Taking a look at the latest iteration of jump point traversal. This was actually my first jump from Stanton to Pyro. In my previous attempts, the jump points either didn't function or there was severe latency issues due to the amount of players in the area.
I don’t think so, I think that’s just this person’s ship hitting the edge of the jump point and burning up. You can see other ships in the jump point though! You can even EVA to them while in the jump point!
I remember watching early videos of this jump point and when someone opened the gate a very blinding light would come out of the gate (Which makes sense seeing how bright it is in there) and if that moment was timed correctly with the anglic vocals of the entry theme tune.....It was one of the most epic moments for me in gaming history! I really hope they bring that blinding light effect back as it adds so much to this almost biblical moment in the game.
Thanks for the video. I appreciate your short and to the point updates on how things are progressing. Travel time in the actual wormhole is about twice what it should be to actually be fun and engaging imho.
Only Drake ships should sound like that. They should make different sets of "hull stress sounds" for various manufacturers. And this one? This one is Drake.
Never quite understood why pilots would choose to continuously rebound away from the jump point at high speed as if stuck in cruise control, rather than just stop by the gates and wait to be pulled in.
i tried with the polaris made it to pyro then got server error and it threw me back out into stanton but broke the ship i was stuck going qt speed but not in qt lol
Taking a look at the latest iteration of jump point traversal. This was actually my first jump from Stanton to Pyro. In my previous attempts, the jump points either didn't function or there was severe latency issues due to the amount of players in the area.
1:35 left side and 2:50 top left corner, is that another ship? That looks sick!! Smoothest jump I have seen so far. Looks stunning
Nope, it's light defraction in the jump point
I don’t think so, I think that’s just this person’s ship hitting the edge of the jump point and burning up. You can see other ships in the jump point though! You can even EVA to them while in the jump point!
So glad they removed the light rays in the tunnel on the last iteration. Looks much better again.
I remember watching early videos of this jump point and when someone opened the gate a very blinding light would come out of the gate (Which makes sense seeing how bright it is in there) and if that moment was timed correctly with the anglic vocals of the entry theme tune.....It was one of the most epic moments for me in gaming history! I really hope they bring that blinding light effect back as it adds so much to this almost biblical moment in the game.
My old eyes find the tunnel a bit too bright for me to see how the tunnel is turning. It was much better today than previously.
Thanks for the video. I appreciate your short and to the point updates on how things are progressing. Travel time in the actual wormhole is about twice what it should be to actually be fun and engaging imho.
I want you to know this looks absolutely fucking SICK on my new 77" TV. Great first thing to watch on it haha
Enjoy!
Only Drake ships should sound like that. They should make different sets of "hull stress sounds" for various manufacturers. And this one? This one is Drake.
So goddamn pretty. Hope they resolve the issues and release live sooner than later.
man when is the particle burst gonna come back to the jump point opening
I think the first person to open the jump point gets that effect. I entered the tunnel later in the queue.
Looks amazing
Never quite understood why pilots would choose to continuously rebound away from the jump point at high speed as if stuck in cruise control, rather than just stop by the gates and wait to be pulled in.
with ingame music it feels better
seems optimized now !
Holy quality
Hope they reduce the bright light in the tunnel, even on a phone its too much
Which Zeus MK2 did you use, the CL or the Explorer?
ES
no music?
i tried with the polaris made it to pyro then got server error and it threw me back out into stanton but broke the ship i was stuck going qt speed but not in qt lol
They used the same cracking sounds from Elite Dangerous...smh
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