the atmospheric musical soundtrack or the fact that you're all alone in a vault crouching down seeing the hidden button and waiting for the caution to go to danger :| ANYWAYS fallout has always had that classic vibe to it, know what i mean? DEAD MONEY DLC gives a lot of that vibe, that the original game still has, but it gives a sense of run for your life feeling, the equivalent of DEAD MONEY in fallout 3 is THE PITT in this DLC *you* also get the feeling of "run for your life" kind of moment as you're stripped of everything you have, and you have to work your way up to it. Fallout 4 has no DLC which made me feel shivers down my spine, it wasnt scary, it wasn't motivational to adventure (most npcs in fallout games aproach you to speak and start a random quest or event) fallout 4 had very little random quests, instead the random sidequests it had (the very little of them) could be counted as non existent since i dont feel like i got given enough quests in the game, the things that i got given in the game were a lot of blabbering about another settlement needing my help -_- when i already helped every settlement i still have to help the same settlement or clear the same place of raiders that i did 2 hours ago. Good job Bethesda good job :/
For anyone that didn't know the story behind The Superhuman Gambit quest in Fallout 3 it's a nod to the cartoon on Adult Swim, Frisky Dingo. AntAgonizer is a parody of Grace Ryan who becomes Antagone (Ann-tagony) and her not quite boyfriend Xander Crews has the alter ego of a robot suit clad jackass named Awesome X. A handful of lines in the quest are more direct references to things said in the show, and some of the terminals mentioning the "science" behind the super ants refer to the series protagonist/villian Killface. Oh, and btw, the reason Hadrian sounds familiar (but not the usual cast) is cause it's Dan Castellaneta. (channeling Krusty the Clown, sorta)
How could Fallout 4... be weirder. Okay here's one. You need to go into a Raider stronghold to find something precious stolen from a former scientist of the Institute who is now an old man and lives in a clock tower. You can kill them all or sneak in unnoticed. Eventually you find that it is a letter from someone named "A" addressed to "My Love" . You return this letter to the the old man without reading it. You then question him about what was so important about this letter that he'd ask a stranger to retrieve it. The old man tells you his story and you find out that he is "A" and his love is a former Android slave that escaped years ago. The letter was sent to the Android to convince the Android to come back to him during a time when he thought the love was reciprocated and knew where the Android was, and through means that the old man doesn't specify the letter found it's way back to him (alluding to the fact that he has sent people to find this Android in the past). In the letter it states that the problems with his wife and kids (because I feel the Commonwealth is probably safe enough that semi normality has returned to certain parts of it, akin to Rivet City in Fallout 3) will no longer be a problem for their love. Only then you realize that he killed his wife and kids to be with the Android. Considering that the character has lost his spouse and child this creates a morbid connection and juxtaposition between the two as the main character is (according to a lot of what I've heard) trying to rebuild or come to terms with all he or she's lost, including his or her family. At this point the player can now leave with his payment, kill the old man, or accept his next job. The next job being to find, track down, and capture the old mans former Android. Weird, Dark, and tied to the narrative or overall narrative tone. Which most side quests (which I'd say this falls under) are not.
+Dom Locke Wow. Awesome. Allow me to add a bit more: If you accept to search for his android, once you find it, if you have Hacker skills you can find out the android, somehow, has recordings of the man killing his family, implying that perhaps the man's true motivation is destroying the evidence, he may or may not care for the android. Several options include: 1) Simply taking the android back to the man. You can either take the android at gunpoint, reprogram it via hacking to go back on its own, or convince it peacefully via speech. Screw justice. 2) Take the android back to the man... and help it kill him. You can either convince him via speech, or reprogram it to have combat skills. Just imagine it: The man kills his family to be with the android... and the android he's been fond of ends up killing him. Fallout-style Irony FTW. 3) Taking the evidence and show it to either the local authorities or to the relatives of the wife (such as her sister or brother), which will get the man arrested or killed by the vengeful relatives. 4) Taking the android to the man... and blackmailing him for the information. With speech you may get more money or unique gear... supposing that negotiations don't go bad and you end up killing him after he attacks you. 5) OR mix 4 and 5: With enough science skills, you can make a copy of the evidence, blackmail the man, give him the evidence, and then tattle him to the authorities or the wife's relatives. Manipulation FTW.
Mothership Zeta was really weird. Not only did we have to fight aliens in a game series that focused on surviving in a nuclear apocalypse, we also met historical figures like a cowboy and a samurai.
Bit late, but Fallout 1 and 2 had some REALLY weird quests, like releasing a ghost from Earth so she can move on. Yeah... kinda sad those games aren't really in these videos.
RedShocktrooper or just get to lvl 10 somehow and just head through the giant scorpions north of goodneighbor, then avoid or kill the casadors, kill the raiders and get love and hate, rhen just head to Vegas until you either find the NCR Airport or freeside
The Fallout 3 quest "The Nuka-Cola Challenge" tasks the player with finding 30 of the incredibly rare Nuka-Cola Quantum for one of the game's NPCs. Not only did this take me forever, but at the end of the quest my great reward was a single pie ;(.
What about a Fallout 4 quest where, as you come out of the vault, you end up falling through the floor and into a never ending abyss? With the amount of sub-par initial game releases happening lately, I wouldn't be surprised if this happens on my play through.
Jormungandr The World Serpent Yeah, I guess that is true. They haven't made their own game since the start of the "glitch crisis" though. Let's just hope that they haven't gave into the temptation of joining with other companies and their bad business practices. *cough* PS4 Pacman *cough*
Jormungandr The World Serpent Yeah, that is true, glitches can be very funny or even useful sometimes. The main reason that the "jumping through car windows" idea in Saints Row 3 was added was to make up for the lack of a glitch that was no longer in Saints Row 3 (that glitch being that, in SR2, standing ontop of a car and getting in would skip the animation for entering the car). I get what you're saying, but I've personally seen enough glitches that I no longer find them to be funny enough for them to outweigh the break in immersion that they can cause.
+Humza Ali knowint the twisted sense of humor some of those Bethesda devs have there will most likely be a quest that fakes a glitch and trolls the hell out of you
I love fallout, one of the only series that is about life after the apocalypse that can still make you laugh if you wander too far off the beaten path.
Well, DUH! Clearly scouring the wasteland (or visiting the sheriff's house) for a sex doll, porn magazine and a pack of cigarettes so that a ghoul could tell you where he hid a shitload caps and blowing up the lair of an giant molerat (/rat, I can't remember correctly) king beneath an outhouse to find some old guy's pocket watch is soooo boring and generic. It's barely worth mentioning.
+ThePlayer920 I wasn't saying they weren't interesting I meant I should have expected that they would do shit fallout 3 and NV in comparison to the much better predecessors..
+MasterRazzer76 I'm sure they do just the majority of people on UA-cam are below the age of 18 and probably haven't even heard of it so they appeal to the kids.
Fallout 2 had a quest that if you lost to a super mutant in an arm wrestling contest you'd black out and a ball and gag would appear in your inventory ;). or in Fallout 2 you became a porn star. God I love that game
As far as strange quests go, there's basically anything from Old World Blues. You have to collect a dog bark, a satellite antenna, and an outfit with a crush on you so that your brain can yell at you for being dirty and reckless. Edit: Ah, you included that in another video. Excellent.
The Canterbury Commons people acted like I'd seen that battle even though I hadn't. I had no idea what they were talking about but the dialogue options helped to fill me in.
MINOR CORRECTION: The Quest, "Come Fly With Me" involving the ghoul is located in the Mojave Wasteland not the Capital Wasteland. Just to clear it up in case anyone misunderstood! :)
Not only is the Dunwich Building a reference to H.P. Lovecraft's 'The Dunwich Horror', but the entire quest is a huge nod towards the book. This connection introduced me to the works of my favorite writer.
Old World Blues had all the strange quests in New Vegas but The Big MT was still my favorite place in New Vegas barring Lonesome Road. Other than those, however, Fallout 3's quests for Little Lamplight and then the cannibal/ vampire quests were fairly bizarre.
Old World Blues was by far the weirdest quest in Fallout 3. From Lombotomites to the K9000 to "Richie Loves Balls", Big Mountain was full of weird-sauce.
and i must say, the quest with the dude that turned into a tree was pretty damn weird. That sticks out in my mind the most. And yeah everything in point look out was creepy and strange (and awesome)
Even weirder about Come Fly With Me is that after the ghouls leave the game still counts taking their stuff as stealing. Pretty sure they're not coming back.
Say what you want but the Ant-Agonizer is really the greatest name ever.
It is rather clever, isn't it?
Lol ya when I saw that name it very clever
Kid Gamer Really though it is genius the name works on so many levels
Ohh... I wonder if there's a mod that lets you have her as a companion if you choose not to kill her?
Mar Hawkman that would be sick
The weirdest things I've done in Fallout 4:
Told a cat to go home
Walked through a guy's memories on purple synapses
Got baseball memorabilia for a guy who doesn't know the first thing about baseball
Impulse bought a dog because I could afford it
Named my go-to gun "Big Ben"
Stripped defeated enemies for everything on their person, leaving them naked in the middle of the battlefield
None of it compares to Fallout 3's weirdness.
"Hey dumbass, that's not how baseball was played"
+Tails00555 Yes. That conversation was hilarious.
+Jak Mar explain big ben
+Manuvale55 No other reason than "I did it 'cause I could"
Said with to much emotion "Ashes go home erin missises you
I gave up on trying to get a comment highlighted on the show of the week, but I'll still leave my favorite weird quest suggestion.
The unmarked quest "Grady's Package" in Fallout: 3.
You're exploring the bowels of Marigold Station, and you come across a skeleton with a gun and a holotape nearby, labelled as "Grady's last recording".
He explains that there is a hidden key in a fire hose box further into the tunnels. If you haven't completed the quest, "Those!", then you'll be fighting past a few mutated fire ants along the way.
Once you find Grady's key, make your way even further down the tunnels until you discover the safe he previously mentioned.
What could be so valuable, that someone would be greedy and heinous enough to kill a seemingly innocent person? Take a look inside the safe, and you'll find - Naughty Nightwear.
Yes, some trashy, grimy leopard-print sleepwear that appears as a set of pajamas on a male, and a short night dress on a female.
If that's not creepy enough, a fellow named Lug-Nut, donned in the suggestively SNL-styled raider attire will storm in and demand that you give them to him.
You can kill him, mezz him, convince him to back off, or even allow him to abscond with your new set of white-trash pajamas.
If you're the sensible person that follows real-world morality when playing- Oh, who am I kidding? Of course you kept the naughty nightwear. Well then, the quest still isn't over. There's one more step to completion.
Head over to Girdershade and speak to Ronald Laren. If you're already familiar with him, and the Nuka Cola Challenge, then you're aware that he wants to have a more physical relationship with Sierra Petrovita, whom I might add, isn't exactly there in the head.
If you give the nightwear to Ronald, then, depending on whether or not you passed the speech check, you will earn between 200 to 300 caps. Completing this with the Nuka Cola Challenge will also net you schematics for Nuka Grenades.
Ronald, you're a sick, sick man. I hope the Quantum does worse than make your piss glow.
Yeah, what was the point of that?
Rebecca Johnson I don't care what the point was, I just love the nostalgic effect of the comment.
+Mr.Bootleg Dno if it's weirder or not but the quest called Just for the Taste of It was pretty weird too.
You know, the one where you have to get the Nuka Cola Clear formula for the goalie in the "ice gang" faction Sudden Death Overtime. The crazy "goalie" they have thinks that ice hockey is a sport where the point is to beat up the other team.
J'zargo It was pretty weird. Although, I wouldn't mind a blend of Mad Max and extreme Ice Hockey.
+Mr.Bootleg lol yeah same. I was hoping for some crazy ice fightin that but all they do is pay you and walk away -_-
Well... Killing a talking tree that once was a ghould and now is a cult object by destroying the underground heart of it is not unusual enough for this i guess.
the mission where you kill harold was by far the strangest of all the fallout 3 quests
You missed the best quest! I mean, what could be better than getting high of Punga, tripping some major stuff, and waking up with a piece of brain missing? True art
that quest was so well done! totally messes with you.
+Kristopher G and it's all the more meaningful by being totally avoid able whilst chastising the player for being a dumbass and choosing to do what random strangers tell them to do
+Revolution Music That was a cool quest
+Revolution Music That's not a side quest... that's the main quest of a DLC
Oven-fresh Misery true but I dont think it should count
In Fallout 4, put someone in the game who actually thinks he's Grognak the Barbarian and have him talk like Arnold Schwarzeneggar.
+Rashid Ibrahim You sir, are genius. Bethesda! Get on it!
+Rashid Ibrahim Get to the vetribird! ARGGH!
Handsome Banana *Looks at nightkin
You are one ugly mother@!*&^$
*Dies*
"I need a vacation."
*****
Ha, sorry, that's what I actually meant but it didn't come out like that. Yes, he should be voiced by him. It'd be spectacular!
The stranger with the guitar and cowboy hat in New Vegas is the son of the mysterious gun man from the mysterious stranger perk in fallout 3 I believe because if you kill him you get that gun
You can get him to give it to you if you've got a high enough barter skill!
I know if not u have to kill him
+Rd Jones
No...you get "That Gun" in Novac for about 1.5k or so.
heh heh heh...aren't I clever?
+HaydenX wait what .......... ah. haha
+HaydenX or you can steal it hehe
OMG that sex bot was the funniest/scariest thing I have seen in any game ever!
yeah bro! haha. 😐
Everything about Old World Blues was pretty weird too, way weirder than Crowley's quest anyway. And Tranquility Lane was pretty nuts as well.
And even though it's more of a location than it is a quest, who can forget the Gary Vault??
+Elizabeth Wear Gary!!!
+Felix Andrews Gaaaaaarrrrrrrry!!!
+Elizabeth Wear Gary!!!
hahahaha Gary
lol
Trying to explain Fisto to my mother when she walked in was the most difficult thing ever.
Try drinking that might get u to pass speech check with mom
Oh nooooooooo…….
Two words: Mothership Zeta. You're in the middle of a nuclear apocalypse, what could be worse? Oh ya, getting abducted by aliens and potentially getting "probed" while you're passed out.
+antagonizerr i bet fisto got in on some of that action too lol
+Imperial Productions Haha!
i just finished the dlc today
If only it wasn''t so tediously long and if you could actually explore it after you beat it.
You just wanted to steal the flying saucer!
I mean, there's nothing WRONG with that.
The entirety of Old World Blues was pretty crazy. It involves a sentient suit of armour, various insane robot scientists, a supervillain obsessed with robotic scorpions, and a conversation with your own brain, who it turns out is not happy with your choices in life.
And a talking toaster who wants world destruction
@@PolishGod1234 And a horny plant station
7:03 that's not in the Capital wasteland, it's in the Mojave wasteland.
Yea as soon as I heard that I came to see if anyone else noticed
+Elizabeth Wear They are British so they might mean it as a term to express approval, satisfaction, or delight. Like "capital! wasteland." Nomsayin?
+samsmotive I am British and have no fucking clue what you mean...
+vashsonic same
My Name Is Irrelevant. Can I just take a moment and commend you on your username? Trigun FTW.
Crazy, Crazy, Crazy was pretty strange too. A schizophrenic super-mutant who still believes that her robot friend is talking to her is broadcasting propaganda out of her radio station atop a heavily guarded fortress of super-mutants and nightkin. She has a wig and big glasses which she calls her "true eyes", that supposedly allow her to foresee threats, and tricks the other mutants to believe that she knows everything. You can either take her out or repair Rhonda and then the two will wander away never to bug you again, and apparently the 40 super mutants inhabiting the mountain magically forget that you murdered at least 20 of their cousins to get to the top of the mountain. Oh, and if you access a radio under an overturned satellite dish, you can trick Tabitha into believing that the mutants are revolting and she'll haul ass out of there. So yeah, I'd say that one was pretty far out of left field.
The nostalgia is kicking in...
Deylon Dickerson I actually just recently started playing Fallout, but I love it. I'm definitely getting Fallout 4 when it releases, and then I'm never showing up for school again.
One of the secret encounters in Fallout 2 has you go through a time gate, taking you to Vault 13 80 years ago. There you sabotage the water chip, starting the events of Fallout 1 and saving the timeline.
"You seen em too, eh!" My favorite was going through the whole dialog with the crazy hermit dude in Novac, that was looking for the Chupacabra! "That's cause one of them was more invisible than the other" :)
Plays fallout new vegas gets fisted by a robot
+tracies19 Hey, everybody needs a fetish :) As long as it is between a consenting adult and a consent programmed sexbot :)
>Purposely comments on a comment to annoy people
> 12 y/o kids
+tracies19 "Is that all you got robot?"
Plays Dark Souls gets fisted by 2 Giants
+Nemas Aliakhbar plays skyrim gets fisted by at least 3 giants their clubs and their herd of 3 to 6 mammoths, nothing can top that ;)
What if you were wondering around the wasteland, minding your own business, when suddenly a massive super mutant called tiny Tim who asks for his teddy bear, and you, the good player that you are, go on a epic quest spanning days and nights finding his teddy bear, only to find out tiny Tim betrays you and bring his army of mutant teddy bears to kill you until you eventually join his ranks of fluffy death
+VirtualChurchil Good Idea! I think a friendly, behemoth-sized super-mutant crying about his lost teddy bear would be great for a surreal random encounter.
Call me McDonald's, because I'm loving it.
Help me please u killed me how did i forget tiny Tim??hahahaha
"The REPCONN Rocket Testing facility in the Capital Wasteland"
"Capital Wasteland"
"CaPiTaL wAsTeLaNd"
What
We're in the middle of the Mojave
The AntAgonizer is no match for justice I bring. For I AM THE SILVER SHROUD!
There's one quest in NV that always made me laugh with how absurd it is, and the best way to describe it would be to just quote what the questgiver tells you when you ask him to clarify:
"Take drugs! Kill bear!"
A detail not mentioned in this video regarding FISTO the Sexbot is that, in dialogue with Garrett, he does a *terrible* job of hiding the fact that the sexbot is actually for him, not something that was requested by any client of his.
I, too, enjoyed Fisto's services. Thank you for making me less alone.
Somebody else who watches matn
+Booster Gold "That all you got robot?!"
+Booster Gold i also enjoy fisto in fallout 3 where it was just a powerfist
+Booster Gold Skeets must have been horrified
+Booster Gold "I can't feel my legs!"
I just watched a fallour video made by the same people as this one, but was made 10 hours ago, and it's the exact same format. Crazy how some channels dont need to evolve. well done, outsidexbox
the tree one was pretty weird
It's much less weird if you've played the first two Fallout games - you see him become more tree-like from game to game
+Cunnysmythe exactly
+Levi Smith
Yeah, its REALLY OLD Ghoul
Harold.
1:35
"I can't feel my legs!!"
"Numbness will subside in several minutes."
Mechantiser? Surely Antagonist?
+Aidan Pike noice profile pic mate
+Daniel Haddock +1
+Aidan Pike I AM.... THE ANTAGONIST!! "Yeah, I got that, but what's your name...?" XD
"Come Fly With Me" is a quest I´ll never forget. On my first playthrough, I accidentally chose the bad option, and after seeing what happened, I really felt sad and a bit disgusted at myself. And as I had a strict "no backsies" rule, that was the final fate of the Bright Followers.
I redeemed myself in the next playthrough, but it didn´t make me feel much better.
The sex robot quest was the weirdest, I mean who needs a sex robot if you can have ghouls?!
Or molerats?
Jorge Fierro or holes in the ground
Wanderer: I DON'T WANT TO ASSUME THE POSITION. STOP!
Fisto: Detecting resistance, initiating restrain *Holds Wanderer in position*
Wanderer: WAIT! OH GOD WHY IS IT A DRILL.
Cass: ...Huh, interesting.
Wanderer: WILL YOU STOP STARING AND SHOOT THIS ROBOT WHO IS TRYING TO RAAAAAAAAAAAAAARGGGGGHHHHaaaaaaaa...
notbobby125 welcome to tumblr.
There's honestly only one way Fallout 4 could out-weird these quests.
Send the Sole Survivor on a quest to find a book with diagnostics for a robot designated to shoot humans in the head with a gun that fires solidified essence of comedy.
+TheFourthReaper Like Funnybot from South Park?
Fallout 4 didnt even try to out weird fallout 3 and new vegas
Cuz F3 and Nv had darker humour, games are getting more demonetised and as a result are getting softer in nature.
@@jacket5674 aint that a truth
How could you forget Walking with Spirits from Point Lookout? You eat a punga, the you have all these weird hallucinations. Schmault-Tec Bobbleheads, your dead mom, giant explosives nukes-cola quantams raining from the sky, etc. it should be #1, yet it's not even on the list
+HIJ802 You forgot the part where you wake up missing part of your brain only to find it in a jar later and feel compelled to hold on to the morbid keepsake for some mysterious reason. You're right, that's definitely the weirdest quest in any of the fallout games.
I'm gonna have to agree. It's WAY weirder than "You gotta shoot em in the head". That's basically just a Mercenary job unless you dig a little deeper. And the twist is just "oh, my boss was lying to me about why I'm killing these people.... whatever."
Walking with Spirits is WAY weirder.
+HIJ802
Yeah, like the giant needle & thread sewing the ground during that hallucination.
+HIJ802 and on that note, "rite of passage" in New Vegas: Honest Hearts.
"Take Drugs. Kill a Bear".
in hindsight those are probably the clearest mission instructions in the series.
HIJ802 *Bubbleheads
The Bright Brotherhood, do I even need to make the Skyrim reference?
You are aware that Fallout and Skyrim are both made by the same company, yes?
That's the entire reason I commented that... Bethesda is my favourite game company..
Actually it would be an Elder Scrolls reference. Assuming you know your lore.
AzkuTheUndead True - I haven't played the other games. Sorry for making that mistake :)
***** Yeah, I wish I could! I only really have the opportunity to play Skyrim. I do love Skyrim though.
i remember fisto boone and ED-E just watched it happen
Was Boone like "Hey."
how did you know
Flynn Mckenzie Rimmer That's the only thing Boone says. "Hey."
Wang Dang Atomic Tango held one of the weirdest moments in the game for me. I somehow randomly stumbled into Old Ben right when a chem was wearing off. I went through the dialogue options to recruit him while not being able to see anything at all, and had to return to the bar to actually see who I had been talking to.
Also, I really liked Come Fly With Me, and put a lot of effort into making all the "moral" decisions.
How can Fallout 4 be weirder? Superheroes and supervillains who the population cheers on.
Or throw some abstract space whales at them.
SPACE! WHALES! SPACE WHALES!!!!
+Timothy McLean I think they already did the latter in fallout 2
4th dimensional space whales
+Timothy McLean i seen consept for redcoat ghoul pirates
BoringMan I suspect you know what I'm talking about and that pleases me.
Look at all the awesome side stories the previous fallouts had. Where did those writers go?!
They probably went the way of the dodo.
fisto got them
The AAA video game industry doesn't want writers - it wants game designers that think they can write.
You missed "Walking with Spirits" from the Point Lookout DLC in Fallout 3. Walking back through a bog having hallucinations based off of a very dodgy surgery, picking up "Bubbleheads" that taunt you about how awful your life is, and watching previous NPCs appear and die was one of the most peculiar moments from any Fallout game. It was brilliant.
Point Lookout has the best quests. Freaking love the one focusing on the Krivbeknih and Ul'qathoth, considering how Lovecrafian it is.
But one of the real gems is the main quest of the DLC, which involves you getting a chunk of your brain removed right after a nasty drug trip. Tribals, a British Ghoul, a talking brain, and guilt trip....well, drug trips. It's loads of fun.
And fallout 4 didn't top any of these
David Anderson Have you played nuka world?
Tristan Kennedy dead money was better
nope not at all
Wrong. The USS Constitution quest was better and weirder than some of these.
You know ever since i started playing fallout i always seen them as a open world horror survival game, everytime you enter a cave or a vault you get the feeling that there is some sort of silent hills vibe to it, i cant tell if its the atmospheric musical soundtrack or the fact that you're all alone in a vault crouching down seeing the hidden button and waiting for the caution to go to danger :| ANYWAYS fallout has always had that classic vibe to it, know what i mean? DEAD MONEY DLC gives a lot of that vibe, that the original game still has, but it gives a sense of run for your life feeling, the equivalent of DEAD MONEY in fallout 3 is THE PITT in this DLC *you* also get the feeling of "run for your life" kind of moment as you're stripped of everything you have, and you have to work your way up to it.
Fallout 4 has no DLC which made me feel shivers down my spine, it wasnt scary, it wasn't motivational to adventure (most npcs in fallout games aproach you to speak and start a random quest or event) fallout 4 had very little random quests, instead the random sidequests it had (the very little of them) could be counted as non existent since i dont feel like i got given enough quests in the game, the things that i got given in the game were a lot of blabbering about another settlement needing my help -_- when i already helped every settlement i still have to help the same settlement or clear the same place of raiders that i did 2 hours ago. Good job Bethesda good job :/
For anyone that didn't know the story behind The Superhuman Gambit quest in Fallout 3 it's a nod to the cartoon on Adult Swim, Frisky Dingo. AntAgonizer is a parody of Grace Ryan who becomes Antagone (Ann-tagony) and her not quite boyfriend Xander Crews has the alter ego of a robot suit clad jackass named Awesome X. A handful of lines in the quest are more direct references to things said in the show, and some of the terminals mentioning the "science" behind the super ants refer to the series protagonist/villian Killface.
Oh, and btw, the reason Hadrian sounds familiar (but not the usual cast) is cause it's Dan Castellaneta. (channeling Krusty the Clown, sorta)
"More gravelly than Downton Abbey's driveway." ... Well done, Andy. Well done.
As an American i can say "I understood that reference".
How could Fallout 4... be weirder. Okay here's one. You need to go into a Raider stronghold to find something precious stolen from a former scientist of the Institute who is now an old man and lives in a clock tower. You can kill them all or sneak in unnoticed. Eventually you find that it is a letter from someone named "A" addressed to "My Love" . You return this letter to the the old man without reading it. You then question him about what was so important about this letter that he'd ask a stranger to retrieve it. The old man tells you his story and you find out that he is "A" and his love is a former Android slave that escaped years ago. The letter was sent to the Android to convince the Android to come back to him during a time when he thought the love was reciprocated and knew where the Android was, and through means that the old man doesn't specify the letter found it's way back to him (alluding to the fact that he has sent people to find this Android in the past). In the letter it states that the problems with his wife and kids (because I feel the Commonwealth is probably safe enough that semi normality has returned to certain parts of it, akin to Rivet City in Fallout 3) will no longer be a problem for their love. Only then you realize that he killed his wife and kids to be with the Android. Considering that the character has lost his spouse and child this creates a morbid connection and juxtaposition between the two as the main character is (according to a lot of what I've heard) trying to rebuild or come to terms with all he or she's lost, including his or her family. At this point the player can now leave with his payment, kill the old man, or accept his next job. The next job being to find, track down, and capture the old mans former Android. Weird, Dark, and tied to the narrative or overall narrative tone. Which most side quests (which I'd say this falls under) are not.
Absolutely AMAZING
Thanks man, glad you liked it.
Dom Locke Don't thank me, you're the one with the bright ideas!
+Dom Locke Wow. Awesome. Allow me to add a bit more:
If you accept to search for his android, once you find it, if you have Hacker skills you can find out the android, somehow, has recordings of the man killing his family, implying that perhaps the man's true motivation is destroying the evidence, he may or may not care for the android. Several options include:
1) Simply taking the android back to the man. You can either take the android at gunpoint, reprogram it via hacking to go back on its own, or convince it peacefully via speech. Screw justice.
2) Take the android back to the man... and help it kill him. You can either convince him via speech, or reprogram it to have combat skills. Just imagine it: The man kills his family to be with the android... and the android he's been fond of ends up killing him. Fallout-style Irony FTW.
3) Taking the evidence and show it to either the local authorities or to the relatives of the wife (such as her sister or brother), which will get the man arrested or killed by the vengeful relatives.
4) Taking the android to the man... and blackmailing him for the information. With speech you may get more money or unique gear... supposing that negotiations don't go bad and you end up killing him after he attacks you.
5) OR mix 4 and 5: With enough science skills, you can make a copy of the evidence, blackmail the man, give him the evidence, and then tattle him to the authorities or the wife's relatives. Manipulation FTW.
ClassicToonFan64 those are some kick ass additions my friend. I especially like option number two, it's perfect.
Fallout 4 didn't have a single weird quest like these. Fucking disappointing.
Kind of. The magical stuff was weird, but nothing compared to this video
what about helping a deathclaw momma!? Getting an egg back for a Deathclaw isn't weird?
The one with the U.S.S. Constitutionwas weird
fallout 4 was a disappointment
but obsidians making the next one ^_^
The Silver shroud mission was alright I guess
Mothership Zeta was really weird. Not only did we have to fight aliens in a game series that focused on surviving in a nuclear apocalypse, we also met historical figures like a cowboy and a samurai.
The Far Beyond is probably Australia.
TheGholiday haha
TheGholiday As an Australian, I want to see horribly mutated kangaroos.
End me glad that fallout world weren't in australia eh?
That's a good point
What about Australia?
It's probably normal
Australia? probably is ruled by a Godzilla sized radioactive Goanna.
Bit late, but Fallout 1 and 2 had some REALLY weird quests, like releasing a ghost from Earth so she can move on. Yeah... kinda sad those games aren't really in these videos.
Ring-a-ding, baby.
"Fisto reporting for duty" hahaha cracks me up everytime!
"the repcon rocket testing facility in the capital wastland"
I winced as well. Especially since if you want to actually go through the main plotline of FNV you're probably going to go through Come Fly With Me.
RedShocktrooper or just get to lvl 10 somehow and just head through the giant scorpions north of goodneighbor, then avoid or kill the casadors, kill the raiders and get love and hate, rhen just head to Vegas until you either find the NCR Airport or freeside
+Mars Olive good springs*
Dr mac dough close enough
The Fallout 3 quest "The Nuka-Cola Challenge" tasks the player with finding 30 of the incredibly rare Nuka-Cola Quantum for one of the game's NPCs. Not only did this take me forever, but at the end of the quest my great reward was a single pie ;(.
jason Bright quest didn't happen in the Capitol wasteland, it happens in New Vegas
What about a Fallout 4 quest where, as you come out of the vault, you end up falling through the floor and into a never ending abyss? With the amount of sub-par initial game releases happening lately, I wouldn't be surprised if this happens on my play through.
+Humza Ali nah. Bethesda games are usually riddled with hilarious glitches. not game-breaking ones.
Jormungandr The World Serpent Yeah, I guess that is true. They haven't made their own game since the start of the "glitch crisis" though. Let's just hope that they haven't gave into the temptation of joining with other companies and their bad business practices. *cough* PS4 Pacman *cough*
Humza Ali i still want glitches. but the hilarious kind.
Jormungandr The World Serpent Yeah, that is true, glitches can be very funny or even useful sometimes. The main reason that the "jumping through car windows" idea in Saints Row 3 was added was to make up for the lack of a glitch that was no longer in Saints Row 3 (that glitch being that, in SR2, standing ontop of a car and getting in would skip the animation for entering the car).
I get what you're saying, but I've personally seen enough glitches that I no longer find them to be funny enough for them to outweigh the break in immersion that they can cause.
+Humza Ali knowint the twisted sense of humor some of those Bethesda devs have there will most likely be a quest that fakes a glitch and trolls the hell out of you
How could Fallout 4 be weirder? Crazy and hilarious Irish people of course and maybe a good bar fight or two sounds like fun to me
I NEED A DROPKICK MURPHYS REFERENCE SOMEWHERE
+Paddy Blake What about a a raider gang themed completely around baseball who only use baseballs and bats as weapons?
+TheDancingBastard
Kinda like the hockey gang in DC
Edgar Germania
Oh right, I forgot those guys existed.
Edgar Germania Sudden Death Overtime, the best Ice Sticks gang in the Capitol Wasteland!
Did anyone notice for the come fly with me quest he called the Mojave wasteland the Capital wastland
Anyone else getting a Krusty the Clown vibe from that Ghoul Comedian?
I love fallout, one of the only series that is about life after the apocalypse that can still make you laugh if you wander too far off the beaten path.
Not a single Fallout 1 or 2 probably should have expected that.
+Bedbannana is mad Can't blame them for not know it existance
Well, DUH! Clearly scouring the wasteland (or visiting the sheriff's house) for a sex doll, porn magazine and a pack of cigarettes so that a ghoul could tell you where he hid a shitload caps and blowing up the lair of an giant molerat (/rat, I can't remember correctly) king beneath an outhouse to find some old guy's pocket watch is soooo boring and generic. It's barely worth mentioning.
+ThePlayer920 Remember the quest where you think a whole village has been killed but it ends up being faked?
+ThePlayer920 I wasn't saying they weren't interesting I meant I should have expected that they would do shit fallout 3 and NV in comparison to the much better predecessors..
+MasterRazzer76 I'm sure they do just the majority of people on UA-cam are below the age of 18 and probably haven't even heard of it so they appeal to the kids.
every one of these quests are brilliant. I love every time I play through them.
7:02 lol, you said 'capital wasteland'
There was a quest in Fallout 2 where you helped an actual ghost find a pendant that was stolen from her. THAT shit was weird as hell.
Made a video about "another quest in fallout," check it out on this channel!
Andy screaming ghoul rights forever, followed by Dukeoff’s scream has lived rent Free my head for almost 10 years now
Dude, "come fly with me" was my alltime favorite quest ever in Fallout
... So you're saying the AntAgonizer *isn't* a Kamen Rider?
Inhaled Corn ha I thought the same thing lol
You know what the amazing part is? This doesn't even scratch the surface of weirdness from these games xD
Fallout 2 had a quest that if you lost to a super mutant in an arm wrestling contest you'd black out and a ball and gag would appear in your inventory ;). or in Fallout 2 you became a porn star. God I love that game
"Ghoul-Rights forever!" *BOOM* "This is hopeless" *Fawkes screaming* :D
The republic of Dave
As far as strange quests go, there's basically anything from Old World Blues. You have to collect a dog bark, a satellite antenna, and an outfit with a crush on you so that your brain can yell at you for being dirty and reckless.
Edit: Ah, you included that in another video. Excellent.
Should put "Fallout 3 & NV" in the title, I was expecting quests from the rest of the series
it's on an xbox channel. Fallout 3 and NV were on Xbox 360.
The Canterbury Commons people acted like I'd seen that battle even though I hadn't. I had no idea what they were talking about but the dialogue options helped to fill me in.
You forgot about Harold the Tree...
+Cade Litolff you know he was in fallout 1 and 2 and i hope he some how makes an appearance in 4
+Imperial Productions he was also in 3
Cade Litolff ya and if hes not in 4 ill me mildly annoyed for 5 min then ill go kill some shit
+Imperial Productions it'll only take me 1000+ hours to find him lol
Cade Litolff why hes in the upper middle part of the map just past canterbury commons. just look for living trees
God, I love it when you guys make Fallout videos. Keep it up.
lol the robot's name was fisto
I was so certain that the bugman vs robotguy thing was a dream. You've literally made my dreams come true outside xbox.
3:51 ya'll need jesus
YOUR HERE TOO!
I see you in penguinz0 videos I think...and maybe dashie videos but I'm not certain
BRUHH Bruh I don't know who that is but yeah I have youtube on running in the background a lot
MINOR CORRECTION: The Quest, "Come Fly With Me" involving the ghoul is located in the Mojave Wasteland not the Capital Wasteland. Just to clear it up in case anyone misunderstood! :)
THE REPCON FACILITY IS NOT IN THE CAPITAL WASTELAND DUMMIES!
Not only is the Dunwich Building a reference to H.P. Lovecraft's 'The Dunwich Horror', but the entire quest is a huge nod towards the book. This connection introduced me to the works of my favorite writer.
can.. can I romance dog meat?
***** >triggered
*****
>is 18
>gets called 'retarded kid' by triggered kid on the internet
>40 keks
***** you're probably a really nice guy and need to vent to people on the internet, don't worry bro, I'm here for you.
Geddy135 Nice guy but not to an idiot like you
***** It's ok, just let it all out. I hope you feel better soon.
>Downtown Abbey's driveway
I LOVE that show!
You were handed MechAntagonizer and you dropped the ball. Never been more disappointed in you OX. :(
Should have added Garret's reaction of getting FISTO. It's priceless.
Hadrian's kinda funny, that clumsy insult got me LMAO " your so clumsy when you fall in the shower you fall up"
I'm in absolute love with this channel
One of the main reasons why I LOVE Fallout! All these wacky and completely unique side quests from strange factions and peopl!
You missed anything from New Vegas - Old World Blues. That whole expansion is absolutely mental... and it's brilliant! XD
Old World Blues had all the strange quests in New Vegas but The Big MT was still my favorite place in New Vegas barring Lonesome Road. Other than those, however, Fallout 3's quests for Little Lamplight and then the cannibal/ vampire quests were fairly bizarre.
Lol, that MechanTizer bit gave me a good chuckle
Jason Bright. The guy with the coolest voice in all the Fallout games.
Old World Blues was by far the weirdest quest in Fallout 3. From Lombotomites to the K9000 to "Richie Loves Balls", Big Mountain was full of weird-sauce.
_Crowley_ from the "underground...?" I'm laughing so much harder than I should be. XD All that aside, great video, guys.
i like that song by ozzy osborne the song is called mr crowley and when i discovered him i was like"hehe ozzy osborne reference"
I was actually referring to Supernatural, but that works too.
Loving these fallout lists, keep em coming.
That Downton Abbey joke was priceless.
From one Brit to another, it's nice to enjoy our particular brand of of humour in a gamer vid :-D
After listening to The Silver Shroud radio show The Mechanist makes even more sense now!
I only started Fallout with New Vegas
and i must say, the quest with the dude that turned into a tree was pretty damn weird. That sticks out in my mind the most. And yeah everything in point look out was creepy and strange (and awesome)
Even weirder about Come Fly With Me is that after the ghouls leave the game still counts taking their stuff as stealing. Pretty sure they're not coming back.