@@TheRevitKid Hi, Revit Kid. Hope you're doing well and that I'm not too late: I have a problem: The lights rendering on my Revit (2018) are working with me at all. The types 'spot', 'square' and 'circle' lights are too dim upon rendering, and the 'line' lights are too bright. I don't understand why at all. They're all the same intensity and luminosity and color and all, and tampering with the rendering lighting/shadowing dials somewhat improves some light types only to screw over others. After days of trying to fix the problem in vain, the internet didn't give me any answers other than using the 'Photometric Web' type of lights, of which I have no families. I looked for them but couldn't find any like they show on some UA-cam videos. Every time I get a bearing it betrays me. Have you any good advice here?
I kind of did this before viewing this video, what I did is create a piece of 90% translucent glass which caught some of the light and placed it under the light source
Hi, Revit Kid. Hope you're doing well and that I'm not too late: I have a problem: The lights rendering on my Revit (2018) are working with me at all. The types 'spot', 'square' and 'circle' lights are too dim upon rendering, and the 'line' lights are too bright. I don't understand why at all. They're all the same intensity and luminosity and color and all, and tampering with the rendering lighting/shadowing dials somewhat improves some light types only to screw over others. After days of trying to fix the problem in vain, the internet didn't give me any answers other than using the 'Photometric Web' type of lights, of which I have no families. I looked for them but couldn't find any like they show on some UA-cam videos. Every time I get a bearing it betrays me. Have you any good advice here?
@@TheRevitKid Actually, I figured it out. The key element I was forgetting was the 'Glass, White, High luminance' material for the glass geometry. I didn't expect it to be that important, but figured it out when tampering and experimenting with Revit's pre-made families. It was not the intensity of the lights or the rendering exposure; it was just the right material of the right geometry that was essential. Nevertheless, that still doesn't solve the overwhelmingly bright 'line' lights, the same type that has a mysterious black line of shadow under it. I'm sure you may see my problems when you try building lights without the 'Glass, White, High luminance' geometry. Learning about the lights at the most basic levels can be very useful. So if you could find a solution, or at least an explanation, to: 1. Why the 'line' lights are much brighter than other types. 2. Why the 'line' lights have a weird line shadow under them. then that would be very helpful and appreciated. Also, I'd love to know where to get the 'photometric web' lights (I think they're called IES). Peace and blessings from Saudi Arabia.
I'm using Revit 2014 edition, and I was unable to change the light source depth without affecting the other reference planes ("Constraints are not satisfied") in my own project. Locked everything except from the light source depth. Any clue?
+tjakan and @TheRevitKid Hello, with Revit 2015 I am having the exact same problem: the 2 newly added reference planes, once locked as per the video give a message error : "Constraints are not satisfied". Any idea what could cause this ? (I have the feeling the original Family/Template are not built the same way (not sure I am a Revit beguiner - on my Template the drawing is upside down : the light emits up, not down as per the video).The only way I could make it work was to draw 2 "reference lines" NOT 2 "reference planes".Thank you for your input.
+tjakan Found what we were doing wrong : when you dimension the reference plane of the lense you have to contrain it to the reference plane of the light source (not the light source itself). When you hover your mouse over that line press TAB on your keyboard (do it a few times if needed) until it says : "Reference plane". Then it is all good. Good luck. Thank you for this great tutorial !
Hey, your commentary sounds familiar... Are you a Host of another forum... AKA. Spikey Bits???!!!Anyways, I kinda knew you're in CAD BIM stuff... It's a coincidence that I got a hold of you.
Followed the steps perfectly, and still the light fixture looks black.. does anyone know of any families that will just work? this seems ridiculous that there's this much trouble getting a light to look like what it should
I cant watch it says “Something went wrong Tap to retry. I tapped like 3-4 times and my phone turned off. My phone is brand new tho. This is like the 4 time that my phone turned off when I tried to watch this video
+TheRevitKid I followed all the the steps and when I go to move the light source depth the whole fixture becomes very small.... Help! Is there anyways you could email me it? Like save it as a family kinda of deal. I swear to you I have tried multiple times.
Life saver. Ive been strugging with this issue for weeks if not months!
Haha it is SO awesome that a video from 9 YEARS AGO is still helping people... Cheers!!!
Been trying to get my lights to appear normal in enscape all week, this helped so much. Thank you!
Haha! So glad I could help!
@@TheRevitKid Hi, Revit Kid. Hope you're doing well and that I'm not too late: I have a problem: The lights rendering on my Revit (2018) are working with me at all. The types 'spot', 'square' and 'circle' lights are too dim upon rendering, and the 'line' lights are too bright. I don't understand why at all. They're all the same intensity and luminosity and color and all, and tampering with the rendering lighting/shadowing dials somewhat improves some light types only to screw over others.
After days of trying to fix the problem in vain, the internet didn't give me any answers other than using the 'Photometric Web' type of lights, of which I have no families. I looked for them but couldn't find any like they show on some UA-cam videos.
Every time I get a bearing it betrays me. Have you any good advice here?
How did you do the section like in the front view elevation?
Hi! Can you give us this already configured lamp as you did? I mean, a download link... I could not do this with a model that I have. Thanks!
Mr. Pinheiro Great tutorial...
How did you make the inside of the light show? A section of it?
do you have this that we can just download it?
I kind of did this before viewing this video, what I did is create a piece of 90% translucent glass which caught some of the light and placed it under the light source
Hi, Revit Kid. Hope you're doing well and that I'm not too late: I have a problem: The lights rendering on my Revit (2018) are working with me at all. The types 'spot', 'square' and 'circle' lights are too dim upon rendering, and the 'line' lights are too bright. I don't understand why at all. They're all the same intensity and luminosity and color and all, and tampering with the rendering lighting/shadowing dials somewhat improves some light types only to screw over others.
After days of trying to fix the problem in vain, the internet didn't give me any answers other than using the 'Photometric Web' type of lights, of which I have no families. I looked for them but couldn't find any like they show on some UA-cam videos.
Every time I get a bearing it betrays me. Have you any good advice here?
You'll have to increase the intensity of the lights or increase the exposure of your rendering.
@@TheRevitKid Actually, I figured it out. The key element I was forgetting was the 'Glass, White, High luminance' material for the glass geometry. I didn't expect it to be that important, but figured it out when tampering and experimenting with Revit's pre-made families.
It was not the intensity of the lights or the rendering exposure; it was just the right material of the right geometry that was essential. Nevertheless, that still doesn't solve the overwhelmingly bright 'line' lights, the same type that has a mysterious black line of shadow under it. I'm sure you may see my problems when you try building lights without the 'Glass, White, High luminance' geometry. Learning about the lights at the most basic levels can be very useful. So if you could find a solution, or at least an explanation, to:
1. Why the 'line' lights are much brighter than other types.
2. Why the 'line' lights have a weird line shadow under them.
then that would be very helpful and appreciated. Also, I'd love to know where to get the 'photometric web' lights (I think they're called IES).
Peace and blessings from Saudi Arabia.
I'm using Revit 2014 edition, and I was unable to change the light source depth without affecting the other reference planes ("Constraints are not satisfied") in my own project. Locked everything except from the light source depth. Any clue?
+tjakan and @TheRevitKid Hello, with Revit 2015 I am having the exact same problem: the 2 newly added reference planes, once locked as per the video give a message error : "Constraints are not satisfied". Any idea what could cause this ? (I have the feeling the original Family/Template are not built the same way (not sure I am a Revit beguiner - on my Template the drawing is upside down : the light emits up, not down as per the video).The only way I could make it work was to draw 2 "reference lines" NOT 2 "reference planes".Thank you for your input.
+ludohugo1 Oh I spoke a bit too fast: even with the "reference lines" it does NOT work..... Arrrgghhh
+tjakan Found what we were doing wrong : when you dimension the reference plane of the lense you have to contrain it to the reference plane of the light source (not the light source itself). When you hover your mouse over that line press TAB on your keyboard (do it a few times if needed) until it says : "Reference plane". Then it is all good. Good luck. Thank you for this great tutorial !
Hey your comment helped me out. Thanks!
Thanks Jeff!
I really want to do this but I'm incapable. I have been trying for an hour and I cant get the extrusion to work
Hey, your commentary sounds familiar... Are you a Host of another forum... AKA. Spikey Bits???!!!Anyways, I kinda knew you're in CAD BIM stuff... It's a coincidence that I got a hold of you.
Followed the steps perfectly, and still the light fixture looks black.. does anyone know of any families that will just work? this seems ridiculous that there's this much trouble getting a light to look like what it should
I know this may be 3 years later, but have you tried using revitcity.com? It had so many stuff you can think of, Furniture, Light Fixure etc.
or it can be fixed in photoshop right?
this is not gonna give you the same quality
I cant watch it says “Something went wrong Tap to retry. I tapped like 3-4 times and my phone turned off. My phone is brand new tho. This is like the 4 time that my phone turned off when I tried to watch this video
Erik Zakharyan works fine for me? Maybe your internet or service?
good
THIS NO LONGER WORKS
Still works for me in Revit 2016 and 2017 (beta)...
+TheRevitKid I followed all the the steps and when I go to move the light source depth the whole fixture becomes very small.... Help! Is there anyways you could email me it? Like save it as a family kinda of deal. I swear to you I have tried multiple times.
still works in 2023, thanks always good to find your resources.
Honestly you shouldn't do that.