HOW TO COUNTER EVERY AWAKENING (The strongest battlegrounds)
Вставка
- Опубліковано 19 січ 2024
- how to counter every awakening the strongest battleground
#roblox #thestrongestbattlegrounds #saitamabattlegrounds
What is Roblox? ROBLOX is an online virtual playground and workshop, where kids of all ages can safely interact, create, have fun, and learn. It’s unique in that practically everything on ROBLOX is designed and constructed by members of the community. ROBLOX is designed for 13 to 18 year olds, but it is open to people of all ages. Each player starts by choosing an avatar and giving it an identity. They can then explore ROBLOX - interacting with others by chatting, playing games, or collaborating on creative projects. Each player is also given their own piece of undeveloped real estate along with a virtual toolbox with which to design and build anything - be it a navigable skyscraper, a working helicopter, a giant pinball machine, a multiplayer “Capture the Flag” game or some other, yet-to-be-dreamed-up creation. There is no cost for this first plot of virtual land. By participating and by building cool stuff, ROBLOX members can earn specialty badges as well as ROBLOX dollars (“Robux”). In turn, they can shop the online catalog to purchase avatar clothing and accessories as well as premium building materials, interactive components, and working mechanisms
tags: roblox saitama battlegrounds, saitama battlegrounds, best roblox opm game, genos roblox, roblox garou saitama battlegrounds, garou saitama battlegrounds, roblox saitama battlegrounds game pass, roblox saitama battlegrounds game passes, roblox saitama battlegrounds guide, roblox saitama battlegrounds memes, roblox saitama battlegrounds gameplay, roblox saitama battlegrounds new ultimate, roblox saitama battlegrounds update, roblox saitama battlegrounds free genos, saitama battlegrounds combos, roblox saitama battlegrounds combos, saitama battlegrounds genos, roblox saitama battlegrounds garou, roblox saitama battlegrounds garou combo, roblox saitama battlegrounds genos combo, roblox, roblox saitama battlegrounds, roblox battlegrounds, the strongest battle grounds, roblox memes, funny moments, roblox robux, roblox funny moments, roblox edits, roblox memes, tatsumaki roblox, tatsumaki saitama battlegrounds, saitama battlegrounds new sonic ultimate, roblox the strongest battlegrounds, the strongest battlegrounds, best roblox opm game, genos roblox, roblox garou the strongest battlegrounds, garou the strongest battlegrounds, roblox the strongest battlegrounds game pass, roblox the strongest battlegrounds game passes, roblox the strongest battlegrounds guide, roblox the strongest battlegrounds memes, roblox the strongest
battlegrounds gameplay, roblox the strongest battlegrounds new ultimate, roblox the strongest battlegrounds update, roblox the strongest battlegrounds free genos, the strongest battlegrounds combos, roblox the strongest battlegrounds combos, the strongest battlegrounds genos, roblox the strongest battlegrounds garou, roblox the strongest battlegrounds garou combo, theholygrail75, theholygrail, roblox the strongest battlegrounds genos combo, roblox, roblox the strongest battlegrounds, roblox battlegrounds, the strongest battle grounds, roblox memes, funny moments, roblox robux, roblox funny moments, hacker saitama battlegrounds, hacker the strongest battlegrounds, roblox the strongest battlegrounds, roblox the strongest battlegrounds genos, roblox the strongest battlegrounds script, roblox the strongest battlegrounds gojo, roblox the strongest battleground combo, roblox the strongest battlegrounds new update, roblox the strongest battlegrounds script pastebin, roblox the strongest battlegrounds sorcerer, roblox the strongest battlegrounds how to get gojo, roblox the strongest battlegrounds sonic, roblox the strongest battlegrounds hero hunter, new sonic ultimate, new garou ultimate, crushed rock, garou crushed rock, new garou ultimate rework, new garou buff, new garou update, when will sonic become free, sonic free, sonic release date, goku leak the strongest battlegrounds, metal bat the strongest battlegrounds, metal bat new move, metal bat 3rd move, metal bat - Ігри
a cool thing you can do to counter thunder kick is you can counter the kick itself, if the kick is about to hit you if u use either split second counter or prey's peril you can counter it
Real?
@@liyan7429 Yes it works but only with the initial kick the explosion only works death blow or death counter
Or you can just m1
@@UniQxV You'd still take damage.
Did people not know this since like the beginning?
How to counter all moves in game: Use the final hunt
Omni Directional Punch, Table flip, Serious punch: I guess you wondered where I Been.
@@kanyeplayground7186terrible tornado: hah keep talking fools
@@Withered-bonnie1death counter:
@@Imnotsetheverman terrible tornado: well shi-
@@Withered-bonnie1Block:
Incinerate only does little dmg if you're far, but if you're right up against the upponet then it will take like more than half ur health. Trying to get behind them is a risky move (recommended 3 seconds before the ult starts so he doesn't turn around), so I usually just run away if I'm too far or run to the side if I'm very far
What I like to do is use Sonic and when I see someone pointing at me with Incinerate, I will wait a little bit and then use Flash Strike to get behind them, because if I time it correctly, they cannot turn to me and then I can combo extend them.
Genos ult is very distructive cuz of its crazy AOE but sonic can also be fast of side dash plus twin blade can be predict but if ur close its op
incinerate at point blank one shots lol
@@epicfrank3940ikr far-off it does like 30℅ and we can't forget ss
@@hardboiledegg2681it does 70% point blank
Noticed that two things weren't mentioned for metal bat so Ima say it
1. Yes after metal bats moves there is endlag for them the thing is with metal bat they can use death blow within half a second of the move being done.
2. Second is death blow is able to be used during the wind-up of savage and brutal (during the time your able to hit them to cancel it) so if someone with metal bat knows what their during and doesn't fall for the bait then it would be really deadly.
Finally someone talks about the death blow feature
You can cancel death blow by final hunting
@@zhenhuilin1674 yeah ik
Aint no one doing that lol death blow goes off so fast@zhenhuilin1674
Another thing he forgot, Flashwave gets hella armor if it hits anyone even for a SECOND
Some extra tips:
Flamewave cannon actually cannot be cancelled ONLY at the start, It can be cancelled any time unless it already hit anybody!!!!
Straight on can be blocked, it will still damage you but wont stun so you can attack a sonic user. (Note: straight on stuns you as always if they hit from behind)
They can use strength difference after tornado move, so save your ragdoll cancel when fighting metal bwt ult. Basically save it until you know move kills you, brutal beatdown for example does al9t of damage, so if you low its better save ragdoll cancel for this move, if you wasted ragdoll cancel be careful.
Thunder kick can be countered too, but only the kick. Also, grab moves completely negate the explosion of thunder kick and you can combo them.
Pretty random but you can use saitama uppercut to dodge foulfould flash strike by going in air a bit.
Thats all i wanted to add 😅
Never heard of that last tip, thanks!
With saitama and genos, i just need to normal punch or shoot them if they use straight on.
@@muayyadganie663 i found it pretty randomly, thought i gonna die and used uppercut and since it goes a bit hitbox doesnt touch you.
i use the 3rd metalbat ult after beatdown
something to note, which most people don't know about is that you can immediately cancel savage tornado and brutal beatdown into death blow, as long as their start-up animation is playing
6:27 The bad thing about this is that most metal bats know it, so they bait it, and it is practically impossible to have that reaction of knowing if the metal is going to bait it or not, I always do it and it turns out well, thus they lose the most important hability.
mental bat
@@Nexboilmental bat
@@Cyberbot_Gmental bat
@@user-lq4jj2ep2kmental health bat
Ikr, as soon as I hear it I just run as a sonic and then they're basically dead cuz I can snipe their startups with brutal
1:25 u can block both table flip and serious punch. once you block the gust of air that pushes you, you will then be able to freely move without being slow.
isnt that near instant
Wait it's possible to block table flip?
@@Baller_trueno but you can block the beginning air
But u need to have godly reactions and its basically impossible cuz when the player clicks/activates table flip the first thing to happen is the gist of wind and I don't think it's possible to block that since the duration between the activation on the users end and the gist of wind is like in milliseconds
@@vudau8502 ah,ok
Extra useful tips not mentioned
To know if someone used death counter, if they start healing then you know they have used it since when you go saitama ult, you actually don't heal up but you only heal after you have used an ult move. (For saitama only)
For garou's ult you can actually punish crushed rock by forward dashing and looping around them as they end the move. The forward dash cancels it since crushed rock no longer gives I-frames if it doesn't hit anyone. (Just don't be too close)
So for sonic's twinblade rush, I suggest backdashing towards the sonic but not directly into them. This works since backdash gives slight I-frames for the first half of it making it so that sonics ult move does not hit.
Be careful with metal bat's ult, it's actually very deadly since you can switch to death blow from savage or brutal in the first half of the move. But like he said, to avoid this it's best to bait death blow first.
Wym if garou uses hunters grasp in ult? thats a base move brudda
@@Abyssal2878bro has the old garou ult moveset💀💀
FREAK I GOT CONFUSED BETWEEN CRUSHED ROCK AND HUNTER'S GRASP LOL
@@Abyssal2878 my bad lol
@@Swaggamer2021 forgot that used to be his old ult move
another thing to counter death blow:
use the final hunt on it (when they're blocking with the bat)
holding block (blocking can disable stun on death blow but not decreasing any damage, you can block and then try to cancel the move because youre near them)
Speedblitz dropkick bypasses it also and this also applies to death counter
if you bait death blow you can omni derectional them!
You can also omni-directional deathblow
And you can block straight on in the same way
@@Broccli_sans you can hold block to get no stun from death blow, but the damage wont decrease unless you go far away from it
No flamewave cannon can be canceled if no one is getting hit by it you can cancel at starting bc no one getting hit by it and btw you can cancel brutal beatdown and savage tornado in the startup
Really good video bro ❤❤❤
thanks this was really helpful
Death counter has 3 main ways of detecting it actually.
1. The player will start regening health which doesnt happen when they havent used the ult yet
2. Their movement decreases afterwards. While their speed before using any moves is faster if they do use DC speed decreases
3. If they use base moveset
You can usually side dash into the sonic after his 1st move, also, Genos’ 3rd move makes him vulnerable the entire duration of the move unless it hits something, and garou can do final hunt (the move you need to watch out) as a true hit if he does his barrage first, regardless of if you have evasive, or not
Small edit: forgot to say that when you side dash into the Sonic, you usually get to m1 them for free, blitz kick can also be fully avoided to get damaged by with moves that ragdoll, including final m1
First time watching your stuff and ngl the thumbnails and everything are pretty good
For the next vid you do can you kinda do the opposite of this and show good combos with every ult
I got one for garou to help: crushed rock, water stream rock smashing, final hunt
Thanks for the tips! W vid
also something about saitama ult, when they use their ult, they don't regen, so when they start to regen again, it means they used their death counter already
one thing to punish twinblade rush is to side dash onto them and not use any moves that they can escape such as 2 m1s consecutive shove hit side dash and than normal punch bc its completly unescapble and takes a chunck out of their health
no, the way to reliably escape twinblade rush is to backdash to the side, if you sidedash your hitbox lingers and you dont go very far
@@Ohmydayz9backdashing makes you immune to many attacks, this includes twin blade rush. Someone did a myth busters on this, if your ping is above 200 then you can’t react in time.
@@iamyourmaster2565 its not common for people to have 200 ping, but i guess that can vary, in my experience side dashing has always failed and backdashing worked almost every time
@@Ohmydayz9Unfortunately I'm one who has 200 ping most of the time. ~300 ms ping is a good day.
@@professorarcade2891 oof, respect to you. You're a real trooper
Thanks this is so useful❤
This video helps so much thx
6:07 a more efficient way to avoid brutal beat down is to save ur ragdoll cancel the moment it launches u, most metal bats tend to bait ur ragdoll cancel wit savage tornado so avoid that.
I learned alot myself from this video as a 16k keep up the good work!!
I should mention that metal bat can use death blow during the startup of savage tornado and brutal beatdown so you HAVE to bait out death blow first to deal any damage to them safely. But also I don’t know why people don’t just side dash away and then use metal bat’s ult moves
i was about to comment that so it’s not really a EZ thing to counter if your opponent knows about the technique and you are careless and think you can only bait them after a move
This vid help quite a bit thx
Bro I’m u earned a sub this info is useful ty
How to counter every awakening: Leave the game and rejoin after 1 minute:)
This is actually good information, thanks man
You got a point there
in other words be a salty kid
Bro use a alpha tutorial💀
Acctually no, flamewave cannon can only be countered if no one has been hit by it otherwise you can cancel it anywhere through the move. Also about sonic they have infinite teleport dash it is perfect for running.
They don't have infinite
They don't have info shadow dash I have tried it.
thanks for the tips
Thinks for the tips bro
Extra for Saitama. You are able to block the Serious Punch and Table Flip to not get the slow debuff you get normally. This is useful if the enemy doesn't have the knowledge of this which is surprisingly common. Also, Genos claps Sonic ult and using evasive gives very slight i-frames for Sonic's moves like Carnage and Straight On
garou's ult at the beginning of the awk can cancel atomic's sunset, metal bat's death blow and genos' inciderator
the final hunt can bypass saitama's counter (even if it is active), atomic's sunset, metal bat's death blow and genos' inciderator.
and if you want to do the final hunt to atomic's sunset just wait for him to do the attacks he does at the start of the skill and when he has finished his attacks you hit him with the final hunt when he has put his katana on the ground.
Smth that not a lot of people know is that if timed right, final hunt can cancel metal bats brutal beatdown and tornado while it's active
7:29 No, you can actually cancel Sunset at the start of the move even before the expolsion startup, then there is some I-frames but then u are again able to cancel expolsion.
Bruh nah almost 400k views and only 3k subs i hate it keep goin buddy love ur vids
TL;DR: Just use ult in the middle of their ult
What if u don't have ult yet?
One time I predicted a Twinblade Rush and hit Final Hunt before it hit me. Some insane reaction time I thought was impossible.
garou's final hunt can pretty much counter everything (except serious punch, table flip, omni & gojo)
Death Counter
Speedblitz Dropkick
Thunder Kick
Flamewave Cannon
Incinerate
Twinblade
Straight On
Carnage
Fourfold
Brutal Beatdown
Savage Tornado
Strength Difference
Death Blow
Sunset
Solar Cleave
Sunrise
Atomic Slash
Can all be countered by final hunt
@@user-ng3ii9ie5d ah yes, an offensive move that counters all op moves in the game including actual counters
@@user-ng3ii9ie5d How r u gonna counter speedblitz dropkick with final hunt when its literally light speed
@@IzanamiiKouen before the opponent launches, you can use final hunt on speedblitz
@@user-ng3ii9ie5d so you're saying your gonna catch up to them and use final hunt? if they miss it they literally fly across the other side of the map
what i like about garou’s ult is you can use final hunt to counter a death counter,incinerate and death blow what i also do is wait until the enemy uses their biggest attack (something like table flip) and only then i use my ult since you’ll be invisible to damage plus you gain the advantage
Small tip Genos:
Thunder kick can basically be countered/cancelled by certain moves like normal punch, flowing water, and lethal (or anything that can ragdoll or grabs if im right) however if your skills are off cooldown, you can uppercut or downslam to cancel the whole move all in all(during the charging part) but only do it if you're fast enough if you're not i recommend just cancelling it out with an m1
3:28 it depends on the range if you close to it you dead
Yeah bro, I really wonder why most people don't know that the closer you are to incinerate, the more damage it does, it can even do more than 80% if you are directly in front of it with mere inches away.
you can also avoid thunder kick with using a lock-on attack that gives you s (immunity frames), like beatdown, flowing water or pinpoint cut
this helps a lot! most times I’m in a fight with a sonic they pop ult. glad I can counter them now!
Thanks for the information👍
For some reason all my dashes are delayed so that they NEVER work. I dash away and the opponent magically uses the next move and I'm trapped. Even if I press F when they M1 me they still hit me..... HOW?!?!
you or them have lag
You could also let them do the thunder kick and throw out 4 m1s, but hitting them with only the last m1, which completely knocks them over and does absolutely no damage to you at all, but it’s quite risky so you have to have it ready
Or use any grab move
@@faranahmad5744 yeah that too, you can also use the grand slam move, or even the pinpoint cut move with samurai
This was really useful
this is very useful u deserve a like
First
Death Blow's AOE can be blocked outside of a certain radius (the unblockable radius is about the size of the crater for Crushed Rock), so you can block then rush in and punish.
You can dodge twin blade rush using backdash, I recommend jumping or climbing things to avoid twin blade rush after you use backdash, counter attack twin blade rush by escape dashing toward the opponent(circular motion), you can block straight on to counter attack them after they hit you(no stun), carnage can be dodged by dashing under sonic when he teleports up, fourfold flash is moves a second later after the camera turns(so just try to side dash behind, run back, or side dash to the side last second), fourfold flash can be blocked for less damage(cant say the same for straight on).
one key thing i didn't see for garou's ult is for crushed rock, back dashing gives you i-frames against it making it a really weak move.
example to put it simply would be: crushed rock is used, you back dash, the move can't hit you
1:39, you can actually activate your ultimate to get out of the table flip, because you have no hitboxes in activation. In conclusion, you can actually waste their ult and then fight them without ult. Its just another solution if your not the best at dashing.
I already know how to counter saitama, garou, sonic, atomic. /etc. but the genos one really helped! thank you so much.
final hunt and the second move of cyborg ult can counter death counters like death blow and death counter, also if someone has saitama ult you can use your own ult (like garou, ninja, and blade master) to damage them with your awakening animation.
some other things that would help:
rather than m1, try using a move on a genos ult when they miss thunder kick to start a combo and not get knocked back, ex. beatdown, flowing water, maybe scatter, foul ball, uppercut, pinpoint cut
blocking straight on prevents the stun and allows you to punish (damage still hurts tho)
final hunt is real funny (it cancels almost every move, I like using it on incinerate and death blow the most)
Flamewave cannon can be cancelled mid the damage if it hasnt hit anything, because it only gains s if it hits someone atleast once, however if someone is camping your s behind you you still wont be saved from that, but there is still startup frames that can be cancelled
3:26 you can also death blow incinerate if you're really close. Immediately use metal bat ult right before they incinerate, walk up to them, use death blow, kill animation will activate.
Metal bat can be the deadliest ult if used right, due to how death blow works, you can use it in the DELAY of both savage and brutal beatdown and if you try to attack, you get death blowed, also about the save ragdoll thing, after savage, they can go for strength difference and if you use it on that, they can front dash, downslam, brutal beatdown you for free
Bro thank you for this video, I keep getting ult spammed 2 seconds after I join the game, thank you so much :D
Thx for letting me know what i have to watch out for as a ninja
Thanks this helped a lot!! Also all sonic moves have startup lag u just need to be SUPER fast which is… practically impossible with them dashin around. (Except twin blade rush the most op ult ability in the game lol. Can also be final hunt but ain’t nobody hittin that)
Final hunt is easy to land on twinblade
oh hey this is the thing i made like a week ago
nice to see someone else made it too
With garou ult, if you do not have a counter, you can still punish crushed rock. It's simple. Just side dash away from the move and front dash them. They will be in animation so it is very easy to pull off
ty
Back dash has a little bit of i-frames meaning you can back dash to evade moves like sonic’s rush, garou’s dash, and atomic samurai’s dash if timed right.
This video helped me a lot with people who use ults
3:19 actually flame wave can be canceled unless they have already hit someone, just make sure they don’t hit anyone and you’re good to cancel it, if not then wait a bit since there’s end lag for the move
One thing that u can do is when someone uses straight on. If they are running towards you, try to punch the player when they touch you, it would stop them and cancel the move.
You can cancel the thunder kick varient by using sonic its because you can either use exploding shuriken or wheelwind kick.
You can also do a grab or ragdoll move instead of m1's for the thunder kick AOE variant, bc with that you can literally make that the attack does no explosion
(Moves like Normal punch, Flowing water, Hunter Grasp, the hits of Prey's peril, Second Hit of Ignition Burst, The kick from machine blow i think thats the name, Blitz Shot, Jet dive, Whirlind Kick, Explosive Shuriken and the rest of moves of grabs and ragdolls
nice but the thing about metal bat is that they can bait you with brutal beatdown then when you dash at them they turn on death blow since there is a very short part where they can switch
also for thunder kick you can use garous first or second move to fully disable it or Saitamas normal punch and against a garou ult you can easily beat it with saitama if you side dash away from the fourth attack and try to get a m1 in so you can start a combo and bait their dodge so you can finish them after a bit
You can also counter genos thunder kick by using Garou's flowing water move and you can counter death counter by Garou's third move, Geno's speedblitz drop kick, and pretty sure atomic samurai's Atomic slice move also counters death counter.
0:57 death counter lasts about 10 seconds, each symbol representing one second.
3:07 the beginning of flamewave canon can be cancelled, and so can the rest of it. They only get invincibility if the managed to land even a bit of it, other wise, it is completely vulnerable.
What do u mean by hope this video helps it really helped me man thanks to u I was able to get a little bit better
Something that you forgot to talk about is final hunt which ignores death counter so if they're at 60% you can kill em if they have counter up. This works with death blow, atomic slash, incinerate, and flash fold strike. In other words, it ignores I frames.
If genos uses 1st ult skill - better to use some moves like floating water, lethal whirlwind stream, hunter's grasp - they actually activates explosion, but as we can remember - garou gains i-frames while someone in his skills, and you not only gonna evade the damage - also maybe start a combo. I don't really remember all of skills that would bypass this explosion, but normal punch can, and i'm pretty sure that metal bat's 1st, beatdown, and 4th skills can(cuz these have i-frames while some one in)
here is a little tip for omni directional serious punch:
first u would need to learn the ragdoll time for m1s (downslam the weakest dummy then count how long he’s ragdolled for)
another small tip, if a saitama user walks up to u and tries to ragdoll you, that’s because they are awakened, they also don’t regen so its easy to notice
second, if they do the 4th m1 with any variant (uppercut, downslam) then remember the ragdoll time and side dash without using your evasive just after you stand up so non-expierenced players will think you used evasive then they’ll try to omni u, so wait until they use it then side dash out of it.
It helpsssss i countered metal bat brutal beatdowb by using the final hunt thanks for this guide
For sonics straight on, if they run directly at you to hit you, you can foward dash or use ranged moves.
3:10 Flamewave Cannon can be cancelled at any time, you cant cancel it if the attack hits someone, then you cant cancel it. The same goes for garou's ult, if the attack hits someone, it can no longer be cancel.
5:42 If someone Uses Death Blow, And you're at an Long distance, you can use an long range attack (Explosive Shuriken, Blitz Shot, Carnage) to counter it, making it Immediately hit the ground.
This really helped for Saitama
Another tip: if the enemy misses the thunderkick and the exploding startup is happening try using moves if you want to take 0 damage.
Ex: lethal whirlwind stream, flowing water, beatdown, foul ball, etc.
Very funni additional thing you could do is with saitama when your fighting a garou user and you both have ult bait them into a crushed rock and while they do it perfectly time it do omni punch (keep in mind no shift lock makes it easier) and this may fail but 90% of the time it works and ive made people rq from this
another thing id like to land on the metal bat; do not use your evasive on brutal beatdown unless they are about to throw you (and do the hit that removes like 50% of ur health) unless your opponent doesnt know how to aim that thing
3:25 u forget to add that final hunt destroys incinerate too
When fighting saitama ult with genos ult, you can kinda “counter death counter”. If you are certain they use death counter, use and hit them with speedblitz dropkick. Its one of the few moves that can bypass deathcounter
Ahh someone finally made a video on this.
Tip for sonic ult: since they don’t have air moves (except carnage) u can use like Genos jet dive to get to the air in case they use 1st move 2nd move 4th move same like grand slam and pinpoint cut air variation
For Genos’ incinerate, you can cancel it by activating an ultimate that forms a crater (like garou, metal bat, and I’m guessing atomic samurai as well).
Advice for metal bat users who want to use the ult well is to get a distance from the enemy where they cant reach you during the startup, then use one of the first 2 ult moves. One sidedash should be enough for the 1 skill, which I reccomend starting with. For the 2 skill, sidedash then normal dash to not get hit during the startup.
For the last two moves, only use them if you know for certain that you can land them. Only use strength difference if you've landed the 1 or 2 without the opponent dodging. Death blow should only be used if the enemy is 100% not able to dodge out in time, or you're about to be hit.
I know that Speedblitz dropkick and Atomic's Sunblitz (or Solar Cleave on the new update) can bypass Death Counter and Death blow.
It's a good strategy to use SB or Solar Cleave after a Saitama user use the serious mode on half health since it's almost a guaranteed win (most of the time)
Btw i don’t recommend doing table flip on sonic ult bc it can use straight on or twin rush blade and can get outta there so use like death counter probs
A little tip for Sonic ult you can block the straight on move but not really if you block the move you'll still take the full amount of damage but you will not get stunned allowing you to punish sonic
This really helped in duels fr
This video is kind of informative for new players, but even so it still lacks quite a lot of info about the moves, and I won't bother listing them out since they're already mentioned in this comment section. Maybe keep those in mind if you ever decided to remake this video in the future 👌
During thunder kick you can do punch normal (saitama) for cancel his explosion and too works for garou, and some others more
Another way to counter Thunder kick is to just ur grab moves such as Lethal whirlwind, flowing water, hunters grasp, pinpoint, ect, its a free combo and u take 0 dmg from doing it, and for mb they recently shadow nerfed it so U can block the ground impact and only get knocked up so its a free punish
if youre atomic samurai user you can easily counter sonic ult 1st and 2nd move just have some distance and then if you see them rushing towards you use 1st move it will cancel them and you may even combo extend with it and to counter 4th move use air variant pinpoint cut and 3rd just dodge
i think i can add a few more tips for each ult :
saitama:
bait the death counter and never waste ragdoll escape thats basically it.
maybe try risking a combo by risking their death counter not being used.
garou:
side dash to dodge crushed rock and dash after they miss.
a combo can be done after that
genos:
just dodge speed blitz drop kick and flamewave cannon, if they use thunder kick then punch them or use a move that can cancel it.
if they use incinerate then bait them to miss, or use reverse psychology (reverse psychology used twice if needed)
sonic: theres almost nothing you can do, after being hit by twin blade rush, use ragdoll escape TOWARDS the sonic. you can get a combo if they arent careful
you can block straight on or just dodge it landing a combo will be easy if you blocked it, you wont get stunned and can combo them.
metal bat:
waste death blow as said in the video. then cancel all their moves. if they use strength difference then just side dash to dodge and dash into it, just like crushed rock
atomic samurai:
try best to dodge solar cleave. if you get hit, they will use sunrise, so you have to use ragdoll escape because it does a lot of damage.
to dodge sunset or atomic slash, just dont get m1ed, and you need ragdoll cancel to dodge atomic slash because you can easily dodge without getting m1ed but with m1s you need ragdoll cancel.
tatsumaki:
just dont get too close to them or dont get m1ed. very simple
hope this helped
a lil hint for ppl if you have a character that puts animation on your opponent you can easily get out of the variant of thunder kick and best way to counter deathblow is to dash at the person and turn away ur cam right before hitting(hope this helps!!)
Fun fact to counter sonic ult you can block straight on to punish at the end. Hoped this helped😊
4:30 so uhh if u use ur ragdoll after twinblade rush then gg bc he still has the dashes and can easily land a m1 on u and do serious damage like straight on and carnage also u can block the straight on that it hits u but u dont get stunned so u can do a combo if he used his ragdoll cancel andd for metal bat he can use his death blow at the start up of his 2 moves +when he misses death blow u dont have to always run because it lets him use a free move but just run if he does, yw if this helped (prob some grammar mistakes or smth cuz typing this late and tired)
edit-u can death blow metal bats 1st, 2nd and 3rd move i just joined and tested if u can 1st and 3rd so yeah hope this helps too if ur a metal bat main ((( YOU CAN DEATH COUNTER EVERY SINGLE ONE TOO EXCEPT DEATH BLOW AND SPEEDBLITZ DROPKICK GOES THROUGH DEATHBLOW)))
Something I do to avoid taking damage from Garou ult is I jump and back dash, it will make you avoid the damage and you won’t be ragdolled