ProQuest Gauntlet: Everfest - Chane, Bound by Shadow v Viserai, Rune Blood

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  • Опубліковано 24 гру 2024

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  • @atamidnight
    @atamidnight 2 роки тому +8

    That’s THE Australian Nationals champion Hayden Dale and that one other guy! Great vid fellas!

    • @miL7zy
      @miL7zy 2 роки тому +2

      that ''one other guy'' haha thats pretty funny

  • @johnfraney4268
    @johnfraney4268 2 роки тому +6

    I really like how complex the lines can be for both chane and vis at the moment. Hitting on both sonatas I think really helped close out the game - it can be so backbreaking to whiff! But the same can be said for Chane's banishes

  • @jamesarmstrong7297
    @jamesarmstrong7297 2 роки тому +2

    Great game!
    Really pleased to see that Vis is finally a force to be reckoned with!!
    Thanks guys

  • @robstien
    @robstien 2 роки тому +3

    Awesome content, keep them coming!

  • @traviswoodward8712
    @traviswoodward8712 2 роки тому +4

    For Chane, what’s the thought on Quillhand + Skullcap versus Grasp + Crown of Dichotomy (assuming crown is in the list still)? My first thought would be that the filtering and guaranteed 3 block from grasp is more impactful than the two runechants on quill. Thanks!

    • @ArsenalPass
      @ArsenalPass 2 роки тому +2

      Basically the big thing is Cap you are likely to get the 3 defence value from and Quillhand upside for potential tial 2 extra damage at some point, especially on a final turn after they have broken their Quillhand can be huge.

    • @traviswoodward8712
      @traviswoodward8712 2 роки тому

      @@ArsenalPass Ok thanks!

  • @RenegadeVile
    @RenegadeVile 2 роки тому +2

    New player here. I picked up Viserai as well and I've been having a blast with him.

  • @Barf_FaB
    @Barf_FaB 2 роки тому +2

    Love the game play. Give me some Rhinar please!

  • @robstien
    @robstien 2 роки тому +3

    18:10 Rosetta should have been only for 2 I think, no non-attack action was played.

    • @Obwoodlandj
      @Obwoodlandj 2 роки тому

      art of war?

    • @robstien
      @robstien 2 роки тому

      @@Obwoodlandj AoW is instant

    • @Obwoodlandj
      @Obwoodlandj 2 роки тому +1

      @@robstien Haha I was just gonna edit or reply as I realized that. Good catch.

    • @robstien
      @robstien 2 роки тому

      @@Obwoodlandj I see that misplay often.

    • @YRBDNephilim
      @YRBDNephilim 2 роки тому +3

      The weirdest part was they literally just acknowledged the fact he couldn't play bounding because no non-attack action was played but then proceeded to both accept Rosetta for 2-2 immediately after lol.

  • @CigarChompinSarge
    @CigarChompinSarge 2 роки тому +1

    I really wish Rosetta Thorn would have been an Elemental Runeblade weapon.

  • @undeadjebus
    @undeadjebus 2 роки тому +1

    Out of curiosity because I feel like I missed it. On Viserai turn 1, how did Brendan attack with Rosetta Thorn? Meat and Greet didn’t get Go Again because there was no Arcane Damage dealt so there shouldn’t have been an AP available right?

  • @mattmurdock761
    @mattmurdock761 2 роки тому

    The decklist is 80 cards. Are 13 sideboard cards? If so, what is the core deck?

  • @FrozenDjPL
    @FrozenDjPL 2 роки тому

    if u play mordred AFTER non-attack action, aren't you supposed to make 2 runechants by that?
    Such a great game!

    • @joshua9093
      @joshua9093 2 роки тому

      Mordrid doesn't trigger itself because the runechant created by Viserai resolves first.

  • @nickpearce9689
    @nickpearce9689 2 роки тому +1

    Excited to see more game play but seeing errors makes it a hard watch. I know they happen but 18:11 How do you both realize the bounding can't be played out as no non-attack action has been played by Hayden, then both agree 2 and 2 from Rosetta? Just habit I guess?

    • @ArsenalPass
      @ArsenalPass 2 роки тому +13

      You'll notice an edit there. It was a longer time between those two events happening then shown. 100% we try to avoid any gameplay errors, one of the things we are constantly managing as we also discuss our games, lines of play and decesions in real time rather then post match in a replay style as you might see used a lot. But we love this style as we feel it brings players into the game and allows us to explaining exactly each thought process in real time. We will continue to try and get our videos as clean as we possibly can. But hopefully this gives a bit of context and you'll forgive us for this one 🙂

    • @nickpearce9689
      @nickpearce9689 2 роки тому +4

      @@ArsenalPass Going back I see that now. Errors in gameplay vids, if highlighted can actually be good learning tools in themselves. I know I've been caught auto-calling "2 and 2" before realizing. The more I see it, hopefully it will remind me in competition gameplay.
      Also good to know we're watching so intently, eh?

    • @aher5875
      @aher5875 2 роки тому +2

      @@nickpearce9689 Errors in gameplay videos also generate more interaction with the content. Of course it was accidental, but we are talking about it and adding comments. In way, an accidental error here or there is good for the video :P