Oh, this was an excellent time! I have a copy of Dead Belt, but haven't got it to the table yet. I legit gasped when the ship broke apart. That's such a fun (and nasty) mechanic! I love it. I would also love to see more of this if you guys feel up to bringing Tucker and Riggs back. And there's never a need, imho, to apologize for cat time. Thanks for sharing!
I enjoyed this co-op session. It was fun seeing Matt being the cocky cowboy for a change, even if his American accent could use some work lol. All in all, I loved it and eagerly await seeing more of Tucker and Riggs!
I really enjoyed watching that. It was so good that I have retrieved the Dead Belt PDFs from my Folder of Opportunity with a view to playing soon. Thanks!
Always excited to see new content. I really enjoy your coop sessions; because daily life makes it difficult to get an entire party together to play. So inspiring two-player videos is greatly appreciated.
Would be great to see more, even if only to see how badly things can get in this game! Would also be interested to hear if Steve playing solo thinks this game is more suited to co-op. Thanks to both you you for another great video!
Yeah, my experience was that solo was a lot tougher because you have to cover all that ground yourself. Both times I played solo, I ran out of gas. I think my best practices taken from that experience is when your gas gets up to 3, run for your airlock. Better to abandon a bird than stop breathing!
@@errantadventurespod Thanks for the feedback. Just looked like the game really worked well with co-op and trying to find excuses to not buy yet ANOTHER solo RPG to sit on the shelf and glare at me!
I don't understand what harm the second breaking could have done. The path from Riggs to the ship is pretty short and wouldn't be impacted by the breaking lines. The one thing breaking could do is make it harder for the threat to reach him. Is that right? Or are there some rules I don't know about?
I was concerned that a second breaking would effectively move the two parts of the ship out of range of each other, thereby killing Riggs. Thankfully I couldn't find any rule for it, so I erred on the side of our characters.
I'd love to see more too! You two in a coop game guarantees both an interesting game and an interesting adventure.
Thanks for watching! We can’t believe it’s taken us so long to play something together!
This was a great one-shot! Would love to see it happen again. Gotta encounter their rival Belter duo "Rucker and Higgs".
Thanks buddy! We had a blast doing it!
I'd love to see more, especially because part of the fun of this game is the upgrades and how they let you take bigger hauls and/or risks.
You might see Tucker & Riggs again, who knows…
Oh, this was an excellent time! I have a copy of Dead Belt, but haven't got it to the table yet. I legit gasped when the ship broke apart. That's such a fun (and nasty) mechanic! I love it. I would also love to see more of this if you guys feel up to bringing Tucker and Riggs back. And there's never a need, imho, to apologize for cat time. Thanks for sharing!
We had fun with it! I think we both really want to see where this goes!
I enjoyed this co-op session. It was fun seeing Matt being the cocky cowboy for a change, even if his American accent could use some work lol. All in all, I loved it and eagerly await seeing more of Tucker and Riggs!
I only do the one voice, you all know this by now.
Love Dead Belt, love the Drakes, and love The Bad Spot. Definitely up for more of this.
It was a fun time!
I really enjoyed watching that. It was so good that I have retrieved the Dead Belt PDFs from my Folder of Opportunity with a view to playing soon. Thanks!
Our work is done!
Always excited to see new content.
I really enjoy your coop sessions; because daily life makes it difficult to get an entire party together to play. So inspiring two-player videos is greatly appreciated.
Thanks so much!
That first roll!! 😂 Great playthrough. Thanks.
Yeah, it was one hell of a start
New fan. Coop (and cats!) is an underserved community I think. You guys worked great together.
Thanks so much for watching!
This was great. Would love to see more.
Glad you enjoyed it! There could be more, who knows…
I like it. Play again. And another game to add to my growing pdf collection.
We just might play again! And more pdfs is more better!
Would be great to see more, even if only to see how badly things can get in this game! Would also be interested to hear if Steve playing solo thinks this game is more suited to co-op. Thanks to both you you for another great video!
Thanks for watching! I think solo would be a bit tougher, although there are a bunch of co-op rules in the book we straight up forgot to use…
Yeah, my experience was that solo was a lot tougher because you have to cover all that ground yourself. Both times I played solo, I ran out of gas. I think my best practices taken from that experience is when your gas gets up to 3, run for your airlock. Better to abandon a bird than stop breathing!
@@errantadventurespod Thanks for the feedback. Just looked like the game really worked well with co-op and trying to find excuses to not buy yet ANOTHER solo RPG to sit on the shelf and glare at me!
Someone else who knows the game! Yes!
It’s a good one!
Looking forward to more episodes 😊
We might just do it!
I'd definitely be interested to see more. 👍
We had a blast making it, we may well do more!
This was a really nicely presented, fun episode. I'm going to be checking out "Dead Belt".
I’m really glad! It’s fun!
This was great. I'd love to see more. Though please get your dice looked at. They were trying to suffocate both of your characters.
Don't blame the dice, that's just me. My dice luck is... well, exactly this.
I also blame Steve
XD
Careful, anymore players and you'll have yourself a gaming group!
Yeah that’ll be too much
Enjoyed this. Would love more. This caused me to order it. I had never heard of it and it looks fun.
That's awesome! Hope you enjoy it as much as we did!
Epic.
Thanks so much for watching!
I don't understand what harm the second breaking could have done. The path from Riggs to the ship is pretty short and wouldn't be impacted by the breaking lines. The one thing breaking could do is make it harder for the threat to reach him. Is that right? Or are there some rules I don't know about?
I was concerned that a second breaking would effectively move the two parts of the ship out of range of each other, thereby killing Riggs. Thankfully I couldn't find any rule for it, so I erred on the side of our characters.
@@errantadventurespodAhh that makes sense. Good ruling. I'm glad Riggs made it through the first episode.
Thanks for watching!