Understanding The VR Hand Menu In Unreal Engines 5's VR Template

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  • Опубліковано 4 жов 2024
  • #UnrealEngine #VR #VirtualReality
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    ► Description
    We take a look at how the VRPawn, Menu actor and menu UMG all work togeather to all for user interactions.
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    If you're new to VR and want to get started with Oculus Quest development, I recommend watching these videos first.
    1. Installing UE4 from Source code (contains more up to date Quest features)
    • Installing UE4 4.25 fr...
    2. Installing Android Studio (Required to create Oculus Quest projects in UE4.25+)
    • Installing Android Stu...
    3. My Oculus Quest 1 Settings (These are different to the Quest 2)
    • My Oculus Quest 4.25 B...
    4. My Oculus Quest 2 Settings
    • Quest 2 Settings You S...
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    PC SPECS:
    ► RTX 2070 Super
    ► I9-9900K
    ► 32GB Ram
    ► 2TB SSD
    Equipment
    ► Keyboard: HyperX Alloy Origins
    ► Mouse: Anker® Ergonomic Optical USB Wired Vertical Mouse
    ► Mic: Trust GXT 232
    ► WebCam: Jelly Comb
    ► Screen: AOC I2367fh 23-inch LED x 2
    ► Headset 1: Oculus Quest 128GB
    ► Headset 2: Oculus Rift + Motion Controllers
    ► Headset 2: Oculus Quest 2
    ► Graphics Tablet: Wacom Cintiq 13hd
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КОМЕНТАРІ • 12

  • @UMaFullBodyVRGaming
    @UMaFullBodyVRGaming 21 день тому

    Great explanation of how it works, thank you. It would be even more useful to know how to customize the menu, e.g. change its looks and add/remove buttons.

  • @ukkusu
    @ukkusu 2 місяці тому

    Very clear and helpful tutorial, thanks a lot 👌

  • @FriantAle
    @FriantAle 2 місяці тому

    Great analysis, thanks!

  • @viokingtung405
    @viokingtung405 Місяць тому

    hi, how to change widget attached from hand to head

  • @andreabuttarini2485
    @andreabuttarini2485 2 місяці тому

    Fantastic. Thanks

  • @emiliosantelicesmiranda3769
    @emiliosantelicesmiranda3769 2 місяці тому

    You are amazing brother, thank you. I have a question for you: if I want to create an interactive BP actor with a widget, should I copy the input from the mapping context? I am very beginner in unreal.

    • @GDXR
      @GDXR  2 місяці тому

      I recommend checking out these videos, They should help answer your question and show a better way for setting it all up.
      ua-cam.com/video/_tpgGhtirT0/v-deo.html
      ua-cam.com/video/MmBYU0pr5-k/v-deo.html

  • @YoungVeteran2023
    @YoungVeteran2023 3 місяці тому

    Thank you🎉🎉🎉

  • @gomersimpson777ram
    @gomersimpson777ram 3 місяці тому

    Quest pro is trash

    • @GDXR
      @GDXR  3 місяці тому

      Quest pro controller tracking can be trash, everything else is fantastic.

    • @gomersimpson777ram
      @gomersimpson777ram 3 місяці тому

      @@GDXR sorry i had it for a year, its all trash, quest 3 is incredible

    • @GDXR
      @GDXR  3 місяці тому

      Both have there benifits and since the Pro has colour passthrough its quite good.