OxygenStar - Ghosts n Stuff (Deadmau5 cover)

Поділитися
Вставка
  • Опубліковано 17 жов 2024

КОМЕНТАРІ • 36

  • @inkyblue2
    @inkyblue2 10 місяців тому +3

    stumbled across this cover years ago on some forum, before i ever heard the original song, and i gotta be honest... i still prefer this one. every time i hear the deadmau5 version, i have to come back and listen to this one.

  • @dorkydorkone
    @dorkydorkone 13 років тому +8

    probably the best chiptune version of this song, i can imagine playing a MS-DOS game with this song......

  • @PhaytalError
    @PhaytalError 12 років тому +21

    WOW! I had no idea the OPL3 could sound like this. Where the hell were these kind of awsome tunes at in the DOS gaming era?
    I love FM-synth and this really seals that love for FM-synth even more!

    • @monx
      @monx 6 років тому +3

      Megarace had some nice custom FM programming

  • @siddat7382
    @siddat7382 3 роки тому +3

    I love how those manual sidechain compression just did a pretty great job as the real one.

    • @arande3
      @arande3 2 роки тому +1

      Artists often do it manually, it's cleaner!

  • @sagrat6235
    @sagrat6235 7 років тому +11

    Can you provide this track in adlib tracker II format ?

  • @TheEssem
    @TheEssem 5 років тому +4

    To anyone looking for the raw module file, you can find it in the Modland collection. Just go to Ad Lib > AdLib Tracker 2 > OxygenStar and you should find the file there.

  • @thewaterandearth5471
    @thewaterandearth5471 10 років тому +22

    Incredible! Im very surprised how good this sounds. You made it sound as good as any vst or sequencer out there. You have it done perfectly. Is there away I can get the module for this? Id love to study how you made such amazing sounds.

  • @AriIskanderKrohnBerle
    @AriIskanderKrohnBerle 6 років тому +4

    Wow! Great job - And I love the simulated sidechaining!!

  • @pentiummmx2294
    @pentiummmx2294 8 років тому +13

    post a .a2m link too other than mp3.

  • @antonshvets
    @antonshvets 13 років тому +2

    dude you fucking Killed this shit. Absolutely amazing.

  • @awalkerbetween
    @awalkerbetween 13 років тому +1

    When you dropped this at PAX East's chiptunes show last year, I lost my shit. Amazing.

  • @DiodeMilliampere
    @DiodeMilliampere 7 років тому +4

    this vid is so awesome

  • @DJPatesBlog
    @DJPatesBlog 2 роки тому

    Heard this first on micromusic years ago when 8-bit tracks were really cool and underground experiments. Sound samples from N64 machines.
    And I do remember the old Creative Sound Blaster 16 Live soundcard. Could do a lot with it.

  • @aprilkolwey4779
    @aprilkolwey4779 7 років тому +2

    Minor correction to the description: this program doesn't /require/ an SB16. It'll also work with a Sound Blaster Pro 2, which is the same as the original SB Pro but with an OPL3. According to the (limited) information I could find, the SB Pro 2 predated the SB16.

  • @Slice2279
    @Slice2279 12 років тому

    oh, well either way, this blew me away, so awesome job! I miss the old days of tracker tunes, not sure if I can play .at2 format files though.

  • @NAB622
    @NAB622 11 років тому +8

    I'm not mad.

  • @markpenrice6253
    @markpenrice6253 7 років тому +3

    Nice volume enveloping. Bass wubs deep enough that I had to reduce the volume because they were overloading my laptop speakers too. And those patches are, _mwah_ , excellent.
    Ur doin' it rite.
    NB, I'm pretty sure AT2 allows use of higher "resolution" textmodes than plain old 80x25, have you tried seeing if any driver or utility can put your video card into a higher mode? Might make using it with this many tracks and such fast moving rows a lot easier. Typically any VGA card that can output noninterlaced 1024x768 can go at least as high as 132x60 (which is essentially 792 x 600 or something like that, maybe 1056 x 780 even with a finer 8x13 font instead of 6x10), which was useful for certain textmode problems back in the day on our ~1994 vintage 486, but there are other in-betweeny options as well.
    Sort of annoying that they seemed to still be based on punchcard, typewriter, serial terminal etc widths rather than being more nicely tuned to the actual equivalent graphics modes, because trying to get 132x60 on an XGA LCD means either some smushing and blurring, or losing a few lines/columns, because it's not quite right (it's fine on a CRT where there's always a few extra pixels and lines to spare beyond the normal scan). If you could set something like 128x64, then that'd be an extra 60% width, 156% extra height (ie 1.6 x 2.56 normal size), and still a pretty razor sharp 8x12 font (only a little bit reduced from the regular 9x14 MDA/EGA or 9x16 VGA one and rather better than the janky 8x8 CGA). In fact probably sharper than what would normally be shown with upscaling from 640x400 pixels effective... (heck, could still get 113 x 48/55 using that 9x16/14 font)
    ...sorry, bit of a digression, it just looks like navigating upto 18 channels when there's only 5 on screen at once, and the probably thousand-plus rows of note times with a mere 18 visible, must be a proper nightmare, and makes the production of good-sounding music like this even more impressive... I think I count 16 columns used for stuff other than the actual note data columns there, and 12 other lines of text (making up 30 rather than 25, which makes sense when run on a VGA or better screen - 16 pixels high divided into 480 lines instead of 400... still, it could be improved, and there are enough other trackers and things that default to at least 80x34 / x43 / x50 or even 80x60). So that's, what, 64 columns of text for 5 channels... 4 dividing lines means that they get 15 columns each, though adding each extra channel is still essentially +16 cols. So, 6 would be 96 columns, 7 would be 112, and a rather handy 8 would fit into 128. Figuring out the visible row count is even easier, as it's just (whatever) minus 12. So falling back to ??x25 would mean only 13 at once, and those other common counts would allow 22, 31, 38 and 48 visible, with our notional 128x64 screen allowing 52 rows to appear at once.
    Maybe if it can be told to apply a 2-column border at each side somehow, 132x60 could make for a very comfortable working environment, with 8 visible tracks and 48 rows at once?
    (even without the border, the rightmost column and the leftmost two don't really seem to do much of real use, with the third from left and second from right being about as important as each other but without the full width of either having to be visible... so if the monitor doesn't automatically squash in those extra 32 pixels vs native rez, the position could be adjusted to have it crop off about 2 1/2 from the left and 1 1/2 from the right?)

  • @DiodeMilliampere
    @DiodeMilliampere 11 років тому +8

    Did you use volume effect to make the ducking sound? i love it. inspiring.

  • @Sixta16
    @Sixta16 6 років тому

    Very impressive

  • @purpetualbeats
    @purpetualbeats 8 років тому

    Dope AF high five mate

  • @GuitairistDaniel
    @GuitairistDaniel 5 років тому

    Are you headed out already?

  • @luisfernando2254
    @luisfernando2254 13 років тому

    how did you make an mp3 file out of adlib tracker?
    nice tune jefe

  • @oxyg3nst4r
    @oxyg3nst4r  13 років тому

    @luisfernando2254 I just recorded it into my other computer!

  • @Slice2279
    @Slice2279 12 років тому

    WOAH! anywhere that I can get the .mod version of this?

  • @luisfernando2254
    @luisfernando2254 13 років тому

    @oxyg3nst4r tnx, btw i just discovered i can record audio in dosbox in wav :P

  • @oxyg3nst4r
    @oxyg3nst4r  12 років тому +1

    well it wouldnt be a mod file.. it would be an .at2 file...!

    • @bowzert
      @bowzert 7 років тому

      Please can you provide the .at2 file download? This is so awesome!

    • @cyberholix
      @cyberholix 6 років тому +2

      Just get the Adlib Tracker II, it's in there. modules/O2STAR/o2ghosts.a2m

    • @bowzert
      @bowzert 6 років тому

      Ok thank you!

  • @syncraftianofficial
    @syncraftianofficial 13 років тому

    @dorkydorkone Or in minecraft

  • @dorian7259
    @dorian7259 5 років тому

    Supah Mario in real loif