I remember we spent about 6 months on it... Act 2 was the most challenging, I had to basically redo the whole layout from scratch, because we didn't have the tools at the time to convert the loop layouts properly. It was hard to get all the timing right, even now I can see how the platforms in the first loop are a bit off (10:23)... Also, I guess I can still complete every level with my eyes closed lol Thanks for reviving our work!!! Means a lot
It would be possible to make it since 2006 Project already use the custom HUD with select menu. But most of all a lot of projects have there some issues need to fix.
@@joeylaw123 Maybe it's harder than I thought, but at least I'm glad it's still possible to be realized.(so this is just my little expectation, if it's hard to fulfill please don't try hard to attempt it)
Up until this day, I've got yet to see a Spinner enemy have the correct sizing / model for the Unleashed conversion mod. Everything else seems to be done, even the (rainbow) rings etc. but nobody has done the Spinner enemy. I wanna see that so bad
Amazing work, this mod looks gorgeous! Did you updated the graphics? This looks like a brand new game with modern graphics. Does this mod works with sonic x shadow generations?
It is just now only work for 2011 gens. shadow generations can only mod for shadow side since gens 2024 using 64bit file system. The video used the 4K maximum 100+mbps bitrate so it was much different between 10 years ago with 720P low bitrate since I am still using GTX 1070 ti.
I remember we spent about 6 months on it... Act 2 was the most challenging, I had to basically redo the whole layout from scratch, because we didn't have the tools at the time to convert the loop layouts properly. It was hard to get all the timing right, even now I can see how the platforms in the first loop are a bit off (10:23)... Also, I guess I can still complete every level with my eyes closed lol
Thanks for reviving our work!!! Means a lot
The G.U.N truck definitely caught me off guard lmao
Same, up until that point I seriously thought this was unleashed
Somehow I didn't catch the title lmao
Yipeee lets gooo, the qte additions are lit. We are so fking close to all day stages to be like the original su. Keep up
Sonic Generations will not stay dead.
teacher : the exam wont be that hard
the exam : is that sonic generations or sonic unleashed
Honestly can’t even tell that this is generations anymore, the unleashed mods sure has come a long way
Except for the truck, right?
Cool my favorite level 😁
Looks amazing.
❤
Hub worlds gotta make a comeback
13:58 Z-fighting lol,
have you considered combining all the Adventure Packs into one and use earth HUD?
It would be possible to make it since 2006 Project already use the custom HUD with select menu.
But most of all a lot of projects have there some issues need to fix.
@@joeylaw123 Maybe it's harder than I thought, but at least I'm glad it's still possible to be realized.(so this is just my little expectation, if it's hard to fulfill please don't try hard to attempt it)
@ over 10 years, still doesn’t how to code with gens lol
Up until this day, I've got yet to see a Spinner enemy have the correct sizing / model for the Unleashed conversion mod. Everything else seems to be done, even the (rainbow) rings etc. but nobody has done the Spinner enemy. I wanna see that so bad
Amazing work, this mod looks gorgeous! Did you updated the graphics? This looks like a brand new game with modern graphics. Does this mod works with sonic x shadow generations?
It is just now only work for 2011 gens. shadow generations can only mod for shadow side since gens 2024 using 64bit file system.
The video used the 4K maximum 100+mbps bitrate so it was much different between 10 years ago with 720P low bitrate since I am still using GTX 1070 ti.
Wait, the door's meant to open from the enemies???