Jarl seems to have so much love and thought put into his design! Even though I know it's not going to happen I keep rooting for the unfeatured hero, maybe one day they'll eak out a win!
XD I didn't even notice until you mentioned it. I wonder if he threw on that jacket to meme because he's fighting Jarl. In reality, some people get cold easily and some get warn easily. Maybe that room has moderate chill and one is too cold in it, while the other is okay
Was very excited to see this video! I have the Dash I/O Armory deck coming in the mail tomorrow. Me and my friends just recently got into FaB. Played some blitz decks and decided to jump into CC! They started buying the others so I bought the one they didn't buy yet. I'm really excited to play this deck because it really seems like a deck I'd love to play! I play a lot of Magic: The Gathering and the Dash I/O deck makes me think of izzet (Blue and red) decks where you take a bunch of actions. Can't wait and I thank you for showing me what this deck can do!
@ I love it! I don’t have a ton of free time to play, but I golfish it a lot and then the other day got a game in with a friend. Game came down to the wire and I barely won, but it was a great game. Forgot his hero, but she does arrows. One turn he attacked for 15, I blocked all of it with cards and equipment. Then I finished him off in the next few turns. Lol
My heart breaks to see what happened to the mechanologist heroes (and sorry for the long one in advance). With the DIO armory deck came Cerebellum Processor, an unbannable card that looks like an obvious replacement for (the now banned) Tome of Fyendal, which works as a pure value card far from the class identity and doesn't need to much imagination to be broken with DIO. Because of this High Octane needed to be gone, and it practically killed Maxx and Dash IE leaving them without a real wincon. CYB kept Teklo afloat for a bit, but it also needed to go because other heroes used it significantly more efficiently (not that it was flavourful in Teklo in any way). As a result new players interested in the class face the option of purchasing the Precon, and play a worse Aurora, or... well this is the only choice. Technically they could try any other hero and keep losing until the new designs maybe trickle in the form of expansion cards after a couple of years, but they will have to face 3-6 sets worth of (probably talented) new heroes with card pools waaay above the power level of Bright Lights. Established Mech players face the choice of... purchasing the DIO armory deck and abandon any other Mech hero or... well, see above. Adding insult to injury, Teklo and Maxx already in an almost unsalvageable state get Jarl as an auto-loose matchup, who will rightfully be the go-to choice of new players, and a significant portion of the established playerbase. After the reception of Bright Lights, I'm not even sure if the class can be salvaged with the notable exception of DIO. Cerebellum Processor was a poisoned apple, and I'm sure if it was designed after the book burning, the class would have received something fun in it's place, but Mechanologist as a class is now equal to the now mandatory armory deck. I'm certain LSS is now cooking something to try to amend this situation, and I trust them that they will try their best.
When did High Octane ever become a wincon for IE tho? There's plenty of ways to build her. Maxx on the other hand is dead rn without HO so I agree with that part
@@MRGilD0 You are completely correct, Dash IE's unmatchable versatility should never be counted out, and she's better off than Maxx or Teklo, that's 100%. The reason I've still put her in the same group is because two of her three main archetypes is not really something that can be looked on as relevant anymore. The hyper aggro plan can be executed, but from what I've seen it's just a vastly inferior version of Dash IO currently. For the hybrid version (the most interesting in my personal opinion) in my experience High Octane was the glue that held the two parts together, and it just kind of fell apart being able to do neither half that well anymore. The fatigue Dash plan is still a 100% valid strategy, but... it feels like a pistol enabler without anything else used from the class, but (again) this is just a personal opinion. If a new player asked if Dash IE would be something that would be worth investing in, I don't think I could say yes with full honesty. If an established player looked at her if she's worth being picked up again, sure. Fatigue/Slab Dash IE is viable, and she might even arrive at the Living Legend status at some point, and along with Teklo the control aspect is surely considered to be part of the class identity. On the other hand if you want to have a fatigue plan is Dash IE your best option? And one final point which is reeeeally just my personal opinion: I think the fatigue plan is not what the general class representation (both flavour and game mechanics) would try to establish as the identity of Dash IE. When I want to play a Mech (both sides of the table), Sink Below - Fate Foreseen -Pistol - Pistol - GO is not really what I'm personally looking for (Gotta Go Fast says the huge text on the official LSS page), but it is totally understandable if someone enjoys it (see the discussion on CYB). This is why Flesh and Blood is such a great game because there's so much room for self expression. It just makes me sad to see quite a bit of that room taken away (indirectly) by Cerebellum Processor.
I think Heavy is a neat keyword but doesn't it conflict a bit with the recent restating of the Design Goals? It seemed like you are supposed to start at peak strength but this seems like an exception when paired with the breakable shield
I think reading the design goal that literally might be overkill. By that logic demiheroes like Levia Redeemed are against their design philosophy, which they definitely aren't.
Using Data IO hero ability you can play an item from top of your deck as an instant (not paying action point) and most items have ability to crank, which gives you action point. That is a mechanic this hero resolves around.
video makes it seem like he played it from the top of his deck but he actually played it from hand, thats why he draws 2 cards after putting one in the arsenal
Jarl seems to have so much love and thought put into his design! Even though I know it's not going to happen I keep rooting for the unfeatured hero, maybe one day they'll eak out a win!
Agreed! I wish they did a video series where they had an Armory deck gauntlet where all face all prior
That would be so fun to watch!!
I love that Kevin came prepared wearing that thick jacket of his to prevent Frostbites.
Jarl is my most awaited hero ever in FaB, so excited to be able to play with Ice & Earth for my first time in CC :)
Nice Max V/boom grenade turn!
Great game guys, many thanks!!
Are those two playing from different climate zones?
XD I didn't even notice until you mentioned it. I wonder if he threw on that jacket to meme because he's fighting Jarl.
In reality, some people get cold easily and some get warn easily. Maybe that room has moderate chill and one is too cold in it, while the other is okay
It's mandatory when playing vs Jarl lol
They blasted the ac right at him to simulate the frostbite.
Was very excited to see this video! I have the Dash I/O Armory deck coming in the mail tomorrow. Me and my friends just recently got into FaB. Played some blitz decks and decided to jump into CC! They started buying the others so I bought the one they didn't buy yet. I'm really excited to play this deck because it really seems like a deck I'd love to play! I play a lot of Magic: The Gathering and the Dash I/O deck makes me think of izzet (Blue and red) decks where you take a bunch of actions. Can't wait and I thank you for showing me what this deck can do!
Dash is super fun to play how have you been enjoying it ?
@ I love it! I don’t have a ton of free time to play, but I golfish it a lot and then the other day got a game in with a friend. Game came down to the wire and I barely won, but it was a great game. Forgot his hero, but she does arrows. One turn he attacked for 15, I blocked all of it with cards and equipment. Then I finished him off in the next few turns. Lol
I loved the songs changing according to the events of the games
Fun gameplay as always. Thanks, guys!
Ps. My homies are already on the Jarl Hype Train.
Can't wait for Jarl. Didn't expect it to also be packing Polar Blast, nice imclude.
YES!! Finally we get to see what Jarl can do!!
Jarl is looking good! Anticipating my getting ahold of that deck.
Top notch production!
love the menacing and ominous Jarl theme.
Oha! Interesting u picked Dio. Very curious to see it ((:
Thanks in advance mates!!!
Jarrrllllll, that kills people!
Jaaarrrlll, what happened to her hands?
@@Friki128 In deep Ollin voice
"My stomach was making the rumblies, the rumblies that only hands could satisfy."
brother is layered up and ready for jarl
Jarl looks so good.
I'm so freakin excited for jarl
oh im so ready
My heart breaks to see what happened to the mechanologist heroes (and sorry for the long one in advance).
With the DIO armory deck came Cerebellum Processor, an unbannable card that looks like an obvious replacement for (the now banned) Tome of Fyendal, which works as a pure value card far from the class identity and doesn't need to much imagination to be broken with DIO.
Because of this High Octane needed to be gone, and it practically killed Maxx and Dash IE leaving them without a real wincon. CYB kept Teklo afloat for a bit, but it also needed to go because other heroes used it significantly more efficiently (not that it was flavourful in Teklo in any way).
As a result new players interested in the class face the option of purchasing the Precon, and play a worse Aurora, or... well this is the only choice. Technically they could try any other hero and keep losing until the new designs maybe trickle in the form of expansion cards after a couple of years, but they will have to face 3-6 sets worth of (probably talented) new heroes with card pools waaay above the power level of Bright Lights. Established Mech players face the choice of... purchasing the DIO armory deck and abandon any other Mech hero or... well, see above.
Adding insult to injury, Teklo and Maxx already in an almost unsalvageable state get Jarl as an auto-loose matchup, who will rightfully be the go-to choice of new players, and a significant portion of the established playerbase. After the reception of Bright Lights, I'm not even sure if the class can be salvaged with the notable exception of DIO. Cerebellum Processor was a poisoned apple, and I'm sure if it was designed after the book burning, the class would have received something fun in it's place, but Mechanologist as a class is now equal to the now mandatory armory deck.
I'm certain LSS is now cooking something to try to amend this situation, and I trust them that they will try their best.
When did High Octane ever become a wincon for IE tho? There's plenty of ways to build her. Maxx on the other hand is dead rn without HO so I agree with that part
@@MRGilD0 You are completely correct, Dash IE's unmatchable versatility should never be counted out, and she's better off than Maxx or Teklo, that's 100%.
The reason I've still put her in the same group is because two of her three main archetypes is not really something that can be looked on as relevant anymore.
The hyper aggro plan can be executed, but from what I've seen it's just a vastly inferior version of Dash IO currently.
For the hybrid version (the most interesting in my personal opinion) in my experience High Octane was the glue that held the two parts together, and it just kind of fell apart being able to do neither half that well anymore.
The fatigue Dash plan is still a 100% valid strategy, but... it feels like a pistol enabler without anything else used from the class, but (again) this is just a personal opinion.
If a new player asked if Dash IE would be something that would be worth investing in, I don't think I could say yes with full honesty.
If an established player looked at her if she's worth being picked up again, sure. Fatigue/Slab Dash IE is viable, and she might even arrive at the Living Legend status at some point, and along with Teklo the control aspect is surely considered to be part of the class identity. On the other hand if you want to have a fatigue plan is Dash IE your best option?
And one final point which is reeeeally just my personal opinion: I think the fatigue plan is not what the general class representation (both flavour and game mechanics) would try to establish as the identity of Dash IE. When I want to play a Mech (both sides of the table), Sink Below - Fate Foreseen -Pistol - Pistol - GO is not really what I'm personally looking for (Gotta Go Fast says the huge text on the official LSS page), but it is totally understandable if someone enjoys it (see the discussion on CYB). This is why Flesh and Blood is such a great game because there's so much room for self expression. It just makes me sad to see quite a bit of that room taken away (indirectly) by Cerebellum Processor.
Very exciting!
Loving Jarl, looking forward to freezing my enemies!
Hey mate, can you recall the Jarl decks and add Stalagmite to them?
CAN'T WAIT CAN'T WAIT CAN'T WAIT
Kevin played that about as best anyone could have
I don’t know whether I should be more scared or excited for Jarl. He’s so cool thematically, but… Oldhim
I didn't watch the video yet and I'm guessing dio gets decked. OK let's watch the video now.
It's time!
Not even close. Jarl is gonna be a menace, at least in my local armory.
All that extra deck price to power value coming into play
Hypeee!!
I think Heavy is a neat keyword but doesn't it conflict a bit with the recent restating of the Design Goals? It seemed like you are supposed to start at peak strength but this seems like an exception when paired with the breakable shield
I think reading the design goal that literally might be overkill. By that logic demiheroes like Levia Redeemed are against their design philosophy, which they definitely aren't.
So have we pieced together the armory list yet?
16:30 missed a counter on your gun from the cerebellum
Kevin Karol 🐐
Wooooo
🥶🥶🥶
Dio - Oh cool a new hero.... wait, why do I hear boss music?
Sure would be nice if the armory decks came with resource dice... just saying...
Jarl Vetreideez......
Can someone explain how Kevin got 2 action points at 16:00
Using Data IO hero ability you can play an item from top of your deck as an instant (not paying action point) and most items have ability to crank, which gives you action point.
That is a mechanic this hero resolves around.
@ExCharny Awesome thank you for the clarification. I have this deck and like to learn different ins and outs of it. This helps a lot.
Isn’t Ice Amulet banned in Classic Constructed?
It was when iyslander was legal, no longer is.
Doesn’t he need to pay 1 for dios ability on turn 0?
video makes it seem like he played it from the top of his deck but he actually played it from hand, thats why he draws 2 cards after putting one in the arsenal
Mid