A3OB: Introduction

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  • Опубліковано 7 січ 2025

КОМЕНТАРІ • 5

  • @sprinterkas
    @sprinterkas Місяць тому

    Hello, i have trouble, can u help me pls? It appears when I open a model
    Python: Traceback (most recent call last):
    File "C:\Users\Алексей\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Arma3ObjectBuilder\ui\import_export_p3d.py", line 101, in execute
    lod_objects = import_p3d.read_file(self, context, file)
    File "C:\Users\Алексей\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Arma3ObjectBuilder\io\import_p3d.py", line 435, in read_file
    mlod = p3d.P3D_MLOD.read(file, operator.first_lod_only)
    File "C:\Users\Алексей\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Arma3ObjectBuilder\io\data_p3d.py", line 778, in read
    raise P3D_Error("Invalid MLOD signature: %s" % str(signature))
    Arma3ObjectBuilder.io.data_p3d.P3D_Error: P3D - Invalid MLOD signature: b'ODOL'

    • @sprinterkas
      @sprinterkas Місяць тому

      My version of blender 3.6.16

    • @mrcmodding
      @mrcmodding  Місяць тому

      That is completely normal.
      That error means that you're trying to import a binarized model, but the addon can't do that.
      The addon can only import not binarized (MLOD) type P3D models. Binarized (ODOL) type files are off limits.

    • @sprinterkas
      @sprinterkas Місяць тому

      @@mrcmodding so how do I take a vanilla technique and somehow change it or something?

    • @mrcmodding
      @mrcmodding  Місяць тому

      @@sprinterkas If you don't have the source model for something, you can't change it. That's how it works.