@@joyhoward6105 Another funny thing, you don't get a fine if your Autodocking computer is active. I've several times been about to enter or leave a station with more than recommended speed, been about to hit someone, then instantly hit the Stop engine button and watched my Auto-pilot take over, with no way of avoid the accident, rams the other ship, but no fine because it was an Auto-docker accident :D
It's more like a clutch. It won't slow you down, but it will prevent you from going above half of your max thrust if you engage it before going that fast.
@SariahPendragon I like to think about it as being connected to the thrust system. When you deploy the scoop, your ship won't accelerate past a certain point. Like a governer on a car. It won't actually slow you down - it isn't a brake. Rather, It prevents you from going to fast.
FA OFF all the time in PVP doesn't really have that much of an impact when compared to FA ON + FA OFF for turns then back ON. After all, it's just open space with no obstacles, what matters is how fast you can face your opponent. There are people who are terrible pilots and can't land right, but are amazing at PVP.
Quick tip on that one, the heading bug (left of the radar) changes to point at your pad once you go through the slot. Saved me so much time loitering at the entrance trying to find where I'm going.
Very nice. I’ve done a little FAoff docking; but never that fast in ships that big. I tip my hat to you sir! I’m surprised noone asked for the Beluga though.
Thank you cmdr! To be honest, Beluga was requested multiple times - but I don't own one, and unengineered ships aren't fun to fly so buying one for the video was a no-go. That's where I drew the line lol
@@MetalFalcon99 visit station's administration and if that doesn't work - relog, last resort is to visit IF, it mostly located in anarchy systems, you can find that offices via Inara.
Imagine a Ford-class carrier zooming through the dock at Mach 1, and pulling 15+ Gs a moment before touch down. That's how it looks like for station workers
Haha so true. It would be awesome and terrifying to the extreme to see in real life from flight control perspective (or any perspective for that matter). Just watching a jumbo jet touch down is insane.
Damn man, that was awesome to watch. And I think you have convinced me to sell my cutter. I see that even flown at the edge with more skill than i could ever hope to have and you still have to fly it like it doesn't even have maneuvering thrusters. A bloody type ten has more control of itself than that overgrown sidewinder. So sick of drifting past the door when trading. 10/10 you have done something with that I deem impossible lol. You put it in the mailslot with some bloody efficency
Hahaha, oh my friend, you are so right about the cutter. The only reason I keep mine is for the rare cargo CG that I actually choose to take part in, and that's only for the extra 50t or so cargo I can get in it over the T9. I won't use it for mining - I use the T10 instead because any gains in speed are completely ruined by the unholy stopping distance. And for the sake of full disclosure, I'll tell you that the clip in the video is not my first or second or third attempt. It was probably my fifth ;)
Anyone else get that feeling in your stomach when he pulls the 'mail-slot to 180 twist'? Like when you go over a hump in the road or a dip at higher speeds? lol.
Unfortunately, this is only really possible with Multi-crew - so it's quite a challenge to set up. I'll keep it in mind though and maybe a future video will have what you're looking for!
i liked the part where you go fast lol oh or putting the flying bricks through the male slot like its 10 miles wide. the music kinda reminds me of star ocean well i know what I'm playing for the next 100 or so hours.
Coolest part is that the pads have to be random so this cant just be rehearsed over and over. Well, the entry can but not the stuff inside which i think is harder lol. Excellent control
Ha well yeah, basically you're right! It was never my intention to suggest that every run in the video was my first try. I had several rebuys with a couple of the ships before getting good runs for the video. But, like you said, I don't get to choose my landing pad so it isn't like I was just doing the same maneuvers repeatedly until I got it right. What I do have is a couple thousand hours of FA-Off practice and many many thousands of docking attempts, successes and failures. And yeah I still can't do it perfectly every time lol 😆
Fa-off is indeed hard, but only because you have to think about how to fly alot more than usual. Once your brain and hands get used to it, it becomes natural and flying starts to be about the limitations of your ship instead of your own limitations.
I've successfully done this twice. The other tens of times I damaged my ship or flat-out destroyed it, both on the way in and on the way out. Totally worth it if you nail it, though!
I remember doing something like this back during beta.. except I would build speed far away from the port then go completely cold to avoid scan. Once inside the station, power back up, slow down and land. Not sure if smuggling is still done that way or not. Haven't played in several years tbh.
It decelerates the ship rapidly. Allows to cancel out rotation and lateral velocity, and to slow down overall. You can see it being used to correct for rotation right before exiting the mail slot, also to slow down right before boosting back in and when turning around at the other end of the station
So can this be done on any ship, on a PC, without everything being engineered? Or is this just skill? cos I cant see anyway I could ever make a ship handle like this, and this is what kills this game for me. But if I just need to take the stabilisers off the bike and practice then maybe there is hope.
It helps to have HOTAS or HOSAS, but people do fly FA-Off without them. It really is like you said - it amounts to turning off Flight-Assist and, like learning to ride a bike, just keep getting back up and trying again every time you fail. No joke, most of us who fly like this have a couple/few thousand rebuys under our belt learning. Ever heard of astronaut pilots spending thousands of hours in the simulator learning to dock perfectly? That's what this is without all the stress lol.
@@dangerpencil Try one out just to get out the mail slot. It's insane. You basically ARE the size of the mail slot, and have to correct roll as you come out, or else that tiny gap will snag your ship's fat ass in the slot and get you fined. Cockpit offset is also a bit weird.
I was just here to see what the Cutter could do. It did not disappoint. People are always baffled when I say it's the best cargo ship in the game. Damn thing nearly kept up with the small ships. My question is how did you get it over 500m/s? Mine only boosts to 432.
@@dangerpencil I'll have to check, I think I went with clean drives thinking that would be more stealthy. I'm also not sure I got all the way to G5 yet. Otherwise our builds are pretty similar. I don't run any weapons or utilities. I also sacrifice some space to a 6A Prismatic and a docking computer.
@@dangerpencil duly noted, had no idea it would have that kind of effect, will have to add it to my repertoire. These days I also fly a shieldless cutter like a madman. Being someone who pushes the limits yourself, have you ever stumbled on the ability to phase through orbital stations coming out of supercruise yet? This is a video of me doing it as I was working out the parameters when I first discovered it. Sorry for the video quality, I didn't know how to set a better recording resolution and frame rate at the time. ua-cam.com/video/cNnxWMrr6CU/v-deo.html
I'm only willing to out nyself through so much suffering for entertainment, that might be where I draw the line 😂 Jokes aside, Beluga is one of the few ships I just never bought. If I owned one, I might give it a go. But I don't and dunno if I want to bother with it lol.
You could give this video series a skim through: ua-cam.com/video/U6zIXu52RnA/v-deo.htmlfeature=shared I wouldn't spend a terrible amount of time doing the maneuvers in the videos, they can just be good little practice tools when you have nothing better to do. The main thing is to always fly without Flight Assist, so that you can get used to the more complicated input requirements to keep your ship under control. Once you're comfortable flying and docking without assist, the sky is the limit!
@@dangerpencil Okay, so flight assist is the thing I've been fighting all this time. Good to know. I swear to god this game has the worst on boarding experience. It's the only game I've played where after the tutorial level I know LESS about operating the game. If it weren't for the community, this game would be unplayable.
@2sudonim yes, probably. Flight Assist always tries to zero all movement. It's what slows you down when you reduce your throttle, and what stops you from spinning or drifting when you quit giving thrust inputs. It also stops you from taking full advantage of the 6 degrees of freedom and zero drag nature of spaceflight.
"Observe queuing system when exiting the station."
Danger Pencil: *laughs in 800 m/s*
My experience is that you only get a Fine for speeding if you hit something 🤣
Which I often do, with deadly results.
-A Reckless Type-10 CMDR
@@TheInsanitoryou only get punished for hitting someone else if you’re over 100m/s
@@joyhoward6105 Another funny thing, you don't get a fine if your Autodocking computer is active. I've several times been about to enter or leave a station with more than recommended speed, been about to hit someone, then instantly hit the Stop engine button and watched my Auto-pilot take over, with no way of avoid the accident, rams the other ship, but no fine because it was an Auto-docker accident :D
Those poor station dock workers...
They probably got heart attack
The use of the cargo scoop as an air brake is genius
In space? Or inside station?
@@droman608 I don't really get how it works in the vacuum of space either.
It's more like a clutch. It won't slow you down, but it will prevent you from going above half of your max thrust if you engage it before going that fast.
@SariahPendragon I like to think about it as being connected to the thrust system. When you deploy the scoop, your ship won't accelerate past a certain point. Like a governer on a car.
It won't actually slow you down - it isn't a brake. Rather, It prevents you from going to fast.
I cannot even comprehend how one could be this insanely skilled at FA Off.
hundreds of hours of training and familiarity
Same here, just mindblowing. I just feel like it's more possible for me to hit the station with FA on than this sir with FA off
If these are their docking skills, I dread to think what this Commander can do in combat I imagine damn near untouchable
I'd say I've got a pretty goo handle on PVE: ua-cam.com/video/t_y8chCOs6M/v-deo.htmlfeature=shared
I'm pretty mediocre in PVP though.
@@dangerpencil You need someone to grind with.
@@dangerpencilI think I might know a guy @crimsongamer99
FA OFF all the time in PVP doesn't really have that much of an impact when compared to FA ON + FA OFF for turns then back ON. After all, it's just open space with no obstacles, what matters is how fast you can face your opponent. There are people who are terrible pilots and can't land right, but are amazing at PVP.
The Cutter was the most impressive - that's a big drifty boat
I like to imagine the dock workers see your ship tag appear on their radar and just start sweating
"welcome back commander, its great to see you" the worker says as she starts crying
Q: how many Speeding tickets did you get ?
A: yes
Glad I am not the only one who uses a cargo scoop and landing gear for brakes.
Why am I so impressed by you knowing where the landing pads,are.... 😅
Quick tip on that one, the heading bug (left of the radar) changes to point at your pad once you go through the slot. Saved me so much time loitering at the entrance trying to find where I'm going.
Unbelievable!! I wish I had 10% of that skill.
Marvelous, just marverlous!!!! It makes me feel joy to see this.
Now that's a pilot to learn from!
Bob from space traffic control might need a new office
Bro really violated all safety guidelines 💀
Absolutely wonderful, the way you handle FA-Off - out of this world! - Nice :-)
what the actual hell man. this makes my ship look like a bicycle with stolen wheels lmao
that's some great control dude, nice job!
Very nice. I’ve done a little FAoff docking; but never that fast in ships that big. I tip my hat to you sir!
I’m surprised noone asked for the Beluga though.
Thank you cmdr! To be honest, Beluga was requested multiple times - but I don't own one, and unengineered ships aren't fun to fly so buying one for the video was a no-go. That's where I drew the line lol
0:55 Fine gained, 400 CR - Reckless flying and Speeding
typical
I've got at least 2k worth of fines and I would like to know how to pay them off please help.
@@MetalFalcon99 visit station's administration and if that doesn't work - relog, last resort is to visit IF, it mostly located in anarchy systems, you can find that offices via Inara.
Could have been worse... At least they didn't open fire.
@@Squidgy55 They doing it now. Even for no reason.
Never seen a hull tank Cutter like that before. She handles like a dream!
It's actually pretty much a paper hull. Its a shieldless cargo hauler
Imagine a Ford-class carrier zooming through the dock at Mach 1, and pulling 15+ Gs a moment before touch down. That's how it looks like for station workers
Haha so true. It would be awesome and terrifying to the extreme to see in real life from flight control perspective (or any perspective for that matter). Just watching a jumbo jet touch down is insane.
OMG!! That's awesome flying! My desk has some serious dents from holding on for dear life!! LOL
Hahaha, glad you enjoyed it!
Wow, this reminds me of the vomit comet Adder. Great stuff.
Absofookenlutetly awesome dude... geeeeeez
*This guy has better hands on Joy-stick coordination than Tom cruse in his F-14 phantom*
Damn man, that was awesome to watch. And I think you have convinced me to sell my cutter. I see that even flown at the edge with more skill than i could ever hope to have and you still have to fly it like it doesn't even have maneuvering thrusters. A bloody type ten has more control of itself than that overgrown sidewinder. So sick of drifting past the door when trading. 10/10 you have done something with that I deem impossible lol. You put it in the mailslot with some bloody efficency
Hahaha, oh my friend, you are so right about the cutter. The only reason I keep mine is for the rare cargo CG that I actually choose to take part in, and that's only for the extra 50t or so cargo I can get in it over the T9. I won't use it for mining - I use the T10 instead because any gains in speed are completely ruined by the unholy stopping distance.
And for the sake of full disclosure, I'll tell you that the clip in the video is not my first or second or third attempt. It was probably my fifth ;)
Reminds me of the old videos of the Vomit Comet. tyvm
literally the coolest mf playing this game
Very niiiiiiiice!! impressive...
Magnificent.
My cheecks are soar from all the clenching lol. I just started playing yesterday. Holy crap you have talent
Thanks CMDR! It's just alot, a whole lot of practice. A couple thousand hours and a few thousand rebuys....
thanks for reminding me that i need to reengineer my engines and power supply
Awesome AF!
Life goals.
I can only imagine how bada** their combat maneuvers are
Damn FIne flying mate! Awasome! See you out there!
Meanwhile, I still fly with docking assist
Nice work. Especially the Cutter.
Excellent taste in music.
Thanks!
Amazing 07 Cmdr!
That's some real hot dock action!!
I bet you can't do it in an ASPX. That thing does NOT like stopping. Nice music choice btw.
If the assist is off, you’d have to counter a lot, regardless of the ship.
"Holy christ, I didn't know this ship could do that" (Matrix revolutions)
- "Fck flight assist. All my homies use cargo scoop." 😎
*Almost* makes me want to play again.
Very impressing. Maneuvering like this inside a starport, using a Imperial Cutter without shields O_o
After i see type 10 i say well do it on cutter but end of video you did with cutter :D its amazing and perfect
Anyone else get that feeling in your stomach when he pulls the 'mail-slot to 180 twist'? Like when you go over a hump in the road or a dip at higher speeds? lol.
I still do! Lol
Those are the bollocks my friend
Nice job. I was disappointed no Beluga liner though 😛
Unfortunately, i just don't own one. Thanks for the compliment though!
You are the most unlucky commander. All your ships have cargo scoop issues.
Cool skills and great music taste.
Many thanks!
Beautiful! Thanks for putting this up! What’s your input method?
Thanks! I use Dual Sticks
I would love to see this as with a split screen . I want to see the whole ship as it maneuvers also ,
Unfortunately, this is only really possible with Multi-crew - so it's quite a challenge to set up. I'll keep it in mind though and maybe a future video will have what you're looking for!
I see a lot of rebuys in my T9's future trying to learn to dock like that... Well flown o7
These new docking computers need an update 😂😂😂
What's a docking computer?? 🙃
when you play any flight sim, you *become* the ship.
nice cutter landing
i liked the part where you go fast lol oh or putting the flying bricks through the male slot like its 10 miles wide.
the music kinda reminds me of star ocean well i know what I'm playing for the next 100 or so hours.
Coolest part is that the pads have to be random so this cant just be rehearsed over and over. Well, the entry can but not the stuff inside which i think is harder lol.
Excellent control
Ha well yeah, basically you're right! It was never my intention to suggest that every run in the video was my first try. I had several rebuys with a couple of the ships before getting good runs for the video.
But, like you said, I don't get to choose my landing pad so it isn't like I was just doing the same maneuvers repeatedly until I got it right.
What I do have is a couple thousand hours of FA-Off practice and many many thousands of docking attempts, successes and failures. And yeah I still can't do it perfectly every time lol 😆
Impresssive.
Is he using the cargo scoop as an air (space) brake?
It's more like a "clutch" for the boost
You the man! 😁 I barely manage to do a reverski let alone all those moves. I'm play using an HOTAS... FAOFF is hard :|
Fa-off is indeed hard, but only because you have to think about how to fly alot more than usual. Once your brain and hands get used to it, it becomes natural and flying starts to be about the limitations of your ship instead of your own limitations.
@@dangerpencil well, practice makes perfect. So I need to practice more.
I've successfully done this twice. The other tens of times I damaged my ship or flat-out destroyed it, both on the way in and on the way out. Totally worth it if you nail it, though!
I've had far more failures than successes lol. But it's easier these days than it used to be.
@@dangerpencil yeah, totally! Once you get a feel for the drift & the effect of a well-placed boost, it becomes a lot easier :D
when I was still playing regularly I used to land like that in my conda, never died, but came closer than I liked.
...
with flight assist on though XD
Hell Yeah
I remember doing something like this back during beta.. except I would build speed far away from the port then go completely cold to avoid scan. Once inside the station, power back up, slow down and land. Not sure if smuggling is still done that way or not. Haven't played in several years tbh.
How does the cargo scoop affect the flight maneuver?
It decelerates the ship rapidly. Allows to cancel out rotation and lateral velocity, and to slow down overall. You can see it being used to correct for rotation right before exiting the mail slot, also to slow down right before boosting back in and when turning around at the other end of the station
waouw....and in vr mode ?
Nice flying
Thank you!
Make a video on all of the mistakes now to show the attempts.
holy mother of god its Jason Bourne
Day 1 : Damn I'll need an autolander
Day 100 : Casually get in full speed barrel roll and finish landing before the com tower finish its speak line
This is just awesome flying. I'm using hosas too, but not able to faoff at all. Keep over correctign and spinning..
Need more rebuys it seems 😅
More rebuys is the answer!
Damnit is miss flying around...
I'm not the only one completely mind blown am I? I can't even fly straight without flight assist!
So can this be done on any ship, on a PC, without everything being engineered? Or is this just skill? cos I cant see anyway I could ever make a ship handle like this, and this is what kills this game for me. But if I just need to take the stabilisers off the bike and practice then maybe there is hope.
It helps to have HOTAS or HOSAS, but people do fly FA-Off without them.
It really is like you said - it amounts to turning off Flight-Assist and, like learning to ride a bike, just keep getting back up and trying again every time you fail.
No joke, most of us who fly like this have a couple/few thousand rebuys under our belt learning.
Ever heard of astronaut pilots spending thousands of hours in the simulator learning to dock perfectly? That's what this is without all the stress lol.
No beluga no balls
(I'm joking, but if you could do it, you'd be a god among men)
Lol, its a failing of mine. I don't own a beluga.
@@dangerpencil Try one out just to get out the mail slot. It's insane. You basically ARE the size of the mail slot, and have to correct roll as you come out, or else that tiny gap will snag your ship's fat ass in the slot and get you fined. Cockpit offset is also a bit weird.
How can I change the ship interior colors like this?
But but but... what about the Beluga Liner? :*(
;) you're not the first to mention it. Perhaps some day...
Do type 7 transporter :)
Extreme irresponsibility!!! 😂😂😂
Do it in a Type 9 Heavy and I will be impressed!
type-7?
I was just here to see what the Cutter could do. It did not disappoint. People are always baffled when I say it's the best cargo ship in the game. Damn thing nearly kept up with the small ships.
My question is how did you get it over 500m/s? Mine only boosts to 432.
Probably just Engineering difference. Here's the build I have on that ship edsy.org/s/vCDOiOX
@@dangerpencil I'll have to check, I think I went with clean drives thinking that would be more stealthy. I'm also not sure I got all the way to G5 yet. Otherwise our builds are pretty similar. I don't run any weapons or utilities. I also sacrifice some space to a 6A Prismatic and a docking computer.
Are you using the cargo scoop as a brake??? Well done!
It's more like a clutch for the boost. It caps max velocity but not max acceleration.
And thanks!
@@dangerpencil duly noted, had no idea it would have that kind of effect, will have to add it to my repertoire. These days I also fly a shieldless cutter like a madman. Being someone who pushes the limits yourself, have you ever stumbled on the ability to phase through orbital stations coming out of supercruise yet? This is a video of me doing it as I was working out the parameters when I first discovered it. Sorry for the video quality, I didn't know how to set a better recording resolution and frame rate at the time.
ua-cam.com/video/cNnxWMrr6CU/v-deo.html
You sir are an artist. Do it in a fully engineered krait 2 then a keelback. And can you fly a ship launched fighter into it without being nuked?
*Land like that in a Beluga Liner*
*I DARE YOU*
I'm only willing to out nyself through so much suffering for entertainment, that might be where I draw the line 😂
Jokes aside, Beluga is one of the few ships I just never bought. If I owned one, I might give it a go. But I don't and dunno if I want to bother with it lol.
you're gonna be in for quite a nightmare from my experience and I don't even go much over 400 m/s in it@@dangerpencil
Is this considered difficult? I do it all the time
Then I wake up…
PS
Finally some good music
The pilot is Han Solo.
#spoileralart
#flycasual
I've seen Cargo Scoop not doing anything for the breaking, but, does it actually have anything to do with the Flight Assist being OFF too?
The scoop won't slow you down, but it will prevent you from speeding up past a certain point, if deployed before going too fast.
Someone paid attention in flight school! XD
Attempt #4923
and he does it on a laptop keyboard & touchpad o_O
can you do that in star citizen? i dont think so ...
I honestly have no idea what docking is like in Star Citizen lol
What is your flight setup?
Dual sicks. I use VKB Gladiator NXT's
I'm a new player. Any advice on getting better at this style of flying?
You could give this video series a skim through: ua-cam.com/video/U6zIXu52RnA/v-deo.htmlfeature=shared
I wouldn't spend a terrible amount of time doing the maneuvers in the videos, they can just be good little practice tools when you have nothing better to do. The main thing is to always fly without Flight Assist, so that you can get used to the more complicated input requirements to keep your ship under control. Once you're comfortable flying and docking without assist, the sky is the limit!
Also, look into the control layouts other people who fly without flight assist use on your same control method. Like KB+M, Controller, HOTAS.
@@dangerpencil Okay, so flight assist is the thing I've been fighting all this time. Good to know. I swear to god this game has the worst on boarding experience. It's the only game I've played where after the tutorial level I know LESS about operating the game. If it weren't for the community, this game would be unplayable.
@2sudonim yes, probably. Flight Assist always tries to zero all movement. It's what slows you down when you reduce your throttle, and what stops you from spinning or drifting when you quit giving thrust inputs. It also stops you from taking full advantage of the 6 degrees of freedom and zero drag nature of spaceflight.
What a guy! 😅
Holy f$#&n $h!ttttt???😮
Do it in a Python mk. 2
Pending... Consider yourself informed that there will be a Python Mk. 2 video shortly after the ship is released for purchase.