Version 1 is the stuff of myth and legend. Japanese mall rats described Cervantes as "impossible" and it was considered unbeatable. I fucking love Soul Edge tho
it is WILD hearing the arcade voices instead of the home release version. Seong Mina wasn't a car alarm. Also how did you find this? Where would I have to look to find this? Also LOL at PS1 era Taki and her jello tiddies. When I was 5 I was fascinated by this game because of her. Also going back to this game and seeing how some characters kept several moves from this into modern times is a nice touch. Most of Taki's moveset here survived until SC6. Seong Mina, even though she's had the same weapon every game, lost most of her Soul Edge attacks in Soul Calibur 1 when Kilik was added and given focus. I kinda miss a lot of her moves especially her A forward A A K string.
Grew up with both the PS1 and the Arcade versions (somehow in the mid-late 2000s, the arcade I frequented kept Soul Edge around even when SC2 and 3 were gathering crowds). It does get a bit jarring not hearing English Sieggy and hearing a younger Hiyama be the voice. And yeah this does seem like he's running it on MAME
Its been fun going through the series and noticing all the moves characters retained from Soul Edge to the other games also Bravely folk Song is Cervantes best theme.
Can you make a Soul Blade legendary tier list? You are one of the few that make good content from the SC comunity and i enjoyed every video you made so far
Siegfried’s ending is probably the only one in the whole game that stuck throughout the series, both the bad one in the ps1 version and the standard arcade ending (seen in weapon master) they keep retconning who destroyed which of cervantes’ two swords
They've consistently kept the detail that Sophitia destroyed the smaller of the 2 Soul Edge swords with Taki killing Cervantes after and saving Sophitia throughout the canon of the series though, even up to SC6.
@@windego999 was it? I vaguely remember them flip flopping between the two of them, could be miss remembering that as their non-canon soul edge endings
Many years may have passed and the games may have evolved, but I feel at home seeing the bullshit of Cervantes and the Hours of Bravely Folk Song. Kudos, dude! You held on someho!
I miss playing the home release version so much. I remember going over to my cousin's house as a little kid and we would pass the controller back and forth trying to beat weapon master mode with each character. It took us about a year but for a couple of 5 year olds ill take it lol
The PS1 version is pretty brutal as well. It took me two hours to beat Sophitia's Edge Master mode and Cervantes (+ his possessed corpse) took half of that time.
Soul Edge is such a different beast of a game compared to the rest of the series since the eight way run was introduced in Soul Caliber one. I think my only critique is you never used the kick button which usually has some of your faster interrupt options. Man I don't remember how to sidestep in this game it was something weird like double tapping up, down or a combination of that.
Yep. Side step towards the screen is 22 and side step away from the screen is 28. Which is kind of hard to press fast, but there's a control scheme option that maps side steps to L1 and L2 in the PS1 version.
-one hour later- yeah, it's brutal, taki took me 20 minutes, li long moveset is 1/5 missing, but old strategies work, guard impact is quick guard of SC V,. Play this game in a diferent way was a trip, thanks for this and future runs i will play
How is it possible that you've based your entire channel around the Soul Calibur series and remain absolutely awful at playing the games? Is a low block too much to ask for?
Cervantes: "Want to see Hell?" *Bravely Folk Song intensifies*
Inferno: "Want to see hell again?" World Atlas Collapsed intensifies
Version 1 is the stuff of myth and legend. Japanese mall rats described Cervantes as "impossible" and it was considered unbeatable.
I fucking love Soul Edge tho
You ever think about astaroth being a rock clone and kilik being a seong mina clone, despite the later characters being far more iconic? I sure do.
That’s what good design does
Is Kilik a Mina clone, though? I feel like both of them took each other’s moves throughout the years.
I respect you keeping a cool head all throughout and not giving up, this version of the game looks tough as hell!
Man. This series started off on some wild grounds.
The soundtrack of this game is fire though. The intro is 🔥 🔥 🔥
it is WILD hearing the arcade voices instead of the home release version. Seong Mina wasn't a car alarm. Also how did you find this? Where would I have to look to find this? Also LOL at PS1 era Taki and her jello tiddies. When I was 5 I was fascinated by this game because of her.
Also going back to this game and seeing how some characters kept several moves from this into modern times is a nice touch. Most of Taki's moveset here survived until SC6. Seong Mina, even though she's had the same weapon every game, lost most of her Soul Edge attacks in Soul Calibur 1 when Kilik was added and given focus. I kinda miss a lot of her moves especially her A forward A A K string.
I assume either fightcade or running through mame
Grew up with both the PS1 and the Arcade versions (somehow in the mid-late 2000s, the arcade I frequented kept Soul Edge around even when SC2 and 3 were gathering crowds). It does get a bit jarring not hearing English Sieggy and hearing a younger Hiyama be the voice.
And yeah this does seem like he's running it on MAME
Yes, you can actually ring out with 1b (the move at 5:12), you just have to mash the follow-up (4B).
Yeah I think the rest of the series simplified it by just making it automatic.
Its been fun going through the series and noticing all the moves characters retained from Soul Edge to the other games also Bravely folk Song is Cervantes best theme.
I get the “My Hand” Joke, But “My Leg” is more Popular these days.
I miss the day and night cycles on these stages...
Can you make a Soul Blade legendary tier list?
You are one of the few that make good content from the SC comunity and i enjoyed every video you made so far
Siegfried’s ending is probably the only one in the whole game that stuck throughout the series, both the bad one in the ps1 version and the standard arcade ending (seen in weapon master) they keep retconning who destroyed which of cervantes’ two swords
They've consistently kept the detail that Sophitia destroyed the smaller of the 2 Soul Edge swords with Taki killing Cervantes after and saving Sophitia throughout the canon of the series though, even up to SC6.
@@windego999 was it? I vaguely remember them flip flopping between the two of them, could be miss remembering that as their non-canon soul edge endings
ha ha HAH! -siggy
Many years may have passed and the games may have evolved, but I feel at home seeing the bullshit of Cervantes and the Hours of Bravely Folk Song.
Kudos, dude! You held on someho!
6:45 that's considered a low unfortunately
I miss playing the home release version so much. I remember going over to my cousin's house as a little kid and we would pass the controller back and forth trying to beat weapon master mode with each character. It took us about a year but for a couple of 5 year olds ill take it lol
I played this game to death in the arcade, and bought it day 1 for ps1. Loved it.
The PS1 version is pretty brutal as well. It took me two hours to beat Sophitia's Edge Master mode and Cervantes (+ his possessed corpse) took half of that time.
Soul Edge is such a different beast of a game compared to the rest of the series since the eight way run was introduced in Soul Caliber one. I think my only critique is you never used the kick button which usually has some of your faster interrupt options. Man I don't remember how to sidestep in this game it was something weird like double tapping up, down or a combination of that.
Yeah you had to sidestep by double tapping directions.
Yep. Side step towards the screen is 22 and side step away from the screen is 28. Which is kind of hard to press fast, but there's a control scheme option that maps side steps to L1 and L2 in the PS1 version.
Just abuse low sweeps on them, mate.
One of Siegfried's strengths is his wide range low sweeps.
the story mode or whatever its called for different weapons , man loved that
i want to try it, how did you find it?
-one hour later- yeah, it's brutal, taki took me 20 minutes, li long moveset is 1/5 missing, but old strategies work, guard impact is quick guard of SC V,. Play this game in a diferent way was a trip, thanks for this and future runs i will play
Loved this gameplay man!!
I see tekken wasnt the only game where low hits were spammed by ai
All time favorite psone title only behind Final Fantasy Tactics.
Huh, neat. I don’t recall the lore well and didn’t know Cervantes was the first host for Soul Edge.
At 10:00, "at least I didn't get a ring out"
Once he went up against Siegfried you can see just how much of a novice this guy really was lol good show though. Refreshing to see a noob 😆
What is lunchbox?
Maybe you should take some time to learn more than three moves/combos...
❤
On 13:37 when I paused it. You got robbed and it was BS.
8:10
How is it possible that you've based your entire channel around the Soul Calibur series and remain absolutely awful at playing the games?
Is a low block too much to ask for?
wow, you must be fun at parties.