War of the Worlds - 20 Minutes of New Gameplay (Development Update)

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  • Опубліковано 13 чер 2024
  • (Exclusive discord development live streams & early access to videos)
    Patreon: / flipswitchgames
    Wishlist War of the Worlds on Steam: store.steampowered.com/app/18...
    Discord Community: / discord
    In this month’s development progress video we go over the latest features implemented as well as many changes and improvements made to many other aspects of the game. I love to hear your suggestions and ideas to improve the game and make it more immersive.
    Improvements to the machines include new forcefield effects, completely reworked and redesigned tentacles that sway with the tripod, can pickup and toss vehicles, work more reliably, and look and run smoother.
    The environment has gotten a big touch up. Volumetric fog and lighting has been improved to obscure the distance for mystery of what lies ahead and to unload unnecessary objects and areas for performance optimization.
    Military AI has been added that engage the tripods whenever they approach, they will also pursue and do their best to delay the advance of the machines. The military die out as the days pass so their presence is more felt in the first 2 days.
    A lot of work has been done on Immersion. New dynamic weather including rain, storms, snow, and more. The weather particles are collision based and won't clip through buildings, the weather SFX is audio occluded to sound muffled when inside and louder outside. Distant lightning storms can be seen which are delivering more aliens. Distant off-map battles can be heard and seen.
    There's a ton to go over so be sure to check out the whole video!
    0:00 Intro
    1:05 Weather Effects
    3:00 Forcefield
    4:50 Distant Screams & Cries
    6:45 Destroyed Battlefield
    8:23 Military Vehicles
    10:15 Distant Battle
    13:40 Battle Close up
    16:40 Tentacles picking up vehicles
    17:09 Captured
    19:09 Driving + New Neighborhood
    20:37 Probe
    22:40 Procedural Red Weed
    24:08 Car Heatrayed

КОМЕНТАРІ • 2,4 тис.

  • @waroftheworldsgame9026
    @waroftheworldsgame9026  Рік тому +1370

    I'm honestly overwhelmed by all of the positive feedback, thank you guys! There's so much more I wanted to show in this video but didn't want to make it too long. It won't be too long before the next one! For exclusive discord development live streams & early access to videos you can join my Patreon for just 1$! www.patreon.com/flipswitchgames
    Wishlist War of the Worlds on Steam: store.steampowered.com/app/1898920/War_of_the_Worlds/?beta=1
    Connect to our Discord Community! discord.gg/KRZJYNhpM8

    • @River9250
      @River9250 Рік тому +19

      You are magical thank you for making this Thank You you are the god we needed

    • @RAWDOGGER420
      @RAWDOGGER420 Рік тому +12

      Yo is the warrior tripod in the game or at least planed?

    • @waroftheworldsgame9026
      @waroftheworldsgame9026  Рік тому +24

      @@RAWDOGGER420 yes you can see it in previous videos

    • @River9250
      @River9250 Рік тому +6

      @@waroftheworldsgame9026 what do you plan to add?

    • @RAWDOGGER420
      @RAWDOGGER420 Рік тому +6

      @Chitan Gamer chitan gamer I’ve seen your vids!

  • @jeany545
    @jeany545 Рік тому +2608

    The very distant silhouettes of the tripods sell the feeling that they're coming, I LOVE that

    • @BarnacleGuy.
      @BarnacleGuy. Рік тому +8

      same!

    • @blitzi9631
      @blitzi9631 Рік тому +6

      So true very cool game so far

    • @dafyddchandler2514
      @dafyddchandler2514 Рік тому +4

      Agreed big time! I would be in shock n awe but also most likely terrified.

    • @mq-r3apz291
      @mq-r3apz291 Рік тому +7

      Random shower thought based on this game. What if this game happened. And all countries release their top secret vehicles and then the countries mistake each others to secret assets as other alien invaders 😝

    • @mq-r3apz291
      @mq-r3apz291 Рік тому +11

      When the lightning revealed the tripod it was terrifying. Like a noght time tornado you cant see until u get a flash of it by lightning. Ive seen videos of horrifying night twisters but this brought it to a whole new level.

  • @freighttrain7143
    @freighttrain7143 Рік тому +352

    The segment where the Tripod probe was investigating rooms in the house is REALLY technically impressive.
    I bet that was not easy to code.

    • @MrBeeps.
      @MrBeeps. Рік тому +30

      Its extremely suspenseful

    • @emilymiles2122
      @emilymiles2122 Рік тому +36

      I got super excited when I first saw it, I was watching older videos and was like there’s no way they could do the probe like the movie and they DID, I’m a huge fan of war of the worlds and I want to play this so bad

  • @lostintechnicolor
    @lostintechnicolor Рік тому +212

    You’ve really captured the most terrifying aspect of the film: that you’re not safe anywhere. Even if you think you found adequate shelter.

  • @ikelevermann1491
    @ikelevermann1491 Рік тому +192

    20:44 the sound when the aliens shut of the engine of the tripod is fantastic. The eerie silence after that is scary

    • @alexcarter2461
      @alexcarter2461 9 місяців тому +1

      *thump....Thump....THUMP!...Shooooooooom.....

  • @cardinal9009
    @cardinal9009 Рік тому +1208

    This looks INCREDIBLE! Suggestions:
    1. Apart from red vines growing, more and more land needs to turn red like in that one horrific scene near the end of the movie.
    2. Maybe some sort of footprints from tripods? There is currently no sign after a tripod has walked by, leaves the impression that they're very light
    3. The 8:00 scene looks a little iffy imo, I think that's because the smoke and explosions are clearly visible through the fog, contrasting in a weird way
    4. Gunshots from the vehicles sound a little weird when close up! Sounds like knocking, I literally turned around and looked at my door lmao
    Thank you for doing this for the community, this videogame has been a dream of mine ever since I saw the movie.

    • @baitposter
      @baitposter Рік тому +63

      Key and Core Suggestion:
      Always ensure gameplay is fun and engaging first and foremost before devoting too much attention to visual fidelity; especially for things that may need to be changed later

    • @user-cp6oj4vo9n
      @user-cp6oj4vo9n Рік тому +4

      I agree with you on those!

    • @jacoblag4315
      @jacoblag4315 Рік тому +17

      Maybe some building destruction?

    • @cardinal9009
      @cardinal9009 Рік тому +22

      @@jacoblag4315 yeah I thought about that but thought it would be very difficult to implement with the buildings being assets and not designed from the ground up by the dev team

    • @bikerlad3138
      @bikerlad3138 Рік тому +5

      That’s what backfire tends to sound like from petrol cars tbh just sounds like a loud knock/bang

  • @Neillan
    @Neillan Рік тому +720

    This actually looks *incredible* can't wait for the full release!
    This is a perfect concept for a survival game, that's for sure.

    • @DragonKhy
      @DragonKhy Рік тому +26

      I dreamed of this since I was little, I’m all for this!!!!

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 Рік тому +8

      I totally agree I’ll take something like this over the genre zombie stuff any day that stuff has been super milked to death but this concept is very very fresh and new and I love it
      But hey in the end of the day iam a big Megalophobia fan and I do love the WOTW movie so I can’t wait for this hell I would love a survival game like this with Godzilla size monsters of toho well aside from city shrouded in shadow and EDF that is.
      This guy with this game is making one of my dreams come true since WOTW 2005 I will say that.

    • @xxCrimsonSpiritxx
      @xxCrimsonSpiritxx Рік тому +3

      is this a private project?? Like by one guy? If so, how is he protected from copy rights?

    • @DragonKhy
      @DragonKhy Рік тому

      @@xxCrimsonSpiritxx not sure, but I’m sure he’s changing stuff so it won’t be copy righted or something

    • @xxCrimsonSpiritxx
      @xxCrimsonSpiritxx Рік тому +2

      @@DragonKhy I dunno man I hope they don't stop him, but it seems to me every element is taken from the movie so far

  • @jasongraham8582
    @jasongraham8582 Рік тому +69

    12:50 I love how he got shook when the death machine looked his direction lol I got scared thinking he was about to get obliterated! This is quality content being created here folks

  • @lilahdog568
    @lilahdog568 Рік тому +49

    This game really drives home the horror of an alien invasion. Hiding in abandoned buildings, seeing the flashing light of the heat ray outside and knowing the danger is nearby.

  • @gojiratitanus4067
    @gojiratitanus4067 Рік тому +314

    I don't know what you guys would think, but a detail that would be perfect for the red grass is that it has bioluminescence, that it shines an intense red color, so that the sky is dyed a bloody red tone. I say this because behind the scenes of the film, in the production design, they put red LED lights on some areas where there was red grass.

    • @gj9157
      @gj9157 Рік тому +8

      That'll create a nice atmosphere for the game to.

    • @Ovolukzzz
      @Ovolukzzz Рік тому +1

      YES!!!!!!

    • @Deshenne
      @Deshenne Рік тому +12

      THAT actually could be considered when you get like 10-20 ingame days to justify that the tripods are using people's blood like they did on the movie!

  • @toffeefeathers
    @toffeefeathers Рік тому +410

    21:00 Jesus Christ that is completely horrifying, I’m SO glad you added this feature, experiencing this would be indescribable, even the sounds are perfect!!

    • @aliensguy4291
      @aliensguy4291 Рік тому +59

      Oh and this game will have vr support. So that will be even better

    • @thatsbonkers696
      @thatsbonkers696 Рік тому +18

      @@aliensguy4291 NO FLIPPIN WAY OMG

    • @ubaldoramirezu6986
      @ubaldoramirezu6986 Рік тому +6

      I imagine that when they improve it that thing will investigate more and they could download the aliens

    • @lordass9245
      @lordass9245 Рік тому +1

      VR? Holy crap man

    • @INiallAnderson
      @INiallAnderson Рік тому +1

      THE DETAILLL!

  • @cherryrook8684
    @cherryrook8684 Рік тому +37

    Seeing the Tripod annihilatie the military in the distance and then everything becoming quiet besides its engine sounds gives me that terrifying feeling i had when i first watched the movie as a kid long ago. Great work !

  • @TheTigerz
    @TheTigerz Рік тому +46

    At 20:37 I was literally just thinking, “hmm he should make it to where they prove the house and stuff” and WHAT DO YOU KNOW if this game ever becomes big and is released to consoles or something omg they would be my dream to play this. You are doing amazing work and please never stop I beg of you

  • @RavenVI
    @RavenVI Рік тому +93

    11:20 I love the effect that when its complete darkness, the only visibility you have of the distant tripod is the silhouette from when its forcefield lights up. Genuinely looks terrifying.

  • @f4ckutube
    @f4ckutube Рік тому +351

    Just the other day I was thinking how great of a setting War of the Worlds would be for a survival game. And here we are! Looks awesome!

    • @invntiv
      @invntiv Рік тому

      You manifested it into your reality

  • @bobb7460
    @bobb7460 Рік тому +30

    The sounds from 12:50 to 14:00 are amazing, Just the lights from the tripod lunking towards you and the sounds making it really feel like you're there. The Probe segment was done fantastic aswell.

  • @renegadepyro726
    @renegadepyro726 Рік тому +14

    I love how you have story mode, and then for those sandbox game lovers like myself, you have a survival. You’re making one hell of a game

  • @natheria4933
    @natheria4933 Рік тому +148

    Also i would recommend adding tv or radio broadcasts in the early stages to keep you informed. they might not be on for long but it will also build the lore and immersion too.

  • @EpitomeTTV
    @EpitomeTTV Рік тому +747

    This looks great so far! I have a few pieces of feedback.
    1) All super loud noises that you want a delay for depending on distance should have a delay set to 1 second per in-game mile.
    2) (Probably already planned) As the days of the week go on, you see less and less military and other NPCs until on the final couple of days, where you are the final survivor.
    3) Tripods should only notice your gunshots if there is not a louder audio source closer to them. For example, it wouldn't make sense for them to be engaging in a fight with the military and then you shoot someone a couple hundred yards away and they turn their attention towards you.
    Other than that, all I can really say so far is that for an in-dev/pre-alpha build, this is really shaping up well. Only real constructive criticism I have is probably something that you're already working on, which is a lot of the sound effects sound pretty low quality. But I'm just assuming they're placeholder.

    • @Ghost_Void226
      @Ghost_Void226 Рік тому +106

      Your criticisms are good. I agree, some tweaks here and there which like you said they probably already got a hold on. But I definitely agree with sounds, they definitely need some fixes.

    • @DogCatLady2004
      @DogCatLady2004 Рік тому +5

      Yep.

    • @SgtHawk45
      @SgtHawk45 Рік тому +53

      Yeah, I mean, it's literally being attacked. I think a tripod would prioritize it's attackers first and foremost. If it's alone and not being attacked and hears a gunshot or loud noise, yes, it'd probably move to investigate and probably hunt down the person. Otherwise it'd probably ignore it, unless it's extremely close to it.

    • @coleslaw5247
      @coleslaw5247 Рік тому +69

      I personally disagree with the second one. I think that instead of the whole "lone survivor" trope, the game should eventually start spawning in new NPC's that could act as bandits or other survivors. Yeah, there will still be a lot of moments where you feel alone, but it'd be very unlikely that you specifically would be the last person on Earth.

    • @grunt0022
      @grunt0022 Рік тому +4

      This sounds really nice and could also be included as bug patches

  • @oofmazter_2911
    @oofmazter_2911 Рік тому +11

    A peeking feature would be pretty cool too, for example when the probe searches the houses you're in. It would be a cool feature where you can peek over counters around walls just to see where the probe is and it would be a cool detail.

  • @Bonoscot
    @Bonoscot Рік тому +9

    Please add VR for this....This would be absolute terrifying in VR

  • @deediedededoe
    @deediedededoe Рік тому +284

    A really cool feature would be distant tripod horns that actually come from wandering tripods so you know not to go a certain way

    • @deediedededoe
      @deediedededoe Рік тому +31

      Also one last little is make nights darker

    • @waroftheworldsgame9026
      @waroftheworldsgame9026  Рік тому +158

      That’s already implemented

    • @jacobgreenwood7097
      @jacobgreenwood7097 Рік тому +20

      @@waroftheworldsgame9026 dude this is amazing btw I highly doubt it this going to consoles I'm such a huge fan of the movie the Tripods look so detailed & everything You guys keep up the good work

    • @maskaroni9848
      @maskaroni9848 Рік тому +5

      You can hear a horn at 17:46, but it doesn’t seem like they do it much judging from the vid

    • @Davoodoox1
      @Davoodoox1 Рік тому +3

      So how do you defeat them? By running up close and coughing?

  • @duitk
    @duitk Рік тому +14

    Maybe for dynamic purposes from time to time a tripod could be downed by the military? In the original books it happened a couple of times, not enough to make the game easier to to change the core gameplay but enough to make that a rare event that brings hope. Only for it to be squashed as there are too many tripods to deal with.

  • @nu_jasuu6873
    @nu_jasuu6873 Рік тому +5

    Omg when the tripod powers down and goes silent during the probe scene 😱 AMAZING

  • @anthonythefirst9451
    @anthonythefirst9451 Рік тому +96

    15:44 I love how the tripod was all like "Meh you guys aren't fun anymore". I absolutely love all the new features btw, amazing stuff truly!

  • @driftman2724
    @driftman2724 Рік тому +60

    I actually got a fight or flight instinct responce kick in when the electronic eye showed up, this game is gonna be terrifying and I cannot wait to play it.

  • @MrDinokilla
    @MrDinokilla Рік тому +15

    War of the worlds is in my opinion one of the best horror films and books out there. And you captured that horror perfectly with that shot of lightning with the tripod in the distance. Looking forward to this game when it comes out

  • @mikedirbation3-3
    @mikedirbation3-3 Рік тому +2

    Please just keep adding allll these small details. It’s beautiful.

  • @mrsarcasticmc3334
    @mrsarcasticmc3334 Рік тому +154

    I can't believe My wish on war of the worlds having it's own game finally came true
    Great work dev good man great work

    • @rprince418
      @rprince418 Рік тому +3

      Some day down the line I want to see a 1953 movie spinoff.

    • @Knight049
      @Knight049 Рік тому

      It had a game on 360

    • @cobracommander6522
      @cobracommander6522 Рік тому +1

      Same here and there was 3 games one on the Ps1 based on the Jeff Wayne's War of the Worlds never played it. and a online game for the 2005 movie I missed out on playing that one and there it grey skies I have seen the Playthrough its not a good game now this game looks awesome.

    • @deathkorpsguard
      @deathkorpsguard Рік тому +2

      Id pay an arm and a leg for a War of the Worlds: Goliath game

  • @DEAD_ACCOUNT0000
    @DEAD_ACCOUNT0000 Рік тому +65

    2:11 that has to be the coolest thing I’ve seen in this game so far. I got chills!

  • @thedeadcreator2139
    @thedeadcreator2139 Рік тому +3

    I like the sudden bass boost when the Probe begins its search. it sells such a ominous vibe like shit is about to get real.

  • @Venomstriked4
    @Venomstriked4 Рік тому +2

    The fire is pretty realistic btw. Great job to the team

  • @zahwa242
    @zahwa242 Рік тому +205

    13:40 those battle sound are absolutely georgeous, really feel immersive

    • @waroftheworldsgame9026
      @waroftheworldsgame9026  Рік тому +30

      That's the feel we were going for :) thanks

    • @TheNipSnipper
      @TheNipSnipper Рік тому +2

      are you Helen Keller? The sound is awful and extremely inconsistent. Why are gunshots louder inside than outside?

    • @jimbobmcdougal6983
      @jimbobmcdougal6983 Рік тому +20

      @@TheNipSnipper dawg this is a development update

    • @joyconbulb3743
      @joyconbulb3743 Рік тому +5

      ​@@TheNipSnipper Not sure why you wanna hate on the game so much when it's not even done yet 💀

    • @GoofyPoptart
      @GoofyPoptart Рік тому +3

      @@TheNipSnipper Can you make a game like this? Nope not at all

  • @plaguedoctorjamespainshe6009
    @plaguedoctorjamespainshe6009 Рік тому +121

    This was like my dream game (literally because i had a lot of nightmares about war of the worlds and being alone in a grey city and full of ashes of the dead, trying to survive)
    My only worry is copyrighted material from the movies
    I know War of the Worlds is public property now but the art, sounds and designs made for the movie are probably copyrighted
    Also, the humans look too big for their environment

    • @Fanwithnblades
      @Fanwithnblades Рік тому +12

      No he made the sounds himself

    • @noodleninja3679
      @noodleninja3679 Рік тому +7

      @@Fanwithnblades Actually some of the sounds are from the movie, like the tripod sound effects and the main menu. I'm sure he'll change it though due to copyright.

    • @waroftheworldsgame9026
      @waroftheworldsgame9026  Рік тому +50

      Yes all sounds will be replaced with original ones

    • @Joshuajacobson95
      @Joshuajacobson95 Рік тому +1

      @@waroftheworldsgame9026 what about the horns

    • @MrLdemo
      @MrLdemo Рік тому +2

      @@Joshuajacobson95 he just said ALL sounds

  • @CMDR_Consortia
    @CMDR_Consortia Рік тому +2

    The probe going into the house is what completely sold me. I was really hoping that would be added into this game to make it more suspenseful when hiding from the tripods. Great work!

  • @DoctorTauri
    @DoctorTauri Рік тому +7

    This has HUGE potential. Listen to the viewers and you will have one of the best survival games ever!

  • @gabitex
    @gabitex Рік тому +10

    20:59 Fuck my life. That is absolutely terrifying, this will trigger some ancient ptsd in me.

  • @sagenebula7120
    @sagenebula7120 Рік тому +31

    Honestly i feel atmosphere is one of the most important things in a game like this and its looking very good so far

  • @Hunter_IRL
    @Hunter_IRL Рік тому +1

    2:50 - when the Heat Ray lights up the scene. Chefs kiss.

  • @DannyMorrs
    @DannyMorrs Рік тому +6

    This is how game development should be. Show fans what is being worked on, see what constructive feedback can help, and keep people updated on progress. I bet this game will do well

  • @darkstar-28
    @darkstar-28 Рік тому +67

    2:10 Seeing the tripod in the night storm is like seeing an eldricht abomination. That was cinematic as hell
    Another epic scene is at 13:52, the passage of the Tripod while is engaging the army is superb!
    You did a great and wonderful job, the updates are extremely good! This game will be a masterpiece!

  • @scruffyboi_1255
    @scruffyboi_1255 Рік тому +110

    I'm so hyped for this game!

  • @bakpapier2988
    @bakpapier2988 Рік тому +17

    This looks amazing. One thing i'm really missing is the trumpet like sound the tripods made in the movies. (But i'm sure you're already aware of this). Keep up the good work!
    P.s. maybe give the heat rays a charge up animation / sound. So you can actually duck away or run for cover intgead of being aimbot noscoped :3
    Definitely keeping on eye on this game

    • @Levi_Skardsen
      @Levi_Skardsen Рік тому +2

      17:45

    • @ojcarre2432
      @ojcarre2432 Рік тому +1

      They already make the sound lol, it’s more prevalent in earlier videos

  • @aReallySwellGuy
    @aReallySwellGuy Рік тому +4

    Imagine this being multiplayer, not necessarily versus but being together in this would be so valuable

  • @zanerbean5001
    @zanerbean5001 Рік тому +102

    20:15 is chilling, it adds to the hellscape that the tripods create with their destruction. I would love to see bodies strung about in land and floating in the water like the scene from the movie. Maybe the more civilians the tripods kill, the more floating debris will clutter the air (clothes, ashes, etc.) like the movie? Also, will the red vine have any negative health benefits towards the player? I know that birds signify new tripods, but will they also signify a dying tripod as well? Maybe have some sort of “aging” effect on the tripods over a few days (grime, dirt, slower or irregular tripod movement) as well?

  • @Slonitram
    @Slonitram Рік тому +70

    12:03 - 16:37 This entire sequence was incredible. Hiding in the house and watching the battle from afar, having to hide once you noticed the Tripod was coming your way and that amazing view of the battle at 13:53. Everything looked straight out of the movie itself.

    • @lilahdog568
      @lilahdog568 Рік тому +7

      When the tripod started heading toward him, I was like "get away from the windows dude."

    • @jayjay53313
      @jayjay53313 Рік тому

      Guess that's about it, the game is about playing civilian escaping the tripods rather than playing as the military fighting the tripods. Why not both? The graphics look dated

  • @Dakota__69
    @Dakota__69 Рік тому +3

    I love the visuals of the tripods taken from the movie, it's eerie seeing one illuminated in flashes in the distance.

  • @questionabletatoes7303
    @questionabletatoes7303 Рік тому +3

    seeing flashes of light that reveal the tripod walking then another flash shows its coming towards you gives me chills

  • @theLV2
    @theLV2 Рік тому +54

    War of the Worlds remains one of my favorite movies and this game, even in this very WIP state, manages to capture those eerie moments that captivated me in the film.

    • @FrankB69
      @FrankB69 Рік тому

      Maybe read the book it’s even better

  • @Smellthatone
    @Smellthatone Рік тому +180

    I'm very impressed with this game so far, my only real complaints at the moment are:
    1 - the shield colours when being hit need to be a bit darker and the colour change needs to be a bit slower for people with epilepsy e.g. 13:53
    2 - some of the explosion sounds can be a bit loud at times like at 8:01 15:56 , it just seems a bit extra at times, but it would work very well when a tripod is destroyed
    3 - I'm concerned about the clip in 7:24 , now idk if the tripod was turning in your direction because poor timing, but it was engaged by the military with missiles hitting its shield, why should it take notice of the random shotgun blast in the distance, aside from avenging that poor citizen. I don't think it should be that easy to alert by firing a gun. I can understand on later days when the military has been exhausted and the land is desolate with little to no people so making any noise is a potential risk, but it would just seem frustrating especially when its busy cleaning up the military.
    4 - I do think there needs to be times where nothing is happening where there are no people, tripods or military, just the ambience. this would make it all the more rewarding after escaping hell from those tripods and would make the game less exhausting to play by balancing out those intense hide or die scenarios, it would also add to the uneasiness because you never know when they will come back until you hear that haunting tripod horn in the distance.
    5 - My last concern is the tripod AI, my big worry is if the tripods will always stay within a large bubble around the players current position and can't wonder off , and it if prioritises you over other AI civilians, it would be annoying if it still tries to pursue you after escaping to a building, when its chasing a crowd of people that you were in.
    aside from that, the game looks Amazing, my favourite scenes being 2:07 , just because how ominous it looked , 9:05 just for the ambience , 13:01 the fear, 16:09 was awesome as hell, 21:00 is a nightmare scenario for me.
    please keep this up I made this comment because I really care about this game and want it the best it can be.
    your team has done so many cool thing like dynamic battles, the procedural red weed and making this dream game and I can't wait to see more from you guys.

    • @waroftheworldsgame9026
      @waroftheworldsgame9026  Рік тому +104

      Thanks! All your concerns are heard and will be tweaked and implemented, thanks for the feedback :)

    • @accountforasupertubularguy7166
      @accountforasupertubularguy7166 Рік тому +30

      I love developers who listen

    • @detritus3676
      @detritus3676 Рік тому +12

      No, the shield doesn’t need to be darker. It illuminates the Tripod when it’s walking and creates an intense atmosphere

    • @mayrokratt6195
      @mayrokratt6195 Рік тому

      @@detritus3676 hello hottie babe
      Do u loke banana?

    • @lo2tdr0n3s6
      @lo2tdr0n3s6 Рік тому +5

      @@waroftheworldsgame9026 Maybe you could keep the shields more brighter but have a setting that allows you to change it

  • @IModzStuff
    @IModzStuff Рік тому +8

    A good improvement for when they're going through the buildings searching is to have environmental obstacles that you have to avoid, for example put some bottles on the edge of cupboards so that when you knock it or loot it the bottle rolls off and alerts the aliens, or some broken glass on the floor blocking a route to hide from the aliens, just a thought to make hiding more tense

    • @rambo-cambo3581
      @rambo-cambo3581 Рік тому

      We needs robbers/hostile humans as well, and I wouldnt mind seeing the aliens themselves

  • @Afanickton
    @Afanickton Рік тому +1

    Watching this progress with these updates make me more and more excited. Keep up the amazing work!

  • @xxEpicxGunnerxx
    @xxEpicxGunnerxx Рік тому +59

    This is honestly the game i have always wanted. Its looking really good.

  • @giorgiolarriva4814
    @giorgiolarriva4814 Рік тому +32

    I think what would help the atmosphere, would be adding more colorful clothes and stuff . I believe in the behind the scene features of the movie the production really looked in the wardrobe department to really signify that this is happening on American soil with American citizens. Which at the time the fashion was colorful and such.
    Also maybe each house just has photos of the dev team or friends of the dev team to add to the atmosphere of this horror happening in a suburban area .
    Also just piles of clothes everywhere scattered around. Just like the movie

  • @4i4oGosho07
    @4i4oGosho07 Рік тому +2

    The Tripod's probe is so detailed and scary!

  • @trevorhorn7312
    @trevorhorn7312 Рік тому +66

    This game looks absolutely incredible so far. Keep up the great work and let us know if there is anyway to help support the project. Been waiting for this game since I saw the movie many years ago!!!❤️❤️❤️❤️❤️❤️

    • @trevorhorn7312
      @trevorhorn7312 Рік тому

      Watching the probe creep in and power on was just too freaking good!!! MAN IM HYPED!!!

    • @Darkangel9036
      @Darkangel9036 Рік тому

      It does not. It looks like shit. This is from the same people who tried and failed to make EmergNYC. Shit devs, shit game and shit unity free props.

  • @toffeefeathers
    @toffeefeathers Рік тому +15

    I’m LOVING the use of sound and lighting you have going, especially sound. The sounds are the most memorable thing about the movie, and so far you’re really nailing it

  • @Maximum_777
    @Maximum_777 Рік тому +10

    Damn, more of 2:09 please, that is truly scary, and it makes it seem so tall as well, this idea that you just see the legs descending from the clouds or fog there is amazing.

  • @coltondonahue3
    @coltondonahue3 8 місяців тому +1

    7:33-7:44 tripod was like, "I saw what you just did!"

  • @IsaardP
    @IsaardP Рік тому +2

    This looks really promising! I love the atmosphere you've created with the distant fights, sound, lighting, etc
    Thanks for letting us check this out!

  • @Godzillaman
    @Godzillaman Рік тому +121

    I hope this one day comes to console!
    One thing I would love to see are radio broadcasts. News reports about the invasion from around the world, preachers proclaiming the End of Days, ham radio operators trying to reach someone, EAS tones, etc. That would be really chilling.
    Also recruiting and rescuing survivors.

    • @adamclark7564
      @adamclark7564 Рік тому +1

      This is a must imo. Completely adds to thw realism of something like this.

    • @bobnessbob7237
      @bobnessbob7237 Рік тому

      There is a war of the worlds game on Xbox, is it not this?

    • @theendlessvoid7124
      @theendlessvoid7124 Рік тому

      @@bobnessbob7237 no, those games are totally different and, from what I've heard, terrible.

    • @Godzillaman
      @Godzillaman Рік тому

      @@theendlessvoid7124 There was a survival game way back in 2005 on a website that I played a lot. It's gone, though.

    • @Godzillaman
      @Godzillaman Рік тому

      @@adamclark7564 Hell, I'd volunteer to be a voice actor for those radio things.

  • @socomgaming1014
    @socomgaming1014 Рік тому +81

    Looks really cool! My suggestion would be for when the military is fighting the tripods for there to be more close air support (A10s, apaches etc) US military heavily utilizes that stuff, and would especially against giant machines, perhaps even add effects of the depleted uranium munitions from a A10 or rockets from a Apache hitting the force field, it would create a crazy light show!

    • @Nova-1936
      @Nova-1936 Рік тому +1

      would be cool if your was like a nuke countdown that happens if you reach day 100 and everything dies then when you click retry you spawn as a soldier who survived somehow and everything starts to regrow so that the map won't just be a wasteland forever and tripods to come back to earth and start fighting again

    • @banaminatigaming
      @banaminatigaming Рік тому +16

      @@Nova-1936 what

    • @tripwire3992
      @tripwire3992 Рік тому +1

      A111 aardvark is a superior machine for killing ground targets more accurately

    • @tripwire3992
      @tripwire3992 Рік тому

      @@Nova-1936 Nukes cant be used because it will kill the very people you're trying to protect

    • @lukakraljik987
      @lukakraljik987 Рік тому +3

      A10s are already in the game you can see one firing at a tripod in the survival gameplay and it looks amazing

  • @eyeoflegend
    @eyeoflegend Рік тому +4

    I watched the movie in cinema when I was about 8 years old and it both fascinitated and lowkey traumatized me. Ever since then the movie had a very special place in my heart and I have wished for a game that is EXACTLY like this. Thank you so much for making this!

  • @voidmaster7927
    @voidmaster7927 Рік тому +1

    I also love how you even added like it’s healthbar

  • @patrikcath1025
    @patrikcath1025 Рік тому +30

    I think it would be neat if each type of container had its own opening sound, so that you don't hear metallic noises when looting a dead NPC or wood noises when opening a fridge

  • @TheIronDiamond
    @TheIronDiamond Рік тому +39

    Excuse me, for the survival mode can you please add the feature of events happening at certain times, for example, if a player survives to day 5 or something have the aliens start arriving or NPCs start to get more and more aggressive as the game goes on. I feel like that would make the game more realistic and give the player more of a challenge as the game goes on. Also makes you feel like there is impending doom and makes you want to embark across the world in order to find more of a safe place or to get more weapons. Just a thought.

  • @ryangeiger5202
    @ryangeiger5202 Рік тому +2

    Keep up the great work, you guys are doing wonders.

  • @wizrat117
    @wizrat117 Рік тому

    everything about this looks great so far, with more time and a bit more polish with the environments this could be amazing!! great job so far and I'm really excited to see what progress you make in the future!

  • @SauceMaster2157
    @SauceMaster2157 Рік тому +11

    The fact that the military can’t do a thing makes it more scary just like the movie I love it

  • @Uberkit
    @Uberkit Рік тому +50

    So good to see this many new features!

  • @moongod424
    @moongod424 Рік тому +2

    20:37 IT SHOULD BE SILENT, THAT SHIT WAS SO GOOD. Silence with various piano progressions if it gets close. (Silent as in, the probe makes minimal noise, maybe a slight humming if you get close enough.)

  • @peau_quand
    @peau_quand Рік тому

    Good luck friend really appreciate your work !

  • @Bipedal-Fish
    @Bipedal-Fish Рік тому +21

    I absolutely love war of the worlds, and the design of the tripods. It’s kinda sad there’s not much content with them, but you making this is amazing. This game looks like it’s gonna be great, and I’m really looking forward to its release. So basically thanks for doing this and keep up the good work!

  • @How_To_Play1
    @How_To_Play1 Рік тому +11

    i feel like adding the ability to turn the lights on his houses and the ability to lock the doors creates a sense of mild security and homelike environment that can help protect u and make u feel safe from other survivors but you kinda begin to realise it wont do anything against a tripod and creates a deeper fear of them.

  • @ukeslukesman8093
    @ukeslukesman8093 Рік тому +1

    This looks amazing! The tripods are so well-made. So well animated im amazed this is so good.
    The map needs a little work but other than that everything is really good.
    The tripods are absolutely terrifying.
    I will 100% play this when it comes out.
    Keep up the good work!

  • @JackMellor498
    @JackMellor498 Рік тому +4

    I already adore how much detail is in this already, the shields flashing into sight whenever they’re hit, the spindly movement of the machines, the distant battles, and the fact that the focus seems to be just “All you really can do is run and hide and survive while these creatures in their mechanical leviathans lay waste to us all”?!
    I love that! I feel like once I get my hands on the game, I could play it for hours and never get bored!
    And I’m usually bored to death with most survival games, never got into DayZ for example because it was so complex and so much of a drag to have to run from one place to the other looking for the means to survive, all the while looking at the same drab Chernarus scenery.
    This game though, the tension, the thematics, the horror of it all, will just keep me engrossed in my chair, I know it will!

  • @ShowTheOreo
    @ShowTheOreo Рік тому +9

    I am so happy that someone is making one of my favorite movies into a survival game!!

  • @reclusethespider4412
    @reclusethespider4412 Рік тому +29

    The progress for this game is absolutely amazing, I can’t wait to play it when you release it either in beta or in full.

  • @TheSnaker
    @TheSnaker Рік тому

    really love the bit the house, when it's dark and here the walking sound.

  • @michaelfuria4775
    @michaelfuria4775 10 місяців тому +1

    7:31 had me going for a laugh ngl. Guy screams in terror at the tripod in the distance when he doesn't realize the true terror was right in front of him all along.

    • @fightdrug-664
      @fightdrug-664 4 місяці тому

      That tripod was like ,,that wasnt really nice :c i will show ya ;o"

  • @benjamming883
    @benjamming883 Рік тому +29

    First off - brilliant progress!
    I have some recommendations that in my opinion would improve immersion and make you feel the same vibes as the movie -
    I personally still don't like the heat ray sound effect. I think it should sound more like thunder but if it was drawn out, and have an echo effect at the end of each blast. So the effect starts with a low frequency buzz and finishes with a thunderous echo across the land to signify the air being ripped apart by the ray.
    Military weapons need echo/long distance SFX adding (I'm sure you already working on that).
    Make sure there is an element of scripting to when and where military shows up, wouldn't want them to be there blasting at the tripods all the time, all over the map - there deffo needs to be moments in this game where you are alone with a tripod. Remember there is a delay in the military response since all their vehicles need to be repaired.
    NPC screams and dialogue currently does not sound very realistic and their presence is not immersive/scary - more needs to be done to make them human-like, to create that feeling of horror when they are being killed.
    The player damage sound effects/grunts feel a bit out of place. Try taking some inspiration from the Far cry franchise and 'The Forest' survival game to get good player breathing and grunting FX.
    I'd make sure the ambient SFX and lighting storms is random, allowing periods of complete silence. You want the player to feel totally alone at times to sell the vibe imo.
    It feels as thought the tripods are forever present, there is always one nearby getting shot at - I think that there needs to be much more moments without them there to build tension.
    You could also add a torch/candle light system to build tension. At night, while the moonlight provides a slight glow off silhouettes, to be able to see effectively the player must acquire a torch or lamp. But, of course, this would make them easier to spot - so they would have to make a choice when to use it. They will especially need it in houses when looking for loot, imagine the vibes of searching a dark house in silence with global illumination and other lighting effects present. I see you added a lamp - but I don't feel in the games current state you ever 'need' it.
    Wouldn't there only be 1 tentacle present if the tripod was just harvesting 1 person (the player)? You'd oy have loads of them hanging out if it was having a buffet of people! also the tentacles seem really fat, in the movie they are pretty thin, guessing around 15cm in diameter, and from a distance you can only see the blue lights at the end of each tentacle, moving around like a swarm of bees - that Sh*t is scary and definitely needs to be in this game!.
    Incredible how you got the search probe working so well! Already very creepy! Might be hard to do well - but you could give it objects/ rooms of interest that it would spend longer periods 'starring' at? Would sell the fact that these are creatures with 'personality'.
    From a gameplay perspective, perhaps there should be some kind of warning that a tripod is charging it's heatrays, since it's such an accurate and deadly weapon, the players only chance to survive a tripod targeting them is to have the chance to run for cover?

    • @waroftheworldsgame9026
      @waroftheworldsgame9026  Рік тому +18

      Thanks for the feedback! All of this is already done or on my task list! Thanks for taking the time to make suggestions and provide feedback to make the game better!

    • @benjamming883
      @benjamming883 Рік тому +3

      @@waroftheworldsgame9026 Awh I'm chuffed to hear it! Will continue to give feedback as I love speilbergs wotw and I have been terrorised by it as a child.
      If you have time, check my comment for edits as I have added a few extra points. But more importantly keep doing what you are doing! It's going great!

  • @SivistheoneArt
    @SivistheoneArt Рік тому +13

    The probing is so cool. It adds another level of scary

  • @MTKRAILROAD
    @MTKRAILROAD Рік тому +1

    12:02 wow that fridge is, locked, deadbolted and latched shut

  • @heisenberg_the_one_who_kno8989

    I see so much potential for this game it genuinely amazing how responsive you and your team are it's a chef's kiss

  • @kieranmilner4208
    @kieranmilner4208 Рік тому +7

    I love how the fights between the military and the tripods are so natural feeling it doesn’t feel like they just spawnt in but were travelling and and engage eachother I’d love to see the the battles escalate with artillery batteries airstrikes and tanks n gunships engaging them

  • @atilio275
    @atilio275 Рік тому +38

    First of all congratulations, I can say that it exceeded my expectations, everything happens so organically and naturally, as if they were really scenes from the movie, I would like to make 2 requests if possible, the first is to have the possibility of the buildings being destroyed, thus increasing even more plus the feeling of danger as if no place is safe, the second is an animation of Tripod immobilizing a person and sucking their blood in the same way it happens in the movie (NOT MY BLOOD!) but anyway congrats man I'm excited for view more

    • @waroftheworldsgame9026
      @waroftheworldsgame9026  Рік тому +23

      This is all planned! Thanks!!

    • @user-oz9jq5ss4s
      @user-oz9jq5ss4s Рік тому +4

      @@waroftheworldsgame9026 The military does not know how to shoot at the legs of a tripod and retreat, seeing that their weapons do not work on them? And in reality, rockets and the explosion of a tank projectile on their shield should be heard very loudly, especially if it is a cruise missile

  • @SUNBEAM_404
    @SUNBEAM_404 Рік тому +18

    I'm really excited for this game! I've always wanted a game where the threat seems realistic and doesn't prioritize the player. The tripods are also true to the 2005 versions.

  • @nightpyro7941
    @nightpyro7941 Рік тому +3

    Wow this is insane, I love the movie. Never thought there would be a game, 10/10 ❤️

  • @coleslaw5247
    @coleslaw5247 Рік тому +7

    Couple suggestions, first one being that the red weeds should A. Be torn away when opening a door covered in it and B. Block doors from opening at all once it grows past a certain point, requiring the player to cut or burn it to get through. Also, it would be a good touch for the probes to forcefully bust through doors and windows instead of just clipping through them. Little things like that.

  • @knightowl5512
    @knightowl5512 Рік тому +6

    17:03 :o this part is so terrifying!,, i love it!

  • @Dj3ndo
    @Dj3ndo Рік тому +1

    This looks awesome! I do feel like the sounds need a bit more work but i am especially impressed by the probe going through the building. That was absolutely spot on!

  • @raymiller1753
    @raymiller1753 Рік тому

    I just watched the 1953 film again, then this comes up in my feed. This looks amazing. Keep up the good work!

  • @WhyTestify1
    @WhyTestify1 Рік тому +10

    Your passion and dedication show, GREAT WORK, keep it up, cant wait to play, the illumination of the tripods in the dark was eerie, bravo

  • @OathOFtheShadows2015
    @OathOFtheShadows2015 Рік тому +54

    Wow, this is so cool the weather effects are impressive now imagine this with RTX so Awesome!!!

  • @Thunderpuddle
    @Thunderpuddle Рік тому

    This is excellent, loving your work

  • @SmokinQuixote
    @SmokinQuixote Рік тому

    Tripod walking sound is spot on. Well done.

  • @AurelionSass
    @AurelionSass Рік тому +8

    Oh my goodness, they brought the probes back too.
    This is gonna be terrifying.

  • @LordofFlames
    @LordofFlames Рік тому +10

    I have been watching War of the Worlds (2005) for the first time ever since I was a kid. I felt terrified at that time but I loved the movie. After they made a TV Show, I was hoping for something new, so here you're making a game about it. I'm so excited! I can't wait for this game to come out. Keep up the good work!
    Seeing a game like this as an open world is perfect! It gives that feeling of knowing you are in the world for survival while the Tripods are invading your planet, if you had to fight back or just hide, it's terrifying and awesome. I'm definitely gonna do gameplay after this game release.

  • @JoshuaG
    @JoshuaG Рік тому

    Wow , didn't know this was a thing , very eerie and beautiful work on this ❤️❤️❤️👍👍👍

  • @UnknownPersononGoogle
    @UnknownPersononGoogle Рік тому +3

    This film scared the hell out of me as a teenager not because it was scary but because it could actually happen and we aren’t prepared for it at all. I’m glad there’s a game coming to finally let us experience it.