They're trying really hard to create their own "COD Universe" fictional weapon designs, making models uglier for some reason. You can already see it with BO6 and its MP5. "Lachman Sub"
@@RoseSupreme That isn't true, no California law exists that prohibits gun names and looks to be used within games, even if the studio is located within the state. It's more likely that they want to save money and not spend on copyrighted weapon's looks and names.
@@BackupRealthat doens't make sense because Cold War, BO1, World At War and Modern Warfare 2019 are in this universe and they have the real name for most guns
Huh, it seems like the operator loads 2 shells at once in the MWIII SPAS. Honestly a really cool detail, might be the first time it’s done in COD. The empty reload for semi mode is a little off. It’s definitely skipping a frame or two when he flips the shotgun upside down. It looks jarring.
Yeah, he’s doing quad loading, which is a neat thing to see(though usually you only see it in competition since it’s impractical to do in combat and the shell caddies are optimized for speed, not retention or space).
My brother i don't want to disrespect you but you're kinda dumb just put it in google French Police and you'll see that the word "police" is spelled the same in English and French
There's no need to pump. The action should lock open on the last shot in semi-auto. The character would either rack the side charging handle or hit the bolt release. Changing it to pump action to rack the slide then changing it back to semi auto would be unnecessary and idk possible
So if you slow down the video, you can kinda see that: 1) During pump action mode, the bolt locks itself back for a few seconds as if it was semi auto, and then resetting back to following the pump instantly. 2) The above sequence also happening with semi auto mode, but looks like it has a few frames missing after the above sequence.
Modern Warfare 2 Remastered is the only game I’ve seen that’s completely accurate. Drop a shell in the chamber first, close the action via bolt release, then hold down the bolt release while loading into the tube. Cold War’s would be pretty good too if Treyarch didn’t forget about chambering a round, though the model is the most accurate to the real gun and it fires in semi-auto like the SPAS-12 is primarily designed (pump mode is only for low power rounds that won’t cycle like less lethal).
Someone who's more of a weapons guru explain to me -- because dragons breath is a low pressure ammunition, wouldn't that mean you would be restricted to pump action since there wouldn't be enough pressure for the gun to cycle the bolt? Or do some shotguns have the mechanics necessary to cycle dragon breath rounds? Because Slugs restricting the fire rate to pump, but not dragons breath, rubbed me the wrong way.
Not to mention MWIII has functional dual pump-semi modes. First ever in COD history to pull that off, in which the last time, the OG MW SPAS were fired in pump and Black Ops SPAS fired in semi.
@@wiseguyeclipsa7591 Yea. Really sad that animators forgot about this, but maybe in bo6 we will see fully correct reload animation for spas 12 (if this gun someday will be in game)
i like the model of black ops cold war but i like the sound and animation of spas 12 in mw2023
They're trying really hard to create their own "COD Universe" fictional weapon designs, making models uglier for some reason. You can already see it with BO6 and its MP5. "Lachman Sub"
@@BackupRealCalifornian Gun Laws, mate.
That's why the guns haven't been using their proper names for the past half decade
@@RoseSupremewhat laws are you talking about?
@@RoseSupreme That isn't true, no California law exists that prohibits gun names and looks to be used within games, even if the studio is located within the state.
It's more likely that they want to save money and not spend on copyrighted weapon's looks and names.
@@BackupRealthat doens't make sense because Cold War, BO1, World At War and Modern Warfare 2019 are in this universe and they have the real name for most guns
I like the model from mw3, the heat shield looks like a modern rendition of the spas from hl1/black mesa
i wish there was a dobble shot.
@@ditboi3736 NEW CONVERSION
JAK MESA
The reloading of Spas 12 is it has 2 shells when you reload empty.
ye dual loading
Huh, it seems like the operator loads 2 shells at once in the MWIII SPAS. Honestly a really cool detail, might be the first time it’s done in COD.
The empty reload for semi mode is a little off. It’s definitely skipping a frame or two when he flips the shotgun upside down. It looks jarring.
I believe Black Ops 2 did 2 shells at a time for the Pump Actions when you had fast mags equipped, if I'm not mistaken.
Yeah, he’s doing quad loading, which is a neat thing to see(though usually you only see it in competition since it’s impractical to do in combat and the shell caddies are optimized for speed, not retention or space).
yeah only other shotgun that did it was the r90 from mw19
@@gameragodzillano it’s dual loading which is still mostly seen in competition shooting but is more common elsewhere too
@@JoshuaFearn yeah. The Remington 870 had it.
I just fucking noticed that the supposed French police cars/hq say “POLICE” in English 😂
My brother i don't want to disrespect you but you're kinda dumb just put it in google French Police and you'll see that the word "police" is spelled the same in English and French
What's it called in French?
@@ElMassimoFromItaly gendarmerie I believe
Because in French police is also "police".
@@garburias I think they only use it as a verb tho
Shame these talented animators and audio designers were assigned to work on a game this bad (MW3) because they really are phenomenal.
SPAS-12 In :
MWIII : Kickers
Cold War : Cannon
Is it just me or is something about the mw3 semiauto empty reload off
Which game
@@CERRYGREENBAY Mw3
no, it's not only you. its clearly off
yeah it does jump a frame or two
There's no need to pump. The action should lock open on the last shot in semi-auto. The character would either rack the side charging handle or hit the bolt release. Changing it to pump action to rack the slide then changing it back to semi auto would be unnecessary and idk possible
We need mf to take both the MWIII anim and the CW model then put them into blender.
So if you slow down the video, you can kinda see that:
1) During pump action mode, the bolt locks itself back for a few seconds as if it was semi auto, and then resetting back to following the pump instantly.
2) The above sequence also happening with semi auto mode, but looks like it has a few frames missing after the above sequence.
Why is there no game that properly depicts the SPAS-12 reloading mechanics?
Modern Warfare 2 Remastered is the only game I’ve seen that’s completely accurate. Drop a shell in the chamber first, close the action via bolt release, then hold down the bolt release while loading into the tube.
Cold War’s would be pretty good too if Treyarch didn’t forget about chambering a round, though the model is the most accurate to the real gun and it fires in semi-auto like the SPAS-12 is primarily designed (pump mode is only for low power rounds that won’t cycle like less lethal).
Rainbow Six Siege
Cold War almost did, but there’s no cocking animation on empty reloads. And ironically, the fast hands reload for mw3 (the newer one) is correct.
Tarkov
Two different games but Black Ops Cold War spas 12 model goes for the win
Gowd you make the mw3 one semi
Finnaly a spas12 which can use both fire modes!
Haven't received an answer: Is the "tac" reload for MWIII's correct?
No.
There are 2 options in Spas 12, semi-automatic and pump-action.
It’s like comparing a stellar student to someone who is intellectually compromised.
I love spas 12 model mw3 2023😊 sorry man, friend, and sorry cold war😢
2:25 - 2:29
My vote is for Black Ops 1's Spas 12!!!😅
Is there different ammo types for this Spas-12?
Slug, Bolo, and Dragon's Breath
Someone who's more of a weapons guru explain to me -- because dragons breath is a low pressure ammunition, wouldn't that mean you would be restricted to pump action since there wouldn't be enough pressure for the gun to cycle the bolt? Or do some shotguns have the mechanics necessary to cycle dragon breath rounds?
Because Slugs restricting the fire rate to pump, but not dragons breath, rubbed me the wrong way.
@@TDakaNuigoFtrmarket Slugs restricting the fire rate to pump was most likely done for balance reasons
@@venommagnus I've come to the conclusion too but like... We have the Expedite 12 with slugs. It feels a bit like a cop-out in this case.
1:13 - 1:19
Cold war is so much more pleasing to look at than mw3 2023, mw3 looks desaturated and oversaturated at the same time it's disgusting
It has a bit of early 2000’s next gen piss filter leaking in a little bit.
Not to mention the overuse of bloom effects which can look really weird in some areas, Highrise being one of the biggest examples.
@@venommagnus yup
CoD BOCW: The weapon model is very close to the original, but the animation is poor
CoD MWIII: Ugly model, but the animations are a little better
@@Wind2000channel yeah man i like the model in black ops cold war .
Not to mention MWIII has functional dual pump-semi modes. First ever in COD history to pull that off, in which the last time, the OG MW SPAS were fired in pump and Black Ops SPAS fired in semi.
But bocw spas 12 have a correct reload animation
@@johnnysweet6172 they only need to rack the charging handle and it would win win
@@wiseguyeclipsa7591 Yea. Really sad that animators forgot about this, but maybe in bo6 we will see fully correct reload animation for spas 12 (if this gun someday will be in game)
cold war has better graphics and better animations hands down
The pump never moves in Cold War at all what are you talking about
This gun is so garbage in zombies omg. 3-4 shot pap on tier 1😬
Not only they fucked up how the real SPAS12 looks... they also fucked up the animations.
They don't fuck up anything buddy cry harder 🤡