Create Any Fur in Blender! Part 4: Ears & Details

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  • Опубліковано 25 жов 2024

КОМЕНТАРІ • 17

  • @PhotiniByDesign
    @PhotiniByDesign 11 місяців тому +1

    Excellent grooming tutorial, some really helpful tips and tricks. Thank you Nino 😀

  • @vstreet7583
    @vstreet7583 10 місяців тому +1

    Such a great series of tutorials. Fascinating to watch your technique develop over the four parts. Thank you so much for sharing your knowledge. Really enjoying your channel. THANK YOU! Dg

    • @NinoDefoq
      @NinoDefoq  10 місяців тому

      Appreciate it a lot! Thank you once again! :)

  • @-Ryan_
    @-Ryan_ 7 місяців тому

    Amazing man just simply amazing

  • @abckakadu2
    @abckakadu2 9 місяців тому +2

    Hello Nino please make a full cat portrait tutorial, we need it

  • @alexd9956
    @alexd9956 7 місяців тому

    Thank you man for your tutorial. With your help maybe i will finish my african dog.
    Can you say is it possible to use this fur in other software, Unreal engine for example?

  • @ShaneCasserly
    @ShaneCasserly Рік тому +1

    Amazing!!!

  • @MorweenTBX
    @MorweenTBX 11 місяців тому

    Loved it

  • @warnermcgee8856
    @warnermcgee8856 4 місяці тому

    Where’s the final rendering?! I appreciate you taking the time to show your steps but why not show the final rendered results? Even a still image would be helpful.

    • @NinoDefoq
      @NinoDefoq  4 місяці тому

      It's in the thumbnail 🥲 I add it at the start of videos now but didn't back then. Sorry!

  • @RoN43wwq
    @RoN43wwq 11 місяців тому

    trying something this in real model of animal with armature and this new GN hair system have a so lagging result already with low density hair. in animated mesh you can`t use it in real work. so sadly

  • @RoN43wwq
    @RoN43wwq Рік тому +1

    nice. possible to add physics to geo nodes hair?

    • @Frigus3D-Art
      @Frigus3D-Art Рік тому

      Currently not

    • @NinoDefoq
      @NinoDefoq  Рік тому +9

      You can convert the geometry node system to an old school hair particle system where you'll be able to have physics. You can do so by selecting the hair, going to sculpt mode and selecting curves -> conver to particle system. The other way is to add a simulation zone in the geometry nodes and making a physics system yourself. It's hard, but it is possible. Have a look at the incredible youtuber & geometry node guru Cartesian Caramel. He has a video on it I believe.

    • @panloon7776
      @panloon7776 5 місяців тому

      Would love a part 5 covering this ​@@NinoDefoq

  • @UniBlend_Art
    @UniBlend_Art Рік тому

    ❤‍🔥