The Witcher RPG - Combat part 1 - Hit Locations, Cover, Initiative, Armor

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  • Опубліковано 3 лис 2018
  • "The Witcher's right hand rose, as fast as lightning, above his right shoulder while his left jerked the belt across his chest, making the sword hilt jump into his palm. The blade, leaping from the scabbard with a hiss, traced a short, luminous semi-circle and froze, the point aiming at the charging beast. At the sight of the sword, the monster stopped short, spraying gravel in all directions. The Witcher didn't even flinch." ~Andrzej Sapkowski, The Last Wish
    That's right! Tonight we are going over combat mechanics in The Witcher RPG! Fight me!
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КОМЕНТАРІ • 4

  • @questwise4077
    @questwise4077 5 років тому +3

    Thanks for this, sir! I have been reading over this rpg myself recently and have been debating on how to do a review myself. Game on!

    • @LogicianTim
      @LogicianTim  5 років тому +1

      Awesome! It was one of the first deep dives that I did. It really is a great book. I hope you enjoy it as much as I did.

  • @antonio1666
    @antonio1666 4 роки тому +4

    Hi. I don't know much English and I don't understand everything you explain. I have a doubt about the armor. Does the armor deteriorate when it blocks, just like the weapons? In the section of armor of the character card appears the Stopping Power (SP) and Damage. When is damage applied to the armor? There is no documentation in Spanish and I no longer know where to look. Thank you!

    • @bravoxray
      @bravoxray 4 роки тому +4

      To answer your question, Yes! When armor takes MORE damage than it's SP, it's SP goes down by 1. For example: SP 5 armor, 10 damage is dealt to that armor. It absorbs the 5 damage, but then it's SP drops to 4.