Here is UPDATED version of Earthquake BEAST Titan that I try to find upgrades for either item or passive combination wise With this build also not using any bugged interactions it can only GO UP with buffs LOGIN Build planner: mobalytics.gg/poe-2/profile/cc3910a6-2ce7-4048-b28e-614ec80201b4/builds/9fc579c5-3c39-46fe-a553-252e96920092 Live everyday: www.twitch.tv/ulfhednar
I'm glad you are updating this build and haven't abandoned it. It's really fun to play Titan, and with these skills, it's amazing. I'm eager to see more videos and updates about this build. You could also mention which currency farming method works best with this build. Additionally, it would be helpful to explain how to search for these unique jewels on the trade site, as it can be a bit tricky (at least for me).
Sadly you cannot search for specific stats on these jewels so it is really random. I like to put set price of my budget and do live search tbh. This build will most likely be my main on league starts as it works amazing for all content! For farming I just run ultimatum aka chaos and sell soul cores/loot. Thanks for watching!
@@UlfhednarTV Hey i'vr put a medium-large controlled metamorph in right by zealot's oath on the tree and took Swift Claw, Tough Claw and Sharpened claw for more damage on the tree. Not sure if that would be better or worse in that scenario since I don't use titan's blood on my version.
You can level up every class in the game using herald of thunder+herlad of ice. The heralds are so broken they will hard carry every build in the game.
act 6 right now ..switched to this build .. the plan was a totem titan .. but i saw this build here and its an absolute blast .. when the hammer falls down and 1 shotting all bosses .. having much fun ty very much .. and my gear is trash and i dont have all passivs .. lvl 64 ... new sub here
Been playing versions of this build for weeks now, started at level 72 and 93 now. Love it! It can be a really cheap end game build that easily can clear t15 in the early 80s. For those of you that want to start a warrior, prioritize Against the darkness jewel. It helps A LOT if you want to slam with two hammer. Its only a couple of divines for a 4% and something else. My something else was 4% lightning resist and it helps alot as well. Bought it for 2 divines and there are several 4% on the trade site for 2 div. Thank you for sharing!
On my earthquake build i focused less on the skill duration. With the points I was able to save by not going all the way to the top of tree for the last set of skill duration nodes (less) i was able to spec heavily into stun build up, damage to armor broken enemies, and aoe for mapping. My earthquake aftershock radius is 7.0m which if I'm not mistaken is exactly the size of screen and I am able to stun most maps bosses within 1-3 earthquakes. Unfortunately I haven't made it to any Uber bosses so I'm not certain if it's worth it yet but I have your build bookmarked just in case I reach this point and find your variation of the build to be superior. But I 1 shot all map bosses with a single hammer after breaking armor and stunning. Im definitely going to take your little trick for lightning damage though as any extra damage modifiers I can stack will help. When I eventually make it to these Uber bosses I will let you know if I think the skill points saved was worth it. As of where I currently sit the extra detonation time on earthquake isn't detrimental at all when I clear the whole screen every 1.5 - 2.5 seconds.
I am currently running t15s and 16s with my variation of this. I didn't clarify where I'm at with it so figured I'd add it as a comment. Im nearing my first xescht attempt and I can update sometime tomorrow or the next day depending on splinter rng. We shall see if using those extra points in stun build up makes enough of a difference on Uber bosses to be worth it.
I did tweak your build for my ssf build. I did fire nodes for ignite and fire exposure when heavy stun and more fire stuff convert all dmg to fire it kicks ass as well because it has extra ignite after the eq and hammer so i can run and avoid dmg without getting blasted down after i cast hotg. Only thing it doesn’t have is the rage nodes up to 47 which i gave up to build around fire. Will play around and try your version again to see haha 😂
@@kev23dk sounds good! Sadly ignite from going all fire has extremely low duration for this setup due to reduced skill effect nodes and passives but I can see it working in maps
Thank you! I've started with earthquake warrior but dropped it in the end game t10 maps and switched to witch. Now i can go back to try this because I love EQ:)
Good luck gearing it. Good two handed maces are some of the most overpriced weapons in POE2 right now. People are selling worse two handers than the one I bought for 100ex a week and a half ago for 30 divine now. Most of them are simply people who are buying them within seconds of being posted on the trade site to flip for 5x the price.
@@UlfhednarTV Not with level of all melee skills, which hammer of the Gods needs to get this DPS you are showing off in the video. Also the attack speed needed to make this build not feel like shit to play. Quit lying to new players about the actual endgame costs of this build. I've been stalking trade for a whole week to try and get a good deal on a second hammer. It's never going below 15div for such a good mace(You either sniped a lucky grab, or you bought it a couple weeks ago when they were cheap). And most are getting sold for over 20 div with those stats. This means new players should expect to dump 40div on weapons to get close to your damage shown in the video. Without the base damage and level of melee skills, hammer of the gods on a 30+ second cooldown makes that Xesht fight miserable. You stand around for minutes between hammers doing absolutely nothing.
@SuperCatacata you are talking about good maces which I responded to and not about this end game gear. Never said this gear is cheap so make up your mind
I would not spec the assendency points for boss because if you use 20 seconds in boss room and you gain even 50%, you will save 10 seconds. Irs better if you get an advantage in maps, that will make you save more time(runs faster).
Following your passive tree by going for more less duration nodes has really helped my build and I have been experimenting more to suit my own playstyle. What do you think about replacing Swift Affliction and Splinter from your Earthquake to Devastation and Armour Explosion? Personally I prefer that as I don't see much reason to continue reducing my earthquake duration when it is already fast enough and I could replace it with a more dps support gem, but in this case I chose Devastation and Armour Break for faster clear as most of the I'm able to break monsters immediately on the first slam in T15 (I haven't tried enough T16-18 yet though), and when fighting bossI can replace Magnified Effect and Armour Explosion to Ruthless and the 50% more stun buildup gem just to make stunning a lot easier and faster.
Yessir that sounds like a good variant and you are right about EQ being still "fine" without swift affliction but to me personally its kinda slow haha. Definitely a good way to get better clear until having enough gear to one shot clear with EQ. Double stun gem overpower and ruthless is something I will do as well for bosses
Excellent content, thanks for the guide. Just an off topic question: what are the weapon and the armor transmog you are wearing? They are SICK. Thanks!
Hi Ulf, thank you very much for a great build, been using it for a while now and stuff gets rekt quite easily. I have one question for you, I am stacking a bit of item rarity on most my pieces (around 120%) which makes me miss out on quite a lot of good stats hence I die here and there and could do way more damage, but I also am not sure if dropping it will massively affect the amount of good currency drops I get. I can see that you are not running item rarity at all, how has your experience been so far and do you recommend dropping the item rarity?
Hey brother, I used to run the same amount of rarity doing lower tier maps which was safe a currency still dropped. Decided to drop rarity though and get full build with the right stats as running Ultimatum trial aka Chaos is a veeery good currency farm and you dont need rarity for that. Hope it helps and thanks for watching!
@@UlfhednarTV Thank you for the quick reply Ulf! Yeah I will definitely take your advice as stacking rarity seems to only hinder me from progressing with the build. Much love!
I love this build. I've been using your thunder build. Would you say thunder is a bit faster and stronger for farming? I still want to try this one though.
Hey Ulf, recently I found your Earthquake skill effect duration build and I was checking your mobalytics profile but I'm a bit lost on what's the transition between all the builds to reach that point. Do have your builds in order somewhere to achieve that or do you mind to show me what are the steps to transition? Also, today PoB 2 launch, so maybe you can port all those builds into PoB and add some notes to help us understand the transition between builds Cheers
Hey man, I know it can be a bit confusing but that is the reason why I add specific planners to each video. It starts in my previous Earthquake video where are 2 variants - one is a budget with no Giants Blood and only one 2H mace - the other is literally called UPDATED with Giants Blood. The one you are seeing here is upgraded version once you get good gear going like "true" endgame almost. Cannot wait for PoB 2 once its fully launched and you bet that is where my builds will go!
I’ve built a build like this, I didn’t go up the tree to the rest of skill duration into mid 70’s. Smooth as butter in SSF but you won’t get the jewels to fill out the sockets.
Do you have one or could you recommend me a guide on defeating the Trials of the Sekhema (the second time for your thirst ascendancy) specifically as a Warrior? I am failing hard. I am level 81 and failed with a level 60 coin because of the honor system.
Hey man, you should make sure to have relics with honor resistance and it caps out at 75%. Maximum honor also helps a ton. This build will clear trial just fine!
I think there's a way for you to amplify your Hammer of the Gods damage by like a ton, use the unique boots that gives overkill damage? and then use very low level shield wall spam that then drop the Hammer and boom he's dead... I manage to one shot t4 xesh with that tech around 27M damage... and I also spec my second waepon set skill to rage and use berserk to amplify my damage even more
Yeah but like I mentioned in the video I am not a fan of using bugged interactions as those get nerfed eventually and if you get used to OP strong stuff then going back to "normal" feels awful and sometimes you get lost in the sauce. Sure can work for boss farming for now though!
I'm struggling in act 3. Part of it is skill I'm sure. Part of it is trying to find a decent balace bewteeen DPS and some form of survivability. I am runing the Falling Thunder build (most of it) atm but don't have the power gen node yet. Do I just grind out 6 levels to get it or would this be a more viable early game build?
Nope. Even if you annoint the big one and get both support gems fast forward and swift affliction it still feels very rough plus you would get much longer proc on time of need which is giga busted
@@ronin6611 you can totally do this build at level 52. Rush first reduction clustet then giants blood with strength nodes and blood magic after. Gear depends on your current pieces or when searching for the whole gear you can yeah!
@@Skarrald it definitely works but since we run reduced skill effect duration that makes ignite have short duration on mobs as well so its not as effective
I have very little rarity and I haven't had a divine drop in 7 days. I was getting 1-2 a day before. What is happening??? It feels like only I got nerfed.
Does breaking their armour increase dmg they take? physically probably right? BEcause no skills benefit from breaking armour like sunder so Im wondering why we are ruinning armour break
Yes by lowering and breaking their armour you deal more damage with physical attacks. Its like applying conductivity curse that lowers lightning resistance for lightning builds.
Your earthquakes, hammer and time of need will be much slower because of Hulking form for those small nodes but I guess its personal preference. Stat stacking on gemling is also very powerful tho!
@ Ah okay, but i doubt that this will happen before the league. If i want to start with EQ i think it would be the best to rush to the less duration nodes right?
How can you maximum the god of hammer dps to 200k while, I use the same dmg (physical: 232 - 483fire: 59 - 101)of weapon, it just got 25k dmg. How the build make the multiply happen?
Full links on the hammer, melee skills on weapons for my setup thats +11 which is MASSIVE for damage (also cost), flat damage on ring/gloves, strength stacking. Also you weapon is a bit lower in damage than mine so that does a lot too
You and me both man lol I was lucky with corrupting. I would drop fire infusion to be honest - this will be also easier way of applying shock from lightning damage if u happen to have that on rings/gloves
Few people switching to this build on a budget got a fully functional one for about 80 ex. I had the same in my first version of earthquake build this one is more of an endgame due to gear
Yeah this was my second build in SSF. Mine is nowhere near this good though 😅😂😢 Edit: I will expand in case anyone asks. 1. Weapons are absolutely ungodly rare and completely RNG. 2. Getting specific jewels? Forget about it. 3. Basically any item requirement is just null and void for SSF. Build is still a blast to play though. My life is only like 3k ish though and damage is less than half. Lol
Yeah I agree some of this stuff is very hard for SSF but you dont need all this for the build to work very efficiently on a budget. Thanks for watching boss!
@ I agree. SSF takes longer and has lower ceiling, but I can still smash T15 easy. I have found exactly 0 citadels but hopefully that will be fixed with the patch today. SSF is supposed to be a challenge imo. It was always seen as challenge mode even back in D2.
@@SokaMagic meaning earthquake, hammer of the gods and time of need will be much slower so that means less damage slower map clear and lower hp sustain
Here is UPDATED version of Earthquake BEAST Titan that I try to find upgrades for either item or passive combination wise
With this build also not using any bugged interactions it can only GO UP with buffs LOGIN
Build planner: mobalytics.gg/poe-2/profile/cc3910a6-2ce7-4048-b28e-614ec80201b4/builds/9fc579c5-3c39-46fe-a553-252e96920092
Live everyday: www.twitch.tv/ulfhednar
Does it have to be a mace? Or with greathammer and maul work endgame??
@@Whowantstokna those work but have lower attack speed
I'm glad you are updating this build and haven't abandoned it. It's really fun to play Titan, and with these skills, it's amazing. I'm eager to see more videos and updates about this build. You could also mention which currency farming method works best with this build. Additionally, it would be helpful to explain how to search for these unique jewels on the trade site, as it can be a bit tricky (at least for me).
Sadly you cannot search for specific stats on these jewels so it is really random. I like to put set price of my budget and do live search tbh.
This build will most likely be my main on league starts as it works amazing for all content! For farming I just run ultimatum aka chaos and sell soul cores/loot. Thanks for watching!
@@UlfhednarTV Hey i'vr put a medium-large controlled metamorph in right by zealot's oath on the tree and took Swift Claw, Tough Claw and Sharpened claw for more damage on the tree. Not sure if that would be better or worse in that scenario since I don't use titan's blood on my version.
@@bagaegul8935 hey man yeah I did test all attack damage nodes and the difference is crazy so good job!
If only lvling a warrior wasn't such a miserable experience. This build looks really good
Honestly mace strike with boneshatter and perfect strike for single target slaps. Totems are also amazing. Thanks for watching!
ya the only time leveling warrior is rough is on a fresh start
2 of the mace unique is buff to have insane damage for leveling, it's really really great now
Warrior is good in the campaign, bought a good hammer with the first exalted I found and after that everything just died screen wide with boneshatter.
You can level up every class in the game using herald of thunder+herlad of ice. The heralds are so broken they will hard carry every build in the game.
act 6 right now ..switched to this build .. the plan was a totem titan .. but i saw this build here and its an absolute blast .. when the hammer falls down and 1 shotting all bosses .. having much fun ty very much .. and my gear is trash and i dont have all passivs .. lvl 64 ... new sub here
@@Zyz_wow hell yeah man good to hear that, good luck keep me posted and thanks!
Been playing versions of this build for weeks now, started at level 72 and 93 now. Love it! It can be a really cheap end game build that easily can clear t15 in the early 80s.
For those of you that want to start a warrior, prioritize Against the darkness jewel. It helps A LOT if you want to slam with two hammer. Its only a couple of divines for a 4% and something else. My something else was 4% lightning resist and it helps alot as well. Bought it for 2 divines and there are several 4% on the trade site for 2 div.
Thank you for sharing!
Thanks for the comment and watching!
Exactly what I was looking for
Nice!
On my earthquake build i focused less on the skill duration. With the points I was able to save by not going all the way to the top of tree for the last set of skill duration nodes (less) i was able to spec heavily into stun build up, damage to armor broken enemies, and aoe for mapping. My earthquake aftershock radius is 7.0m which if I'm not mistaken is exactly the size of screen and I am able to stun most maps bosses within 1-3 earthquakes. Unfortunately I haven't made it to any Uber bosses so I'm not certain if it's worth it yet but I have your build bookmarked just in case I reach this point and find your variation of the build to be superior. But I 1 shot all map bosses with a single hammer after breaking armor and stunning. Im definitely going to take your little trick for lightning damage though as any extra damage modifiers I can stack will help. When I eventually make it to these Uber bosses I will let you know if I think the skill points saved was worth it. As of where I currently sit the extra detonation time on earthquake isn't detrimental at all when I clear the whole screen every 1.5 - 2.5 seconds.
I am currently running t15s and 16s with my variation of this. I didn't clarify where I'm at with it so figured I'd add it as a comment. Im nearing my first xescht attempt and I can update sometime tomorrow or the next day depending on splinter rng. We shall see if using those extra points in stun build up makes enough of a difference on Uber bosses to be worth it.
@@iankarg6613 sounds good if it works for you! Thanks for watching and your comment. Good luck Exile
I did tweak your build for my ssf build. I did fire nodes for ignite and fire exposure when heavy stun and more fire stuff convert all dmg to fire it kicks ass as well because it has extra ignite after the eq and hammer so i can run and avoid dmg without getting blasted down after i cast hotg. Only thing it doesn’t have is the rage nodes up to 47 which i gave up to build around fire. Will play around and try your version again to see haha 😂
@@kev23dk sounds good! Sadly ignite from going all fire has extremely low duration for this setup due to reduced skill effect nodes and passives but I can see it working in maps
@ didn’t think about that seems to kill everything anyway will have to switch back to pure physical thanks for pointing out
Thank you! I've started with earthquake warrior but dropped it in the end game t10 maps and switched to witch. Now i can go back to try this because I love EQ:)
@@Paw0r 🤝
Good luck gearing it. Good two handed maces are some of the most overpriced weapons in POE2 right now.
People are selling worse two handers than the one I bought for 100ex a week and a half ago for 30 divine now. Most of them are simply people who are buying them within seconds of being posted on the trade site to flip for 5x the price.
@SuperCatacata Not true. you can find very good ones for 10-30 ex and we check them regularly
@@UlfhednarTV Not with level of all melee skills, which hammer of the Gods needs to get this DPS you are showing off in the video. Also the attack speed needed to make this build not feel like shit to play.
Quit lying to new players about the actual endgame costs of this build. I've been stalking trade for a whole week to try and get a good deal on a second hammer. It's never going below 15div for such a good mace(You either sniped a lucky grab, or you bought it a couple weeks ago when they were cheap). And most are getting sold for over 20 div with those stats. This means new players should expect to dump 40div on weapons to get close to your damage shown in the video.
Without the base damage and level of melee skills, hammer of the gods on a 30+ second cooldown makes that Xesht fight miserable. You stand around for minutes between hammers doing absolutely nothing.
@SuperCatacata you are talking about good maces which I responded to and not about this end game gear. Never said this gear is cheap so make up your mind
I would not spec the assendency points for boss because if you use 20 seconds in boss room and you gain even 50%, you will save 10 seconds. Irs better if you get an advantage in maps, that will make you save more time(runs faster).
Following your passive tree by going for more less duration nodes has really helped my build and I have been experimenting more to suit my own playstyle.
What do you think about replacing Swift Affliction and Splinter from your Earthquake to Devastation and Armour Explosion?
Personally I prefer that as I don't see much reason to continue reducing my earthquake duration when it is already fast enough and I could replace it with a more dps support gem, but in this case I chose Devastation and Armour Break for faster clear as most of the I'm able to break monsters immediately on the first slam in T15 (I haven't tried enough T16-18 yet though), and when fighting bossI can replace Magnified Effect and Armour Explosion to Ruthless and the 50% more stun buildup gem just to make stunning a lot easier and faster.
Yessir that sounds like a good variant and you are right about EQ being still "fine" without swift affliction but to me personally its kinda slow haha. Definitely a good way to get better clear until having enough gear to one shot clear with EQ. Double stun gem overpower and ruthless is something I will do as well for bosses
Excellent content, thanks for the guide. Just an off topic question: what are the weapon and the armor transmog you are wearing? They are SICK. Thanks!
@@Roccosiffredo93 that is warlord of karui early access pack. Thanks a lot!
Hi Ulf, thank you very much for a great build, been using it for a while now and stuff gets rekt quite easily. I have one question for you, I am stacking a bit of item rarity on most my pieces (around 120%) which makes me miss out on quite a lot of good stats hence I die here and there and could do way more damage, but I also am not sure if dropping it will massively affect the amount of good currency drops I get. I can see that you are not running item rarity at all, how has your experience been so far and do you recommend dropping the item rarity?
Hey brother, I used to run the same amount of rarity doing lower tier maps which was safe a currency still dropped. Decided to drop rarity though and get full build with the right stats as running Ultimatum trial aka Chaos is a veeery good currency farm and you dont need rarity for that. Hope it helps and thanks for watching!
@@UlfhednarTV Thank you for the quick reply Ulf! Yeah I will definitely take your advice as stacking rarity seems to only hinder me from progressing with the build. Much love!
I love this build. I've been using your thunder build. Would you say thunder is a bit faster and stronger for farming?
I still want to try this one though.
@@jarebare00 they are both great honestly! Cannot get enough of playing them both haha
Hey Ulf, recently I found your Earthquake skill effect duration build and I was checking your mobalytics profile but I'm a bit lost on what's the transition between all the builds to reach that point.
Do have your builds in order somewhere to achieve that or do you mind to show me what are the steps to transition? Also, today PoB 2 launch, so maybe you can port all those builds into PoB and add some notes to help us understand the transition between builds
Cheers
Hey man, I know it can be a bit confusing but that is the reason why I add specific planners to each video. It starts in my previous Earthquake video where are 2 variants - one is a budget with no Giants Blood and only one 2H mace - the other is literally called UPDATED with Giants Blood. The one you are seeing here is upgraded version once you get good gear going like "true" endgame almost.
Cannot wait for PoB 2 once its fully launched and you bet that is where my builds will go!
By the way, with all those pathing, i see the HOWA fits nice in there! Could be a game changer for flat lightning with some int.
@@Roccosiffredo93 yep true that, might give it a go as I have them on alt
can you level with this build? makes me want to try Titan again. Would it be SSF viable?
I know a few people running this and it is totally viable for SSF and leveling!
@@UlfhednarTV always hesitant because build creators show off insane jewels and stuff, but will give it a try with the new patch and SSF. thank you
@ you can check out my first earthquake build video which has easily found gear and works wonders!
I’ve built a build like this, I didn’t go up the tree to the rest of skill duration into mid 70’s. Smooth as butter in SSF but you won’t get the jewels to fill out the sockets.
@@nickgilbert-o8w awesome, thank you!
Do you have one or could you recommend me a guide on defeating the Trials of the Sekhema (the second time for your thirst ascendancy) specifically as a Warrior? I am failing hard. I am level 81 and failed with a level 60 coin because of the honor system.
Hey man, you should make sure to have relics with honor resistance and it caps out at 75%. Maximum honor also helps a ton. This build will clear trial just fine!
isnt it better to keep blood rush? for the skill speed
What is the two-handed weapon skin? Can't seem to find it anywhere. Former league reward?
thats warlord of karui earlz access pack
I think there's a way for you to amplify your Hammer of the Gods damage by like a ton, use the unique boots that gives overkill damage? and then use very low level shield wall spam that then drop the Hammer and boom he's dead... I manage to one shot t4 xesh with that tech around 27M damage... and I also spec my second waepon set skill to rage and use berserk to amplify my damage even more
Yeah but like I mentioned in the video I am not a fan of using bugged interactions as those get nerfed eventually and if you get used to OP strong stuff then going back to "normal" feels awful and sometimes you get lost in the sauce. Sure can work for boss farming for now though!
@@UlfhednarTV agreed it feels like cheating for sure or maybe weapon bossing you can spec into rage setup
2:00 why couldn't all slams be like this?
Hey man love the build and the way the hammers glow
Can you make a titan minion build
Could be fun 😊
Hey brother yeah I was thinking of a build with brutes and slams haha.
i guess imma setup my titan into this one later... or what not.
Edit : this one going to be meta for awhile... unless they decided otherwise
I'm struggling in act 3. Part of it is skill I'm sure. Part of it is trying to find a decent balace bewteeen DPS and some form of survivability. I am runing the Falling Thunder build (most of it) atm but don't have the power gen node yet. Do I just grind out 6 levels to get it or would this be a more viable early game build?
@@Jymbo6511 it honestly depends on the gear. For falling thunder its easy for damage and life with pillar strength stacking
Is there a better way to get this instant thing with no panthing to the toooooop right corner of the tree?
Nope. Even if you annoint the big one and get both support gems fast forward and swift affliction it still feels very rough plus you would get much longer proc on time of need which is giga busted
also for anyone min maxing the Diamond can roll with 1% life and 4% str
This is sick, i play molten strike ignite titan atm
The Ulfman does it again!
Should I copy the stats on your armor and equipment when finding gear on the trade site? Also if I’m level 52 could I run this build or should I wait?
@@ronin6611 you can totally do this build at level 52. Rush first reduction clustet then giants blood with strength nodes and blood magic after. Gear depends on your current pieces or when searching for the whole gear you can yeah!
This works if you need to run Avatar of Fire? I have weapons with elemental that makes me need to run avatar.
@@Skarrald it definitely works but since we run reduced skill effect duration that makes ignite have short duration on mobs as well so its not as effective
@UlfhednarTV ahh, the reduced effect is really a double edge sword. It makes all DOTs weaker according to your thought.
Im just struggling trying to get 600+ str for giants blood. I have two + weapon skills hammers I rolled but can’t equip both of them
@@Krakur you can roll without giants as I did the same and was clearing T18 maps with it
How do you dual wield skins? i tried to use a skin while 2 handed but it only applies to 1 weapon
This seems to be the only skin where u dont need two of them because for most u need to get two sadly
@@UlfhednarTV What skin is that from ?
@ warlord of karui early access pack
I have very little rarity and I haven't had a divine drop in 7 days. I was getting 1-2 a day before. What is happening??? It feels like only I got nerfed.
Thats just how RNG works man I was in the same shoes
Does breaking their armour increase dmg they take? physically probably right? BEcause no skills benefit from breaking armour like sunder so Im wondering why we are ruinning armour break
Yes by lowering and breaking their armour you deal more damage with physical attacks. Its like applying conductivity curse that lowers lightning resistance for lightning builds.
How do you get rage on earthquake? I only proc rage with autoattacks
@@AlixPalix jewels rage on hit
how do you get all the buffs without any spirit on items?
I have 35 spirit on the amulet plus 100 from campaign
@@UlfhednarTV 135 is not enough to have them all activated i think. i got 144 and i cant enable herald of ash
@@steliosgallidis9778 I did say herald of ash is not worth it in the video and also in the planner brother
can this build be done with warbringer?
not really, your earthquakes, hammer and time of need will be much slower so I guess personal preference!
What about gemling?
i'll try this with str stacker, hope it works
Your earthquakes, hammer and time of need will be much slower because of Hulking form for those small nodes but I guess its personal preference. Stat stacking on gemling is also very powerful tho!
@ seem like i have to make new char haha thanks for sharing this build. 🤍🤍🫡🫡🫡🫡
Is this something you could start leveling without much currency?
yessir absolutely, this will be my main build going forward unless some drastic changes happen
@@UlfhednarTV Is it better or worse compared to the Falling Thunder Build? Bought a good Pillar yesterday.
@Scarraner depends on personal preference but falling thunder is likely to get nerfed few interactions. This build is safe
@ Ah okay, but i doubt that this will happen before the league. If i want to start with EQ i think it would be the best to rush to the less duration nodes right?
@@Scarraner yessir thats correct! Althought for the cluster up top I would get giants and blood magic with strength nodes first
How i duel wield 2 handed hammers??
Giants blood passive
How can you maximum the god of hammer dps to 200k while, I use the same dmg (physical: 232 - 483fire: 59 - 101)of weapon, it just got 25k dmg. How the build make the multiply happen?
Full links on the hammer, melee skills on weapons for my setup thats +11 which is MASSIVE for damage (also cost), flat damage on ring/gloves, strength stacking. Also you weapon is a bit lower in damage than mine so that does a lot too
Hello, wepon skin Good. What kind of skin is it?
@@쿤토-v3n Hey, its warlord of karui early access pack, thanks
what name mtx on you weapon
warlord of karui early access pack
What gems if we only have 4 shocked gems i haven't ever found a perfect orb after 400 hours.
You and me both man lol I was lucky with corrupting. I would drop fire infusion to be honest - this will be also easier way of applying shock from lightning damage if u happen to have that on rings/gloves
Kool ty and my friend Warlug is wanting to try ur slam staff warrior build he streams so hit him up maybe u guys can talk and make it better.
Hi bro why does hammer hit 4 x
hey man, second wind support gems enabling 2 charges on hammer and then seismic cry in a heavy stun to copy them
How much this build cost?
Few people switching to this build on a budget got a fully functional one for about 80 ex. I had the same in my first version of earthquake build this one is more of an endgame due to gear
Making me want to try this out lol
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4:25 That's what she said!
Yeah this was my second build in SSF. Mine is nowhere near this good though 😅😂😢
Edit: I will expand in case anyone asks.
1. Weapons are absolutely ungodly rare and completely RNG.
2. Getting specific jewels? Forget about it.
3. Basically any item requirement is just null and void for SSF.
Build is still a blast to play though. My life is only like 3k ish though and damage is less than half. Lol
Yeah I agree some of this stuff is very hard for SSF but you dont need all this for the build to work very efficiently on a budget. Thanks for watching boss!
@ I agree. SSF takes longer and has lower ceiling, but I can still smash T15 easy. I have found exactly 0 citadels but hopefully that will be fixed with the patch today. SSF is supposed to be a challenge imo. It was always seen as challenge mode even back in D2.
lmao that pathing just to take the reduced duration node, just annoint that and save like 20 points
You clearly dont know how this works. Annoint has been tested and is far worse
Hi Ulfhednar, I am quite curious what you mean with it is worse? Didnt know that. Like a lot of things in this game. Can you explain maybe?
@@UlfhednarTV coz of the jewels? no idea why otherwise either
@@SokaMagic meaning earthquake, hammer of the gods and time of need will be much slower so that means less damage slower map clear and lower hp sustain
share loot filter
www.filterblade.xyz/?profile=DankHoneyOil&saveState=R1VCI0KY2XJMPY&isPreset=false&game=Poe2 - please and thank you
I have nothing bad to say.
@@tehmurmur well thanks I guess
i have 60% armour and 5,5k life but im so squishy
Thats wild because I dont with those stats. Are u maxed on res?
@@UlfhednarTV yes max stats
Went to poe3 lol
200d build
@@alterego593 not even close
1st
BEAST