I also think maybe something a bit more relaxed, (non dubstep) might fit better, at points I couldn't really understand you over the drops, but keep em coming, love your vids ^^
Great video as always. Nice improvements, i liked the summary at the end. Fighting is one of my backup synergies cuz it comes up a lot when you go baby 7, also great when you get infernape
yep it comes up a lot with baby 7 pivots! I mentioned infernape at the end recap, but i ended up cutting all that since i figured the cheat sheet would be better than 7 minutes of me yapping xD. Its a great unit to consider, but I wouldnt necessarily base my comp around rerolling for it personally.
Man, I appreciate how chill your videos are. Thank you for the content per usual! (Constructive criticism, I am unsure if other people had this issue but the music is a little loud, I appreciate the music but could it be turned down slightly?) Also Question: Is there any items that you think are underwhelming and/or useless? It could be a cool breakdown video to discuss items?
thanks for watching! yea the music will be fixed for next one. there are def a couple items that are underwhelming, but certainly not useless. Im considering doing an item tierlist video to help shed some light on items/how to use them
Great video besides the background music being very loud. I would even recommend changing music genre to something that’s not so intense so it doesn’t randomly overpower your voice. Maybe put in some LoFi?
thanks for the feedback! The background music was a bit of a last minute edition, and I didnt really know what I was doing with it. Ill do my best to make it better for the future!
I need to watch this a few times, fighting is always a 4-6 finish for me, and I appreciate the cheat sheet. Is ground still a good matchup even without Marshadow? Im thinking a defensive team like fighting will give ground too much time to build.
fighting matchup vs ground being good is definitely marshadow based mostly. The fact that a 50/50 T20 portal means you can 1v9 a ground team is enough for me to call it good MU. Even without marshadow, itemizing correctly can let fighting win vs a lot of ground comps (thats where something like wide lens lopunny or cursola would be great, or just focusing more attack items like red orb/fire gem, or even just dropping to fighting 6 and splashing some ultra units)
all units deal both kinds of damage (with a few exceptions), so realistically most units can be either depending on what items you give. for this game and items specifically, the damage chart on the right shows how much damage each unit deals (red = physical, blue = special, yellow = true damage)
Amazing video super helpful and love the addition of background music too!! Wouldnt mind it being slighlty softer but apart from that enjoyed it!
awesome thanks for the feedback! I tried to tone it down a bit, but im not great at audio mixing/balancing. Ill bump it down more in the future!
@@timmyturnthathonestly there’s some great basic audio mixing stuff out there for simple stuff like this, I’m enjoying ur stuff massively btw
@@manyplural4265 i plan to look into it more! (it was kind of a last minute decision for this vid xD). thanks for watching!
I also think maybe something a bit more relaxed, (non dubstep) might fit better, at points I couldn't really understand you over the drops, but keep em coming, love your vids ^^
An excellent video and thank you for including the Cheat sheet at the end. This is exactly the kind of info i want to start learning!
thanks for watching!
Great video as always. Nice improvements, i liked the summary at the end. Fighting is one of my backup synergies cuz it comes up a lot when you go baby 7, also great when you get infernape
yep it comes up a lot with baby 7 pivots!
I mentioned infernape at the end recap, but i ended up cutting all that since i figured the cheat sheet would be better than 7 minutes of me yapping xD.
Its a great unit to consider, but I wouldnt necessarily base my comp around rerolling for it personally.
It's about to be a blood moon in here, because it's WILD how much your content has improved in the last month of watching you. Keep going, dude.
xD tyty
the cheat sheet is a great idea, its really noticeable that you are trying to improve your content and its working
tyty! Im going to try to include one for all future guides as well
I will watch these literally for that alone. Helps to have knowledge into comps I dont play often.
Damn chill music and the cheat sheet amazing job timmy!
tyty swageez!
Man, I appreciate how chill your videos are. Thank you for the content per usual! (Constructive criticism, I am unsure if other people had this issue but the music is a little loud, I appreciate the music but could it be turned down slightly?)
Also Question: Is there any items that you think are underwhelming and/or useless? It could be a cool breakdown video to discuss items?
thanks for watching!
yea the music will be fixed for next one.
there are def a couple items that are underwhelming, but certainly not useless.
Im considering doing an item tierlist video to help shed some light on items/how to use them
0/ GG 0/ always take the bait , always gamble 0/ xdd great video timmy thanks for share knowledge 🎉
yessir, ty for watching! o/
W Timmy upload as always
W tyty
Been waiting for this one
it has arrived, hope it helps!
W vid as always
tyty
Great video besides the background music being very loud. I would even recommend changing music genre to something that’s not so intense so it doesn’t randomly overpower your voice. Maybe put in some LoFi?
thanks for the feedback! The background music was a bit of a last minute edition, and I didnt really know what I was doing with it. Ill do my best to make it better for the future!
PEAK
I need to watch this a few times, fighting is always a 4-6 finish for me, and I appreciate the cheat sheet. Is ground still a good matchup even without Marshadow? Im thinking a defensive team like fighting will give ground too much time to build.
fighting matchup vs ground being good is definitely marshadow based mostly. The fact that a 50/50 T20 portal means you can 1v9 a ground team is enough for me to call it good MU. Even without marshadow, itemizing correctly can let fighting win vs a lot of ground comps (thats where something like wide lens lopunny or cursola would be great, or just focusing more attack items like red orb/fire gem, or even just dropping to fighting 6 and splashing some ultra units)
How do you get cursola? I don't think mine evolved from galarian corsola to cursola. Do I have to get 3 corsolas and get them each to die a piece?
your corsola needs to die on field. it changes form to the ghost rock version. get 3 corsola, let them die and you got yourself a cursola.
How you get Emboar automatically evolving and same with Popplio to Primarina? I always evolve taking all the minions...
the hatch units evolve automatically over time. Read the wiki section about baby synergy/eggs/hatches
Im having trouble seeing what carries are Ability power and what are physical
all units deal both kinds of damage (with a few exceptions), so realistically most units can be either depending on what items you give.
for this game and items specifically, the damage chart on the right shows how much damage each unit deals (red = physical, blue = special, yellow = true damage)